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| Game title |
Version |
Latest Report |
Message |
| eFootball Lop - Play |
v1.6.3 |
2026-05-06 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00000000:0001d000 AlphaTest0 >
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D testtex;
in vec4 v_color0;
inout vec4 fragColor0;
void main() {
vec4 v = v_color0 ;
if (v.a < 0.002) discard;
fragColor0 = v;
}
vs: 00000000:0000000a THR C
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
| Tom Clancy's Ghost Recon® Predator |
v1.20.3 |
2026-05-06 |
__KernelStopThread: thread 495 does not exist (helper deleted) |
| SOL TRIGGER |
v1.9.0 |
2026-05-06 |
Texture cache ran out of GPU memory; switching to low memory mode |
| eFootball Lop - Play |
v1.20.3 |
2026-05-06 |
PerformMemorySet with invalid range: 041a8280, size 165032832 |
| eFootball 2026 By Komo Valeri |
v1.18.1 |
2026-05-06 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header |
| eFootball Chelito 19 |
v1.18.1 |
2026-05-06 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
| eFOOTBALL BETWAY PREMIERSHIP |
v1.13.1 |
2026-05-06 |
Game install with no files / data |
| eFootball SM - V. |
v1.9.4 |
2026-05-06 |
sceDmacMemcpy(dest=092ed040, src=086ce940, size=1251008): overlapping read |
| Game Sepak Bola PPSSPP |
v1.20.3 |
2026-05-06 |
PerformMemorySet with invalid range: 041adb80, size -16 |
| Beowulf |
v1.19.3 |
2026-05-06 |
Error in shader compilation: info: Compile failed.
ERROR: Unexpected end of source found
1 compilation errors. No code generated.
01000000:80000b20 HWX T N Light: LightUberShader Cull
#version 320 es
// Driver: PowerVR Rogue GE8320 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b20 HWX T N Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
uint comp; uint type; float attenuation;
if ((u_lightControl & 0x1u) != 0x0u) {
comp = (u_lightControl >> 0x04u) & 0x3u;
type = (u_lightControl >> 0x06u) & 0x3u;
toLight = u_lightpos0;
if (type != 0x0u) {
toLight -= worldpos;
distance = length(toLight);
toLight /= distance;
attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
if (type == 0x01u) {
lightScale = attenuation;
} else {
angle = dot(u_lightdir0, toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
}
} else {
lightScale = 1.0;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0;
}
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (comp == 0x1u && ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
lightSum1 += u_lightspecular0 * specularColor * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightSca |
| La Brújula Dorada™ |
v1.20.3 |
2026-05-06 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
| eFootball Lop - Play |
v1.9.4 |
2026-05-06 |
ReadFromHardware: Invalid address 746e6174 near PC 746e6174 LR 08000018 |
| Avatar: The Last Airbender |
v1.15.3 |
2026-05-06 |
sceDmacMemcpy(dest=041c6400, src=09a5ad20, size=32768): overlapping read |
| eFootball RB - V. |
v1.8.0 |
2026-05-06 |
MIPSCompileOp: Invalid instruction 00000005 |
| eFootball RB - V. |
v1.8.0 |
2026-05-06 |
MIPSCompileOp: Invalid instruction 0000001e |
| eFootball RB - V. |
v1.8.0 |
2026-05-06 |
MIPSCompileOp: Invalid instruction 00000001 |
| eFootball RB - V. |
v1.8.0 |
2026-05-06 |
MIPSCompileOp: Invalid instruction 000000d5 |
| ティアーズ・トゥ・ティアラ 花冠の大地 PORTABLE |
v1.9.0 |
2026-05-06 |
sceDmacMemcpy(dest=04174000, src=08cec220, size=16384): overlapping read |
| eFootball Chelito 19 |
v1.18.1 |
2026-05-06 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.20.3 |
2026-05-06 |
Branch in Jump delay slot at 09b64224 in block starting at 09b641d8 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.20.3 |
2026-05-06 |
Branch in Jump delay slot at 09b64278 in block starting at 09b641d8 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.20.3 |
2026-05-06 |
Branch in Jump delay slot at 09b64288 in block starting at 09b641d8 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.20.3 |
2026-05-06 |
Branch in Jump delay slot at 09b642bc in block starting at 09b641d8 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.20.3 |
2026-05-06 |
Branch in Jump delay slot at 09b64294 in block starting at 09b641d8 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.20.3 |
2026-05-06 |
Branch in Jump delay slot at 09b64220 in block starting at 09b641d8 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.20.3 |
2026-05-06 |
Branch in Jump delay slot at 09b64290 in block starting at 09b641d8 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.20.3 |
2026-05-06 |
Branch in Jump delay slot at 09b64208 in block starting at 09b641d8 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.20.3 |
2026-05-06 |
Branch in Jump delay slot at 09b6420c in block starting at 09b641d8 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.20.3 |
2026-05-06 |
Branch in Jump delay slot at 09b64284 in block starting at 09b641d8 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.20.3 |
2026-05-06 |
Branch in Jump delay slot at 09b641dc in block starting at 09b641d8 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.20.3 |
2026-05-06 |
Branch in Jump delay slot at 09b64228 in block starting at 09b641d8 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.20.3 |
2026-05-06 |
Branch in Jump delay slot at 09b64210 in block starting at 09b641d8 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.20.3 |
2026-05-06 |
Branch in Jump delay slot at 09b641e0 in block starting at 09b641d8 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.20.3 |
2026-05-06 |
Branch in Jump delay slot at 09b6428c in block starting at 09b641d8 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.20.3 |
2026-05-06 |
Branch in Jump delay slot at 09b64298 in block starting at 09b641d8 |
| PES eFOOTBALL 2026 JRplay |
v1.10.2 |
2026-05-06 |
sceDmacMemcpy(dest=04154000, src=09518300, size=557056): overlapping read |
| 英雄伝説 ガガーブ トリロジー 白き魔女 |
v1.11.3-1233-g9de942087 |
2026-05-06 |
Failed to read valid video stream data from header |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.5.2 |
2026-05-06 |
ReadFromHardware: Invalid address 1f2e73d4 near PC 0884e64c LR 0884487c |
| PES 2014 |
v1.17.1 |
2026-05-06 |
MIPSCompileOp: Invalid instruction 4631003f |
| eFootball Chelito 19 |
v1.20.3 |
2026-05-06 |
PerformMemorySet with invalid range: 041aaf00, size 166294704 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.10.3 |
2026-05-06 |
ReadFromHardware: Invalid address 121f7828 near PC 121f7828 LR 121f7828 |
| 遊戯王デュエルモンスターズGX タッグフォース 3 |
v1.17.1 |
2026-05-06 |
sceSasSetSimpleADSR(0891f900, 4, f1f0, fef2): Invalid ADSREnv2 |
| 遊戯王デュエルモンスターズGX タッグフォース 3 |
v1.17.1 |
2026-05-06 |
sceSasSetSimpleADSR(0891f900, 3, f1f0, fef2): Invalid ADSREnv2 |
| 遊戯王デュエルモンスターズGX タッグフォース 3 |
v1.17.1 |
2026-05-06 |
sceSasSetSimpleADSR(0891f900, 1, f1f0, fef2): Invalid ADSREnv2 |
| 遊戯王デュエルモンスターズGX タッグフォース 3 |
v1.17.1 |
2026-05-06 |
sceSasSetSimpleADSR(0891f900, 2, f1f0, fef2): Invalid ADSREnv2 |
| eFootball 2025 |
v1.20.3-248-gf2f3b0d292 |
2026-05-06 |
Branch in Jump delay slot at 08aca830 in block starting at 08aca75c |
| eFootball 2025 |
v1.20.3-248-gf2f3b0d292 |
2026-05-06 |
Branch in JumpReg delay slot at 08aca82c in block starting at 08aca75c |
| eFootball 2025 |
v1.20.3-248-gf2f3b0d292 |
2026-05-06 |
MIPSCompileOp 6920656c failed |
| Killzone™: Liberation |
v1.18.1 |
2026-05-06 |
sceDmacMemcpy(dest=0411ae00, src=09869750, size=1280): overlapping read |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.10.3 |
2026-05-06 |
Unknown GetPointer 00000000 PC 0884d5b0 LR 0884d7d4 |
| Dragon Ball : Sparking Zero |
v1.19.3 |
2026-05-06 |
Branch in Jump delay slot at 08e205c0 in block starting at 08e20580 |
| Dragon Ball : Sparking Zero |
v1.19.3 |
2026-05-06 |
Branch in Jump delay slot at 08e20f20 in block starting at 08e205c8 |
| Dragon Ball : Sparking Zero |
v1.19.3 |
2026-05-06 |
Branch in Jump delay slot at 08e20f20 in block starting at 08e20580 |
| PES 2026 AFRICA BY NORI BN |
v1.11 |
2026-05-06 |
Savedata version requested on save: 3 |
| PES 2026 AFRICA BY NORI BN |
v1.11 |
2026-05-06 |
Savedata version requested: 3 |
| Game Sepak Bola PPSSPP |
v1.20.3 |
2026-05-06 |
PerformMemorySet with invalid range: 041cc500, size -16 |
| EA-Sports FC Lop-Play |
v1.10.3-1705-gce2e47f35 |
2026-05-05 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): could not detect codec |
| Hexyz Force™ |
v1.18.1 |
2026-05-05 |
sceDmacMemcpy(dest=09bc1e00, src=08561b40, size=158084): overlapping read |
| eFootball PC - V. |
v1.10.3 |
2026-05-05 |
sceDmacMemcpy(dest=04154000, src=09517200, size=557056): overlapping read |
| Hexyz Force™ |
v1.18.1 |
2026-05-05 |
sceDmacMemcpy(dest=08400080, src=09b20940, size=34880): overlapping read |
| eFootball Chelito 19 |
v1.11.3 |
2026-05-05 |
sceSasSetSimpleADSR(08bb3ac0, 1, 0001, ffffffff): Invalid ADSREnv2 |
| eFootball 2026 By Komo Valeri |
v1.18.1 |
2026-05-05 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| eFootball Lop - Play |
v1.9.4 |
2026-05-05 |
Unknown GetPointer 00000020 PC 0884d7b4 LR 0884d7d4 |
| Prince of Persia - Rival Swords |
v1.17 |
2026-05-05 |
Failed to truncate file. |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.19.3 |
2026-05-05 |
Branch in Jump delay slot at 08e31350 in block starting at 08e215c8 |
| EA-Sports FC PC-V |
v1.18.1 |
2026-05-05 |
Unknown GetPointer 003e1b17 PC 0884a918 LR 0884a938 |
| Spider-Man: Friend or Foe |
v1.15.4 |
2026-05-05 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff5f0, pos=0, access=1, data=1, text=1 |
| UFL MOD BY GERTISGAMING FREE VERSION |
v1.11.3 |
2026-05-05 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628 |
| Resistance: Retribution™ |
v1.20.3 |
2026-05-05 |
Drawing region rate add non-zero: 04b8, 046c of 01df, 010f |
| Resistance: Retribution™ |
v1.20.3 |
2026-05-05 |
Imm vertex used clip value, flags=eff000 |
| Resistance: Retribution™ |
v1.20.3 |
2026-05-05 |
VTYPE with morph used: THRU=0 TC=1 COL=1 POS=2 NRM=3 WT=0 NW=5 IDX=1 MC=3 |
| Resistance: Retribution™ |
v1.20.3 |
2026-05-05 |
Block transfer invalid: b3000000/3b0 -> aab4d5d0/2a0, 751x636x2 (228,313)->(492,698) |
| FIFA 22 By Tutoriales Bendezu |
v1.9.4 |
2026-05-05 |
MIPSCompileOp: Invalid instruction 00004f7b |
| SBK®09 Superbike World Championship |
v1.9.4 |
2026-05-05 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08f7af70): duplicate handler |
| Hexyz Force™ |
v1.18.1 |
2026-05-05 |
sceDmacMemcpy(dest=08572780, src=09f027c0, size=50853): overlapping read |
| SBK®09 Superbike World Championship |
v1.9.4 |
2026-05-05 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09081440): duplicate handler |
| SBK®09 Superbike World Championship |
v1.9.4 |
2026-05-05 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09153dd0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.9.4 |
2026-05-05 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09239260): duplicate handler |
| Killzone™: Liberation |
v1.18.1 |
2026-05-05 |
sceDmacMemcpy(dest=0415a400, src=0966c3f0, size=304): overlapping read |
| EA SPORTS™ FIGHT NIGHT Round 3 |
v1.20.3 |
2026-05-05 |
__KernelStopThread: thread 1081 does not exist (ApctlThread deleted) |
| EA SPORTS™ FIGHT NIGHT Round 3 |
v1.20.3 |
2026-05-05 |
__KernelStopThread: thread 1081 does not exist (ApctlThread stopped) |
| GTA: Liberty City Stories |
v1.20.3 |
2026-05-05 |
Branch in JumpReg delay slot at 08e66d7c in block starting at 08e66d7c |
| GTA: Liberty City Stories |
v1.20.3 |
2026-05-05 |
Branch in JumpReg delay slot at 08e5cf74 in block starting at 08e5cf74 |
| GTA: Liberty City Stories |
v1.20.3 |
2026-05-05 |
Invalid replacement op 6acaca5b at 08e704e8 |
| GTA: Liberty City Stories |
v1.20.3 |
2026-05-05 |
An uneaten prefix at end of block: 08e857fc |
| GTA: Liberty City Stories |
v1.20.3 |
2026-05-05 |
sceAudiocodecInit(08e68b40, 4096): replacing existing context |
| デジモンワールド リ:デジタイズ |
v1.9.4 |
2026-05-05 |
sceDmacMemcpy(dest=090c7c10, src=090c7580, size=1680): overlapping read |
| SBK®09 Superbike World Championship |
v1.9.4 |
2026-05-05 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0943a560): duplicate handler |
| SBK®09 Superbike World Championship |
v1.9.4 |
2026-05-05 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0909c340): duplicate handler |
| SBK®09 Superbike World Championship |
v1.9.4 |
2026-05-05 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0937d660): duplicate handler |
| SBK®09 Superbike World Championship |
v1.9.4 |
2026-05-05 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09081460): duplicate handler |
| "eFootball Mod Full Asia Musim 2024 by TRMD" |
v1.20.3 |
2026-05-05 |
Error in shader program link: info: Link Error: Vertex shader is missing.
fs: 10180000:0001d002 Tex FragUber TFuncMod AlphaTest0 >
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// Driver: PowerVR Rogue GE8320 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 10180000:0001d002 Tex FragUber TFuncMod AlphaTest0 >
uniform sampler2D tex;
uniform vec2 u_texNoAlphaMul;
uniform uint u_alphacolorref;
in lowp vec4 v_color0;
in highp float v_fogdepth;
in highp vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlphaMul.x);
vec4 v = p * t;
v.rgb *= u_texNoAlphaMul.y;
if (v.a < 0.002) DISCARD;
fragColor0 = v;
}
vs: 00000000:00000928 HWX C T Cull
|
| "eFootball Mod Full Asia Musim 2024 by TRMD" |
v1.20.3 |
2026-05-05 |
Error in shader program link: info: Link Error: Vertex shader is missing.
fs: 10180000:00000002 Tex FragUber TFuncMod
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// Driver: PowerVR Rogue GE8320 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 10180000:00000002 Tex FragUber TFuncMod
uniform sampler2D tex;
uniform vec2 u_texNoAlphaMul;
in lowp vec4 v_color0;
in highp float v_fogdepth;
in highp vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlphaMul.x);
vec4 v = p * t;
v.rgb *= u_texNoAlphaMul.y;
fragColor0 = v;
}
vs: 00000000:00000928 HWX C T Cull
|
| "eFootball Mod Full Asia Musim 2024 by TRMD" |
v1.20.3 |
2026-05-05 |
Error in shader program link: info: Link Error: Vertex shader is missing.
fs: 10180000:0021d002 Tex Fog FragUber TFuncMod AlphaTest0 >
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// Driver: PowerVR Rogue GE8320 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 10180000:0021d002 Tex Fog FragUber TFuncMod AlphaTest0 >
uniform sampler2D tex;
uniform vec2 u_texNoAlphaMul;
uniform uint u_alphacolorref;
in lowp vec4 v_color0;
uniform vec3 u_fogcolor;
in highp float v_fogdepth;
in highp vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlphaMul.x);
vec4 v = p * t;
v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0);
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
if (v.a < 0.002) DISCARD;
fragColor0 = v;
}
vs: 00000000:00000928 HWX C T Cull
|
| "eFootball Mod Full Asia Musim 2024 by TRMD" |
v1.20.3 |
2026-05-05 |
Error in shader program link: info: Link Error: Vertex shader is missing.
fs: 10180000:00200002 Tex Fog FragUber TFuncMod
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// Driver: PowerVR Rogue GE8320 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 10180000:00200002 Tex Fog FragUber TFuncMod
uniform sampler2D tex;
uniform vec2 u_texNoAlphaMul;
in lowp vec4 v_color0;
uniform vec3 u_fogcolor;
in highp float v_fogdepth;
in highp vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlphaMul.x);
vec4 v = p * t;
v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0);
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
vs: 00000000:00000928 HWX C T Cull
|
| eFootball RB - V. |
v1.10.3 |
2026-05-05 |
ReadFromHardware: Invalid address e0991900 near PC e0991900 LR 08000018 |
| SBK®09 Superbike World Championship |
v1.9.4 |
2026-05-05 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0945d5f0): duplicate handler |
| WWE 2K14 |
v1.11.3 |
2026-05-05 |
80630007=sceAtracSetData(2, 08d13140, 000058f8): atracID uses different codec type than data |
| WWE 2K14 |
v1.11.3 |
2026-05-05 |
80630007=sceAtracSetData(2, 08d13140, 00006848): atracID uses different codec type than data |
| WWE 2K14 |
v1.11.3 |
2026-05-05 |
80630007=sceAtracSetData(2, 08d13140, 00008fa8): atracID uses different codec type than data |