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Game title |
Version |
Latest Report |
Message |
Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2024-03-25 |
MIPSCompileOp: Invalid instruction 42000ae4 |
Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2024-03-25 |
Jump to invalid address: 067b5510 |
Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2024-03-25 |
MIPSCompileOp: Invalid instruction 4203cdd4 |
Tom Clancy's Splinter Cell® Essentials |
v1.17.1 |
2024-03-23 |
MIPSCompileOp: Invalid instruction 000a4845 |
Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2024-03-23 |
MIPSCompileOp: Invalid instruction 45109822 |
Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2024-03-23 |
MIPSCompileOp: Invalid instruction 000016f7 |
Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2024-03-23 |
MIPSCompileOp: Invalid instruction 0011c3b8 |
Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2024-03-23 |
WriteFCR: Unexpected reg 1 (value 08b10000) |
Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2024-03-23 |
MIPSCompileOp: Invalid instruction 45108bbc |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2024-03-21 |
MIPSCompileOp: Invalid instruction 000819f8 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2024-03-21 |
MIPSCompileOp: Invalid instruction 0008719f |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2024-03-21 |
MIPSCompileOp: Invalid instruction 001e7d3f |
Tom Clancy's Splinter Cell® Essentials |
v1.17.1 |
2024-03-18 |
Unknown GetPointerWrite 00000000 PC 08805d20 LR 08805d28 |
Tom Clancy's Splinter Cell® Essentials |
v1.17.1 |
2024-03-17 |
MIPSCompileOp: Invalid instruction 004eb73d |
Tom Clancy's Splinter Cell® Essentials |
v1.17.1 |
2024-03-08 |
Unknown GetPointerWrite 0a003aac PC 0881c21c LR 0881c6e4 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2024-03-16 |
MIPSCompileOp: Invalid instruction 000308b5 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2024-03-16 |
MIPSCompileOp: Invalid instruction 0040c495 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2024-03-16 |
MIPSCompileOp: Invalid instruction 0000f9bb |
Tom Clancy's Splinter Cell® Essentials |
v1.12.3 |
2024-02-23 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r6p1-01rel0 [Revision 96995].
01f18444:00000b10 HWX T N Tex Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:2 MatUp:1
#version 100
// Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
angle = length(u_lightdir3) == 0.0 ? 0.0 : dot(normalize(u_lightdir3), toLight);
if (angle >= u_lightangle_spotCoef3.x) {
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef3.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef3.y));
} else {
lightScale = 0.0;
}
diffuse = (u_lightdiffuse3 * u_matdiffuse) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * u_matambientalpha.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
gl_Position = outPos;
}
|
Tom Clancy's Splinter Cell® Essentials |
v1.17.1 |
2024-02-17 |
MIPSCompileOp: Invalid instruction 003168c5 |
Tom Clancy's Splinter Cell® Essentials |
v1.17.1 |
2024-02-17 |
sceDmacMemcpy(dest=0874e800, src=08756800, size=32768): overlapping read |
Tom Clancy's Splinter Cell® Essentials |
v1.17.1 |
2024-02-15 |
MIPSCompileOp: Invalid instruction 004135df |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-02-11 |
MIPSCompileOp: Invalid instruction 429e550e |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-02-11 |
MIPSCompileOp: Invalid instruction 422ad76a |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-02-11 |
MIPSCompileOp: Invalid instruction 422bfed7 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-02-11 |
MIPSCompileOp: Invalid instruction 446dc754 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-02-11 |
MIPSCompileOp: Invalid instruction 0000fede |
Tom Clancy's Splinter Cell® Essentials |
v1.17.1 |
2024-02-08 |
WriteToHardware: Invalid address 04800000 near PC 08805d64 LR 08805d64 |
Tom Clancy's Splinter Cell® Essentials |
v1.17.1 |
2024-02-08 |
80630006=sceAtracSetHalfwayBufferAndGetID(08bfec80, 00001000, 00040000): invalid RIFF header |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-01-31 |
Jump to invalid address: 0509d900 PC 09ffe3ac LR 09ffe260 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-01-31 |
MIPSCompileOp: Invalid instruction 0000f63c |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-01-31 |
Jump to invalid address: 020781b0 PC 09ffe338 LR 09ffe260 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-01-31 |
Jump to invalid address: 05c30750 PC 09ffe330 LR 09ffe260 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-01-31 |
Jump to invalid address: 04eb3680 PC 09ffe32c LR 09ffe260 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-01-31 |
MIPSCompileOp: Invalid instruction 42f8bc61 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-01-31 |
MIPSCompileOp: Invalid instruction 42f96855 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-01-31 |
MIPSCompileOp: Invalid instruction 45044167 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-02-11 |
Jump to invalid address: 0502ea00 PC 09ffe2e8 LR 09ffe260 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-01-31 |
MIPSCompileOp: Invalid instruction 429e54ea |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-01-31 |
MIPSCompileOp: Invalid instruction 422ad6ca |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-01-31 |
Trying to compile instruction 422bff06 that can't be interpreted |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-02-11 |
Trying to compile instruction 41df5964 that can't be interpreted |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-01-31 |
MIPSCompileOp: Invalid instruction 446ffd24 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-02-11 |
Jump to invalid address: 029e2360 PC 09ffe2c8 LR 09ffe260 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-02-11 |
Jump to invalid address: 07ff9080 PC 09ffe2c4 LR 09ffe260 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.3 |
2024-01-31 |
MIPSCompileOp: Invalid instruction 00114bd4 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2024-01-23 |
MIPSCompileOp: Invalid instruction 003d0b3e |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2024-01-23 |
MIPSCompileOp: Invalid instruction 00017afb |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2024-01-18 |
sceDmacMemcpy(dest=08723f60, src=0872bf60, size=32768): overlapping read |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2024-01-17 |
MIPSCompileOp: Invalid instruction 00061c3a |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2024-01-16 |
sceDmacMemcpy(dest=0873e520, src=08746520, size=32768): overlapping read |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2024-01-16 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089a5164, pos=0, access=1, data=1, text=1 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2024-01-14 |
MIPSCompileOp: Invalid instruction 0008df7e |
Tom Clancy's Splinter Cell® Essentials |
v1.16.5-84-g008055d24 |
2024-01-14 |
sceDmacMemcpy(dest=087341c0, src=0873c1c0, size=32768): overlapping read |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2024-01-12 |
MIPSCompileOp: Invalid instruction 0000a3e8 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.5-84-g008055d24 |
2024-01-08 |
Jump to invalid address: 05c78650 PC 09ffe2a4 LR 09ffe260 |
Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2024-01-01 |
MIPSCompileOp: Invalid instruction 00090cf5 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2023-12-12 |
__KernelStopThread: thread 372 does not exist (helper deleted) |
Tom Clancy's Splinter Cell® Essentials |
v1.15.4 |
2023-12-12 |
__KernelStopThread: thread 478 does not exist (helper deleted) |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2023-12-04 |
MIPSCompileOp: Invalid instruction 00028e28 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2023-12-04 |
MIPSCompileOp: Invalid instruction 0003b901 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2023-12-04 |
MIPSCompileOp: Invalid instruction 0042ef05 |
Tom Clancy's Splinter Cell® Essentials |
v1.11.3 |
2023-12-03 |
MIPSCompileOp: Invalid instruction 00003835 |
Tom Clancy's Splinter Cell® Essentials |
v1.11.3 |
2023-12-03 |
MIPSCompileOp: Invalid instruction 0002a9e8 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2023-11-06 |
Can't draw: No current render step. Step count: 0 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2023-11-02 |
Branch in Jump delay slot at 09ffe448 in block starting at 09ffe260 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2023-11-02 |
MIPSCompileOp: Invalid instruction 42251d07 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2023-11-02 |
MIPSCompileOp: Invalid instruction 42260dc3 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2023-11-02 |
MIPSCompileOp: Invalid instruction 44a518bd |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2023-11-02 |
MIPSCompileOp: Invalid instruction 430e088f |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2023-11-02 |
MIPSCompileOp: Invalid instruction 430e338c |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2023-11-02 |
MIPSCompileOp: Invalid instruction 44b2783f |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2023-11-02 |
Jump to invalid address: 05ad6a80 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2023-11-02 |
Branch in Jump delay slot at 09ffe304 in block starting at 09ffe260 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2023-11-02 |
MIPSCompileOp: Invalid instruction 000004e8 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2023-11-02 |
MIPSCompileOp: Invalid instruction 00181c79 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.5 |
2023-10-15 |
MIPSCompileOp: Invalid instruction 0002ebff |
Tom Clancy's Splinter Cell® Essentials |
v1.16.5-144-g3e63fe865 |
2023-10-12 |
sceNetAdhocMatchingInit(12288) at 0892bd40 |
Tom Clancy's Splinter Cell® Essentials |
v1.12.2 |
2023-10-09 |
MIPSCompileOp: Invalid instruction 000008c1 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.1 |
2023-10-04 |
Jump to invalid address: 04b61260 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.1 |
2023-10-04 |
Jump to invalid address: 04b75ec0 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.1 |
2023-10-04 |
Jump to invalid address: 04b61100 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.1 |
2023-10-04 |
MIPSCompileOp: Invalid instruction 004ec955 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.1 |
2023-10-04 |
MIPSCompileOp: Invalid instruction 0046d37d |
Tom Clancy's Splinter Cell® Essentials |
v1.16.1 |
2023-12-03 |
Jump to invalid address: 061da440 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.1 |
2023-10-04 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08aa1f60 |
Tom Clancy's Splinter Cell® Essentials |
v1.16.1 |
2023-10-04 |
Jump to invalid address: 033c1800 |
Tom Clancy's Splinter Cell® Essentials |
v1.15.4 |
2023-09-28 |
Rendering to framebuffer offset at 04162000 +384x0 (stride 512) |
Tom Clancy's Splinter Cell® Essentials |
v1.15.4 |
2023-09-26 |
MIPSCompileOp: Invalid instruction 000103df |
Tom Clancy's Splinter Cell® Essentials |
v1.16.6 |
2024-01-26 |
MIPSCompileOp: Invalid instruction 00015c28 |
Tom Clancy's Splinter Cell® Essentials |
v1.15.4 |
2023-09-16 |
sceKernelLoadModule: unsupported options size=00000014, flags=0899a904, pos=0, access=1, data=2, text=2 |
Tom Clancy's Splinter Cell® Essentials |
v1.15.4 |
2023-09-08 |
sceDmacMemcpy(dest=0874dd00, src=08755d00, size=32768): overlapping read |
Tom Clancy's Splinter Cell® Essentials |
v1.15.4 |
2023-09-06 |
sceDmacMemcpy(dest=0874df20, src=08755f20, size=32768): overlapping read |
Tom Clancy's Splinter Cell® Essentials |
v1.11.3 |
2023-08-22 |
sceDmacMemcpy(dest=08727200, src=0872f200, size=32768): overlapping read |
Tom Clancy's Splinter Cell® Essentials |
v1.11.3 |
2023-08-21 |
MIPSCompileOp: Invalid instruction 000609b5 |
Tom Clancy's Splinter Cell® Essentials |
v1.11.3 |
2023-08-21 |
MIPSCompileOp: Invalid instruction 0033c51e |
Tom Clancy's Splinter Cell® Essentials |
v1.11.3 |
2023-08-21 |
MIPSCompileOp: Invalid instruction 00111301 |
Tom Clancy's Splinter Cell® Essentials |
v1.15.3 |
2023-08-20 |
Trying to compile instruction 000408b6 that can't be interpreted |
Tom Clancy's Splinter Cell® Essentials |
v1.15.4 |
2023-12-12 |
Video out requested, not supported: mode=0 size=0,0 |
Tom Clancy's Splinter Cell® Essentials |
v1.10.3-1286-gf9e720644 |
2023-08-14 |
MIPSCompileOp: Invalid instruction 000074bc |