Recent logs - Indiana Jones™ and the Staff of Kings

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
Indiana Jones™ and the Staff of Kings v1.16.6 2023-12-07 VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=1 NW=7 IDX=2 MC=7
Indiana Jones™ and the Staff of Kings v1.15.4 2023-08-08 sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2
Indiana Jones™ and the Staff of Kings v1.15.4 2023-08-08 sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=1, text=1
Indiana Jones™ and the Staff of Kings v1.15.4 2023-08-08 sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=2, text=2
Indiana Jones™ and the Staff of Kings v1.15.4 2023-08-08 sceKernelLoadModule: unsupported options size=00000014, flags=00000021, pos=0, access=1, data=1, text=1
Indiana Jones™ and the Staff of Kings v1.15.4 2023-08-08 sceUtilityMsgDialogInitStart: invalid status
Indiana Jones™ and the Staff of Kings v1.15.4 2023-07-28 00000400=sceGeEdramSetAddrTranslation(00000000)
Indiana Jones™ and the Staff of Kings v1.15.4 2023-07-01 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 01f14444:00000b21 HWX T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f14444:00000b21 HWX T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = splat3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz /
Indiana Jones™ and the Staff of Kings v1.14 2023-04-14 Error in shader compilation: info: ERROR: 0:38: 'packUnorm4x8' : can't redefine/overload built-in functions! ERROR: 0:39: 'packUnorm4x8' : can't redefine/overload built-in functions! ERROR: 0:41: 'unpackUnorm4x8' : can't redefine/overload built-in functions! ERROR: 3 compilation errors. No code generated. 001c2286:0100038e Tex WriteMask TClampST ReplaceBlend_6A:10_B:8_Eq:0 StenToAlpha StenUniform TFuncRepl #version 300 es // Driver: Adreno (TM) 308 - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 001c2286:0100038e Tex WriteMask TClampST ReplaceBlend_6A:10_B:8_Eq:0 StenToAlpha StenUniform TFuncRepl precision highp int; uniform sampler2D tex; uniform sampler2D fbotex; uniform vec3 u_blendFixA; uniform vec4 u_texclamp; uniform uint u_colorWriteMask; uniform float u_stencilReplaceValue; in lowp vec4 v_color0; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; uint packUnorm4x8(vec4 v) { highp vec4 f = clamp(v, 0.0, 1.0); uvec4 u = uvec4(255.0 * f); return u.x | (u.y << 8) | (u.z << 16) | (u.w << 24); } vec4 unpackUnorm4x8(highp uint x) { highp uvec4 u = uvec4(x & 0xFFU, (x >> 8) & 0xFFU, (x >> 16) & 0xFFU, (x >> 24) & 0xFFU); highp vec4 f = vec4(u); return f * (1.0 / 255.0); } void main() { lowp vec4 destColor = texelFetch(fbotex, ivec2(gl_FragCoord.x, gl_FragCoord.y), 0); vec2 fixedcoord = vec2(clamp(v_texcoord.x, u_texclamp.z, u_texclamp.x - u_texclamp.z), clamp(v_texcoord.y, u_texclamp.w, u_texclamp.y - u_texclamp.w)); vec4 t = texture(tex, fixedcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb, p.a); v.rgb = v.rgb * u_blendFixA + destColor.rgb * destColor.aaa * 2.0; fragColor0 = vec4(v.rgb, u_stencilReplaceValue); highp uint v32 = packUnorm4x8(fragColor0); highp uint d32 = packUnorm4x8(destColor); v32 = (v32 & u_colorWriteMask) | (d32 & ~u_colorWriteMask); fragColor0 = unpackUnorm4x8(v32); }
Indiana Jones™ and the Staff of Kings v1.14 2023-04-14 Error in shader compilation: info: ERROR: 0:36: 'packUnorm4x8' : can't redefine/overload built-in functions! ERROR: 0:37: 'packUnorm4x8' : can't redefine/overload built-in functions! ERROR: 0:39: 'unpackUnorm4x8' : can't redefine/overload built-in functions! ERROR: 3 compilation errors. No code generated. 001c2286:0100000e Tex WriteMask ReplaceBlend_6A:10_B:8_Eq:0 StenToAlpha StenUniform TFuncRepl #version 300 es // Driver: Adreno (TM) 308 - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 001c2286:0100000e Tex WriteMask ReplaceBlend_6A:10_B:8_Eq:0 StenToAlpha StenUniform TFuncRepl precision highp int; uniform sampler2D tex; uniform sampler2D fbotex; uniform vec3 u_blendFixA; uniform uint u_colorWriteMask; uniform float u_stencilReplaceValue; in lowp vec4 v_color0; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; uint packUnorm4x8(vec4 v) { highp vec4 f = clamp(v, 0.0, 1.0); uvec4 u = uvec4(255.0 * f); return u.x | (u.y << 8) | (u.z << 16) | (u.w << 24); } vec4 unpackUnorm4x8(highp uint x) { highp uvec4 u = uvec4(x & 0xFFU, (x >> 8) & 0xFFU, (x >> 16) & 0xFFU, (x >> 24) & 0xFFU); highp vec4 f = vec4(u); return f * (1.0 / 255.0); } void main() { lowp vec4 destColor = texelFetch(fbotex, ivec2(gl_FragCoord.x, gl_FragCoord.y), 0); vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb, p.a); v.rgb = v.rgb * u_blendFixA + destColor.rgb * destColor.aaa * 2.0; fragColor0 = vec4(v.rgb, u_stencilReplaceValue); highp uint v32 = packUnorm4x8(fragColor0); highp uint d32 = packUnorm4x8(destColor); v32 = (v32 & u_colorWriteMask) | (d32 & ~u_colorWriteMask); fragColor0 = unpackUnorm4x8(v32); }
Indiana Jones™ and the Staff of Kings v1.14.2 2023-03-16 UI scissor out of bounds in MainScreen: 46,0-1213,721 / 1600,720
Indiana Jones™ and the Staff of Kings v1.12.3 2023-02-25 Savedata version with missing key on save: 2
Indiana Jones™ and the Staff of Kings v1.12.3 2023-02-25 sceKernelLoadModule: unsupported options size=00000014, flags=08826398, pos=0, access=1, data=2, text=2
Indiana Jones™ and the Staff of Kings v1.14.2 2023-02-04 80630007=sceAtracSetData(0, 08d19800, 00010000): atracID uses different codec type than data
Indiana Jones™ and the Staff of Kings v1.14.2 2023-02-04 80630007=sceAtracSetData(1, 08d29808, 00010000): atracID uses different codec type than data
Indiana Jones™ and the Staff of Kings v1.17.1 2024-04-20 00000400=sceGeEdramSetAddrTranslation(00000400)
Indiana Jones™ and the Staff of Kings v1.11.2 2022-11-30 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1431655765
Indiana Jones™ and the Staff of Kings v1.12.3 2022-09-15 Attempted set for logic op: f
Indiana Jones™ and the Staff of Kings v1.12.3 2022-09-15 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167508176
Indiana Jones™ and the Staff of Kings v1.12.3 2022-06-24 An uneaten prefix at end of block: 08ab5b60
Indiana Jones™ and the Staff of Kings v1.10.3 2022-04-13 Render to texture with incompatible formats 3 != 1 at 04088000
Indiana Jones™ and the Staff of Kings v1.10.3 2022-04-13 Ignoring func export sceMp3/f5478233, already implemented in HLE.
Indiana Jones™ and the Staff of Kings v1.10.3 2022-04-13 Ignoring func export sceMp3/d8f54a51, already implemented in HLE.
Indiana Jones™ and the Staff of Kings v1.10.3 2022-04-13 Ignoring func export sceMp3/d0a56296, already implemented in HLE.
Indiana Jones™ and the Staff of Kings v1.10.3 2022-04-13 Ignoring func export sceMp3/d021c0fb, already implemented in HLE.
Indiana Jones™ and the Staff of Kings v1.10.3 2022-04-13 Ignoring func export sceMp3/a703fe0f, already implemented in HLE.
Indiana Jones™ and the Staff of Kings v1.10.3 2022-04-13 Ignoring func export sceMp3/8f450998, already implemented in HLE.
Indiana Jones™ and the Staff of Kings v1.10.3 2022-04-13 Ignoring func export sceMp3/87c263d1, already implemented in HLE.
Indiana Jones™ and the Staff of Kings v1.10.3 2022-04-13 Ignoring func export sceMp3/87677e40, already implemented in HLE.
Indiana Jones™ and the Staff of Kings v1.10.3 2022-04-13 Ignoring func export sceMp3/7f696782, already implemented in HLE.
Indiana Jones™ and the Staff of Kings v1.10.3 2022-04-13 Ignoring func export sceMp3/44e07129, already implemented in HLE.
Indiana Jones™ and the Staff of Kings v1.10.3 2022-04-13 Ignoring func export sceMp3/3cef484f, already implemented in HLE.
Indiana Jones™ and the Staff of Kings v1.10.3 2022-04-13 Ignoring func export sceMp3/3c2fa058, already implemented in HLE.
Indiana Jones™ and the Staff of Kings v1.10.3 2022-04-13 Ignoring func export sceMp3/35750070, already implemented in HLE.
Indiana Jones™ and the Staff of Kings v1.10.3 2022-04-13 Ignoring func export sceMp3/354d27ea, already implemented in HLE.
Indiana Jones™ and the Staff of Kings v1.10.3 2022-04-13 Ignoring func export sceMp3/2a368661, already implemented in HLE.
Indiana Jones™ and the Staff of Kings v1.12.3 2022-01-01 sceKernelLoadModule: unsupported options size=00000014, flags=08beaac0, pos=0, access=1, data=2, text=2
Indiana Jones™ and the Staff of Kings v1.12.3 2022-01-01 sceKernelLoadModule: unsupported options size=00000014, flags=08beaac0, pos=0, access=1, data=1, text=1
Indiana Jones™ and the Staff of Kings v1.12.3 2022-01-01 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5f0, pos=0, access=1, data=1, text=1
Indiana Jones™ and the Staff of Kings v1.12.3 2022-01-01 sceKernelLoadModule: unsupported options size=00000014, flags=09fff5f0, pos=0, access=1, data=2, text=2
Indiana Jones™ and the Staff of Kings v1.12.3 2022-01-01 BREAK instruction hit
Indiana Jones™ and the Staff of Kings v1.11.3-24-g331834781 2021-09-30 WriteToHardware: Invalid address 000000e4 near PC 08000000 LR 08000000
Indiana Jones™ and the Staff of Kings v1.11.3 2021-08-31 sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612
Indiana Jones™ and the Staff of Kings v1.11.3 2021-08-31 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144918396
Indiana Jones™ and the Staff of Kings v1.11.3 2021-08-31 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144907512
Indiana Jones™ and the Staff of Kings v1.11.3 2021-08-31 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 153291632
Indiana Jones™ and the Staff of Kings v1.11.3 2021-08-31 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144316588
Indiana Jones™ and the Staff of Kings v1.11.3 2021-08-31 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771664
Indiana Jones™ and the Staff of Kings v1.11.3 2021-08-31 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142702700
Indiana Jones™ and the Staff of Kings v1.11.3 2021-08-31 sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=2, text=2
Indiana Jones™ and the Staff of Kings v1.11.3 2021-08-31 sceKernelLoadModule: unsupported options size=00000014, flags=0898786c, pos=0, access=1, data=1, text=1
Indiana Jones™ and the Staff of Kings v1.11.3 2021-08-31 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=08228844, firstSym=082286c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228854, firstSym=082286e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=08228858, firstSym=082286e8, varData=00000000, extra=00000000
Indiana Jones™ and the Staff of Kings v1.14.4 2023-02-22 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1
Indiana Jones™ and the Staff of Kings v1.16.6 2024-01-22 sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 Ignoring func export sceNetIfhandle/fd8585e1, already implemented in HLE.
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 Ignoring func export sceNetIfhandle/c80181a2, already implemented in HLE.
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 Unknown syscall in known module 'ThreadManForKernel': 0x369ed59d
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 Unknown syscall in known module 'ThreadManForKernel': 0x39810265
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 Unknown syscall in known module 'ThreadManForKernel': 0xb736e9ff
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 Unknown syscall in known module 'ThreadManForKernel': 0xaf36d708
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 Unknown syscall in known module 'ThreadManForKernel': 0x89b3d48c
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 Unknown syscall in known module 'ThreadManForKernel': 0x56c039b5
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 Unknown syscall in known module 'ThreadManForKernel': 0x1fb15a32
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 Unknown syscall in known module 'ThreadManForKernel': 0x58b1f937
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 Unknown syscall in known module 'SysclibForKernel': 0xb49a7697
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 sceKernelCreateSema(SEEDMUTEX) unsupported options parameter, size = 148078936
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -559038737
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146162440
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 102464
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 GE Interrupt: newState might be 1
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 sceGeBreak(mode=0, unknown=08dfeba8): unknown ptr (valid)
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145477060
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 2568
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167509648
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143464880
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148424880
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 Unknown syscall in known module 'ThreadManForKernel': 0x278c0df5
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 Unknown syscall in known module 'ThreadManForKernel': 0x3f53e640
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 Unknown syscall in known module 'ThreadManForKernel': 0x28b6489c
Indiana Jones™ and the Staff of Kings v1.10.3 2021-07-14 Unknown syscall in known module 'ThreadManForKernel': 0xd6da4ba1
Indiana Jones™ and the Staff of Kings v1.12.3 2022-07-29 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Indiana Jones™ and the Staff of Kings v1.16.6 2024-01-22 Video out requested, not supported: mode=0 size=0,0
Indiana Jones™ and the Staff of Kings v1.11.3 2021-07-14 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Indiana Jones™ and the Staff of Kings v1.11.3 2021-05-11 scePsmfPlayerChangePlayMode(08c5a4fc, 0, 0): play speed not changed
Indiana Jones™ and the Staff of Kings v1.9.4 2021-04-17 Savedata version requested: 3
Indiana Jones™ and the Staff of Kings v1.11.3 2021-03-16 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=2, text=2
Indiana Jones™ and the Staff of Kings v1.11.3 2021-08-31 sceKernelCreateThread(name=sceMemab): unsupported attributes 00001006
Indiana Jones™ and the Staff of Kings v1.11.3 2021-07-30 sceKernelCreateThread(name=sceNetIfhandle_Service): unsupported attributes 00001006
Indiana Jones™ and the Staff of Kings v1.11.3 2021-03-16 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5128, pos=0, access=1, data=1, text=1
Indiana Jones™ and the Staff of Kings v1.11.3 2021-03-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120
Indiana Jones™ and the Staff of Kings v1.11.3 2021-03-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536
Indiana Jones™ and the Staff of Kings v1.11.3 2021-03-16 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616
Indiana Jones™ and the Staff of Kings v1.10.3 2020-12-17 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464
Indiana Jones™ and the Staff of Kings v1.10.3 2020-12-17 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000
Indiana Jones™ and the Staff of Kings v1.10.3 2020-12-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16
Indiana Jones™ and the Staff of Kings v1.10.3 2020-12-17 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520
Indiana Jones™ and the Staff of Kings v1.10.3 2020-11-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872
Indiana Jones™ and the Staff of Kings v1.10.3 2020-11-20 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024
Indiana Jones™ and the Staff of Kings v1.10.3 2020-11-20 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 142748256
Indiana Jones™ and the Staff of Kings v1.10.3 2020-11-20 RET: Stack empty!