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| Game title |
Version |
Latest Report |
Message |
| eFootball Euro y Copa America By T. Bendezu |
v1.9.4 |
2026-01-22 |
Jump to invalid address: 07410d00 |
| Shepherd's Crossing 2 |
v1.19.3 |
2026-01-22 |
0=sceUtilityScreenshotInitStart(0975bd00) |
| Shepherd's Crossing 2 |
v1.19.3 |
2026-01-22 |
0=sceUtilityScreenshotInitStart(0975d840) |
| Tales of Destiny2 |
v1.4.2-425-g7a7ccee5e |
2026-01-22 |
Error in shader compilation: info: Compile failed.
ERROR: 0:158: 'u_proj' : undeclared identifier
ERROR: 0:159: 'col' : undeclared identifier
ERROR: 0:175: 'col' : undeclared identifier
ERROR: 0:175: 'rgb' : field selection requires structure, vector, or matrix on left hand side
4 compilation errors. No code generated.
/ code: #version 330
#define lowp
#define mediump
#define highp
in mediump vec4 w1, w2;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform mat4 u_bone6;
uniform mat4 u_bone7;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump float u_lightangle0;
uniform mediump float u_lightspotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump float u_lightangle1;
uniform mediump float u_lightspotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump float u_lightangle2;
uniform mediump float u_lightspotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump float u_lightangle3;
uniform mediump float u_lightspotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
uniform sampler1D u_tess_pos_tex;
uniform sampler1D u_tess_tex_tex;
uniform sampler1D u_tess_col_tex;
uniform int u_spline_count_u;
vec2 tess_sample(in vec2 points[16], in vec2 weights[4]) {
vec2 pos = vec2(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
vec3 tess_sample(in vec3 points[16], in vec2 weights[4]) {
vec3 pos = vec3(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
vec4 tess_sample(in vec4 points[16], in vec2 weights[4]) {
vec4 pos = vec4(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
uniform int u_spline_count_v;
uniform int u_spline_type_u;
uniform int u_spline_type_v;
void spline_knot(ivec2 num_patches, ivec2 type, out vec2 knot[6], ivec2 patch_pos) {
for (int i = 0; i < 6; ++i) {
knot[i] = vec2(float(i + patch_pos.x - 2), float(i + patch_pos.y - 2));
}
if ((type.x & 1) != 0) {
if (patch_pos.x <= 2)
knot[0].x = 0.0;
if (patch_pos.x <= 1)
knot[1].x = 0.0;
}
if ((type.x & 2) != 0) {
if (patch_pos.x >= (num_patches.x - 2))
knot[5].x = float(num_patches.x);
if (patch_pos.x == (num_patches.x - 1))
knot[4].x = float(num_patches.x);
}
if ((type.y & 1) != 0) {
if (patch_pos.y <= 2)
knot[0].y = 0.0;
if (patch_pos.y <= 1)
knot[1].y = 0.0;
}
if ((type.y & 2) != 0) {
if (patch_pos.y >= (num_patches.y - 2))
knot[5].y = float(num_patches.y);
if (patch_pos.y == (num_patches.y - 1))
knot[4].y = float(num_patches.y);
}
}
void spline_w |
| A FC PPSSPP BY RISKY V1 |
v1.19.3 |
2026-01-22 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| A FC PPSSPP BY RISKY V1 |
v1.19.3 |
2026-01-22 |
Savedata version requested: 3 |
| EA FC 2024 BY FARIS X RAPHAEL |
v1.19.3 |
2026-01-22 |
Savedata version requested: 3 |
| eFootball Chelito 19 |
v1.11.3 |
2026-01-22 |
MIPSCompileOp: Invalid instruction 000001be |
| RIDE 4 |
v1.18.1 |
2026-01-22 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092a0a00): duplicate handler |
| Spider-Man: Friend or Foe |
v1.4.2-425-g7a7ccee5e |
2026-01-22 |
Error in shader compilation: info: Compile failed.
ERROR: 0:158: 'u_proj' : undeclared identifier
ERROR: 0:159: 'col' : undeclared identifier
ERROR: 0:175: 'col' : undeclared identifier
ERROR: 0:175: 'rgb' : field selection requires structure, vector, or matrix on left hand side
4 compilation errors. No code generated.
/ code: #version 330
#define lowp
#define mediump
#define highp
in mediump vec4 w1, w2;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform mat4 u_bone6;
uniform mat4 u_bone7;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump float u_lightangle0;
uniform mediump float u_lightspotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump float u_lightangle1;
uniform mediump float u_lightspotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump float u_lightangle2;
uniform mediump float u_lightspotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump float u_lightangle3;
uniform mediump float u_lightspotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
uniform sampler1D u_tess_pos_tex;
uniform sampler1D u_tess_tex_tex;
uniform sampler1D u_tess_col_tex;
uniform int u_spline_count_u;
vec2 tess_sample(in vec2 points[16], in vec2 weights[4]) {
vec2 pos = vec2(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
vec3 tess_sample(in vec3 points[16], in vec2 weights[4]) {
vec3 pos = vec3(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
vec4 tess_sample(in vec4 points[16], in vec2 weights[4]) {
vec4 pos = vec4(0.0);
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 4; ++j) {
float f = weights[j].x * weights[i].y;
if (f != 0.0)
pos = pos + f * points[i * 4 + j];
}
}
return pos;
}
uniform int u_spline_count_v;
uniform int u_spline_type_u;
uniform int u_spline_type_v;
void spline_knot(ivec2 num_patches, ivec2 type, out vec2 knot[6], ivec2 patch_pos) {
for (int i = 0; i < 6; ++i) {
knot[i] = vec2(float(i + patch_pos.x - 2), float(i + patch_pos.y - 2));
}
if ((type.x & 1) != 0) {
if (patch_pos.x <= 2)
knot[0].x = 0.0;
if (patch_pos.x <= 1)
knot[1].x = 0.0;
}
if ((type.x & 2) != 0) {
if (patch_pos.x >= (num_patches.x - 2))
knot[5].x = float(num_patches.x);
if (patch_pos.x == (num_patches.x - 1))
knot[4].x = float(num_patches.x);
}
if ((type.y & 1) != 0) {
if (patch_pos.y <= 2)
knot[0].y = 0.0;
if (patch_pos.y <= 1)
knot[1].y = 0.0;
}
if ((type.y & 2) != 0) {
if (patch_pos.y >= (num_patches.y - 2))
knot[5].y = float(num_patches.y);
if (patch_pos.y == (num_patches.y - 1))
knot[4].y = float(num_patches.y);
}
}
void spline_w |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-01-22 |
80630006=sceAtracSetDataAndGetID(0988d080, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-01-22 |
80630006=sceAtracSetDataAndGetID(09879000, 00014000): invalid RIFF header |
| Need For Speed™ Underground Rivals |
v1.19.3 |
2026-01-22 |
Block transfer invalid: b2000000/0 -> 04150000/0, 184x29x2 (0,0)->(0,0) |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-01-22 |
80630006=sceAtracSetDataAndGetID(094faa40, 00014000): invalid RIFF header |
| KINGDOM HEARTS Birth by Sleep |
v1.5.4 |
2026-01-22 |
WriteToHardware: Invalid address 0aca675e near PC 088737d4 LR 088742bc |
| KINGDOM HEARTS Birth by Sleep |
v1.5.4 |
2026-01-22 |
Unknown GetPointer 00000000 PC 00000000 LR 08ad1614 |
| KINGDOM HEARTS Birth by Sleep |
v1.5.4 |
2026-01-22 |
ReadFromHardware: Invalid address 0ab4f58a near PC 08873a88 LR 088742bc |
| KINGDOM HEARTS Birth by Sleep |
v1.5.4 |
2026-01-22 |
ReadFromHardware: Invalid address 28c228eb near PC 08873a88 LR 088742bc |
| KINGDOM HEARTS Birth by Sleep |
v1.5.4 |
2026-01-22 |
ReadFromHardware: Invalid address 12f44ae0 near PC 08873708 LR 088742bc |
| Prince of Persia® Rival Swords |
v1.17.1 |
2026-01-22 |
Drawing region rate add non-zero: 02eb, 040d of 01df, 010f |
| Prince of Persia® Rival Swords |
v1.17.1 |
2026-01-22 |
Unknown GetPointer 00000348 PC 08bb6b94 LR 08bb6b94 |
| Prince of Persia® Rival Swords |
v1.17.1 |
2026-01-22 |
Unknown GE command : 032d0012 |
| eFootball 2025 by MP |
v1.19.3 |
2026-01-22 |
Branch in branch delay slot at 08068e70 with different target |
| eFooTBall Play Cesar Patch |
v1.9.4 |
2026-01-22 |
Savedata version requested: 3
--NATIVE-LATA-BOUNDARY-28caecbd71767ca5-2
Content-Disposition: form-data; name="verify"
Content-Length: 59
Content-Transfer-Encoding: jinary
Savedata version requested: %dSavedata version requested: 3 |
| Prince of Persia® Rival Swords |
v1.17.1 |
2026-01-22 |
Unknown GE command : 11003c0b |
| EAFC 26 By Komo Valeri |
v1.19.3 |
2026-01-22 |
Branch in branch delay slot at 08079c00 with different target |
| Prince of Persia - Rival Swords |
v1.15.4 |
2026-01-22 |
__KernelStopThread: thread 516 does not exist (helper deleted) |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97f50 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d98650 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d974d4 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d972d0 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97a50 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d973d0 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97cd4 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d98654 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d98354 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d981d0 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97950 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97854 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d985d8 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d976d4 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d98254 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d975d0 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d98554 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97754 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97550 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d981dc in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97b54 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d985d0 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97bd4 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d98050 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d983d0 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d978d0 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97650 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d9825c in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d972d4 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d9805c in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d975d4 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97d54 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d980d0 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d98058 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d986d0 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97d50 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97bd0 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97b50 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d9845c in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d98154 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d98150 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97f54 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97ed4 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d98550 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d978d4 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97354 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d979d0 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97654 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d976d0 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97750 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d980d8 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d984d0 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97c50 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d98350 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97850 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97e50 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d977d4 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d973d4 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97a54 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97fd4 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d975d8 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d980dc in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d984d4 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d98450 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97ad0 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d983dc in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d975dc in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d98454 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d98458 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d98054 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d981d4 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d97350 in block starting at 09d972d0 |
| eFootball Chelito 19 |
v1.19.3 |
2026-01-22 |
Branch in Jump delay slot at 09d98250 in block starting at 09d972d0 |