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Game title |
Version |
Latest Report |
Message |
Cars: Race-O-Rama |
v1.14.4 |
2023-06-01 |
Error in shader compilation: info: Fragment shader failed to compile with the following errors:
ERROR: 0:2: error(#61) Required extension isn't found, extension 'GL_ARB_shader_stencil_export' is not supported
ERROR: error(#273) 1 compilation errors. No code generated
stencil_fs
#version 410
#extension GL_ARB_shader_stencil_export : require
// Driver: AMD Radeon(TM) HD 7450A Graphics - GLSL 410
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
float roundAndScaleTo255f(in float x) { return floor(x * 255.99); }
in highp vec2 v_texcoord; // TEXCOORD0
uniform float stencilValue;
out vec4 fragColor0;
void main() {
vec4 index = texture(tex, v_texcoord.xy);
vec4 outColor = index.aaaa;
gl_FragStencilRefARB = int(roundAndScaleTo255f(index.a));
fragColor0 = outColor;
}
|
Cars: Race-O-Rama |
v1.14.4 |
2023-06-01 |
Ignoring possible texturing from framebuffer at 095d9e80 +0x-25012 / 8x8 |
WWE SmackDown vs. RAW 2007 |
v1.6.3 |
2023-06-01 |
sceDmacMemcpy(dest=04153bb0, src=093b6ef0, size=65552): overlapping read |
Silent Hill® Origins |
v1.15.4 |
2023-06-01 |
WriteToHardware: Invalid address 00000060 near PC 08000000 LR 08000000 |
Resistance: Retribution™ |
v1.14.4 |
2023-06-01 |
Unknown GetPointerWrite 92010203 PC 08ca2724 LR 08ca2734 |
Spider-Man 3 |
v1.14.1 |
2023-06-01 |
UI scissor out of bounds in GameSettingsScreen: 352,0-1135,720 / 1404,720 |
はじめの一歩 PORTABLE VICTORIOUS SPIRITS |
v1.15.4 |
2023-06-01 |
sceDmacMemcpy(dest=041fad80, src=09534230, size=2048): overlapping read |
WWE 2K22 EN ESPAÑOL BY ANT |
v1.15.4 |
2023-06-01 |
80630007=sceAtracSetData(2, 08d4b180, 0001cc5c): atracID uses different codec type than data |
Resistance: Retribution™ |
v1.14.4 |
2023-06-01 |
Ignoring possible texturing from framebuffer at 041d3d30 +1632x38 / 480x272 |
God of War™: Ghost of Sparta |
v1.6.3 |
2023-06-01 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r6p0-01rel0 [Revision 96995].
01730111:00000f1d HWX C T N LM Fog RevN Tex Light: 0: c:1 t:0 1: c:1 t:0 2: c:1 t:0 MatUp:3
#version 100
precision highp float;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(-normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = vec3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse0 * color0.rgb) * ldot;
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * u_matspecular.rgb * (pow(ldot, u_matspecular.a) );
lightSum0.rgb += (u_lightambient0 * color0.rgb + diffuse);
toLight = u_lightpos1;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse1 * color0.rgb) * ldot;
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * u_matspecular.rgb * (pow(ldot, u_matspecular.a) );
lightSum0.rgb += (u_lightambient1 * color0.rgb + diffuse);
toLight = u_lightpos2;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse2 * color0.rgb) * ldot;
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (ldot > 0.0)
lightSum1 += u_lightspecular2 * u_matspecular.rgb * (pow(ldot, u_matspecular.a) );
lightSum0.rgb += (u_lightambient2 * color0.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|
Def Jam® Fight For NY™: The Takeover |
v1.15.2 |
2023-06-01 |
__KernelStopThread: thread 444 does not exist (helper deleted) |
WWE 2K22 EN ESPAÑOL BY ANT |
v1.15.4 |
2023-06-01 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
WWE 2K22 EN ESPAÑOL BY ANT |
v1.15.4 |
2023-06-01 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
pop'n music portable |
v1.15.4 |
2023-06-01 |
Texture cache ran out of GPU memory; switching to low memory mode |
Megamind |
v1.11.3 |
2023-06-01 |
Ignoring possible texturing from framebuffer at 04178000 +0x54 / 64x64 |
LEGO® Batman™: The Videogame |
v1.15.4 |
2023-06-01 |
Unaligned icache invalidation of 086c55f8 (086c55f8 + 0) at PC=089741fc |
ドラゴンボールZ 真武道会2 |
v1.15.3 |
2023-06-01 |
Could not setup streams, unexpected stream count: 13462 |
ドラゴンボールZ 真武道会2 |
v1.15.3 |
2023-06-01 |
Unexpected mpeg first timestamp: 5579a080000 / 5873804509184 |
MONSTER HUNTER FREEDOM UNITE™ |
v1.15.3 |
2023-06-01 |
sceDmacMemcpy(dest=0414e000, src=09527080, size=175072): overlapping read |
ザ・シムズ2 |
v1.10.2 |
2023-06-01 |
Unknown GetPointer 00000000 PC 088fbbf0 LR 08000020 |
DRAGONBALL: EVOLUTION |
v1.15.4 |
2023-06-01 |
sceGeListEnqueue: invalid address 40000000 |
Ghost Rider |
v1.15.4 |
2023-06-01 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(AV7Y0p2A, 1, 2, 08ab0f80, 20000000, 0) at 088e664c |
Silent Hill: Shattered Memories |
v1.15.4 |
2023-06-01 |
__KernelStopThread: thread 2652 does not exist (helper deleted) |
MONSTER HUNTER PORTABLE 3rd |
v1.15.4-89-g15ec9ad1e |
2023-06-01 |
Unknown GetPointerWrite 2ca0d950 PC 0880c088 LR 0886407c |
英雄伝説 零の軌跡 |
v1.13.2 |
2023-06-01 |
sceDmacMemcpy(dest=041f9900, src=08e36060, size=8192): overlapping read |
eFootball Chelito 19 |
v1.11 |
2023-06-01 |
Unknown GetPointer 00000000 PC 08a41a94 LR 08a417ec |
Tomb Raider: Anniversary™ |
v1.15.4 |
2023-06-01 |
sceDmacMemcpy(dest=041c6000, src=096454e0, size=9216): overlapping read |
PES 2019 BY CHELITO 19 |
v1.12.3 |
2023-06-01 |
807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 0007 |
PES 2019 BY CHELITO 19 |
v1.12.3 |
2023-06-01 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l0 rate 000b |
PES 2019 BY CHELITO 19 |
v1.12.3 |
2023-06-01 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l3 rate 0009 |
PES 2019 BY CHELITO 19 |
v1.12.3 |
2023-06-01 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l2 rate 0007 |
PES 2019 BY CHELITO 19 |
v1.12.3 |
2023-06-01 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 000b |
PES 2019 BY CHELITO 19 |
v1.12.3 |
2023-06-01 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l0 rate 0009 |
PES 2019 BY CHELITO 19 |
v1.12.3 |
2023-06-01 |
807f00fd=sceMp3Init(00000000): invalid sample rate v2 l1 rate 03 |
PES 2019 BY CHELITO 19 |
v1.12.3 |
2023-06-01 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l0 rate 0003 |
FIFA 08 |
v1.15.3 |
2023-06-01 |
Unexpected mpeg first timestamp: c38 / 3128 |
Lego Star Wars II: The Original Trilogy |
v1.15.4 |
2023-06-01 |
Unaligned icache invalidation of 08702cb8 (08702cb8 + 0) at PC=088454a0 |
第2次スーパーロボット大戦Z 再世篇 |
v1.14.4 |
2023-06-01 |
Unknown GetPointer 58245248 PC 088a9704 LR 088a9740 |
eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-06-01 |
Replacement rowPitch=512, but w=5120 (level=0) |
B-Boy |
v1.15.4-112-g24ebd7699 |
2023-06-01 |
sceNetAdhocMatchingInit(32768) at 08841024 |
B-Boy |
v1.15.4-112-g24ebd7699 |
2023-06-01 |
Failed to read valid video stream data from header |
eFootball PES 2023 "SNE" |
v1.15.3 |
2023-06-01 |
Unknown GetPointer 95eaa0f3 PC 0884d5a0 LR 0884d7c4 |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.15.4 |
2023-06-01 |
00000000=sceUtilityScreenshotInitStart(09caabc8) |
eFootball Chelito 19 |
v1.11 |
2023-06-01 |
Unknown GetPointer 00000000 PC 08a3f8c4 LR 08a3f8c4 |
God of War®: Ghost of Sparta |
v1.14.4 |
2023-06-01 |
Branch in JumpReg delay slot at 08804908 in block starting at 088048f4 |
Assassin's Creed: Bloodlines™ |
v1.15.4 |
2023-06-01 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bae424, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.15.4 |
2023-06-01 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bae424, 4, 00000000, 0) |
初音ミク -Project DIVA- extend |
v1.15.3 |
2023-06-01 |
00000000=sceUtilityScreenshotInitStart(092ea278) |
初音ミク -Project DIVA- extend |
v1.15.3 |
2023-06-01 |
00000000=sceUtilityScreenshotInitStart(09656608) |
eFootball 2023 PPSSPP |
v1.14.4 |
2023-06-01 |
Replacement rowPitch=1024, but w=3416 (level=0) |
WORLD SOCCER Winning Eleven 2011 |
v1.11.3 |
2023-06-01 |
sceDmacMemcpy(dest=040cc000, src=086cc240, size=1260992): overlapping read |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.14.4 |
2023-06-01 |
00000000=sceUtilityScreenshotInitStart(09b48870) |
Prince of Persia: The Forgotten Sands™ |
v1.15.4 |
2023-06-01 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 099ae82c, 4, 00000000, 0) |
Prince of Persia: The Forgotten Sands™ |
v1.15.4 |
2023-06-01 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 099ae82c, 4, 00000000, 0) |
Toy Story 3 |
v1.15.4 |
2023-06-01 |
__KernelStopThread: thread 1823 does not exist (helper deleted) |
Lego Star Wars II: The Original Trilogy |
v1.15.4 |
2023-06-01 |
Unaligned icache invalidation of 08705078 (08705078 + 0) at PC=088454a0 |
eFootball PES 2022 By Milad Safaei |
v1.11.3 |
2023-06-01 |
80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header |
Toy Story 3 |
v1.15.4 |
2023-06-01 |
__KernelStopThread: thread 1737 does not exist (helper deleted) |
eFootball PES 2023 By ESTEEM GAMING |
v1.13.2 |
2023-06-01 |
Unknown GetPointer 00003b20 PC 08815fb0 LR 08815fbc |
Toy Story 3 |
v1.15.4 |
2023-06-01 |
__KernelStopThread: thread 635 does not exist (helper deleted) |
MONSTER HUNTER FREEDOM UNITE™ |
v1.10-6-g8ac4efd3c |
2023-06-01 |
sceDmacMemcpy(dest=0414e000, src=095f5190, size=231216): overlapping read |
eFootball By TM ARTS |
v1.7.5 |
2023-06-01 |
Unknown GetPointer d9a54122 PC 0888d3ec LR 0888d3fc |
eFootball By TM ARTS |
v1.15.4 |
2023-06-01 |
sceKernelCreateThread(name=sceMpegbase_Driver): unsupported attributes 00001006 |
eFootball By TM ARTS |
v1.15.4 |
2023-06-01 |
sceKernelCreateThread(name=sceVideocodec_Driver): unsupported attributes 00001006 |
Assassin's Creed: Bloodlines™ |
v1.13.2 |
2023-06-01 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c0bdd4, 4, 00000000, 0) |
Assassin's Creed: Bloodlines™ |
v1.13.2 |
2023-06-01 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c0bdd4, 4, 00000000, 0) |
Dante's Inferno™ |
v1.10.3 |
2023-06-01 |
sceKernelCreateThread(name=update_thread): unsupported attributes a0000000 |
Dante's Inferno™ |
v1.10.3 |
2023-06-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc6500, pos=0, access=1, data=2, text=2 |
Dante's Inferno™ |
v1.10.3 |
2023-06-01 |
sceKernelLoadModuleByID: unsupported options size=00000014, flags=deadbeef, pos=0, access=1, data=2, text=2 |
Pirates of the Caribbean: Dead Man's Chest |
v1.10.3 |
2023-06-01 |
Render to texture with incompatible formats 3 != 1 at 04000000 |
Pirates of the Caribbean: Dead Man's Chest |
v1.10.3 |
2023-06-01 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 166232480 |
Pirates of the Caribbean: Dead Man's Chest |
v1.10.3 |
2023-06-01 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 158723776 |
Silent Hill: Shattered Memories |
v1.14.4 |
2023-06-01 |
Ignoring possible texturing from framebuffer at 08bb4780 +320x-15202 / 64x256 |
SBK® Superbike World Championship |
v1.12.2 |
2023-06-01 |
sceKernelRegisterSubIntrHandler(30, 0, 089d2e04, 093d11e0): duplicate handler |
初音ミク -Project DIVA- |
v1.15.3 |
2023-06-01 |
00000000=sceUtilityScreenshotInitStart(09081de0) |
Pro Evolution Soccer 2014 |
v1.15.3 |
2023-06-01 |
Unknown GetPointer 00000000 PC 08a0fd8c LR 08a0fd8c |
Resistance: Retribution™ |
v1.9.4 |
2023-06-01 |
BlockTransfer: Bad source transfer address a003f200! |
Resistance: Retribution™ |
v1.9.4 |
2023-06-01 |
BlockTransfer: Bad source transfer address 4003f200! |
Resistance: Retribution™ |
v1.9.4 |
2023-06-01 |
BlockTransfer: Bad source transfer address 5603f200! |
Resistance: Retribution™ |
v1.9.4 |
2023-06-01 |
Bad bounding box data: 0f3248 |
LEGO® Batman™: The Videogame |
v1.15.4 |
2023-06-01 |
Unaligned icache invalidation of 0860bef8 (0860bef8 + 0) at PC=089741fc |
LEGO® Batman™: The Videogame |
v1.15.3 |
2023-06-01 |
Unaligned icache invalidation of 08605ab8 (08605ab8 + 0) at PC=089741fc |
eFootball By TM ARTS |
v1.7.5 |
2023-06-01 |
Unknown GetPointer 904c5c29 PC 0888d3ec LR 0888d3fc |
eFootball By TM ARTS |
v1.7.5 |
2023-06-01 |
MIPSCompileOp: Invalid instruction 6c9d4770 |
eFootball By TM ARTS |
v1.7.5 |
2023-06-01 |
MIPSCompileOp: Invalid instruction 7bc42d12 |
eFootball By TM ARTS |
v1.7.5 |
2023-06-01 |
MIPSCompileOp: Invalid instruction 45b48881 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-06-01 |
Replacement rowPitch=128, but w=384 (level=0) |
LEGO® Batman™: The Videogame |
v1.15.4 |
2023-06-01 |
Unaligned icache invalidation of 08618838 (08618838 + 0) at PC=089741fc |
Def Jam® Fight For NY™: The Takeover |
v1.15.3 |
2023-06-01 |
sceDmacMemcpy(dest=0969d900, src=08400000, size=31360): overlapping read |
WWE SmackDown vs. RAW 2008 |
v1.15.3 |
2023-06-01 |
sceDmacMemcpy(dest=04189940, src=09470ab0, size=65552): overlapping read |
NEED FOR SPEED™ UNDERCOVER |
v1.15.3 |
2023-06-01 |
Unexpected mpeg first timestamp: 6f1db44e41e / 7635835610142 |
MicroMachines V4 |
v1.10.3 |
2023-06-01 |
sceKernelCreateSema(RealSignal) unsupported options parameter, size = 612 |
MicroMachines V4 |
v1.10.3 |
2023-06-01 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 144855016 |
MicroMachines V4 |
v1.10.3 |
2023-06-01 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 146694408 |
eFootball PES 2023 "SNE" |
v1.14 |
2023-06-01 |
UI scissor out of bounds in GamePauseScreen: 1758,40-600,1040 / 2274,1080 |
機動戦士ガンダム ギレンの野望 |
v1.4.2-425-g7a7ccee5e |
2023-06-01 |
Error in shader program link: info: The shader uses varying v_texcoord, but previous shader does not write to it.
Out of resource error.
/ fs: #version 330
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform vec3 u_texenv;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a);
fragColor0 = v;
}
/ vs: #version 330
#define lowp
#define mediump
#define highp
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
Tomb Raider: Legend™ |
v1.15.4 |
2023-06-01 |
sceDmacMemcpy(dest=041a5400, src=09562cb4, size=12288): overlapping read |
TALES OF PHANTASIA |
v1.9.0 |
2023-06-01 |
ReadFromHardware: Invalid address 0ce48084 near PC 082223c0 LR 08221e80 |
eFootball Chelito 19 |
v1.15.4 |
2023-06-01 |
Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth
ERROR: 0:42: 'texture' : no matching overloaded function found
ERROR: 0:42: '=' : cannot convert from ' const float' to ' temp lowp 4-component vector of float'
ERROR: 0:42: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#extension GL_ARB_conservative_depth : enable
#extension GL_ARB_shader_image_load_store : enable
#define splat3(x) vec3(x)
#define DISCARD discard
precision lowp float;
precision highp int;
// 00180000:00200002 Tex Fog TFuncMod
layout (std140, set = 0, binding = 3) uniform baseUBO {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
float u_mipBias;
vec3 u_fogcolor; uint u_alphacolorref;
vec3 u_texenv; uint u_alphacolormask;
vec3 u_blendFixA; float u_stencilReplaceValue;
vec3 u_blendFixB; float u_rotation;
vec4 u_texclamp;
vec2 u_texclampoff;
vec2 u_fogcoef;
float u_texNoAlpha; float u_texMul; float pad1; float pad2;
};
layout (set = 0, binding = 0) uniform sampler2D tex;
layout (location = 1) in lowp vec4 v_color0;
layout (location = 3) in highp float v_fogdepth;
layout (location = 0) in highp vec3 v_texcoord;
layout (location = 0, index = 0) out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlpha);
vec4 v = p * t;
v.rgb = clamp(v.rgb * u_texMul, 0.0, 1.0);
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
|
eFootball Chelito 19 |
v1.15.4 |
2023-06-01 |
Vulkan error in shader compilation: info: WARNING: 0:4: '#extension' : extension not supported: GL_ARB_conservative_depth
ERROR: 0:42: 'texture' : no matching overloaded function found
ERROR: 0:42: '=' : cannot convert from ' const float' to ' temp lowp 4-component vector of float'
ERROR: 0:42: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
/ code: #version 450
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
#extension GL_ARB_conservative_depth : enable
#extension GL_ARB_shader_image_load_store : enable
#define splat3(x) vec3(x)
#define DISCARD discard
precision lowp float;
precision highp int;
// 00184000:00000002 Tex Flat TFuncMod
layout (std140, set = 0, binding = 3) uniform baseUBO {
mat4 u_proj;
mat4 u_proj_through;
mat3x4 u_view;
mat3x4 u_world;
mat3x4 u_texmtx;
vec4 u_uvscaleoffset;
vec4 u_depthRange;
vec4 u_matambientalpha;
vec4 u_cullRangeMin;
vec4 u_cullRangeMax;
uint u_spline_counts;
uint u_depal_mask_shift_off_fmt;
uint u_colorWriteMask;
float u_mipBias;
vec3 u_fogcolor; uint u_alphacolorref;
vec3 u_texenv; uint u_alphacolormask;
vec3 u_blendFixA; float u_stencilReplaceValue;
vec3 u_blendFixB; float u_rotation;
vec4 u_texclamp;
vec2 u_texclampoff;
vec2 u_fogcoef;
float u_texNoAlpha; float u_texMul; float pad1; float pad2;
};
layout (set = 0, binding = 0) uniform sampler2D tex;
layout (location = 1) flat in lowp vec4 v_color0;
layout (location = 3) in highp float v_fogdepth;
layout (location = 0) in highp vec3 v_texcoord;
layout (location = 0, index = 0) out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
t.a = max(t.a, u_texNoAlpha);
vec4 v = p * t;
v.rgb *= u_texMul;
fragColor0 = v;
}
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