Recent logs - NBA 10 The Inside

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Game title Version Latest Report Message
NBA 10 The Inside v1.15.4 2023-07-19 __KernelStopThread: thread 376 does not exist (helper deleted)
NBA 10 The Inside v1.15.4 2023-07-19 Utility access thread still running, state: shutting down, dialog=1/1
NBA 10 The Inside v1.15.4 2023-07-19 Utility access thread still running, state: shutting down, dialog=2/1
NBA 10 The Inside v1.15.4 2023-07-19 sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=1, text=1
NBA 10 The Inside v1.15.4 2023-07-19 sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2
NBA 10 The Inside v1.12.2 2023-02-03 GE Interrupt: newState might be 17
NBA 10 The Inside v1.12.2 2023-02-03 GE Interrupt: newState might be 0
NBA 10 The Inside v1.12.3 2022-01-19 Jump to invalid address: 06f92dd4
NBA 10 The Inside v1.10.3 2021-06-29 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812
NBA 10 The Inside v1.10.3 2021-02-03 Render to texture with incompatible formats 5 != 1 at 041c2000
NBA 10 The Inside v1.10.3 2021-01-30 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2
NBA 10 The Inside v1.10.3 2021-01-30 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
NBA 10 The Inside v1.11.3 2021-09-12 Unknown GetPointer 00000000 PC 08804000 LR 08000030
NBA 10 The Inside v1.10.3 2021-01-27 Ignoring possible render to texture at 041e0000 +0x64 / 128x128
NBA 10 The Inside v1.10.3 2021-01-21 Ignoring possible render to texture at 04168000 +160x59 / 256x256
NBA 10 The Inside v1.10.3 2021-01-17 Ignoring func export sceHeap/2abadc63, already implemented in HLE.
NBA 10 The Inside v1.10.3 2021-01-13 Video out requested, not supported: mode=0 size=0,0
NBA 10 The Inside v1.10.3 2021-01-17 Ignoring func export sceHeap/a8e102a0, already implemented in HLE.
NBA 10 The Inside v1.10.3 2021-01-17 Ignoring func export sceHeap/7de281c2, already implemented in HLE.
NBA 10 The Inside v1.10.3 2021-01-17 Ignoring func export sceHeap/70210b73, already implemented in HLE.
NBA 10 The Inside v1.10.3 2021-01-17 Ignoring func export sceHeap/7012bbdd, already implemented in HLE.
NBA 10 The Inside v1.10.3 2021-01-17 Ignoring func export sceHeap/4929b40d, already implemented in HLE.
NBA 10 The Inside v1.10.3 2021-01-17 Ignoring func export sceHeap/2b7299d8, already implemented in HLE.
NBA 10 The Inside v1.10.3 2020-12-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1431655765
NBA 10 The Inside v1.10.3 2020-12-16 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2
NBA 10 The Inside v1.10.3 2020-12-16 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=1
NBA 10 The Inside v1.10.3 2020-12-15 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147649040
NBA 10 The Inside v1.10.3 2020-12-15 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146303628
NBA 10 The Inside v1.10.3 2020-12-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146805524
NBA 10 The Inside v1.10.3 2020-12-14 Render to area containing texture at 041da000 +0x8
NBA 10 The Inside v1.10.3 2020-12-12 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
NBA 10 The Inside v1.10.3 2020-12-12 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
NBA 10 The Inside v1.10.3 2020-12-12 Ignoring possible render to texture at 041d4000 +0x64 / 128x128
NBA 10 The Inside v1.10.3 2020-12-10 Render to area containing texture at 041da000 +0x32
NBA 10 The Inside v1.10.3 2020-12-11 Render to area containing texture at 041d8000 +0x32
NBA 10 The Inside v1.10.3 2020-12-03 Render to texture with incompatible formats 4 != 1 at 041c2000
NBA 10 The Inside v1.10.3 2021-01-01 Ignoring possible render to texture at 041c2000 +96x62 / 128x128
NBA 10 The Inside v1.10.3 2021-01-13 Render to area containing texture at 041d0000 +0x32
NBA 10 The Inside v1.10.3 2020-11-15 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
NBA 10 The Inside v1.10.3 2020-11-15 sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006
NBA 10 The Inside v1.10.3 2020-11-15 Unknown syscall in known module 'ThreadManForKernel': 0x293b45b8
NBA 10 The Inside v1.10.3 2020-11-15 Unknown syscall in known module 'ThreadManForKernel': 0x7e65b999
NBA 10 The Inside v1.10.3 2020-11-15 Unknown syscall in known module 'ThreadManForKernel': 0x6652b8ca
NBA 10 The Inside v1.10.3 2020-11-15 Unknown syscall in known module 'ThreadManForKernel': 0x18260574
NBA 10 The Inside v1.10.3 2020-11-15 Unknown syscall in known module 'ThreadManForKernel': 0xe9b3061e
NBA 10 The Inside v1.10.3 2020-11-15 Unknown syscall in known module 'ThreadManForKernel': 0x86255ada
NBA 10 The Inside v1.10.3 2020-11-15 Unknown syscall in known module 'ThreadManForKernel': 0x8125221d
NBA 10 The Inside v1.10.3 2020-11-15 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
NBA 10 The Inside v1.10.3 2020-11-15 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08227844, firstSym=082276c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08227854, firstSym=082276e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08227858, firstSym=082276e8, varData=00000000, extra=00000000
NBA 10 The Inside v1.10.3 2020-11-15 Crazy varData address 01011006, skipping rest of module
NBA 10 The Inside v1.10.3 2020-11-15 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
NBA 10 The Inside v1.10.3 2020-11-15 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
NBA 10 The Inside v1.10.3 2020-11-15 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
NBA 10 The Inside v1.10.3 2020-11-15 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
NBA 10 The Inside v1.10.3 2020-11-15 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
NBA 10 The Inside v1.10.3 2020-11-15 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
NBA 10 The Inside v1.10.3 2020-11-15 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
NBA 10 The Inside v1.10.3 2020-11-15 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
NBA 10 The Inside v1.10.3 2020-11-15 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
NBA 10 The Inside v1.10.3 2020-11-15 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
NBA 10 The Inside v1.10.3 2020-11-08 Render to texture with incompatible formats 4 != 1 at 041c4000
NBA 10 The Inside v1.10.3 2020-11-07 Render to texture with incompatible formats 4 != 1 at 041c0000
NBA 10 The Inside v1.10.3 2020-08-10 Unknown syscall in known module 'sceAudio': 0x46ebb729
NBA 10 The Inside v1.10.3 2020-08-10 Unknown syscall in known module 'sceAudio': 0x20628e6f
NBA 10 The Inside v1.10.3 2020-08-10 Unknown syscall in known module 'ThreadManForUser': 0x71ec4271
NBA 10 The Inside v1.10.2 2020-07-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147002140
NBA 10 The Inside v1.10.2 2020-07-20 RET: Stack empty!
NBA 10 The Inside v1.10.2 2020-07-20 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08b62c38, pos=0, access=1, data=2, text=2
NBA 10 The Inside v1.9.4 2020-05-24 Render to area containing texture at 041c0000 +0x8
NBA 10 The Inside v1.9.4 2020-05-24 Ignoring possible render to texture at 041bc000 +32x80 / 128x128
NBA 10 The Inside v1.9.4 2023-09-04 Unknown GetPointer 00000000 PC 08bcfe1c LR 08000020
NBA 10 The Inside v1.6.3 2019-12-27 Render to area containing texture at 041e4000 +0x8
NBA 10 The Inside v1.8.0 2019-10-23 Ignoring possible render to texture at 041c0000 +32x71 / 128x128
NBA 10 The Inside v1.6.3 2019-10-09 Ignoring possible render to texture at 041bc000 +96x37 / 128x128
NBA 10 The Inside v1.8.0 2020-12-10 Render to area containing texture at 041e8000 +0x8
NBA 10 The Inside v1.8.0 2019-09-30 Ignoring possible render to texture at 041c0000 +0x45 / 128x128
NBA 10 The Inside v1.8.0 2019-09-30 Ignoring possible render to texture at 041cc000 +32x81 / 128x128
NBA 10 The Inside v1.6.3 2019-12-08 GL ran out of GPU memory; switching to low memory mode
NBA 10 The Inside v1.8.0 2019-07-03 Ignoring possible render to texture at 041d2000 +0x64 / 128x128
NBA 10 The Inside v1.8.0 2020-12-09 Render to area containing texture at 041d2000 +0x32
NBA 10 The Inside v1.8.0 2019-10-23 Render to area containing texture at 041de000 +0x8
NBA 10 The Inside v1.8.0 2020-12-01 Ignoring possible render to texture at 041c6000 +0x64 / 128x128
NBA 10 The Inside v1.8.0 2019-09-30 Render to texture with incompatible formats 4 != 1 at 041ca000
NBA 10 The Inside v1.8.0 2023-09-06 Render to area containing texture at 041cc000 +0x32
NBA 10 The Inside v1.5.4 2020-11-11 Render to area containing texture at 041e6000 +0x8
NBA 10 The Inside v1.8.0 2019-05-01 Ignoring possible render to texture at 041ca000 +0x64 / 128x128
NBA 10 The Inside v1.8.0 2019-05-02 Ignoring possible render to texture at 041b2000 +32x71 / 128x128
NBA 10 The Inside v1.9.4 2019-10-22 Render to texture with incompatible formats 5 != 1 at 041b2000
NBA 10 The Inside v1.9.3 2020-11-10 Render to texture with incompatible formats 5 != 1 at 041b6000
NBA 10 The Inside v1.9.4 2021-02-03 4 and 8-bit CLUT format not supported for framebuffers
NBA 10 The Inside v1.8.0 2021-01-26 Ignoring possible render to texture at 041cc000 +0x64 / 128x128
NBA 10 The Inside v1.5.4 2018-05-14 Ignoring possible render to texture at 041cc000 +32x61 / 128x128
NBA 10 The Inside v1.8.0 2021-06-17 Render to area containing texture at 041ce000 +0x32
NBA 10 The Inside v1.9.4 2023-09-06 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
NBA 10 The Inside v1.9.4 2023-10-28 Render to texture with different strides 128 != 512
NBA 10 The Inside v1.9.3 2020-12-11 Ignoring possible render to texture at 041cc000 +48x39 / 128x128
NBA 10 The Inside v1.5.4 2018-01-24 Ignoring possible render to texture at 04168000 +160x40 / 256x256
NBA 10 The Inside v1.6.3-432-gfd6c3145d 2023-09-06 80631003=sceAtracSetAA3DataAndGetID(0912f640, 0000c000, 0acb2000, 09fc59c8[ffffffff]): invalid ea3 magic bytes
NBA 10 The Inside v1.9.4 2021-02-03 Render to area containing texture at 041c0000 +0x32
NBA 10 The Inside v1.6.3 2021-01-08 Render to area containing texture at 041dc000 +0x8