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Game title Version Latest Report Message
MONSTER HUNTER PORTABLE 2nd G v1.4.2-425-g7a7ccee5e 2026-06-10 sceDmacMemcpy(dest=041cd180, src=0976d6d0, size=7920): overlapping read
初音ミク -Project DIVA- extend v1.20.4 2026-06-10 0=sceUtilityScreenshotInitStart(094a3030)
MONSTER HUNTER PORTABLE 2nd G v1.4.2-425-g7a7ccee5e 2026-06-10 sceDmacMemcpy(dest=0414e000, src=095274f0, size=222016): overlapping read
FRONTIER GATE Boost+ v1.19.3 2026-06-10 Branch in Jump delay slot at 097c1c10 in block starting at 097c1c10
FRONTIER GATE Boost+ v1.19.3 2026-06-10 Branch in Jump delay slot at 097c1c14 in block starting at 097c1c10
FRONTIER GATE Boost+ v1.19.3 2026-06-10 Branch in Jump delay slot at 097c1cf8 in block starting at 097c1c10
FRONTIER GATE Boost+ v1.19.3 2026-06-10 Branch in Jump delay slot at 097c1d00 in block starting at 097c1c10
FRONTIER GATE Boost+ v1.19.3 2026-06-10 Branch in Jump delay slot at 097c1cfc in block starting at 097c1c10
FRONTIER GATE Boost+ v1.19.3 2026-06-10 Branch in Jump delay slot at 097c1c18 in block starting at 097c1c10
Tetris v1.16.6 2026-06-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2
Tetris v1.16.6 2026-06-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1
Tetris v1.16.6 2026-06-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Tetris v1.16.6 2026-06-10 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2
Resistance: Retribution™ v1.13 2026-06-10 D3D error in shader compilation: info: C:\Program Files\PPSSPP\Shader@0x000001E720322C80(74,14-28): error X4505: maximum temp register index exceeded C:\Program Files\PPSSPP\Shader@0x000001E720322C80(80,16-55): error X4505: maximum temp register index exceeded C:\Program Files\PPSSPP\Shader@0x000001E720322C80(80,12-69): error X4505: maximum temp register index exceeded C:\Program Files\PPSSPP\Shader@0x000001E720322C80(77,28-83): error X4505: maximum temp register index exceeded C:\Program Files\PPSSPP\Shader@0x000001E720322C80(77,65-81): error X4505: maximum temp register index exceeded C:\Program Files\PPSSPP\Shader@0x000001E720322C80(77,28-83): error X4505: maximum temp register index exceeded / code: #define vec2 float2 #define vec3 float3 #define vec4 float4 #define ivec2 int2 #define ivec4 int4 #define mat2 float2x2 #define mat4 float4x4 #define mat3x4 float4x3 #define splat3(x) vec3(x, x, x) #define lowp #define mediump #define highp #pragma warning( disable : 3571 ) mat4 u_proj : register(c0); vec4 u_matambientalpha : register(c20); mat3x4 u_world : register(c11); mat3x4 u_view : register(c8); mat3x4 u_texmtx : register(c14); vec4 u_uvscaleoffset : register(c17); vec3 u_lightpos0 : register(c24); vec3 u_lightatt0 : register(c32); vec3 u_lightambient0 : register(c48); vec3 u_lightdiffuse0 : register(c40); vec3 u_lightspecular0 : register(c44); vec3 u_lightpos1 : register(c25); vec3 u_lightatt1 : register(c33); vec3 u_lightdir1 : register(c29); vec4 u_lightangle_spotCoef1 : register(c37); vec3 u_lightambient1 : register(c49); vec3 u_lightdiffuse1 : register(c41); vec3 u_lightspecular1 : register(c45); vec4 u_ambient : register(c19); vec3 u_matdiffuse : register(c21); vec4 u_matspecular : register(c22); vec3 u_matemissive : register(c23); vec4 u_depthRange : register(c52); vec4 u_cullRangeMin : register(c80); vec4 u_cullRangeMax : register(c81); struct VS_IN { vec2 texcoord : TEXCOORD0; vec4 color0 : COLOR0; vec3 normal : NORMAL; vec3 position : POSITION; }; struct VS_OUT { vec3 v_texcoord : TEXCOORD0; vec4 v_color0 : COLOR0; vec3 v_color1 : COLOR1; vec4 gl_Position : POSITION; }; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } VS_OUT main(VS_IN In) { VS_OUT Out; vec2 texcoord = In.texcoord; vec4 color0 = In.color0; vec3 normal = In.normal; vec3 position = In.position; vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); angle = length(u_lightdir1) == 0.0 ? 0.0 : dot(normalize(u_lightdir1), toLight); if (angle >= u_lightangle_spotCoef1.x) { lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y)); } else { lightScale = 0.0; } diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ld
Resistance: Retribution™ v1.16.6 2026-06-10 WriteToHardware: Invalid address 3c28c161 near PC 08ca1a70 LR 08ca2aac
Resistance: Retribution™ v1.17.1 2026-06-10 ReadFromHardware: Invalid address 0d018af8 near PC 08912940 LR 08912938
Resistance: Retribution™ v1.17.1 2026-06-09 ReadFromHardware: Invalid address 00000118 near PC 08912940 LR 08912938
Resistance: Retribution™ v1.17.1 2026-06-09 ReadFromHardware: Invalid address 0c7f8027 near PC 088bed20 LR 08a5c048
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.20.4 2026-06-09 __KernelStopThread: thread 542 does not exist (ApctlThread stopped)
EA-Sports FC Lop-Play v1.10.3 2026-06-09 Unimplemented HLE function sceNetApctlGetState
EA-Sports FC PC-V v1.16.6 2026-06-09 WriteToHardware: Invalid address 0b3f0a1d near PC 088258f4 LR 08825900
EA-Sports FC PC-V v1.16.6 2026-06-09 ReadFromHardware: Invalid address 0b3f0b25 near PC 088258e0 LR 088258ec
TEST DRIVE UNLIMITED v1.20.3 2026-06-09 __KernelStopThread: thread 461 does not exist (ApctlThread deleted)
TEST DRIVE UNLIMITED v1.20.3 2026-06-09 __KernelStopThread: thread 461 does not exist (ApctlThread stopped)
Cuphead Portable v0.8.2 by luigi2498 v1.20.3 2026-06-09 Can't draw: No current render step. Step count: 0
EA-Sports FC Lop-Play v1.10.3 2026-06-09 Render to texture with different formats 3 != 1
EA-Sports FC Lop-Play v1.10.3 2026-06-09 Unknown syscall in known module 'sceNpService': 0x78802d5f
eFootball 2025 v1.16.6 2026-06-09 Unknown GetPointer 00000000 PC 0884c9fc LR 0884d7d4
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2026-06-09 Jump to invalid address: 03172400
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2026-06-09 MIPSCompileOp: Invalid instruction 70f87d54
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2026-06-09 MIPSCompileOp: Invalid instruction 70f87d9c
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2026-06-09 MIPSCompileOp: Invalid instruction 70f87bac
Crash® of the Titans v1.20.4 2026-06-09 PerformMemorySet with invalid range: 040070d0, size 534585680
EFOOTBALL 26 PPSSPP BY NICKSON v1.16.6 2026-06-09 Savedata version requested: 3
eFootball 2026 StaR Patch v1.20.4 2026-06-09 Unexpected mpeg first timestamp: fffffffffff / 17592186044415
EA-Sports FC PC-V v1.18.1 2026-06-09 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l0 rate 000b
EA-Sports FC PC-V v1.18.1 2026-06-09 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l0 rate 0008
TEKKEN DARK RESURRECTION v1.20.4 2026-06-09 __KernelStopThread: thread 456 does not exist (ApctlThread stopped)
eFootball All Nations 2026 v1.13.2 2026-06-09 ReadFromHardware: Invalid address 00000008 near PC 0886a7e0 LR 0886a7e0
eFootball All Nations 2026 v1.13.2 2026-06-09 ReadFromHardware: Invalid address 00000000 near PC 08a478b4 LR 08a3fbe4
SplinterCell v1.9.4 2026-06-09 MIPSCompileOp: Invalid instruction 002b1a95
Resistance: Retribution™ v1.8.0 2026-06-09 Unexpected mpeg first timestamp: fff7f3f0000 / 17590025912320
Resistance: Retribution™ v1.20.3 2026-06-09 Bad bounding box data: 000121
Prince of Persia - Revelations v1.7.4 2026-06-09 80630006=sceAtracSetDataAndGetID(095c7c40, 00000800): invalid RIFF header
eFOOTBALL BETWAY PREMIERSHIP v1.20.4 2026-06-09 Branch in Jump delay slot at 08b0a988 in block starting at 08b0a970
eFOOTBALL BETWAY PREMIERSHIP v1.20.4 2026-06-09 Branch in Jump delay slot at 08b0a984 in block starting at 08b0a970
eFOOTBALL BETWAY PREMIERSHIP v1.20.4 2026-06-09 Branch in Jump delay slot at 08b0a980 in block starting at 08b0a970
eFOOTBALL BETWAY PREMIERSHIP v1.20.4 2026-06-09 Branch in Jump delay slot at 08b0dcb0 in block starting at 08b0a970
eFOOTBALL BETWAY PREMIERSHIP v1.20.4 2026-06-09 Branch in Jump delay slot at 08b0dcc4 in block starting at 08b0a970
MotoGP 26 Next Gen bfore play v1.10.3 2026-06-09 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0909c230): duplicate handler
MotoGP 26 Next Gen bfore play v1.10.3 2026-06-09 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0936a0e0): duplicate handler
MotoGP 26 Next Gen bfore play v1.10.3 2026-06-09 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093ba120): duplicate handler
EFOOTBALL 26 PPSSPP BY SPARTAN v1.11.3 2026-06-09 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
eFootball JOELAND v1.11.3 2026-06-09 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
Grand Theft Auto: Vice City Stories v1.11.3 2026-06-09 WriteToHardware: Invalid address 42c8031c near PC 08b26044 LR 08a3d724
Efootball 2022 Komo Valeri... v1.15.4 2026-06-09 Unknown GetPointer 00000004 PC 0884a908 LR 0884a928
Dragon Ball Z: Tenkaichi Tag Team v1.20.3 2026-06-09 00000000=sceAtracLowLevelDecode(0, 09fce790, 09fce8c0[b9b66191], b9b66191, 09fce8c4[b9b66191]): invalid pointers
Game Sepak Bola PPSSPP v1.20.4 2026-06-09 PerformMemorySet with invalid range: 041bba00, size -48
EA-Sports FC Lop-Play v1.14.2 2026-06-09 UI scissor out of bounds in GamePauseScreen: 433,26-267,1586 / 1612,720
EA-Sports FC Lop-Play v1.14.2 2026-06-09 UI scissor out of bounds in GamePauseScreen: 80,26-340,1586 / 1612,720
EA-Sports FC Lop-Play v1.14.2 2026-06-09 UI scissor out of bounds in GamePauseScreen: 1192,106-400,614 / 720,1612
EA-Sports FC Lop-Play v1.14.2 2026-06-09 UI scissor out of bounds in GamePauseScreen: 0,106-1179,614 / 720,1612
WWE 2K26 L.T.I.N V-1 LETSKIMOD™ v1.11.1 2026-06-09 Unknown GetPointer 00000000 PC 08000000 LR 08000000
英雄伝説 零の軌跡 v1.4.2-425-g7a7ccee5e 2026-06-09 sceDmacMemcpy(dest=04156100, src=08e6b6e0, size=262144): overlapping read
PGL PSP 2025/26 v1.11.3 2026-06-09 sceDmacMemcpy(dest=040cc000, src=086ce940, size=1251008): overlapping read
EA SPORTS™ FIGHT NIGHT Round 3 v1.20.4 2026-06-09 __KernelStopThread: thread 800 does not exist (ApctlThread stopped)
EA SPORTS™ FIGHT NIGHT Round 3 v1.20.4 2026-06-09 __KernelStopThread: thread 800 does not exist (ApctlThread deleted)
eFootball RB - V. v1.20.4 2026-06-09 sceNetAdhocMatchingInit(32768) at 08a719b8
eFootball Lop - Play v1.11.3 2026-06-09 Jump to invalid address: 074d5c80
eFootball 2026 By Komo Valeri v1.17.1 2026-06-09 sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read
英雄伝説 零の軌跡 v1.4.2-425-g7a7ccee5e 2026-06-09 sceDmacMemcpy(dest=041c8d00, src=08e2c3a0, size=8192): overlapping read
英雄伝説 零の軌跡 v1.4.2-425-g7a7ccee5e 2026-06-09 sceDmacMemcpy(dest=041e6100, src=08e34fe0, size=4096): overlapping read
英雄伝説 零の軌跡 v1.4.2-425-g7a7ccee5e 2026-06-09 sceDmacMemcpy(dest=041e6100, src=08e34fe0, size=8192): overlapping read
EA-Sports FC Lop-Play v1.9.4 2026-06-09 ReadFromHardware: Invalid address d5d8d4f4 near PC d5d8d4f4 LR 08000018
ASPHALT : URBAN GT 2 v1.15.4 2026-06-09 __KernelStopThread: thread 528 does not exist (helper deleted)
eFootball CESAR - PATCH v1.18.1 2026-06-09 Unknown GetPointerWrite 00000000 PC 08824a58 LR 088113dc
eFootball Lop - Play v1.20.3 2026-06-09 PerformMemorySet with invalid range: 041b6100, size -115202839
SBK®09 Superbike World Championship v1.10.3 2026-06-09 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0913fe90): duplicate handler
MONSTER HUNTER FREEDOM UNITE™ v1.17.1 2026-06-09 sceDmacMemcpy(dest=0414e000, src=095dd910, size=260704): overlapping read
Tomb Raider: Anniversary v1.9.4 2026-06-09 sceDmacMemcpy(dest=041b1800, src=0953c130, size=9216): overlapping read
英雄伝説 零の軌跡 v1.4.2-425-g7a7ccee5e 2026-06-09 sceDmacMemcpy(dest=041c8100, src=08e2c7c0, size=8192): overlapping read
Dragon Ball Z: KAKAROT PSP DELUXE EDITION By JJake_J v1.20.3 2026-06-09 Branch in Jump delay slot at 0800000c in block starting at 08000004
eFootball PES 2020 C19 & Nibeck Tv v1.17.1-1002-g5fd8fae8b5 2026-06-09 Unknown GetPointer 2985b36c PC 0881c428 LR 0881c438
鉄拳6 v1.10.3 2026-06-09 Bad vertex address 0013dd7e!
鉄拳6 v1.10.3 2026-06-09 Bad vertex address 0013dcde!
鉄拳6 v1.10.3 2026-06-09 Bad vertex address 0013dc3e!
鉄拳6 v1.10.3 2026-06-09 Bad vertex address 0013dc02!
鉄拳6 v1.10.3 2026-06-09 Bad vertex address 0013dbb2!
鉄拳6 v1.10.3 2026-06-09 Bad vertex address 0013db62!
鉄拳6 v1.10.3 2026-06-09 Bad vertex address 0013daea!
鉄拳6 v1.10.3 2026-06-09 Bad vertex address 0013daae!
鉄拳6 v1.10.3 2026-06-09 Bad vertex address 0013da54!
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-06-09 80630007=sceAtracSetData(2, 08d4b180, 0000de68): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-06-09 80630007=sceAtracSetData(2, 08d4b180, 00006a78): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-06-09 80630007=sceAtracSetData(2, 08d4b180, 000193f8): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-06-09 80630007=sceAtracSetData(2, 08d4b180, 00010280): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-06-09 80630007=sceAtracSetData(2, 08d4b180, 0001a348): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-06-09 80630007=sceAtracSetData(2, 08d13140, 000267c8): atracID uses different codec type than data
英雄伝説 零の軌跡 v1.4.2-425-g7a7ccee5e 2026-06-09 sceDmacMemcpy(dest=04163500, src=08e20a00, size=16384): overlapping read
英雄伝説 零の軌跡 v1.4.2-425-g7a7ccee5e 2026-06-09 sceDmacMemcpy(dest=0417b100, src=08e21ea0, size=8192): overlapping read