Reported message kinds

Message # of games
WASAPI fallback format was unsupported (%08x) 1
Got unexpected WASAPI 0xFFFE stream format (%S), expected float! 1
sceMpegInit(), mpegLibVersion 0x%0x, mpegLibcrc %x 1
%08x=sceAtracSetHalfwayBuffer(%s): multiple fmt definitions 1
sceSasInit(%08x, %i, %i, %i, %i): bad grain size 1
%08x=sceAtracSetData(%s): atracID uses different codec type than dataracID uses different codec type than data 1
%08x=sceAtracSetData(%s): atracID cSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data 1
%08x=sceKernelCreateLwMutex(): invalid name 1
%08x=sceFontFindOptimumFont(%s): invalid font lib 1
%08x=sceIoCancel(%s): unimplemented or unsupported 1
K %08x=sceKernelStartThread(%s): bad thread argument pointer/length %08x / %08x 1
K %08x=sceKernelCreateThread(%s): NULL thread name 2
sceKernelReleaseSubIntrHandler(%i, %i): invalid interrupt 1
%08x=sceAtracSetDataAndGetID(%s): bad checkNumLoops (%d) 1
id RIFF header 1
sceKernelGetThreadmanIdList(%i, %08x, %i, %08x): invalid size 1
%08x=sceAtracSetMOutHalfwayBuffer(%s): multiple fmt definitions 4
%08x=scePsmfPlayerSetPsmfOffsetCB(%s): too many streams in PSMF video, bogus data 1
%08x=sceAtracSetData(%s): multiple fmt definitions 52
Could not find decoder for %d 3
sceKernelLoadModule: unsupported options size=%08x, flag����pos=%d, access=%d, data=%d, text=%d 1
Detected FBO at Y offset %d of %08x: %08x 14
sceAtracReinit(%d, %d): cannot reinit while IDs in use 1
%08x=sceAtracSetHalfwayBufferAndGetID(%s): invalid fmt magic: %04x 1
UNIMPL %s(%08x) 2
sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): invalid subinterrupt 1
UNIMPL sceAtracEndEntry() 1
__PsmfPlayerFinish(%08x): invalid psmf player 1
Invalid replacement op %08x at %08x 37
Can't draw: %s%s. Step count: %d 936
sceKernelLoadModule: unsupported options size=%08x, flags=%08x, pos=%d, access=%d, data=%d, text=%d --NATIVE-DATA-BOUNDARY-26ff0Q`01"�T"$dMh��*wntu�8�DIspN;l�8�j* D>rm-data; name="value" Content-Length: 103 Content-Transfer-Encoding: binary sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 1
FS shader gen error: %s (%s: %08x:%08x) 48
Failed to attach thread %s to JNI. 1
ReadbackDepthbufferSync: bad fbo 1
%08x=sceAtracSetDataAndGetID(%s): loop after end of data 1
ELF relocation HI16/%d pair (instead of LO16) at %08x / %08x 62
ELF relocation HI16/%d(16) pair (instead of LO16) at %08x / %08x 52
ELF relocation HI16/LO16 with mismatching r_info lo=%08x, hi=%08x 10
sceKernelCreateEventFlag(%s) unsupported attr parameter: %08x 1
Bad SAS Mix output address: %08x, grain=%d 17
%08x=sceAtracSetHalfwayBufferAndGetID(%s): unsupported sample rate: %d 1
Bad VAG samples address? %08x / %d 21
%08x=sceKernelCreateFpl(%s): invalid blockSize/count 7
Trying to set immediate %08x to r0 at %08x 3
Invalid inds in bounding box check 16
Imm vertex used secondary color 22
Unaligned icache invalidation of %08x (%08x + %d) at PC=%08x 102
Jump in likely branch delay slot with link at %08x 20
Replacement rowPitch=%d, but w=%d (level=%d) 403
Imm vertex used fog 47
Imm vertex used clip value, flags=%06x 69
Failed to compute PathTo from '%s' to '%s' 2
Block transfer invalid: %08x/%x -> %08x/%x, %ix%ix%i (%i,%i)->(%i,%i) 135
UNIMPL sceNetAdhocDiscoverRequestSuspend() at %08x 1
UNIMPL sceMp4Create(mp4 %i,callbacks %08x,readBufferAddr %08x,readBufferSize %i) 12
__KernelStopThread: thread %d does not exist (%s) 1005
%08x=sceNetAdhocMatchingStart(%s): out of memory, %08x stack requested 1
%08x=sceGeEdramSetAddrTranslation(%s) 1078
Branch in branch delay slot at %08x with different target 264
%s depal unsupported: shift=%d mask=%02x offset=%d 80
UI scissor out of bounds in %sScreen: %d,%d-%d,%d / %d,%d 829
Using texture with dynamic CLUT: texfmt=%d, clutfmt=%d 48
UI scissor out of bounds: %d,%d-%d,%d / %d,%d 6
Attempting to texture from current render target (src=%08x / target=%08x / flags=%d), making a copy 150
Rendering to framebuffer offset at %08x +%dx%d (stride %d) 527
%08x=sceKernelCreateThread(%s): bogus thread priority %08x 2
GetFramebufferCandidates: Multiple (%d) candidate framebuffers. texaddr: %08x offset: %d (%dx%d stride %d, %s): %s 120
Rel2: unexpected relocation type! %x 1
Unknown GetPointerWrite %08x PC %08x LR %08x 1397
GetFramebufferCandidates(%s): Multiple (%d) candidate framebuffers. First will be chosen. texaddr: %08x offset: %d (%dx%d stride %d, %s): %s 325
Truncating vertex count from %d to %d 225
K %08x=sceKernelSelfStopUnloadModule(%s): out of memory, %08x stack requested 1
DXT%d texture extends beyond valid RAM: %08x + %d x %d 3
Drawing region rate add non-zero: %04x, %04x of %04x, %04x 93
sceNetAdhocMatchingInit(%d) at %08x 1464
OpenFlag %s not yet supported 3
%08x=sceAtracLowLevelInitDecoder(%s): invalid pointers 1
sceIoChstat: change modification time to %04d-%02d-%02d requested 4
sceIoChstat: change mode to %03o requested 4
%08x=sceFontOpenUserFile(%s): invalid filename 1
%08x=sceUsbstorBootSetCapacity(%s): unimplemented 14
%08x=sceUtilityScreenshotInitStart(%s) 195
scePsmfPlayerStart(%08x, %08x, %d): unable to change audio stream to %d 2
UNIMPL sceNetAdhocDiscoverInitStart(%08x) at %08x 39
sceMpegGetAtracAu: invalid audio stream %08x 8
Utility access thread still running, state: %s, dialog=%d/%d 91
Reader: Unsupported C0 Format %d 3
Garbage libstub address %08x or end %08x 109
UNIMPL sceNetAdhocDiscoverInitStart() at %08x 4
Moving files by Android URI is not yet supported 3
avcodec_send_packet: Error decoding audio %d / %08x 27
Ate an instruction inside a delay slot. 13
NpSignin Init Params: %08x, %08x, %08x, %08x 87
PackFramebufferSync_ would write outside of memory, ignoring 6
%08x=scePsmfPlayerSetPsmfCB(%s): invalid psmf player or status 3
%08x=scePsmfPlayerCreate(%s): invalid buffer address %08x 4
sceSasSetADSR(%08x, %i, %i, %08x, %08x, %08x, %08x): invalid value 1
sceIoChstat: change attr to %04x requested 275
UNIMPL sceNetUpnpInit(%d, %d) 5
sceMpegRingbufferPut(%08x, %i, %i): invalid ringbuffer address 3
%08x=scePsmfPlayerSetPsmf(%s): invalid psmf player or status 3
%08x=scePsmfPlayerCreate(%s): bad thread priority %02x 2
Failed to read valid video stream data from header 790
%08x=scePsmfPlayerSetPsmfCB(%s): too many streams in PSMF video, bogus data 21
Waiting thread for %d that was already waiting for %d 663
%08x=sceNetAdhocctlInit(%s): out of memory, %08x stack requested 2
%08x=sceAtracLowLevelInitDecoder(%s): unknown channel layout in set context 1
AT3 header map lacks entry for bpf: %i channels: %i 111
%08x=scePsmfPlayerSetPsmf(%s): too many streams in PSMF video, bogus data 99
AllocMemoryBlock(%s): invalid size %x 3
UNTESTED sceNetAdhocGetSocketAlert(%i, %08x) at %08x 5
scePsmfPlayerSetPsmf*: incorrect PSMF magic (%08x), bad data 172
sceKernelStopModule(%08x, %08x, %08x, %08x, %08x): bad stop func address 1
UNTESTED sceNetAdhocSetSocketAlert(%d, %08x) at %08x 21
UNTESTED sceNetAdhocPollSocket(%08x, %i, %i, %i) at %08x 192
%08x=sceNetAdhocPollSocket(%08x, %i, %i, %i) at %08x 1
UNTESTED sceNetAdhocctlCreateEnterGameMode(%s, %i, %i, %08x, %i, %i) at %08x 60
UNTESTED sceNetAdhocctlJoinEnterGameMode(%s, %s, %i, %i) at %08x 64
GetFramebufferCandidates(%s): Multiple (%d) candidate framebuffers. texaddr: %08x offset: %d (%dx%d stride %d, %s) 468
NotifyFramebuffer(%s): Multiple (%d) candidate textures. fb addr: %08x (%dx%d stride %d, %s) 16
AttachFramebufferToEntry(%s): Multiple (%d) candidate framebuffers. texaddr: %08x offset: %d (%dx%d stride %d, %s) 30
%08x=sceAtracGetBufferInfoForResetting(%s): no second buffer 2
Texturing from framebuffer with incompatible format %s != %s at %08x 74
Texturing from framebuffer using CLUT with offset at %08x +%dx%d 7
Texturing from framebuffer with different formats %d != %d 38
Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d 684
Texturing from framebuffer with different strides %d != %d 32
sceFontFlush(%08x): bad font 7
sceKernelDelayThreadCB: cannot find delay deadline 1
WASAPI fallback and closest unsupported 30
WASAPI fallback format was unsupported 86
sceKernelReleaseSubIntrHandler(%i, %i): invalid subinterrupt 1
sceGeListEnqueue: invalid size %d 3
Unsupported IO event type 1
sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): ignored NULL handler 1
%0ex=sceAtracSetData(%s): invalid RIFF header 1
UNIMPL sceIoChstat(%s, %08x, %08x) 329
1
UNIMPL sceUtilityUnloadUsbModule(%i - %s) 1
Got unexpected WASAPI 0xFFFE stream format, expected float! 2
%08x=sceAtracSetData(%s): unsupported sample rate: %d 1
%08x=sceAtracSetData(%s): invalid fmt magic: %04x 1
%08x=sceMp3Init(%s): invalid sample rate v%d l%d rate %02x 144
%08x=sceMp3Init(%s): invalid bitrate v%d l%d rate %04x 375
sceMp3Init: invalid data: not MPEG v1 241
sceMp3Init: invalid data: not layer 3 414
UNIMPL sceUtilityLoadUsbModule(%i - %s) 1
Savedata buffer overflow: %d / %d 2
sceMp3Init: invalid data: not 44.1kHz 261
%08x=sceKernelCreateMbx(): invalid name 2
%08x=sceMp3GetMPEGVersion(%s) 22
Bottom-right corner of destination of block transfer is at an invalid address: %08x 3
sceKernelSetCompiledSdkVersion606 unknown SDK: %x (would crash) 1
sceSasInit(%08x, %i, %i, %i, %i): bad core address 2
sceKernelSetCompiledSdkVersion395 unknown SDK: %x 1
Software: Bad index address %08x! 5
%08x=sceAtracSetData(%s): invalid buffer address 2
%08x=sceAtracSetHalfwayBufferAndGetID(%s): too small for WAVE chunk at %d 2
%08x=sceAtracSetData(%s): loop starts after it ends 2
%08x=sceNetAdhocInit(%s): out of memory, %08x stack requested 44
Savedata version with missing key on save: %d 2
sceGeListEnqueue: invalid address %08x 199
%08x=sceAtracSetData(%s): could not detect codec 4
%08x=sceKernelCreateThread(%s): NULL thread name 9
%08x=sceKernelStopUnloadSelfModuleWithStatus(%s): out of memory, %08x stack requested 1
%08x=sceAtracSetSecondBuffer(%s): too small 8
Savedata version requested on save: %d 1583
%08x=?(%s): unknown codec type in set context 30
%08x=sceUtilityLoadModule(%s): invalid module id 6
%08x=sceAtracSetDataAndGetID(%s): invalid bytes per frame: %d 2
Savedata version requested: %d 2493
%08x=sceAtracGetRemainFrame(%s): invalid remainingFrames pointer 1
GL ran out of GPU memory; switching to low memory mode 1301
An uneaten prefix at end of block for %08x 147
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): unsupported sample rate: %d 1
%08x=sceAtracGetAtracID(%s): invalid codecType 7
An uneaten prefix at end of block: %08x 664
Exceeded immediate draw buffer size. gstate.imm_ap=%06x , prim=%d 45
Unusual bezier/spline vtype: %08x, morph: %d, bones: %d 303
PackFramebufferDirectx9_: vfb->fbo == 0 1
Vertices without position found: (%08x) %s 117
Error in shader compilation: info: %s %s %s 525
Error in shader program link during preload: info: %s fs: %s %s vs: %s %s 20
Error in shader program link: info: %s fs: %s %s vs: %s %s 396
Corrupt shader cache: Both IS_THROUGH and USE_HW_TRANSFORM set. 3
sceDmacMemcpy(dest=%08x, src=%08x, size=%d): overlapping read 1790
Attempting to texture from target (src=%08x / target=%08x / flags=%d) 7
Immediate draw: Unexpected primitive %d at count %d 30
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): no data chunk 2
%08x=sceKernelReleaseThreadEventHandler(%s): bad handler id 2
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): RIFF chunk did not contain WAVE 1
%08x=sceAtracSetHalfwayBufferAndGetID(%s): could not detect codec 2
%08x=sceKernelStartThread(%s): bad thread argument pointer/length %08x / %08x 33
%08x=sceAtracSetHalfwayBufferAndGetID(%s): no data chunk 2
%08x=sceAtracSetData(%s): too small for WAVE chunk at %d 3
sceFontOpenUserMemory(%08x, %08x, %08x, %08x): invalid address 2
%08x=sceKernelCreateThread(%s): illegal thread attributes %08x 1
%08x=sceAtracSetHalfwayBufferAndGetID(%s): fmt definition too small (%d) 5
sceUtilitySetSystemParamString(%i, %08x) 2
%08x=sceKernelStopModule(%s): out of memory, %08x stack requested 1
Attempting to texture from target 2
Unknown private stream type, assuming PCM: %02x 14
sceKernelChangeCurrentThreadAttr(clear = %08x, set = %08x): invalid attr 1
%08x=sceAtracSetMOutHalfwayBuffer(%s): invalid RIFF header 13
%08x=sceKernelSignalSema(%s): unknown codec type in set context 1
Unsupported texture lod slope: %f + %f 59
sceKernelVolatileMemUnlock(%i) - invalid mode 1
Video end without audio end, potentially skipping some audio? 104
%08x=scePsmfSetPsmf(%s): bad address 7
PackFramebufferD3D11_: vfb->fbo == 0 1
sceFontGetNumFontList(%08x, %08x): invalid font lib 4
%08x=sceAtracSetDataAndGetID(%s): loop starts after it ends 15
%08x=sceAtracSetHalfwayBufferAndGetID(%s): invalid channel count: %d 2
Attempting to texture to target 19
%08x=sceKernelStartModule(%s): illegal thread attributes %08x 3
%08x=sceAtracSetDataAndGetID(%s): too small for WAVE chunk at %d 39
fbo_blit_color failed in blit (%08x -> %08x) 98
%08x=sceKernelChangeCurrentThreadAttr(%s): invalid attr 10
%08x=sceAtracLowLevelDecode(%s): invalid pointers 21
%08x=scePsmfPlayerCreate(%s): already have an active player 16
Could not setup streams, bad magic: %08x 18
Unknown syscall in known module '%s': 0x%08x 1797
%08x=sceKernelRegisterThreadEventHandler(%s): bad thread id 16
%08x=sceAtracSetDataAndGetID(%s): unsupported sample rate: %d 24
Could not setup streams, unexpected stream count: %d 484
scePowerSetBusClockFrequency(%i) 9
%08x=sceKernelDevkitVersion() 3
Reimporting: func import %s/%08x changed 39
Vulkan error in shader compilation: info: %s / code: %s 35
MPEG user data found 152
sceMpegRingbufferPut(): invalid mpeg data 674
Garbage libstub address or end 216
scePsmfPlayerCreate(%08x, %08x): bad thread priority %02x 3
%08x=sceAtracSetHalfwayBuffer(%s): buffer too small 5
sceMpegGetAvcAu: invalid video stream %08x 2
%08x=sceUtilityUnloadModule(%s): invalid module id 13
Module %s is blacklisted or undecryptable - we try __KernelLoadExec 2
%08x=sceDisplaySetHoldMode(%s): unsupported 434
Exporting var from syslib export: %08x 2
Unknown Texture Format %d!!! 2
%08x=sceAtracSetHalfwayBufferAndGetID(%s): loop after end of data 3
Video out requested, not supported: mode=%d size=%d,%d 1248
%08x=sceDisplaySetFrameBuf(%s): must change latched framebuf first 948
RIFF chunk did not contain WAVE 1
GetIndexBounds: Decoding 32-bit indexes 53
GetIndexBounds: Index outside 16-bit range 47
%08x=sceAtracSetData(%s): no data chunk 22
%08x=sceAtracSetData(%s): buffer too small 44
Framebuffer still attached in UpdateSamplingParams()? 1
%08x=sceAudioOutputPannedBlocking(%s): unknown codec type in set context 2
%08x=sceKernelDelayThreadCB(%s): unknown codec type in set context 2
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): invalid RIFF header 8
Unexpected SAVEDATA_PARAMS hash flag: %02x 4
Somehow calculated too many writable bytes: %d + %d > %d 35
%08x=sceAtracSetDataAndGetID(%s): invalid fmt magic: %04x 28
DestroyBlock: Invalid block number %d 9
%08x=sceAtracSetDataAndGetID(%s): RIFF chunk did not contain WAVE 25
Direct3D9: Failed to get the device caps! 13
%08x=sceAtracSetDataAndGetID(%s): invalid buffer address 13
%08x=sceAtracSetDataAndGetID(%s): invalid channel count: %d 34
A game install request is already running, not starting a new one 43
%08x=__sceSasCoreWithMix(%s): invalid address 35
Write mask used with vfpu matrix instruction. 4
%08x=sceAtracSetDataAndGetID(%s): could not detect codec 34
Unable to read from install file: %s 21
Got unexpected non-extensible WASAPI stream format, expected extensible float! 9
Nonsense glyph bitmap direction flag 28
RIFF chunk had uneven size 98
%08x=sceAtracSetHalfwayBufferAndGetID(%s): buffer too small 85
%08x=sceAtracSetAA3DataAndGetID(%s): invalid ea3 magic bytes 85
%08x=sceAtracSetHalfwayBuffer(%s): invalid RIFF header 43
UNIMPL sceUtilityUnloadUsbModule(%i) 8
Atrac data chunk extends beyond riff chunk 19
%08x=sceAtracSetMOutHalfwayBufferAndGetID(%s): not mono data 3
%08x=sceAtracSetData(%s): invalid RIFF header 662
%08x=sceAtracSetSecondBuffer(%s): not needed 5
%08x=__sceSasCore(%s): invalid address 116
%08x=sceAtracSetData(%s): atracID uses different codec type than data 683
%08x=sceAtracSetDataAndGetID(%s): invalid RIFF header 1337
%08x=sceAtracSetDataAndGetID(%s): fmt definition too small (%d) 191
%08x=sceAtracSetDataAndGetID(%s): no data chunk 163
%08x=sceAtracSetHalfwayBufferAndGetID(%s): invalid RIFF header 256
%08x=sceAtracSetDataAndGetID(%s): buffer too small 435
%08x=sceAtracSetAA3DataAndGetID(%s): buffer too small 26
Game install with no files / data 867
%08x=__sceSasRevEVOL(%s): invalid volume 24
Using rendered texture with rendered CLUT: texfmt=%d, clutfmt=%d 10
Using texture with rendered CLUT: texfmt=%d, clutfmt=%d 197
Using rendered CLUT for texture decode at %08x (%dx%dx%d) 15
%08x=sceKernelCreateThread(%s): out of memory, %08x stack requested 55
Unsupported depth range in test without clipping - depth range: %f-%f, test: %f-%f 9
%08x=sceKernelCreateThread(%s): bogus thread stack size %08x 32
%08x=sceKernelCreateEventFlag(%s): invalid name 20
sceKernelWaitEventFlagCB: wait not found to pause for callback 12
Enabled SAS reverb type: %d 9
Unable to run GE interrupt: no pending interrupt 59
Failed to reschedule: out of threads on queue (%d, %d) 118
Depal render failed: %08x 6
Unable to reset D3D device 57
Failed to truncate file. 297
Unable to get size for offscreen surface at %08x 9
sceKernelSetCompiledSdkVersion unknown SDK: %x 8
Unsupported XOR logic op: %x 8
ReformatFramebufferFrom() failed: %08x 7
Unsupported OR REVERSE logic op: %x 5
Atrac buffer with unsupported sample rate: %d 2
sceFontFindOptimumFont(%08x, %08x, %08x): invalid font lib 2
Unable to create offscreen surface %dx%d @%d 7
%08x=sceKernelStartModule(%s): out of memory, %08x stack requested 8
Unsupported depth range test without clipping - depth range: %f-%f, test: %f-%f 22
%08x=sceKernelCreateCallback(%s): invalid func 4
sceSasCoreWithMix(%08x, %08x, %i, %i): invalid address 2
UNIMPL sceUtilityLoadUsbModule(%i) 209
UNIMPLsceNetUpnpInit %d,%d 49
Texture cache ran out of GPU memory; switching to low memory mode 595
UNIMPL sceMpegAvcResourceGetAvcEsBuf(%08x) 51
vsbn not implemented for size %d 2
Atrac buffer invalid RIFF header: %08x 125
Switching audio frequency to %i 51
sceKernelCreateThread(name=%s): unsupported options parameter %08x 180
DrawActiveTexture() failed: %08x 9
scePsmfPlayerCreate(%08x, %08x): invalid buffer address %08x 5
Attempted or for logic op: %x 20
UNIMPL SysMemUserForUser_ACBD88CA() 1
sceMpegRingbufferConstruct(%08x, %i, %08x, %08x, %08x, %08x): bad ringbuffer, should crash 1
sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): not mono data 3
Attempted set for logic op: %x 197
Unable to download render target data from %08x 99
scePsmfPlayerSetPsmfCB(%08x, %s): invalid psmf player or status 7
scePsmfPlayerCreate(%08x, %08x): already have an active player 3
avcodec_decode_audio4: Error decoding audio %d / %08x 2474
Unsupported AND logic op: %x 116
Attempted invert for logic op: %x 135
Attempted inverse for logic op: %x 23
UNIMPL sceRtcSetAlarmTick(%x, %x) 11
D3D error in shader compilation: info: %s / code: %s 90
UNIMPL sceKernelSelfStopUnloadModule(%08x, %08x, %08x): game has likely crashed 133
sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): ATRAC UNKNOWN FORMAT 3
UNIMPL sceKernelSelfStopUnloadModule(%08x, %08x, %08x): game may have crashed 259
Graphics init error: %s 1
UNIMPL sceAudiocodecGetInfo(%08x, %i (%s)) 2
Unable to write unknown syscall: %s/%08x 2
Exporting func from syslib export: %08x 5
sceAacInitResource(%i) 13
UNIMPL sceMp4Create(mp4 %i,unknown2 %08x,readBufferAddr %08x,readBufferSize %i) 16
Savedata loading with detected hashmode %d instead of file's %d 171
vwbn not implemented for size %d 1
Jump to invalid address: %08x PC %08x LR %08x 488
sceAudiocodecInit(%08x, %d): replacing existing context 9
scePsmfSetPsmf(%08x, %08x): bad address 4
scePsmfPlayerStart(%08x, %08x, %d): unable to change video stream to %d 70
scePsmfPlayerChangePlayMode(%08x, %i, %i): no EP data for FORWARD/REWIND 15
sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): duplicate handler 444
scePsmfPlayerConfigPlayer(%08x, pixelType, %i): invalid value 5
Render to texture using CLUT with offset at %08x +%dx%d 81
Rendering to framebuffer offset: %08x +%dx%d 805
Inter-buffer memcpy %08x -> %08x 219
Ignoring possible render to texture at %08x +%dx%d / %dx%d 502
Render to texture with different strides %d != %d 960
Decoding texture from VRAM mirror at %08x swizzle=%d 441
Render to texture using CLUT with different strides %d != %d 522
Ignoring possible texture at offset %08x from %08x 3
sceSasSetSimpleADSR(%08x, %d, %04x, %04x): Invalid ADSREnv2 51
Unsupported RGB mask: r=%02x g=%02x b=%02x 177
Unsupported alpha/stencil mask: %02x 135
Render to area containing texture at %08x +%dx%d 1019
Rendering from framebuf with offset %08x -> %08x+%dx%d 258
%i depal unsupported: shift=%i mask=%02x offset=%d 196
scePsmfPlayerSetPsmf*: too many streams in PSMF video, bogus data 116
Render to texture with incompatible formats %d != %d at %08x 876
Lots of blits needed for obscure blending: %d per frame, blend %d/%d/%d 80
Intra-buffer memcpy (not supported) %08x -> %08x 13
Loading module SceFont_Library with version %04x, devkit %08x 16
Loading module SceHttp_Library with version %04x, devkit %08x 12
Loading module sceSsl_Module with version %04x, devkit %08x 12
Loading module SceParseURI_Library with version %04x, devkit %08x 12
Loading module SceParseHTTPheader_Library with version %04x, devkit %08x 13
Loading module sceNetApctl_Library with version %04x, devkit %08x 78
Loading module sceNetResolver_Library with version %04x, devkit %08x 46
Loading module sceNetInet_Library with version %04x, devkit %08x 80
Loading module sceNetAdhocDownload_Library with version %04x, devkit %08x 51
Loading module sceNetAdhocctl_Library with version %04x, devkit %08x 226
Loading module sceNetAdhocMatching_Library with version %04x, devkit %08x 135
Loading module sceNetAdhoc_Library with version %04x, devkit %08x 226
Loading module sceNet_Library with version %04x, devkit %08x 232
Loading module sceNetApDialogDummy_Library with version %04x, devkit %08x 128
Loading module sceMpeg_library with version %04x, devkit %08x 782
Loading module sceATRAC3plus_Library with version %04x, devkit %08x 874
Loading module sceFont_Library with version %04x, devkit %08x 1108
Loading module sceCcc_Library with version %04x, devkit %08x 87
Loading module sceMpegbase_Driver with version %04x, devkit %08x 748
Loading module sceVideocodec_Driver with version %04x, devkit %08x 745
Loading module sceAudiocodec_Driver with version %04x, devkit %08x 884
Loading module sceSAScore with version %04x, devkit %08x 856
Loading module scePsmf_library with version %04x, devkit %08x 1011
Loading module scePsmfP_library with version %04x, devkit %08x 634
scePsmfPlayerChangePlayMode(%08x, %i, %i): play speed not changed 106
Unsupported Vertex Secondary Color Value : %06x 1
Unsupported Vertex Texture Coordinate Q : %06x 1
Unsupported Vertex Texture Coordinate T : %06x 3
Replacing existing mpeg context at %08x 51
Unsupported Vertex Texture Coordinate S : %06x 1
Unsupported Vertex Fog Coefficient : %06x 1
Unsupported Vertex Color Value : %06x 2
Unsupported Vertex Screen Coordinate Z : %06x 1
Unsupported Vertex Alpha and Primitive : %06x 1
Unsupported Vertex Screen Coordinate X : %06x 3
Unsupported Vertex Screen Coordinate Y : %06x 1
scePsmfPlayerChangePlayMode(%08x, %i, %i): unsupported playMode 19
scePsmfPlayerSetPsmf*: incorrect PSMF magic, bad data 183
scePsmfPlayerSetPsmf*: unexpected streamID %x 48
sceSasCore(%08x, %08x): invalid address 4
scePsmfPlayerSetPsmf(%08x, %s): invalid psmf player or status 6
scePsmfPlayerCreate(%08x, %08x): buffer too small %08x 30
Ignoring bad audio decode address %08x during video playback 1
UNIMPL sceMp3LowLevelDecode(%08x, %08x, %08x, %08x, %08x) 1
UNIMPL sceMp3LowLevelInit(%08x, %08x) 1
sceFontSetAltCharacterCode(%08x, %08x): invalid font lib 6
sceMp3GetSumDecodedSample(%08X) 1
sceIoUnassign(%s) 48
4 and 8-bit CLUT format not supported for framebuffers 360
%08x=sceUtilityScreenshotInitStart(%08x) 293
INTERRUPT instruction hit (%08x) at %08x 4
Missing begin/restore funcs for wait type %d 9
sceUtilitySavedataInitStart: invalid size %d 21
Using S8 positions in throughmode 45
Branch in FPFlag delay slot at %08x in block starting at %08x 8
UNIMPL sceMp3LowLevelDecode(...) 3
UNIMPL sceMp3LowLevelInit(...) 3
UNIMPL sceAacInit() 1
UNIMPL sceAacInitResource() 1
UNIMPL sceAudiocodecDecode(%08x, %i (%s)) 2
UNIMPL sceAudiocodecInit(%08x, %i (%s)) 3
sceKernelLoadModuleBufferUsbWlan: unsupported options size=%08x, flags=%08x, pos=%d, access=%d, data=%d, text=%d 7
sceSasCore: raw outputMode 21
UNIMPL sceMpegAvcDecodeDetail2(%08x) 5
UNIMPL sceMpegGetAvcNalAu(%08x) 5
sceFontOpenUserFile(%08x, %s, %08x, %08x): file does not exist 18
Loading file directly instead of using handlers: %s 115
sceFontOpenUserFile(%08x, %s, %08x, %08x): invalid filename 1
sceMp3ReserveMp3Handle(%08x): invalid address 5
%s: invalid loop mode %d 19
sceSasRevEVOL(%08x, %i, %i): invalid volume 41
sceUtilityMsgDialogInitStart: invalid status 331
sceUtilityOskInitStart: invalid status 164
UNIMPL sceUtilityInstallInitStart() 6
sceIoAssign(%s, %s, %s, %s, %08x, %i) 231
A save request is already running, not starting a new one 343
sceSasSetADSRMode(%08x, %i, %i, %08x, %08x, %08x, %08x): invalid modes 257
sceKernelLoadModuleByID: unsupported options size=%08x, flags=%08x, pos=%d, access=%d, data=%d, text=%d 1841
sceKernelLoadModule: unsupported options size=%08x, flags=%08x, pos=%d, access=%d, data=%d, text=%d 3260
Unexpected mpeg first timestamp: %llx / %lld 1394
UNIMPL sceMpegNextAvcRpAu(%08x, %08x) 3
UNIMPL %08x=sceUtilityScreenshotInitStart(%x, %x, %x, %x, %x, %x) 3
sceKernelSetCompiledSdkVersion600_602 unknown SDK: %x 109
sceKernelSetCompiledSdkVersion603_605 unknown SDK: %x 16
Bottom-right corner of source of block transfer is at an invalid address: %08x 188
UNIMPL 0=sceKernelLoadModuleDNAS() 16
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(%08x, %08x, %08x, %08x, %08x): game may have crashed 259
Unable to allocate kernel object, too many objects slots in use. 70
Ignoring invalid video decode address %08x/%x 24
FBO created from existing depthbuffer as color, %08x/%08x and %08x/%08x 213
FBO using existing buffer as depthbuffer, %08x/%08x and %08x/%08x 119
FBO reusing depthbuffer, %08x/%08x and %08x/%08x 12
sceAtracSetMOutHalfwayBufferAndGetID(%08x, %08x, %08x): bad data 1
Suspicious address %08x, skipping reloc, type = %d 116
Bad segment number %i 105
Trying to interpret instruction that can't be interpreted (BADVTFM) 6
Reader: Unsupported W0 Format %d 13
Jump to invalid address: %08x 1355
sceAtracSetData(%i, %08x, %08x): bad data 20
sceAtracSetData(%i, %08x, %08x): atracID uses different codec type than data 29
sceAtracSetHalfwayBufferAndGetID(%08x, %08x, %08x): bad data 10
sceAtracSetDataAndGetID(%08x, %08x): bad data 97
UNIMPL sceAtracSetSecondBuffer(%i, %08x, %8x) 1
Bezier + morph: %i 16
LoadExecForUser_362A956B() 11
sceDmacMemcpy(dest=%08x, src=%08x, size=%i): overlapping read 970
PSPMsgDialog options not coded : 0x%08x 12
Spline + morph: %i 25
Bad bounding box data: %06x 71
BJUMP to illegal address %08x - ignoring! data=%06x 25
UNIMPL sceUtilityGameSharingInitStart(%08x) 256
sceGeBreak(mode=%d, unknown=%08x): unknown ptr (%s) 1061
Unknown GE command : %08x 799
VTYPE with morph used: THRU=%i TC=%i COL=%i POS=%i NRM=%i WT=%i NW=%i IDX=%i MC=%i 676
WriteFCR: Unexpected reg %d (value %08x) 50
Bezier + skinning: %i 10
BlockTransfer: Bad destination transfer address %08x! 5
Spline + skinning: %i 17
__KernelStopThread: thread %d does not exist 406
Error in shader program link: info: %s / fs: %s / vs: %s 33
%08x=sceKernelCreateFpl(): invalid blockSize/count 60
BlockTransfer: Bad source transfer address %08x! 29
sceKernelCreateThread(name=%s): unsupported attributes %08x 1849
Bad relocation list address for nid %08x in %s 1
DecodeVerts: Failed to deduce prim: %i 8
Unable to run GE interrupt: list has interrupts disabled, should not happen 1
Software: Bad vertex address %08x! 14
Software: Unsupported texture format: %x 6
Reader: Unsupported Pos Format %d 1
Ignoring func export %s/%08x, already implemented in HLE. 1420
Bad video stream %d 84
MTIC instruction hit (%08x) at %08x 18
MFIC instruction hit (%08x) at %08x 842
Trying to compile instruction %08x that can't be interpreted 154
Bad index address %08x! 133
Unexpected prim type: %d 3
Bad vertex address %08x! 284
Module entry with %d imports but no valid address 3
UNIMPL sceIoDevctl("%s", %08x, %08x, %i, %08x, %i) 398
WriteToHardware: Invalid address %08x near PC %08x LR %08x 1229
ReadFromHardware: Invalid address %08x near PC %08x LR %08x 1635
Unknown GetPointer %08x PC %08x LR %08x 3229
sceKernelVolatileMemUnlock(%i) FAILED - not locked 168
sceFontGetCharGlyphImage_Clip(%08x, %i, %08x, %i, %i, %i, %i): bad font 3
Invalid VFPU swizzle: %08x: %i / %d at PC = %08x (%s) 67
MIPSCompileOp %08x failed 107
sceFontGetCharGlyphImage(%x, %x, %x): bad font 34
sceFontGetCharInfo(%08x, %i, %08x): bad font 13
Unknown instruction %08x at %08x 56
sceFontGetFontInfo(%x, %x): bad font 172
Unable to allocate stack for root thread. 40
ReadFCR: Unexpected reg %d 188
ARGH IT'S AN UNKNOWN RELOCATION!!!!!!!! %08x, type=%d : %s 51
Unexpected export module entry size %d, vcountNew=%08x, unknown1=%08x, unknown2=%08x 1
MIPSCompileOp: Invalid instruction %08x 1021
Trying to write block exit to illegal destination %08x: pc = %08x 29
Overwriting previous result for file action on handle %d 13
R_MIPS_HI16: could not find R_MIPS_LO16 33
sectionToModify = %i - ignoring relocation sector %i 28
Traditional relocations unsupported. 48
Invalid address for syscall stub %s %08x 21
Crazy nidData address %08x, skipping entire module 45
Invalid VFPU swizzle: %08x / %d 1
Render to texture with different formats %d != %d 43
sceKernelReleaseWaitThread(): Refusing to wake start_module thread, right thing to do? 2
Branch in JumpReg delay slot at %08x in block starting at %08x 257
Trying to relocate non-loaded section %s 227
Normal projection mapping without normal? 311
Branch in RSRTComp delay slot at %08x in block starting at %08x 470
Branch in RSZeroComp delay slot at %08x in block starting at %08x 189
scePsmfSpecifyStreamWithStreamTypeNumber(%08x, %08x, %08x) 99
Branch in VFPU delay slot at %08x in block starting at %08x 4
Branch in Jump delay slot at %08x in block starting at %08x 730
Crazy varData address %08x, skipping rest of module 535
ChDir failed to map device for "%s", failing 35
Unknown texture format %i 8
UNIMPL sceAudiocodecDecode(%08x, %x) 12
UNIMPL sceAudiocodecInit(%08x, %x) 55
__sceSasConcatenateATRAC3(%08x, %i, %08x, %i) 23
sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do? 123
__sceSasSetVoiceATRAC3(%08x, %i, %08x) 47
15
sceKernelChangeThreadPriority(%i, %i): thread is dormant 9
UNIMPL sceKernelRegisterStdoutPipe(%08x) 6
Trying to relocate non-loaded section %s, ignoring 71
sceMpegRingbufferPut(): unable to enqueue all added packets, going to overwrite some frames. 9
Failed to allocate memory for ELF! 171
UNIMPL sceVaudioSetAlcMode(%i) 11
CALL: Stack full! 122
Returned from deleted module start/stop func 44
sceIoIoctl(%s, 01010009, %08x, %x, %08x, %x) 10
%08x=sceKernelAllocPartitionMemory(): invalid size %x 1
JUMP to illegal address %08x - ignoring! data=%06x 61
UNIMPL sceVaudioSetEffectType(%i, %i) 13
UNIMPL sceMp4Create() 41
sceUtilityOskInitStart: unknown param is non-zero (%08x) 10
UNIMPL sceP3daBridgeInit(%08x, %08x) 13
UNIMPL sceKernelFindModuleByName(%s) 153
Strange value at module_start_thread_parameter export: %08x 12
Strange value at module_stop_thread_parameter export: %08x 11
Unexpected module entry size %d 59
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(%08x, %08x, %08x, %08x, %08x): game has likely crashed 489
UNIMPL sceMp4Init() 29
Module linking debug info: %s 556
__KernelReturnFromExtendStack() - no stack to restore? 20
Main module has start func (%08x) different from entry (%08x)? 21
Thread ended within an extended stack 1
sceKernelCreateSema(%s) unsupported options parameter, size = %d 1553
Unimplemented HLE function %s 2026
sceIoIoctl(%s, 0101000a, %08x, %x, %08x, %x) 20
sceKernelCreateSema(%s) unsupported attr parameter: %08x 333
Unsupported antialias enabled: %06x 142
DL PC = %08x WTF!!!! 181
Texture with unexpected bufw (full=%d) 48
%08x=sceKernelStartThread(thread=%i, argSize=%i, argPtr=%08x): thread already running 30
%08x=sceKernelCreateSema(): invalid name 283
Wrong magic number %08x 353
%08x=sceKernelCreateMutex(): invalid name 424
CALL to illegal address %08x - ignoring! data=%06x 246
sceUtilityOskInitStart: unsupported field count %d 10
UNKNOWN Signal UNIMPLEMENTED %i ! signal/end: %04x %04x 42
UNTESTED sceKernelReleaseWaitThread() might not do the right thing in a callback 22
%08x=sceKernelAllocPartitionMemory(): invalid type %x 3
sceKernelCreateThread(name=%s): bogus priority %08x 22
RET: Stack empty! 897
Failed decrypting the PRX (ret = %i, size = %i, psp_size = %i)! 583
No DL ID available to enqueue 291
sceIoIoctl(%s, 01020001, %08x, %x, %08x, %x) 125
GE Interrupt: newState might be %d 763
Error in shader compilation: info: %s / code: %s 65
Load/Save function %d not coded. Title: %s Save: %s File: %s 7
BREAK instruction hit 1275