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| Game title |
Version |
Latest Report |
Message |
| Game Sepak Bola PPSSPP |
v1.9.4 |
2026-01-23 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
| eFootball Chelito 19 |
v1.11.3 |
2026-01-23 |
Jump to invalid address: 070eb760 |
| eFootball Chelito 19 |
v1.11.3 |
2026-01-23 |
MIPSCompileOp: Invalid instruction 71e79bd4 |
| Colin McRae Rally 2005 Plus |
v1.19.2 |
2026-01-23 |
sceKernelCreateThread(name=sceNetAdhocctl_Library): unsupported attributes 00000006, ignoring |
| eFootball Chelito 19 |
v1.11.3 |
2026-01-23 |
Jump to invalid address: 0bbd8c70 |
| eFootball Chelito 19 |
v1.11.3 |
2026-01-23 |
MIPSCompileOp: Invalid instruction 71f01468 |
| Colin McRae Rally 2005 Plus |
v1.19.2 |
2026-01-23 |
sceKernelCreateThread(name=sceNetAdhoc_Library): unsupported attributes 00000006, ignoring |
| Colin McRae Rally 2005 Plus |
v1.19.2 |
2026-01-23 |
sceKernelCreateThread(name=sceNet_Library): unsupported attributes 00000006, ignoring |
| Colin McRae Rally 2005 Plus |
v1.19.2 |
2026-01-23 |
sceKernelCreateThread(name=sceMpeg_library): unsupported attributes 00000006, ignoring |
| eFootball RB - V. |
v1.11.3 |
2026-01-23 |
ReadFromHardware: Invalid address fffdf5f2 near PC fffdf5f2 LR 08a3c194 |
| eFootball Lop - Play |
v1.18.1 |
2026-01-23 |
Unknown GetPointerWrite 00000140 PC 088113d4 LR 088113dc |
| Def Jam® Fight For NY™: The Takeover |
v1.18.1 |
2026-01-23 |
Unexpected mpeg first timestamp: df2ef9ee4e7 / 15337053414631 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.14.3 |
2026-01-23 |
Replacement rowPitch=256, but w=2048 (level=0) |
| Game Sepak Bola PPSSPP |
v1.18.1 |
2026-01-23 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
| Mortal Kombat: Unchained |
v1.13.1 |
2026-01-23 |
sceDmacMemcpy(dest=04000000, src=092875c0, size=557056): overlapping read |
| eFootball 2025 by MP |
v1.11.3 |
2026-01-23 |
Error in shader program link: info: (unknown reason)
fs: 00000000:0001d002 Tex TFuncMod AlphaTest0 >
#version 320 es
#extension GL_ARM_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D testtex;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
if (v.a < 0.002) DISCARD;
fragColor0 = v;
}
vs: 00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| eFootball 2025 by MP |
v1.11.3 |
2026-01-23 |
Error in shader program link: info: (unknown reason)
fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 >
#version 320 es
#extension GL_ARM_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
uniform sampler2D testtex;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) DISCARD;
fragColor0 = v;
}
vs: 00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| eFootball 2025 by MP |
v1.11.3 |
2026-01-23 |
Error in shader program link: info: (unknown reason)
fs: 00000000:00000002 Tex TFuncMod
#version 320 es
#extension GL_ARM_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| eFootball 2025 by MP |
v1.11.3 |
2026-01-23 |
Error in shader program link: info: (unknown reason)
fs: 00000000:00000022 Tex TexAlpha TFuncMod
#version 320 es
#extension GL_ARM_shader_framebuffer_fetch : require
// Mali-G57 MC2 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
in lowp vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
fragColor0 = v;
}
vs: 00000000:00000938 HWX C T Tex Cull
#version 320 es
// Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
vec3 projPos = outPos.xyz / outPos.w;
if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) {
if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| eFootball 2024 By RH12 Official |
v1.19.3 |
2026-01-23 |
Branch in branch delay slot at 080299ac with different target |
| eFootball PC - V. |
v1.7.5 |
2026-01-23 |
Unknown GetPointer 10beddf7 PC 0884d7b4 LR 0884d7d4 |
| eFootball Chelito 19 |
v1.6.3 |
2026-01-23 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00000000:00000002 Tex TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:00000918 HWX C T Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
| eFootball Chelito 19 |
v1.6.3 |
2026-01-23 |
Error in shader program link: info: Link failed because of missing fragment shader.
fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) discard;
fragColor0 = v;
}
vs: 04000000:40c00918 HWX C T Tex Bones:4 WScale 2
#version 300 es
precision highp float;
in mediump vec4 w1;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
mat4 skinMatrix = w1.x * u_bone0 + w1.y * u_bone1 + w1.z * u_bone2 + w1.w * u_bone3;
vec3 skinnedpos = (skinMatrix * vec4(position, 1.0)).xyz * 1.999969482421875;
vec3 worldpos = (u_world * vec4(skinnedpos, 1.0)).xyz;
mediump vec3 skinnednormal = (skinMatrix * vec4(0.0, 0.0, 1.0, 0.0)).xyz * 1.999969482421875;
mediump vec3 worldnormal = normalize((u_world * vec4(skinnednormal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
| NBA LIVE 06 |
v1.10.3 |
2026-01-23 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| NBA LIVE 06 |
v1.10.3 |
2026-01-23 |
80630007=sceAtracSetData(2, 08d4b180, 00002d38): atracID uses different codec type than data |
| WWE'12 |
v1.10.3 |
2026-01-23 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147280608 |
| WWE'12 |
v1.10.3 |
2026-01-23 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148617832 |
| WWE'12 |
v1.10.3 |
2026-01-23 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 149422080 |
| WWE'12 |
v1.10.3 |
2026-01-23 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149557360 |
| WWE'12 |
v1.10.3 |
2026-01-23 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1 |
| EAFC 26 By Komo Valeri |
v1.17.1 |
2026-01-23 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
| eFootball CESAR - PATCH |
v1.18.1 |
2026-01-23 |
Unknown GetPointerWrite 00000492 PC 08872bb4 LR 08872c1c |
| eFootball 2025 By Komo Valeri |
v1.8.0 |
2026-01-23 |
sceDmacMemcpy(dest=086ce8c0, src=040cc000, size=1251136): overlapping read |
| 真・三國無双6 Special |
v1.4.2-425-g7a7ccee5e |
2026-01-23 |
Error in shader program link: info: The fragment shader uses varying v_color1, but previous shader does not write to it.
/ fs: #version 330
#define lowp
#define mediump
#define highp
in vec4 v_color0;
in vec3 v_color1;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
/ vs: #version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
| 真・三國無双6 Special |
v1.4.2-425-g7a7ccee5e |
2026-01-23 |
Error in shader program link: info: The fragment shader uses varying v_color1, but previous shader does not write to it.
/ fs: #version 330
#define lowp
#define mediump
#define highp
in vec4 v_color0;
in vec3 v_color1;
out vec4 fragColor0;
void main() {
vec4 s = vec4(v_color1, 0.0);
vec4 v = v_color0 + s;
fragColor0 = v;
}
/ vs: #version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.10.3 |
2026-01-23 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-01-23 |
80630006=sceAtracSetDataAndGetID(094d9180, 00014000): invalid RIFF header |
| WWE'12 |
v1.19.3 |
2026-01-23 |
Branch in branch delay slot at 0900a454 with different target |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-01-23 |
80630006=sceAtracSetDataAndGetID(0961ac40, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-01-23 |
80630006=sceAtracSetDataAndGetID(096dfd40, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-01-23 |
80630006=sceAtracSetDataAndGetID(096cbcc0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-01-23 |
80630006=sceAtracSetDataAndGetID(09b10200, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-01-23 |
80630006=sceAtracSetDataAndGetID(09afc180, 00014000): invalid RIFF header |
| God of War: Chains of Olympus |
v1.11.3 |
2026-01-23 |
WriteToHardware: Invalid address 0000004c near PC 08000000 LR 08000000 |
| Resistance: Retribution™ |
v1.19.3-787-g5aa0856280 |
2026-01-23 |
Unexpected mpeg first timestamp: 4f209090000 / 5437580181504 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3-787-g5aa0856280 |
2026-01-23 |
Branch in Jump delay slot at 08e2209c in block starting at 08e215c8 |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-01-23 |
80630006=sceAtracSetDataAndGetID(09e01440, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-01-23 |
80630006=sceAtracSetDataAndGetID(09a2fdc0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-01-23 |
80630006=sceAtracSetDataAndGetID(09ded3c0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-01-23 |
80630006=sceAtracSetDataAndGetID(09ac4c00, 00014000): invalid RIFF header |
| Game Sepak Bola PPSSPP |
v1.10.3 |
2026-01-23 |
Savedata version requested on save: 3 |
| FCM26 |
v1.19.3 |
2026-01-23 |
Savedata version requested: 3 |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-01-23 |
80630006=sceAtracSetDataAndGetID(09baaa40, 00014000): invalid RIFF header |
| Juiced 2: Hot Import Nights |
v1.19.3 |
2026-01-23 |
An uneaten prefix at end of block: 0881b92c |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-01-23 |
80630006=sceAtracSetDataAndGetID(098d1d00, 00014000): invalid RIFF header |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.17.1 |
2026-01-23 |
sceDmacMemcpy(dest=0414e000, src=0946c090, size=249584): overlapping read |
| EFOOTBALL AMERICANO 2025 |
v1.19.3 |
2026-01-23 |
Game install with no files / data |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.17.1 |
2026-01-23 |
sceDmacMemcpy(dest=0414e000, src=09506830, size=162400): overlapping read |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3-679-gc7aa2bcd01 |
2026-01-23 |
Invalid replacement op 6a910f10 at 08a61354 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3-679-gc7aa2bcd01 |
2026-01-23 |
An uneaten prefix at end of block: 0883d0a4 |
| PES eFOOTBALL 2026 JRplay |
v1.8.0 |
2026-01-22 |
Unknown GetPointer 00000000 PC 08a1b77c LR 08000030 |
| eFootball |
v1.6.3 |
2026-01-22 |
Savedata version requested: 3 |
| MLB 07 The Show |
v1.19.3 |
2026-01-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=0000067c, pos=1, access=64, data=0, text=0 |
| PES eFOOTBALL 2026 JRplay |
v1.10.3 |
2026-01-22 |
Unknown GetPointer 00000000 PC 08824ce4 LR 088113c4 |
| MLB 07 The Show |
v1.19.3 |
2026-01-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000660, pos=1, access=-80, data=0, text=0 |
| MLB 07 The Show |
v1.19.3 |
2026-01-22 |
sceKernelLoadModule: unsupported options size=00000014, flags=0000058e, pos=1, access=-80, data=0, text=0 |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.18.1 |
2026-01-22 |
sceDmacMemcpy(dest=09d63100, src=08476800, size=1408): overlapping read |
| PES 2019 GLGM PATCHS |
v1.17.1-334-g1786a4ddb |
2026-01-22 |
Unknown GetPointer f8d06800 PC 0884a920 LR 0884a940 |
| Spectral Souls -Resurrection of the Ethereal Empires- |
v1.18.1 |
2026-01-22 |
sceDmacMemcpy(dest=093121a0, src=08b2e1a0, size=16384): overlapping read |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.18.1 |
2026-01-22 |
WriteToHardware: Invalid address 0000012c near PC 08890de8 LR 09ff805c |
| EA-Sports FC PC-V |
v1.9.4 |
2026-01-22 |
Unknown GetPointer 10bedc77 PC 0884d5b0 LR 0884d7d4 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in branch delay slot at 0803e9cc with different target |
| eFootball Chelito 19 |
v1.9.4 |
2026-01-22 |
Jump to invalid address: 0bb4f970 |
| eFootball Chelito 19 |
v1.9.4 |
2026-01-22 |
Jump to invalid address: 0bb4f870 |
| eFootball Chelito 19 |
v1.9.4 |
2026-01-22 |
Jump to invalid address: 0704f560 |
| eFootball Chelito 19 |
v1.9.4 |
2026-01-22 |
Jump to invalid address: 0bb4f770 |
| eFootball Chelito 19 |
v1.9.4 |
2026-01-22 |
MIPSCompileOp: Invalid instruction 71e15034 |
| Silent Hill: Shattered Memories |
v1.19.3 |
2026-01-22 |
__KernelStopThread: thread 973 does not exist (helper deleted) |
| EA-Sports FC Lop-Play |
v1.9.4 |
2026-01-22 |
ReadFromHardware: Invalid address e598a1ed near PC e598a1ed LR e598a1ed |
| SBK® Superbike World Championship |
v1.18.1 |
2026-01-22 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 099a8c70): duplicate handler |
| SBK® Superbike World Championship |
v1.18.1 |
2026-01-22 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09915e20): duplicate handler |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.17.1 |
2026-01-22 |
00000000=sceUtilityScreenshotInitStart(09a776e8) |
| MASTERPES UFL25 |
v1.18.1 |
2026-01-22 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| MASTERPES UFL25 |
v1.18.1 |
2026-01-23 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| eFootball Lop - Play |
v1.18.1 |
2026-01-22 |
Unknown GetPointer 0000ab20 PC 08815fc8 LR 08815fd4 |
| FL26 BY VXGAMINGV2.0 |
v1.10.2 |
2026-01-22 |
BREAK instruction hit |
| FL26 BY VXGAMINGV2.0 |
v1.10.2 |
2026-01-22 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628 |
| FL26 BY VXGAMINGV2.0 |
v1.10.2 |
2026-01-22 |
Render to texture with incompatible formats 3 != 1 at 04000000 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d32640 in block starting at 09d32610 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d3263c in block starting at 09d32610 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d32638 in block starting at 09d32610 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d32760 in block starting at 09d32610 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d32764 in block starting at 09d32610 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d3262c in block starting at 09d32610 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d32634 in block starting at 09d32610 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d32650 in block starting at 09d32610 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d3264c in block starting at 09d32610 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.19.3 |
2026-01-22 |
Branch in RSZeroComp delay slot at 09d3277c in block starting at 09d32610 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d32768 in block starting at 09d32610 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d32644 in block starting at 09d32610 |