To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
Game title |
Version |
Latest Report |
Message |
魔法少女☆小圆 PLAY汉化携带版 |
v1.8.0-519-g3356f9402 |
2021-06-14 |
WriteToHardware: Invalid address 000000d0 near PC 08a645d4 LR 08a645e0 |
魔法少女☆小圆 PLAY汉化携带版 |
v1.8.0-519-g3356f9402 |
2021-06-14 |
ReadFromHardware: Invalid address 000000d0 near PC 08a64618 LR 08a64620 |
PES 2019 BY CHELITO 19 |
v1.9.4 |
2024-04-25 |
Savedata version requested: 3 |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-24 |
Rendering to framebuffer offset: 040cc000 +65x0 |
DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2024-04-21 |
Rendering to framebuffer offset: 040cc000 +256x0 |
Silent Hill® Origins |
v1.9.4 |
2024-04-02 |
Rendering to framebuffer offset: 04170000 +256x0 |
Pro Evolution Soccer 2013 |
v1.9.4 |
2024-04-25 |
Savedata version requested: 3 |
Dante's Inferno™ |
v1.9.4 |
2024-04-20 |
sceDmacMemcpy(dest=086500a0, src=08c012f0, size=65536): overlapping read |
グローランサー4 オーバーリローデッド |
v1.9.4 |
2024-04-24 |
Video out requested, not supported: mode=0 size=240,272 |
Ghost Rider |
v1.9.4 |
2021-09-18 |
Failed decrypting the PRX (ret = -1, size = 7886824, psp_size = 7887168)! |
ダンボール戦機ブースト |
v1.9.4 |
2024-04-22 |
Unknown syscall in known module 'sceNpService': 0x78802d5f |
ダンボール戦機ブースト |
v1.9.4 |
2024-04-22 |
Unknown syscall in known module 'sceNpService': 0x4b4e4e71 |
ダンボール戦機ブースト |
v1.9.4 |
2024-04-22 |
Unknown syscall in known module 'sceNpService': 0xa670d3a3 |
ダンボール戦機ブースト |
v1.9.4 |
2024-04-22 |
Unknown syscall in known module 'sceNpService': 0xc76f55ed |
ダンボール戦機ブースト |
v1.9.4 |
2024-04-22 |
Unknown syscall in known module 'sceNpService': 0x168b8de5 |
ダンボール戦機ブースト |
v1.9.4 |
2024-04-22 |
Unknown syscall in known module 'sceNpService': 0x268c009d |
ダンボール戦機ブースト |
v1.9.4 |
2024-04-22 |
Unknown syscall in known module 'sceNpService': 0x1da3e950 |
ダンボール戦機ブースト |
v1.9.4 |
2024-04-22 |
Unknown syscall in known module 'sceNpService': 0x5494274b |
ダンボール戦機 |
v1.9.4 |
2024-03-05 |
Unknown syscall in known module 'sceNpService': 0x268c009d |
ダンボール戦機 |
v1.9.4 |
2024-01-30 |
Unknown syscall in known module 'sceNpService': 0x78802d5f |
ダンボール戦機 |
v1.9.4 |
2024-03-05 |
Unknown syscall in known module 'sceNpService': 0x168b8de5 |
ダンボール戦機 |
v1.9.4 |
2024-01-30 |
Unknown syscall in known module 'sceNpService': 0x1da3e950 |
ダンボール戦機 |
v1.9.4 |
2024-03-05 |
Unknown syscall in known module 'sceNpService': 0xa670d3a3 |
ダンボール戦機 |
v1.9.4 |
2024-03-05 |
Unknown syscall in known module 'sceNpService': 0x5494274b |
ダンボール戦機 |
v1.9.4 |
2024-03-05 |
Unknown syscall in known module 'sceNpService': 0xc76f55ed |
ダンボール戦機 |
v1.9.4 |
2024-03-05 |
Unknown syscall in known module 'sceNpService': 0x4b4e4e71 |
真・三國無双6 Special |
v1.9.4 |
2024-04-14 |
Unknown syscall in known module 'sceNpService': 0x08d98894 |
真・三國無双6 Special |
v1.9.4 |
2024-04-14 |
Unknown syscall in known module 'sceNpService': 0x37e1e274 |
真・三國無双6 Special |
v1.9.4 |
2024-04-14 |
Unknown syscall in known module 'sceNpService': 0xbb069a87 |
真・三國無双6 Special |
v1.9.4 |
2024-04-14 |
Unknown syscall in known module 'ThreadManForUser': 0x79d1c3fa |
真・三國無双6 Special |
v1.9.4 |
2024-04-14 |
Unknown syscall in known module 'sceNp': 0xbb069a87 |
真・三國無双6 Special |
v1.9.4 |
2024-04-14 |
Unknown syscall in known module 'sceNpService': 0x857b47d3 |
真・三國無双6 Special |
v1.9.4 |
2024-04-14 |
Unknown syscall in known module 'sceNp': 0x633b5f71 |
真・三國無双6 Special |
v1.9.4 |
2024-04-14 |
Unknown syscall in known module 'Kernel_Library': 0x05572a5f |
真・三國無双6 Special |
v1.9.4 |
2024-04-14 |
Unknown syscall in known module 'sceNp': 0x1d60ae4b |
真・三國無双6 Special |
v1.9.4 |
2024-04-14 |
Unknown syscall in known module 'ThreadManForUser': 0x91e4f6a7 |
真・三國無双6 Special |
v1.9.4 |
2024-04-14 |
Unknown syscall in known module 'sceNpService': 0x1d60ae4b |
真・三國無双6 Special |
v1.9.4 |
2024-04-14 |
Unknown syscall in known module 'ThreadManForUser': 0xb435dec5 |
真・三國無双6 Special |
v1.9.4 |
2024-04-14 |
Unknown syscall in known module 'sceNpService': 0x633b5f71 |
真・三國無双6 Special |
v1.9.4 |
2024-04-14 |
Unknown syscall in known module 'ThreadManForUser': 0x71ec4271 |
真・三國無双6 Special |
v1.9.4 |
2024-04-14 |
Unknown syscall in known module 'Kernel_Library': 0x4ac57943 |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-04-25 |
Unknown syscall in known module 'sceNpService': 0x268c009d |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-04-25 |
Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70 |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-04-25 |
Unknown syscall in known module 'sceNpAuth': 0x72bb0467 |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-04-25 |
Unknown syscall in known module 'sceNpService': 0x168b8de5 |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-04-25 |
Unknown syscall in known module 'sceNp': 0xbb069a87 |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-04-25 |
Unknown syscall in known module 'sceNpService': 0x78802d5f |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-04-25 |
Unknown syscall in known module 'sceNpAuth': 0xd99455dd |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-04-25 |
Unknown syscall in known module 'sceNpService': 0x1da3e950 |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-04-25 |
Unknown syscall in known module 'sceNp': 0x4b5c71c8 |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-04-25 |
Unknown syscall in known module 'sceNpAuth': 0xcd86a656 |
SOULCALIBUR: Broken Destiny |
v1.9.4 |
2024-04-25 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
Dante's Inferno™ |
v1.9.4 |
2024-04-25 |
Video out requested, not supported: mode=0 size=0,0 |
Ratchet and Clank: Size Matters |
v1.9.4 |
2024-04-25 |
Video out requested, not supported: mode=0 size=0,0 |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-04-25 |
Video out requested, not supported: mode=0 size=512,272 |
Spider-Man: Friend or Foe |
v1.9.4 |
2024-04-24 |
Video out requested, not supported: mode=0 size=0,0 |
SOULCALIBUR: Broken Destiny |
v1.9.4 |
2024-04-25 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-24 |
80630007=sceAtracSetData(2, 08bd6108, 00003b00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-24 |
80630007=sceAtracSetData(2, 08bd6108, 00003720): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-24 |
80630007=sceAtracSetData(2, 08bd6108, 00004320): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-25 |
80630007=sceAtracSetData(2, 08bd6108, 00003360): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-25 |
80630007=sceAtracSetData(2, 08bd6108, 00002fa0): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-25 |
80630007=sceAtracSetData(2, 08bd6108, 00005520): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-25 |
80630007=sceAtracSetData(2, 08bd6108, 00000a00): atracID uses different codec type than data |
LEGO® Batman™: The Videogame |
v1.9.4 |
2024-04-11 |
80630006=sceAtracSetData(0, 08cac440, 00020000): invalid RIFF header |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-25 |
80630007=sceAtracSetData(2, 08bd6108, 00004600): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-25 |
80630007=sceAtracSetData(2, 08bd6108, 00000b00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-25 |
80630007=sceAtracSetData(2, 08bd6108, 00003c00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-25 |
80630007=sceAtracSetData(2, 08bd6108, 0000b400): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-25 |
80630007=sceAtracSetData(2, 08bd6108, 00010300): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-25 |
80630007=sceAtracSetData(2, 08bd6108, 00004900): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-25 |
80630007=sceAtracSetData(2, 08bd6108, 0000e800): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-25 |
80630007=sceAtracSetData(2, 08bd6108, 00007300): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-25 |
80630007=sceAtracSetData(2, 08bd6108, 00002f00): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-25 |
80630007=sceAtracSetData(2, 08bb6100, 00020000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-21 |
Render to area containing texture at 040cc000 +64x0 |
UNDEAD KNIGHTS |
v1.9.4 |
2024-04-14 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-04-25 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2 |
LEGO® Batman™: The Videogame |
v1.9.4 |
2023-11-26 |
Unexpected mpeg first timestamp: 0 / 0 |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-04-14 |
Render to texture with different strides 64 != 512 |
魔法少女☆小圆 PLAY汉化携带版 |
v1.9.4 |
2023-10-19 |
Render to texture with incompatible formats 3 != 1 at 0414c000 |
Silent Hill® Origins |
v1.9.4 |
2024-04-02 |
Render to texture with incompatible formats 7 != 0 at 0404c000 |
Ratchet and Clank: Size Matters |
v1.9.4 |
2024-04-06 |
Ignoring possible render to texture at 0416e000 +0x192 / 64x272 |
Ratchet and Clank: Size Matters |
v1.9.4 |
2024-03-20 |
Render to texture with different strides 64 != 256 |
Silent Hill® Origins |
v1.9.4 |
2024-04-24 |
Render to texture using CLUT with different strides 512 != 1024 |
Silent Hill® Origins |
v1.9.4 |
2024-04-24 |
Render to texture with different strides 512 != 1024 |
DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2024-04-24 |
Render to texture with different strides 512 != 64 |
God of War™: Ghost of Sparta |
v1.9.4 |
2024-04-21 |
Render to texture with different strides 1024 != 512 |
Ratchet and Clank: Size Matters |
v1.9.4 |
2024-04-24 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
Silent Hill® Origins |
v1.9.4 |
2024-04-02 |
Render to texture using CLUT with offset at 04000000 +0x152 |
Madden NFL 12 |
v1.9.4 |
2024-04-24 |
Render to texture with incompatible formats 3 != 0 at 04000000 |
God of War™: Ghost of Sparta |
v1.9.4 |
2024-04-22 |
Ignoring possible render to texture at 04161800 +0x64 / 480x272 |
God of War™: Ghost of Sparta |
v1.9.4 |
2024-04-24 |
Rendering to framebuffer offset: 04162000 +256x0 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2024-04-25 |
Render to texture using CLUT with different strides 512 != 64 |
Dante's Inferno™ |
v1.9.4 |
2024-04-24 |
Render to area containing texture at 04110000 +256x0 |
God of War™: Ghost of Sparta |
v1.9.4 |
2024-04-22 |
Render to area containing texture at 04162000 +256x0 |
Silent Hill® Origins |
v1.9.4 |
2024-04-25 |
Render to area containing texture at 04020000 +960x0 |
Silent Hill® Origins |
v1.9.4 |
2024-04-25 |
Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0 |
(homebrew) |
v1.9.4 |
2023-09-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
BLAZBLUE CONTINUUM SHIFT Ⅱ |
v1.9.4 |
2024-04-24 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000008, pos=0, access=1, data=2, text=2 |