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| Game title |
Version |
Latest Report |
Message |
| MONSTER HUNTER PORTABLE 2nd G |
v1.4.2-425-g7a7ccee5e |
2026-06-10 |
sceDmacMemcpy(dest=041cd180, src=0976d6d0, size=7920): overlapping read |
| 初音ミク -Project DIVA- extend |
v1.20.4 |
2026-06-10 |
0=sceUtilityScreenshotInitStart(094a3030) |
| MONSTER HUNTER PORTABLE 2nd G |
v1.4.2-425-g7a7ccee5e |
2026-06-10 |
sceDmacMemcpy(dest=0414e000, src=095274f0, size=222016): overlapping read |
| FRONTIER GATE Boost+ |
v1.19.3 |
2026-06-10 |
Branch in Jump delay slot at 097c1c10 in block starting at 097c1c10 |
| FRONTIER GATE Boost+ |
v1.19.3 |
2026-06-10 |
Branch in Jump delay slot at 097c1c14 in block starting at 097c1c10 |
| FRONTIER GATE Boost+ |
v1.19.3 |
2026-06-10 |
Branch in Jump delay slot at 097c1cf8 in block starting at 097c1c10 |
| FRONTIER GATE Boost+ |
v1.19.3 |
2026-06-10 |
Branch in Jump delay slot at 097c1d00 in block starting at 097c1c10 |
| FRONTIER GATE Boost+ |
v1.19.3 |
2026-06-10 |
Branch in Jump delay slot at 097c1cfc in block starting at 097c1c10 |
| FRONTIER GATE Boost+ |
v1.19.3 |
2026-06-10 |
Branch in Jump delay slot at 097c1c18 in block starting at 097c1c10 |
| Tetris |
v1.16.6 |
2026-06-10 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5550, pos=0, access=1, data=2, text=2 |
| Tetris |
v1.16.6 |
2026-06-10 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3328, pos=0, access=1, data=1, text=1 |
| Tetris |
v1.16.6 |
2026-06-10 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
| Tetris |
v1.16.6 |
2026-06-10 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2 |
| Resistance: Retribution™ |
v1.13 |
2026-06-10 |
D3D error in shader compilation: info: C:\Program Files\PPSSPP\Shader@0x000001E720322C80(74,14-28): error X4505: maximum temp register index exceeded
C:\Program Files\PPSSPP\Shader@0x000001E720322C80(80,16-55): error X4505: maximum temp register index exceeded
C:\Program Files\PPSSPP\Shader@0x000001E720322C80(80,12-69): error X4505: maximum temp register index exceeded
C:\Program Files\PPSSPP\Shader@0x000001E720322C80(77,28-83): error X4505: maximum temp register index exceeded
C:\Program Files\PPSSPP\Shader@0x000001E720322C80(77,65-81): error X4505: maximum temp register index exceeded
C:\Program Files\PPSSPP\Shader@0x000001E720322C80(77,28-83): error X4505: maximum temp register index exceeded
/ code: #define vec2 float2
#define vec3 float3
#define vec4 float4
#define ivec2 int2
#define ivec4 int4
#define mat2 float2x2
#define mat4 float4x4
#define mat3x4 float4x3
#define splat3(x) vec3(x, x, x)
#define lowp
#define mediump
#define highp
#pragma warning( disable : 3571 )
mat4 u_proj : register(c0);
vec4 u_matambientalpha : register(c20);
mat3x4 u_world : register(c11);
mat3x4 u_view : register(c8);
mat3x4 u_texmtx : register(c14);
vec4 u_uvscaleoffset : register(c17);
vec3 u_lightpos0 : register(c24);
vec3 u_lightatt0 : register(c32);
vec3 u_lightambient0 : register(c48);
vec3 u_lightdiffuse0 : register(c40);
vec3 u_lightspecular0 : register(c44);
vec3 u_lightpos1 : register(c25);
vec3 u_lightatt1 : register(c33);
vec3 u_lightdir1 : register(c29);
vec4 u_lightangle_spotCoef1 : register(c37);
vec3 u_lightambient1 : register(c49);
vec3 u_lightdiffuse1 : register(c41);
vec3 u_lightspecular1 : register(c45);
vec4 u_ambient : register(c19);
vec3 u_matdiffuse : register(c21);
vec4 u_matspecular : register(c22);
vec3 u_matemissive : register(c23);
vec4 u_depthRange : register(c52);
vec4 u_cullRangeMin : register(c80);
vec4 u_cullRangeMax : register(c81);
struct VS_IN {
vec2 texcoord : TEXCOORD0;
vec4 color0 : COLOR0;
vec3 normal : NORMAL;
vec3 position : POSITION;
};
struct VS_OUT {
vec3 v_texcoord : TEXCOORD0;
vec4 v_color0 : COLOR0;
vec3 v_color1 : COLOR1;
vec4 gl_Position : POSITION;
};
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
VS_OUT main(VS_IN In) {
VS_OUT Out;
vec2 texcoord = In.texcoord;
vec4 color0 = In.color0;
vec3 normal = In.normal;
vec3 position = In.position;
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
angle = length(u_lightdir1) == 0.0 ? 0.0 : dot(normalize(u_lightdir1), toLight);
if (angle >= u_lightangle_spotCoef1.x) {
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y));
} else {
lightScale = 0.0;
}
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ld |
| Resistance: Retribution™ |
v1.16.6 |
2026-06-10 |
WriteToHardware: Invalid address 3c28c161 near PC 08ca1a70 LR 08ca2aac |
| Resistance: Retribution™ |
v1.17.1 |
2026-06-10 |
ReadFromHardware: Invalid address 0d018af8 near PC 08912940 LR 08912938 |
| Resistance: Retribution™ |
v1.17.1 |
2026-06-09 |
ReadFromHardware: Invalid address 00000118 near PC 08912940 LR 08912938 |
| Resistance: Retribution™ |
v1.17.1 |
2026-06-09 |
ReadFromHardware: Invalid address 0c7f8027 near PC 088bed20 LR 08a5c048 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.20.4 |
2026-06-09 |
__KernelStopThread: thread 542 does not exist (ApctlThread stopped) |
| EA-Sports FC Lop-Play |
v1.10.3 |
2026-06-09 |
Unimplemented HLE function sceNetApctlGetState |
| EA-Sports FC PC-V |
v1.16.6 |
2026-06-09 |
WriteToHardware: Invalid address 0b3f0a1d near PC 088258f4 LR 08825900 |
| EA-Sports FC PC-V |
v1.16.6 |
2026-06-09 |
ReadFromHardware: Invalid address 0b3f0b25 near PC 088258e0 LR 088258ec |
| TEST DRIVE UNLIMITED |
v1.20.3 |
2026-06-09 |
__KernelStopThread: thread 461 does not exist (ApctlThread deleted) |
| TEST DRIVE UNLIMITED |
v1.20.3 |
2026-06-09 |
__KernelStopThread: thread 461 does not exist (ApctlThread stopped) |
| Cuphead Portable v0.8.2 by luigi2498 |
v1.20.3 |
2026-06-09 |
Can't draw: No current render step. Step count: 0 |
| EA-Sports FC Lop-Play |
v1.10.3 |
2026-06-09 |
Render to texture with different formats 3 != 1 |
| EA-Sports FC Lop-Play |
v1.10.3 |
2026-06-09 |
Unknown syscall in known module 'sceNpService': 0x78802d5f |
| eFootball 2025 |
v1.16.6 |
2026-06-09 |
Unknown GetPointer 00000000 PC 0884c9fc LR 0884d7d4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-06-09 |
Jump to invalid address: 03172400 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-06-09 |
MIPSCompileOp: Invalid instruction 70f87d54 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-06-09 |
MIPSCompileOp: Invalid instruction 70f87d9c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-06-09 |
MIPSCompileOp: Invalid instruction 70f87bac |
| Crash® of the Titans |
v1.20.4 |
2026-06-09 |
PerformMemorySet with invalid range: 040070d0, size 534585680 |
| EFOOTBALL 26 PPSSPP BY NICKSON |
v1.16.6 |
2026-06-09 |
Savedata version requested: 3 |
| eFootball 2026 StaR Patch |
v1.20.4 |
2026-06-09 |
Unexpected mpeg first timestamp: fffffffffff / 17592186044415 |
| EA-Sports FC PC-V |
v1.18.1 |
2026-06-09 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l0 rate 000b |
| EA-Sports FC PC-V |
v1.18.1 |
2026-06-09 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l0 rate 0008 |
| TEKKEN DARK RESURRECTION |
v1.20.4 |
2026-06-09 |
__KernelStopThread: thread 456 does not exist (ApctlThread stopped) |
| eFootball All Nations 2026 |
v1.13.2 |
2026-06-09 |
ReadFromHardware: Invalid address 00000008 near PC 0886a7e0 LR 0886a7e0 |
| eFootball All Nations 2026 |
v1.13.2 |
2026-06-09 |
ReadFromHardware: Invalid address 00000000 near PC 08a478b4 LR 08a3fbe4 |
| SplinterCell |
v1.9.4 |
2026-06-09 |
MIPSCompileOp: Invalid instruction 002b1a95 |
| Resistance: Retribution™ |
v1.8.0 |
2026-06-09 |
Unexpected mpeg first timestamp: fff7f3f0000 / 17590025912320 |
| Resistance: Retribution™ |
v1.20.3 |
2026-06-09 |
Bad bounding box data: 000121 |
| Prince of Persia - Revelations |
v1.7.4 |
2026-06-09 |
80630006=sceAtracSetDataAndGetID(095c7c40, 00000800): invalid RIFF header |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.20.4 |
2026-06-09 |
Branch in Jump delay slot at 08b0a988 in block starting at 08b0a970 |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.20.4 |
2026-06-09 |
Branch in Jump delay slot at 08b0a984 in block starting at 08b0a970 |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.20.4 |
2026-06-09 |
Branch in Jump delay slot at 08b0a980 in block starting at 08b0a970 |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.20.4 |
2026-06-09 |
Branch in Jump delay slot at 08b0dcb0 in block starting at 08b0a970 |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.20.4 |
2026-06-09 |
Branch in Jump delay slot at 08b0dcc4 in block starting at 08b0a970 |
| MotoGP 26 Next Gen bfore play |
v1.10.3 |
2026-06-09 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0909c230): duplicate handler |
| MotoGP 26 Next Gen bfore play |
v1.10.3 |
2026-06-09 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0936a0e0): duplicate handler |
| MotoGP 26 Next Gen bfore play |
v1.10.3 |
2026-06-09 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093ba120): duplicate handler |
| EFOOTBALL 26 PPSSPP BY SPARTAN |
v1.11.3 |
2026-06-09 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
| eFootball JOELAND |
v1.11.3 |
2026-06-09 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
| Grand Theft Auto: Vice City Stories |
v1.11.3 |
2026-06-09 |
WriteToHardware: Invalid address 42c8031c near PC 08b26044 LR 08a3d724 |
| Efootball 2022 Komo Valeri... |
v1.15.4 |
2026-06-09 |
Unknown GetPointer 00000004 PC 0884a908 LR 0884a928 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-06-09 |
00000000=sceAtracLowLevelDecode(0, 09fce790, 09fce8c0[b9b66191], b9b66191, 09fce8c4[b9b66191]): invalid pointers |
| Game Sepak Bola PPSSPP |
v1.20.4 |
2026-06-09 |
PerformMemorySet with invalid range: 041bba00, size -48 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-06-09 |
UI scissor out of bounds in GamePauseScreen: 433,26-267,1586 / 1612,720 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-06-09 |
UI scissor out of bounds in GamePauseScreen: 80,26-340,1586 / 1612,720 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-06-09 |
UI scissor out of bounds in GamePauseScreen: 1192,106-400,614 / 720,1612 |
| EA-Sports FC Lop-Play |
v1.14.2 |
2026-06-09 |
UI scissor out of bounds in GamePauseScreen: 0,106-1179,614 / 720,1612 |
| WWE 2K26 L.T.I.N V-1 LETSKIMOD™ |
v1.11.1 |
2026-06-09 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
| 英雄伝説 零の軌跡 |
v1.4.2-425-g7a7ccee5e |
2026-06-09 |
sceDmacMemcpy(dest=04156100, src=08e6b6e0, size=262144): overlapping read |
| PGL PSP 2025/26 |
v1.11.3 |
2026-06-09 |
sceDmacMemcpy(dest=040cc000, src=086ce940, size=1251008): overlapping read |
| EA SPORTS™ FIGHT NIGHT Round 3 |
v1.20.4 |
2026-06-09 |
__KernelStopThread: thread 800 does not exist (ApctlThread stopped) |
| EA SPORTS™ FIGHT NIGHT Round 3 |
v1.20.4 |
2026-06-09 |
__KernelStopThread: thread 800 does not exist (ApctlThread deleted) |
| eFootball RB - V. |
v1.20.4 |
2026-06-09 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| eFootball Lop - Play |
v1.11.3 |
2026-06-09 |
Jump to invalid address: 074d5c80 |
| eFootball 2026 By Komo Valeri |
v1.17.1 |
2026-06-09 |
sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read |
| 英雄伝説 零の軌跡 |
v1.4.2-425-g7a7ccee5e |
2026-06-09 |
sceDmacMemcpy(dest=041c8d00, src=08e2c3a0, size=8192): overlapping read |
| 英雄伝説 零の軌跡 |
v1.4.2-425-g7a7ccee5e |
2026-06-09 |
sceDmacMemcpy(dest=041e6100, src=08e34fe0, size=4096): overlapping read |
| 英雄伝説 零の軌跡 |
v1.4.2-425-g7a7ccee5e |
2026-06-09 |
sceDmacMemcpy(dest=041e6100, src=08e34fe0, size=8192): overlapping read |
| EA-Sports FC Lop-Play |
v1.9.4 |
2026-06-09 |
ReadFromHardware: Invalid address d5d8d4f4 near PC d5d8d4f4 LR 08000018 |
| ASPHALT : URBAN GT 2 |
v1.15.4 |
2026-06-09 |
__KernelStopThread: thread 528 does not exist (helper deleted) |
| eFootball CESAR - PATCH |
v1.18.1 |
2026-06-09 |
Unknown GetPointerWrite 00000000 PC 08824a58 LR 088113dc |
| eFootball Lop - Play |
v1.20.3 |
2026-06-09 |
PerformMemorySet with invalid range: 041b6100, size -115202839 |
| SBK®09 Superbike World Championship |
v1.10.3 |
2026-06-09 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0913fe90): duplicate handler |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.17.1 |
2026-06-09 |
sceDmacMemcpy(dest=0414e000, src=095dd910, size=260704): overlapping read |
| Tomb Raider: Anniversary |
v1.9.4 |
2026-06-09 |
sceDmacMemcpy(dest=041b1800, src=0953c130, size=9216): overlapping read |
| 英雄伝説 零の軌跡 |
v1.4.2-425-g7a7ccee5e |
2026-06-09 |
sceDmacMemcpy(dest=041c8100, src=08e2c7c0, size=8192): overlapping read |
| Dragon Ball Z: KAKAROT PSP DELUXE EDITION By JJake_J |
v1.20.3 |
2026-06-09 |
Branch in Jump delay slot at 0800000c in block starting at 08000004 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.17.1-1002-g5fd8fae8b5 |
2026-06-09 |
Unknown GetPointer 2985b36c PC 0881c428 LR 0881c438 |
| 鉄拳6 |
v1.10.3 |
2026-06-09 |
Bad vertex address 0013dd7e! |
| 鉄拳6 |
v1.10.3 |
2026-06-09 |
Bad vertex address 0013dcde! |
| 鉄拳6 |
v1.10.3 |
2026-06-09 |
Bad vertex address 0013dc3e! |
| 鉄拳6 |
v1.10.3 |
2026-06-09 |
Bad vertex address 0013dc02! |
| 鉄拳6 |
v1.10.3 |
2026-06-09 |
Bad vertex address 0013dbb2! |
| 鉄拳6 |
v1.10.3 |
2026-06-09 |
Bad vertex address 0013db62! |
| 鉄拳6 |
v1.10.3 |
2026-06-09 |
Bad vertex address 0013daea! |
| 鉄拳6 |
v1.10.3 |
2026-06-09 |
Bad vertex address 0013daae! |
| 鉄拳6 |
v1.10.3 |
2026-06-09 |
Bad vertex address 0013da54! |
| WWE 2K25 V1.00 BY MANIASVR |
v1.9.4 |
2026-06-09 |
80630007=sceAtracSetData(2, 08d4b180, 0000de68): atracID uses different codec type than data |
| WWE 2K25 V1.00 BY MANIASVR |
v1.9.4 |
2026-06-09 |
80630007=sceAtracSetData(2, 08d4b180, 00006a78): atracID uses different codec type than data |
| WWE 2K25 V1.00 BY MANIASVR |
v1.9.4 |
2026-06-09 |
80630007=sceAtracSetData(2, 08d4b180, 000193f8): atracID uses different codec type than data |
| WWE 2K25 V1.00 BY MANIASVR |
v1.9.4 |
2026-06-09 |
80630007=sceAtracSetData(2, 08d4b180, 00010280): atracID uses different codec type than data |
| WWE 2K25 V1.00 BY MANIASVR |
v1.9.4 |
2026-06-09 |
80630007=sceAtracSetData(2, 08d4b180, 0001a348): atracID uses different codec type than data |
| WWE 2K25 V1.00 BY MANIASVR |
v1.9.4 |
2026-06-09 |
80630007=sceAtracSetData(2, 08d13140, 000267c8): atracID uses different codec type than data |
| 英雄伝説 零の軌跡 |
v1.4.2-425-g7a7ccee5e |
2026-06-09 |
sceDmacMemcpy(dest=04163500, src=08e20a00, size=16384): overlapping read |
| 英雄伝説 零の軌跡 |
v1.4.2-425-g7a7ccee5e |
2026-06-09 |
sceDmacMemcpy(dest=0417b100, src=08e21ea0, size=8192): overlapping read |