Recent logs - WWE 2007 SmackDown vs Raw

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Game title Version Latest Report Message
WWE 2007 SmackDown vs Raw v1.17.1 2024-03-20 sceGeBreak(mode=0, unknown=08a6ac20): unknown ptr (valid)
WWE 2007 SmackDown vs Raw v1.17.1 2024-03-04 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE 2007 SmackDown vs Raw v1.17.1 2024-03-04 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2007 SmackDown vs Raw v1.17.1 2024-03-04 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
WWE 2007 SmackDown vs Raw v1.17.1 2024-03-04 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE 2007 SmackDown vs Raw v1.17.1 2024-03-04 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
WWE 2007 SmackDown vs Raw v1.11.3 2024-01-09 Unknown GetPointer 00000000 PC 089185ec LR 08000030
WWE 2007 SmackDown vs Raw v1.17.1 2024-03-04 sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid)
WWE 2007 SmackDown vs Raw v1.15.4 2024-02-18 Rendering to framebuffer offset at 04000000 +480x0 (stride 512)
WWE 2007 SmackDown vs Raw v1.13.2 2022-12-28 sceNetAdhocMatchingInit(32768) at 08a18da8
WWE 2007 SmackDown vs Raw v1.13.2 2023-07-28 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040103c0 offset: 0 (32x64 stride 512, 5551): [C:04000000/512 Z:04088000/512 X:480 Y:64 reint: false] [C:040103c0/512 Z:040883c0/512 X:0 Y:0 reint: false]
WWE 2007 SmackDown vs Raw v1.11.3 2022-04-14 Failed decrypting the PRX (ret = -1, size = 2668616, psp_size = 2668960)!
WWE 2007 SmackDown vs Raw v1.11.3 2021-04-29 An uneaten prefix at end of block: 0893bd34
WWE 2007 SmackDown vs Raw v1.17.1 2024-03-20 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
WWE 2007 SmackDown vs Raw v1.11.3 2021-04-29 sceGeBreak(mode=0, unknown=08a6ac38): unknown ptr (valid)
WWE 2007 SmackDown vs Raw v1.17.1 2024-03-20 Unimplemented HLE function Kprintf
WWE 2007 SmackDown vs Raw v1.17.1 2024-03-20 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
WWE 2007 SmackDown vs Raw v1.17.1 2024-03-20 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
WWE 2007 SmackDown vs Raw v1.11.3 2021-04-29 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
WWE 2007 SmackDown vs Raw v1.12.3 2024-01-09 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040103c0 offset: 0 (32x64 stride 512, 5551)
WWE 2007 SmackDown vs Raw v1.10.3 2020-12-12 Unimplemented HLE function sceUtilityPsnGetStatus
WWE 2007 SmackDown vs Raw v1.10.3 2020-12-12 sceDmacMemcpy(dest=0418c030, src=09060490, size=262160): overlapping read
WWE 2007 SmackDown vs Raw v1.9.3-80-g73bf6098e 2020-02-06 sceGeBreak(mode=0, unknown=08ba8c34): unknown ptr (valid)
WWE 2007 SmackDown vs Raw v1.9.4 2020-01-26 sceDmacMemcpy(dest=04166620, src=09457c60, size=65552): overlapping read
WWE 2007 SmackDown vs Raw v1.8.0 2019-10-05 sceDmacMemcpy(dest=04152670, src=09333960, size=65552): overlapping read
WWE 2007 SmackDown vs Raw v1.9.4 2024-01-09 Rendering to framebuffer offset: 04000000 +480x0
WWE 2007 SmackDown vs Raw v1.8.0 2021-08-01 Unknown GetPointer 00000000 PC 08961b58 LR 08000020
WWE 2007 SmackDown vs Raw v1.7.5 2019-01-22 sceDmacMemcpy(dest=04184630, src=0916db80, size=65552): overlapping read
WWE 2007 SmackDown vs Raw v1.9.4 2020-10-02 Render to area containing texture at 04044000 +112x0
WWE 2007 SmackDown vs Raw v1.9.4 2022-03-19 Render to area containing texture at 04000000 +112x0
WWE 2007 SmackDown vs Raw v1.9.4 2021-02-24 Render to area containing texture at 04000000 +480x0
WWE 2007 SmackDown vs Raw v1.7.5 2023-03-18 Render to area containing texture at 00000000 +112x0
WWE 2007 SmackDown vs Raw v1.4-2-g648bc5d 2017-05-13 Bad index address 04c4d500!
WWE 2007 SmackDown vs Raw v1.7.5 2019-05-21 Render to area containing texture at 00044000 +112x0
WWE 2007 SmackDown vs Raw v1.7.5 2020-05-25 Render to area containing texture at 00000000 +480x0
WWE 2007 SmackDown vs Raw v1.7.5 2023-03-18 Rendering to framebuffer offset: 00000000 +480x0
WWE 2007 SmackDown vs Raw v1.3.0.1 2017-04-22 sceDmacMemcpy(dest=0418c030, src=09060490, size=262160): overlapping read
WWE 2007 SmackDown vs Raw v1.2.2 2016-06-03 sceDmacMemcpy(dest=0410c010, src=08fe0450, size=262160): overlapping read
WWE 2007 SmackDown vs Raw v1.9.4 2024-03-28 sceGeBreak(mode=0, unknown=08b9da2c): unknown ptr (valid)