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Game title Version Latest Report Message
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2026-01-31 MIPSCompileOp: Invalid instruction 42e692a2
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2026-01-31 MIPSCompileOp: Invalid instruction d1d46535
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2026-01-31 MIPSCompileOp 6960a88b failed
METAL SLUG Anthology v1.19.3 2026-01-31 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIfe80, 04:36:82:14:fe:80, 20000000, 0) at 088e683c
Army of TWO™: The 40th Day v1.9.0 2026-01-31 sceDmacMemcpy(dest=041ad800, src=08c1caa0, size=5120): overlapping read
_OFFICIAL 2026 v1.19.3 2026-01-31 Savedata version requested: 3
Army of TWO™: The 40th Day v1.9.0 2026-01-31 sceDmacMemcpy(dest=041ba400, src=096a6a40, size=9216): overlapping read
SBK-07 v1.18.1 2026-01-31 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09009e60): duplicate handler
Army of TWO™: The 40th Day v1.9.0 2026-01-31 sceDmacMemcpy(dest=041a7c00, src=099176c0, size=9216): overlapping read
Army of TWO™: The 40th Day v1.9.0 2026-01-31 sceDmacMemcpy(dest=041b7000, src=08c09020, size=5120): overlapping read
eFootball RB - V. v1.19.3 2026-01-31 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0
eFootball RB - V. v1.19.3 2026-01-31 Unimplemented HLE function sceKernelDcacheWritebackAll
eFootball Mx v1.9.4 2026-01-31 Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8
Army of TWO™: The 40th Day v1.9.0 2026-01-31 sceDmacMemcpy(dest=041c7000, src=08dc1d70, size=5120): overlapping read
Army of TWO™: The 40th Day v1.9.0 2026-01-31 sceDmacMemcpy(dest=0419c400, src=09ad4a20, size=9216): overlapping read
Army of TWO™: The 40th Day v1.9.0 2026-01-31 sceDmacMemcpy(dest=041c4000, src=08d9f150, size=5120): overlapping read
PES BY YANZZZ PATCH V1 v1.19.3 2026-01-31 Savedata version requested: 3
Gran Turismo® v1.19.3 2026-01-31 An uneaten prefix at end of block: 08b58f70
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a10 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a809f8 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a54 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a24 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a60 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a00 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a809d8 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a40 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a5c in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a28 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a809c0 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a9c in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a84 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a58 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a20 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a809e0 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a809fc in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a6c in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a809b4 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a809f4 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a809c8 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a809f0 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a0c in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a809dc in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a08 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a809ec in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a809c4 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a38 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a809b8 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a3c in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a14 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a18 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a809e8 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a04 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a809d4 in block starting at 08a805d0
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-01-31 Branch in Jump delay slot at 08a80a1c in block starting at 08a805d0
Need For Speed™ ProStreet v1.19.3 2026-01-31 __KernelStopThread: thread 554 does not exist (ApctlThread deleted)
Need For Speed™ ProStreet v1.19.3 2026-01-31 __KernelStopThread: thread 554 does not exist (ApctlThread stopped)
EFOOTBALL PES FL 2025 v1.10.3 2026-01-31 Savedata version requested on save: 3
MYFP26 ENGLISH v1.17.1-334-g1786a4ddb 2026-01-31 Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8
AFCON 2025 MOROCCO v1.19.3-1146-g9035485abf 2026-01-30 Branch in branch delay slot at 08ac5618 with different target
Tomb Raider: Anniversary™ v1.9.4 2026-01-30 sceDmacMemcpy(dest=041f9400, src=09540760, size=9216): overlapping read
WWE 2K25 PSP by LETSKIMODS v1.10.3 2026-01-30 Savedata version requested: 3
EA SPORTS 2010 FIFA World Cup™ v1.19.3-787-g5aa0856280 2026-01-30 __KernelStopThread: thread 880 does not exist (ApctlThread stopped)
EA SPORTS 2010 FIFA World Cup™ v1.19.3-787-g5aa0856280 2026-01-30 __KernelStopThread: thread 880 does not exist (ApctlThread deleted)
LEGO® Indiana Jones™ 2 v1.19.3-787-g5aa0856280 2026-01-30 __KernelStopThread: thread 397 does not exist (helper deleted)
EA-Sports FC PC-V v1.19.3 2026-01-30 SCE_KERNEL_ERROR_SCE_SAS_ERROR_INVALID_PARAMETER=__sceSasCore(08bb3ac0, eec86980): invalid address
EA-Sports FC PC-V v1.19.3 2026-01-30 SCE_KERNEL_ERROR_SCE_SAS_ERROR_INVALID_PARAMETER=__sceSasCore(08bb3ac0, eec86d80): invalid address
EA-Sports FC Lop-Play v1.11.3 2026-01-30 Unknown GetPointer 10bef237 PC 0884d5b0 LR 0884d7d4
EA-Sports FC PC-V v1.17.1 2026-01-30 ReadFromHardware: Invalid address 13980e18 near PC 08863d90 LR 08849a58
Twisted Metal: Head-On v1.19.3-787-g5aa0856280 2026-01-30 __KernelStopThread: thread 412 does not exist (helper deleted)
GTA: Liberty City Stories v1.17.1 2026-01-30 80630006=sceAtracSetData(2, 08d13140, 00000aec): invalid RIFF header
YggdraUnion v1.9.0 2026-01-30 sceDmacMemcpy(dest=09452900, src=08570a80, size=102032): overlapping read
NHL 2007 v1.17.1 2026-01-30 sceKernelLoadModuleByID: unsupported options size=00000014, flags=0880defc, pos=0, access=1, data=2, text=2
WWE DON'21 v1.10.3 2026-01-30 sceDmacMemcpy(dest=04144740, src=09490ee0, size=65552): overlapping read
Growlanser: Wayfarer of Time v1.6.3 2026-01-30 Unknown GetPointer 00000000 PC 00000000 LR 00000000
Growlanser: Wayfarer of Time v1.6.3 2026-01-30 WriteToHardware: Invalid address 126c5b1c near PC 089cb51c LR 089cb534
Growlanser: Wayfarer of Time v1.6.3 2026-01-30 ReadFromHardware: Invalid address 00fdbc21 near PC 08817794 LR 089c6594
Growlanser: Wayfarer of Time v1.6.3 2026-01-30 ReadFromHardware: Invalid address 0179b9bc near PC 0881f968 LR 0881f968
Twisted Metal: Head-On v1.19.3-787-g5aa0856280 2026-01-30 __KernelStopThread: thread 1302 does not exist (helper deleted)
Twisted Metal: Head-On v1.19.3-787-g5aa0856280 2026-01-30 __KernelStopThread: thread 1590 does not exist (helper deleted)
eFootball 2024 v1.19.3 2026-01-30 Error in shader program link: info: Link failed because of missing fragment shader. fs: 10184000:00000002 Tex Flat FragUber TFuncMod vs: 40000000:00000920 HWX T Flat Cull #version 320 es // Driver: Mali-G52 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 40000000:00000920 HWX T Flat Cull in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball 2024 v1.19.3 2026-01-30 Error in shader program link: info: Link failed because of missing fragment shader. fs: 10184000:00000002 Tex Flat FragUber TFuncMod vs: 40000000:00000002 THR Flat #version 320 es // Driver: Mali-G52 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 40000000:00000002 THR Flat in vec4 position; in highp float fog; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_fogdepth = fog; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
eFootball 2024 v1.19.3 2026-01-30 Error in shader program link: info: Link failed because of missing fragment shader. fs: 10184000:00000002 Tex Flat FragUber TFuncMod vs: 40000000:0000000a THR C Flat #version 320 es // Driver: Mali-G52 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 40000000:0000000a THR C Flat in vec4 position; in highp float fog; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_fogdepth = fog; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
WWE DON'21 v1.10.3 2026-01-30 Unexpected mpeg first timestamp: cef987b56e5 / 14223194937061
WWE DON'21 v1.10.3 2026-01-30 sceDmacMemcpy(dest=041ad190, src=09809190, size=65552): overlapping read
eFootball Chelito 19 v1.19.3-1457-g131c525b56 2026-01-30 PerformMemorySet with invalid range: 041a2980, size 1016087030
WWE DON'21 v1.10.3 2026-01-30 Unexpected mpeg first timestamp: ba3727f0b71 / 12796628503409
WWE DON'21 v1.10.3 2026-01-30 sceDmacMemcpy(dest=041ad1c0, src=097bbdd0, size=65552): overlapping read
WWE DON'21 v1.10.3 2026-01-30 Unexpected mpeg first timestamp: 7e0a5a07ebd / 8661432827581
ナルティメットインパクト v1.17.1 2026-01-30 sceKernelLoadModule: unsupported options size=00000014, flags=089d33b8, pos=0, access=1, data=2, text=2
遊☆戯☆王 5D's タッグフォース5 v1.17.1 2026-01-30 __KernelStopThread: thread 371 does not exist (helper deleted)
eFootball 2025 by MP v1.16.6 2026-01-30 Unknown GetPointer 00000020 PC 08815fcc LR 08815fd4
eFootball 2025 by MP v1.16.6 2026-01-30 Unknown GetPointer 79137058 PC 08815fcc LR 08815fd4
eFootball Chelito 19 v1.6.3 2026-01-30 Error in shader program link: info: Link failed because of missing vertex shader. fs: 00004000:00200022 Tex TexAlpha Fog Flat TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; flat in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 40000000:00000914 HWX T Fog Tex Flat #version 300 es precision highp float; in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
eFootball Lop - Play v1.13.2 2026-01-30 Unknown GetPointer 00003320 PC 08815fc8 LR 08815fd4
Twisted Metal: Head-On v1.19.3-787-g5aa0856280 2026-01-30 __KernelStopThread: thread 982 does not exist (helper deleted)
Twisted Metal: Head-On v1.19.3-787-g5aa0856280 2026-01-30 __KernelStopThread: thread 1534 does not exist (helper deleted)
Twisted Metal: Head-On v1.19.3-787-g5aa0856280 2026-01-30 __KernelStopThread: thread 1507 does not exist (helper deleted)
eFootball Chelito 19 v1.7.1 2026-01-30 Unknown GetPointer 2c5bc982 PC 0884d7b4 LR 0884d7d4
Twisted Metal: Head-On v1.19.3-787-g5aa0856280 2026-01-30 __KernelStopThread: thread 1465 does not exist (helper deleted)
WWE 2K25 BETA MOD BY LETSKIMOD™ v1.9.4 2026-01-30 80630007=sceAtracSetData(3, 08d4b180, 0000d800): atracID uses different codec type than data