Message #1913223 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Split/Second Velocity (ULES01402_1.00)

Ignoring possible texturing from framebuffer at 041bc000 +0x128 / 256x256

Status: new. 12 hits from 2021-08-13 14:33:29 to 2021-08-23 15:02:07 UTC. Message #1913223.

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