Recent logs - WWE SmackDown vs. RAW 2007

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
WWE SmackDown vs. RAW 2007 v1.16.6 2023-12-05 sceNetAdhocMatchingInit(32768) at 08a18c30
WWE SmackDown vs. RAW 2007 v1.14.2 2023-02-19 UI scissor out of bounds in GamePauseScreen: 1582,9-612,260 / 1100,544
WWE SmackDown vs. RAW 2007 v1.14.2 2023-02-19 UI scissor out of bounds in GamePauseScreen: 0,9-1563,260 / 1100,544
WWE SmackDown vs. RAW 2007 v1.14.2 2023-02-19 UI scissor out of bounds in MainScreen: 0,964-270,1260 / 544,1100
WWE SmackDown vs. RAW 2007 v1.14.2 2023-02-19 UI scissor out of bounds in MainScreen: 0,1095-270,1130 / 544,1100
WWE SmackDown vs. RAW 2007 v1.13.2-1944-g3e481634a 2023-01-27 Failed to read valid video stream data from header
WWE SmackDown vs. RAW 2007 v1.14.2 2023-01-27 Attempting to texture from current render target (src=04000000 / target=04000000 / flags=7), making a copy
WWE SmackDown vs. RAW 2007 v1.17.1 2024-03-23 Rendering to framebuffer offset at 04000000 +480x0 (stride 512)
WWE SmackDown vs. RAW 2007 v1.13.2 2022-11-28 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. First will be chosen. texaddr: 040103c0 offset: 0 (32x64 stride 512, 5551): [C:04000000/512 Z:04088000/512 X:480 Y:64 reint: false] [C:040103c0/512 Z:040883c0/512 X:0 Y:0 reint: false]
WWE SmackDown vs. RAW 2007 v1.12.3 2022-06-07 sceDmacMemcpy(dest=04138fb0, src=092c8060, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.12.3 2022-03-01 sceDmacMemcpy(dest=04183110, src=0916f070, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.12.3 2021-10-28 Unexpected mpeg first timestamp: 0 / 0
WWE SmackDown vs. RAW 2007 v1.12.3 2021-10-28 80630006=sceAtracSetData(2, 08ba5d80, 00020000): invalid RIFF header
WWE SmackDown vs. RAW 2007 v1.12.3 2022-10-05 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040103c0 offset: 0 (32x64 stride 512, 5551)
WWE SmackDown vs. RAW 2007 v1.10.3 2021-01-07 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=2, text=2
WWE SmackDown vs. RAW 2007 v1.10.3 2021-01-07 sceKernelLoadModule: unsupported options size=00000014, flags=000001a4, pos=0, access=1, data=1, text=1
WWE SmackDown vs. RAW 2007 v1.10.3 2021-01-07 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2
WWE SmackDown vs. RAW 2007 v1.10.3 2021-01-07 sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=1, text=1
WWE SmackDown vs. RAW 2007 v1.9.2 2020-05-12 sceDmacMemcpy(dest=04157ed0, src=09357fc0, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.8.0 2019-09-12 sceDmacMemcpy(dest=04194ba0, src=091ba3a0, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.8.0 2019-09-10 sceDmacMemcpy(dest=041a3840, src=0922e2a0, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.8.0 2019-08-11 sceDmacMemcpy(dest=040cc000, src=090a17f0, size=262160): overlapping read
WWE SmackDown vs. RAW 2007 v1.9.4 2021-09-30 Render to area containing texture at 04044000 +112x0
WWE SmackDown vs. RAW 2007 v1.9.4 2021-09-25 Render to area containing texture at 04000000 +480x0
WWE SmackDown vs. RAW 2007 v1.9.4 2022-11-28 Rendering to framebuffer offset: 04000000 +480x0
WWE SmackDown vs. RAW 2007 v1.6.3 2018-07-03 sceDmacMemcpy(dest=0414c020, src=0911ef70, size=262160): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-06 sceDmacMemcpy(dest=040cc000, src=0909f160, size=262160): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-06 sceDmacMemcpy(dest=04137310, src=09305fc0, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-06 sceDmacMemcpy(dest=040cc000, src=090c0ae0, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-06 sceDmacMemcpy(dest=04133950, src=092db7d0, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-06 sceDmacMemcpy(dest=04130cc0, src=0927d560, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-06 sceDmacMemcpy(dest=04143ec0, src=09302a50, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-06 sceDmacMemcpy(dest=04132ab0, src=0925d050, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-06 sceDmacMemcpy(dest=0414aea0, src=0934d900, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-05 sceDmacMemcpy(dest=041ac4f0, src=09414b30, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-05 sceDmacMemcpy(dest=04175a60, src=09450830, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-04 sceDmacMemcpy(dest=0412b260, src=0934c7e0, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-04 sceDmacMemcpy(dest=0417ab20, src=0919a040, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-04 sceDmacMemcpy(dest=04158220, src=0944f7a0, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-03 sceDmacMemcpy(dest=04157560, src=0946c560, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-03 sceDmacMemcpy(dest=0414a1f0, src=0930d210, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-03 sceDmacMemcpy(dest=0412a1b0, src=0935ace0, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-03 sceDmacMemcpy(dest=04145ee0, src=09353a10, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-03 sceDmacMemcpy(dest=04143a10, src=09350610, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-02 sceDmacMemcpy(dest=041431b0, src=09333060, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-01 sceDmacMemcpy(dest=0419c780, src=0920cb90, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-04 Render to texture using CLUT with offset at 00000000 +64x0
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-01 sceDmacMemcpy(dest=04140e80, src=09367210, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2018-06-01 sceDmacMemcpy(dest=040cc000, src=090a17f0, size=262160): overlapping read
WWE SmackDown vs. RAW 2007 v1.5.4 2018-06-04 Render to texture using CLUT with offset at 00044000 +64x0
WWE SmackDown vs. RAW 2007 v1.9.4 2022-10-05 Render to area containing texture at 04000000 +112x0
WWE SmackDown vs. RAW 2007 v1.4-2-g648bc5d 2018-01-13 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
WWE SmackDown vs. RAW 2007 v1.4.2 2017-10-31 sceDmacMemcpy(dest=04144df0, src=09302290, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2017-10-30 sceDmacMemcpy(dest=0412be30, src=09290a60, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2017-06-06 sceDmacMemcpy(dest=04158440, src=092dd060, size=65552): overlapping read
WWE SmackDown vs. RAW 2007 v1.4.2 2017-06-06 4 and 8-bit CLUT format not supported for framebuffers
WWE SmackDown vs. RAW 2007 v1.4.2 2017-06-06 Render to texture with incompatible formats 5 != 1 at 00000000
WWE SmackDown vs. RAW 2007 v1.7.4 2020-07-07 Render to area containing texture at 00044000 +112x0
WWE SmackDown vs. RAW 2007 v1.6.3 2018-06-26 Render to area containing texture at 00000000 +112x0
WWE SmackDown vs. RAW 2007 v1.7.5 2018-12-26 Render to area containing texture at 00000000 +480x0
WWE SmackDown vs. RAW 2007 v1.7.5 2021-04-15 Rendering to framebuffer offset: 00000000 +480x0
WWE SmackDown vs. RAW 2007 v1.9.4 2024-03-23 sceGeBreak(mode=0, unknown=08b9d35c): unknown ptr (valid)