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| Game title |
Version |
Latest Report |
Message |
| WWE SmackDown vs. RAW 2011 |
v1.19.3 |
2026-02-08 |
sceGeBreak(mode=0, unknown=08d098b8): unknown ptr (valid) |
| eFootball PC - V. |
v1.8.0 |
2026-02-08 |
Unknown GetPointer 67e44474 PC 0884d7b4 LR 0884d7d4 |
| eFootball Chelito 19 |
v1.19.3 |
2026-02-08 |
Error in shader program link: info: Link Error: Fragment shader is missing.
fs: 10180000:00200002 Tex Fog FragUber TFuncMod
vs: 00000000:00000928 HWX C T Cull
#version 320 es
// Driver: PowerVR Rogue GE8300 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:00000928 HWX C T Cull
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| eFootball Chelito 19 |
v1.19.3 |
2026-02-08 |
Error in shader program link: info: Link Error: Fragment shader is missing.
fs: 10180000:00200002 Tex Fog FragUber TFuncMod
vs: 01000000:80000b20 HWX T N Light: LightUberShader Cull
#version 320 es
// Driver: PowerVR Rogue GE8300 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b20 HWX T N Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
uint comp; uint type; float attenuation;
if ((u_lightControl & 0x1u) != 0x0u) {
comp = (u_lightControl >> 0x04u) & 0x3u;
type = (u_lightControl >> 0x06u) & 0x3u;
toLight = u_lightpos0;
if (type != 0x0u) {
toLight -= worldpos;
distance = length(toLight);
toLight /= distance;
attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
if (type == 0x01u) {
lightScale = attenuation;
} else {
angle = dot(u_lightdir0, toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
}
} else {
lightScale = 1.0;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0;
}
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (comp == 0x1u && ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
lightSum1 += u_lightspecular0 * specularColor * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScal |
| eFootball Play-C |
v1.10.3 |
2026-02-08 |
Unknown GetPointer 2c68e582 PC 0884d7b4 LR 0884d7d4 |
| eFootball Chelito 19 |
v1.9.4 |
2026-02-08 |
Unknown GetPointer 00000000 PC 0884a7e0 LR 0884a938 |
| EA SPORTS FC26 BY Charly |
v1.16.6 |
2026-02-08 |
MIPSCompileOp: Invalid instruction 01010101 |
| MONSTER HUNTER PORTABLE 2nd G |
v1.18.1 |
2026-02-08 |
sceDmacMemcpy(dest=0414e000, src=096f44f0, size=221072): overlapping read |
| eFootball Chelito 19 |
v1.9.4 |
2026-02-08 |
MFIC instruction hit (71f1da64) at 08000020 |
| eFootball Chelito 19 |
v1.9.4 |
2026-02-08 |
Jump to invalid address: 070cc560 |
| MLB 11 The Show™ |
v1.11.3 |
2026-02-08 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (e5fff16b), bad data |
| PES eFOOTBALL 2026 JRplay - Rizzkiik |
v1.11.3 |
2026-02-08 |
Unknown GetPointer 00000000 PC 08815ef4 LR 08000020 |
| Killzone™: Liberation |
v1.10.3 |
2026-02-08 |
sceDmacMemcpy(dest=0411db00, src=0937fe30, size=1584): overlapping read |
| WWE SmackDown vs. RAW 2007 |
v1.16.6 |
2026-02-08 |
sceDmacMemcpy(dest=04174460, src=09214130, size=65552): overlapping read |
| WALL•E |
v1.19.3 |
2026-02-08 |
Failed decrypting the PRX (ret = -1, size = 6262945, psp_size = 6263296)! |
| EA-Sports FC PC-V
--NATIVE-DATA-BO]NDARY-01fe9e6a4ac377e5-3
Content-Disposition: form-data; name="sdkver"
Content-Length: 9
Content-Transfer-Encoding: binary
101056528 |
v1.11.3 |
2026-02-08 |
Savedata version requested on save: 3 |
| eFootball Lop - Play |
v1.14.1 |
2026-02-08 |
UI scissor out of bounds in GamePauseScreen: 1192,106-400,614 / 720,1612 |
| eFootball Lop - Play |
v1.14.1 |
2026-02-08 |
UI scissor out of bounds in GamePauseScreen: 0,106-1179,614 / 720,1612 |
| eFootball Chelito 19 |
v1.10.3 |
2026-02-08 |
Unknown GetPointer 00000000 PC 08882a90 LR 08edf894 |
| eFootball Chelito 19 |
v1.10.3 |
2026-02-08 |
Jump to invalid address: 070ce560 |
| eFootball Chelito 19 |
v1.10.3 |
2026-02-08 |
Jump to invalid address: 0bbce770 |
| eFootball Chelito 19 |
v1.10.3 |
2026-02-08 |
MIPSCompileOp: Invalid instruction 71f2d65c |
| eFootball Asia 2023/24 Premium By ERYE CHANNEL |
v1.11.3 |
2026-02-08 |
Unknown GetPointer 00000000 PC 08220f54 LR 08220f4c |
| PES 2014 |
v1.17.1 |
2026-02-08 |
Unknown GetPointer 007a383c PC 0884a930 LR 0884a938 |
| グランナイツヒストリー |
v1.17.1 |
2026-02-08 |
00000000=sceUtilityScreenshotInitStart(08ded5f0) |
| inviZimals™ |
v1.19.3 |
2026-02-08 |
0=sceUtilityScreenshotInitStart(08a56104) |
| Def Jam® Fight For NY™: The Takeover |
v1.14.1 |
2026-02-08 |
sceDmacMemcpy(dest=0985cf00, src=08400000, size=72384): overlapping read |
| eFootball RB - V. |
v1.8.0 |
2026-02-08 |
Unknown GetPointer 00000000 PC 08a1b7b0 LR 08000030 |
| PES 2014 |
v1.19.3 |
2026-02-08 |
Game install with no files / data |
| eFootball Lop - Play |
v1.11.3 |
2026-02-08 |
ReadFromHardware: Invalid address 5c000000 near PC 5c000000 LR 08a3c17c |
| MONSTER HUNTER PORTABLE 2nd G |
v1.8.0 |
2026-02-08 |
sceDmacMemcpy(dest=0414e000, src=095abd00, size=172880): overlapping read |
| Syphon Filter®: Logan's Shadow |
v1.11.3 |
2026-02-08 |
Unexpected mpeg first timestamp: 3e366bc22e4 / 4275216065252 |
| EA-Sports FC PC-V |
v1.9.4 |
2026-02-08 |
Unknown GetPointer 9d606042 PC 0888d3fc LR 0888d40c |
| EA SPORTS™ FIGHT NIGHT Round 3 |
v1.19.3 |
2026-02-08 |
__KernelStopThread: thread 362 does not exist (ApctlThread deleted) |
| EA SPORTS™ FIGHT NIGHT Round 3 |
v1.19.3 |
2026-02-08 |
__KernelStopThread: thread 362 does not exist (ApctlThread stopped) |
| Assassin's Creed: Bloodlines™ |
v1.19.3 |
2026-02-08 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09e89344, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.19.3 |
2026-02-08 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e89344, 4, 00000000, 0) |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
80420014=__sceSasCore(08bb3a00, 39fb68c0): invalid address |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
80420014=__sceSasCore(08bb3a00, 39fb6cc0): invalid address |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
ReadFromHardware: Invalid address 00000000 near PC 08813368 LR 08813390 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
WriteToHardware: Invalid address 00000004 near PC 08844c24 LR 08844c30 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2026-02-08 |
ReadFromHardware: Invalid address 00000004 near PC 08844c24 LR 08844c30 |
| eFooTBall Play Cesar Patch |
v1.17.1 |
2026-02-08 |
sceNetAdhocMatchingInit(204800) at 08a16e80 |
| Game Sepak Bola PPSSPP |
v1.17.1 |
2026-02-08 |
sceDmacMemcpy(dest=040cc000, src=086ce900, size=1251072): overlapping read |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.11.3 |
2026-02-08 |
Branch in Jump delay slot at 08e2aa70 in block starting at 08e29d80 |
| eFootball Lop - Play |
v1.6.3 |
2026-02-08 |
Error in shader program link: info:
fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 >
#version 300 es
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if (v.a < 0.002) discard;
fragColor0 = v;
}
vs: 00000000:00000918 HWX C T Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
| eFootball Lop - Play |
v1.6.3 |
2026-02-08 |
Error in shader program link: info:
fs: 00000000:0001d002 Tex TFuncMod AlphaTest0 >
#version 300 es
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
if (v.a < 0.002) discard;
fragColor0 = v;
}
vs: 00000000:00000918 HWX C T Tex
#version 300 es
precision highp float;
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
}
|
| Game Sepak Bola PPSSPP |
v1.11.3 |
2026-02-08 |
Unknown GetPointer 00000000 PC 0882bbf4 LR 088113dc |
| eFootball CESAR - PATCH |
v1.9.4 |
2026-02-08 |
ReadFromHardware: Invalid address de4ee790 near PC de4ee790 LR 08000018 |
| EAFC 26 By Komo Valeri |
v1.10.3 |
2026-02-08 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
| GTA: Liberty City Stories |
v1.16.4 |
2026-02-08 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| EA-Sports FC PC-V |
v1.9.4 |
2026-02-08 |
Unknown GetPointer 10bedab7 PC 0884d5b0 LR 0884d7d4 |
| EA-Sports FC PC-V |
v1.9.4 |
2026-02-08 |
ReadFromHardware: Invalid address 126f7b20 near PC 126f7b20 LR 126f7b20 |
| PES FL 2022 |
v1.7.4 |
2026-02-08 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
| MONSTER HUNTER PORTABLE 2nd G |
v1.18.1 |
2026-02-08 |
sceDmacMemcpy(dest=040e4000, src=091bb2e0, size=17040): overlapping read |
| Assassin's Creed: Bloodlines™ |
v1.19.3 |
2026-02-08 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09af6bd4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.19.3 |
2026-02-08 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09af6bd4, 4, 00000000, 0) |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.14 |
2026-02-08 |
UI scissor out of bounds in GameSettingsScreen: 303,0-1290,721 / 1604,720 |
| Pro Evolution Soccer 2011 |
v1.10.3 |
2026-02-08 |
Unknown GetPointer 00000000 PC 08815e44 LR 08000020 |
| eFootball Chelito 19 |
v1.12.3 |
2026-02-08 |
Jump to invalid address: 02059ddc |
| eFootball Chelito 19 |
v1.12.3 |
2026-02-08 |
MIPSCompileOp: Invalid instruction 75827388 |
| eFootball Chelito 19 |
v1.12.3 |
2026-02-08 |
Jump to invalid address: 0205ca04 |
| EA-Sports FC Lop-Play |
v1.15.4 |
2026-02-08 |
Unknown GetPointer 001f0000 PC 0884a918 LR 0884a938 |
| Game Sepak Bola PPSSPP |
v1.11.3 |
2026-02-08 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
| eFootball Chelito 19 |
v1.13.2 |
2026-02-07 |
Unknown GetPointer 00001b00 PC 0884d7b4 LR 0884d7d4 |
| GTA: Liberty City Stories |
v1.17.1-334-g1786a4ddb |
2026-02-07 |
MFIC instruction hit (70020024) at 08a9d9a0 |
| CRISIS CORE -FINAL FANTASY VII- |
v1.17.1 |
2026-02-07 |
WriteToHardware: Invalid address 000000e6 near PC 088433f0 LR 088433f0 |
| eFootball Lop - Play |
v1.6.3-432-gfd6c3145d |
2026-02-07 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00000000:00000002 Tex TFuncMod
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = v;
}
vs: 00000000:0000001a THR C Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
| eFootball Lop - Play |
v1.6.3-432-gfd6c3145d |
2026-02-07 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00004000:0001d002 Tex Flat TFuncMod AlphaTest0 >
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
uniform sampler2D testtex;
flat in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
if (v.a < 0.002) discard;
fragColor0 = v;
}
vs: 40000000:00000012 THR Tex Flat
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
| eFootball Lop - Play |
v1.6.3-432-gfd6c3145d |
2026-02-07 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 00004000:00000002 Tex Flat TFuncMod
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
flat in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = vec4(t.rgb * p.rgb, p.a);
fragColor0 = v;
}
vs: 40000000:00000012 THR Tex Flat
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
| SBK®09 Superbike World Championship |
v1.17.1-334-g1786a4ddb |
2026-02-07 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092b3110): duplicate handler |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.14.4 |
2026-02-07 |
Replacement rowPitch=1024, but w=2800 (level=0) |
| eFootball RB - V. |
v1.11.3 |
2026-02-07 |
Unknown GetPointer 00000000 PC 0882bbf4 LR 088113dc |
| EFOOTBALL 26 PPSSPP BY SPARTAN |
v1.18.1 |
2026-02-07 |
sceDmacMemcpy(dest=040cc000, src=086ce940, size=1251008): overlapping read |
| BEN 10: Protector of Earth |
v1.18.1 |
2026-02-07 |
sceDmacMemcpy(dest=04000000, src=09202f00, size=557056): overlapping read |
| Silent Hill: Shattered Memories |
v1.19.3 |
2026-02-07 |
__KernelStopThread: thread 1421 does not exist (helper deleted) |
| WWE 2K25 V1.00 BY MANIASVR |
v1.9.4 |
2026-02-07 |
80630007=sceAtracSetData(2, 08d4b180, 0001c1e8): atracID uses different codec type than data |
| WWE 2K25 V1.00 BY MANIASVR |
v1.9.4 |
2026-02-07 |
80630007=sceAtracSetData(2, 08d4b180, 00010fa0): atracID uses different codec type than data |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.11.3 |
2026-02-07 |
Branch in RSRTComp delay slot at 08a691b2 in block starting at 08a691a6 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.11.3 |
2026-02-07 |
Jump to invalid address: 02aebe8c |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.11.3 |
2026-02-07 |
MIPSCompileOp: Invalid instruction 00248c85 |
| eFootball 2025 by MP |
v1.11.3 |
2026-02-07 |
sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read |
| WWE - 2K25 AURA EDITION by |
v1.10.2 |
2026-02-07 |
Bad vertex address 00005310! |
| WWE - 2K25 AURA EDITION by |
v1.10.2 |
2026-02-07 |
Bad vertex address 00005160! |
| WWE - 2K25 AURA EDITION by |
v1.10.2 |
2026-02-07 |
Bad vertex address 00004710! |
| WWE - 2K25 AURA EDITION by |
v1.10.2 |
2026-02-07 |
Bad vertex address 00003fc0! |
| WWE - 2K25 AURA EDITION by |
v1.10.2 |
2026-02-07 |
Bad vertex address 00003ab0! |
| WWE - 2K25 AURA EDITION by |
v1.10.2 |
2026-02-07 |
Bad vertex address 000034e0! |
| WWE - 2K25 AURA EDITION by |
v1.10.2 |
2026-02-07 |
Bad vertex address 00002df0! |
| WWE - 2K25 AURA EDITION by |
v1.10.2 |
2026-02-07 |
Bad vertex address 00002190! |
| Star Wars®: Battlefront II™ |
v1.12.3 |
2026-02-07 |
__KernelStopThread: thread 1226 does not exist |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2026-02-07 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
| ドラゴンボール タッグバーサス |
v1.19.3 |
2026-02-07 |
Branch in Jump delay slot at 08e1b154 in block starting at 08e1a5c8 |
| ドラゴンボール タッグバーサス |
v1.19.3 |
2026-02-07 |
Branch in Jump delay slot at 08e1b19c in block starting at 08e1a5c8 |
| ドラゴンボール タッグバーサス |
v1.19.3 |
2026-02-07 |
Branch in Jump delay slot at 08e1b1b0 in block starting at 08e1a5c8 |
| ドラゴンボール タッグバーサス |
v1.19.3 |
2026-02-07 |
Branch in Jump delay slot at 08e1b19c in block starting at 08e1a580 |
| Star Wars®: Battlefront II™ |
v1.12.3 |
2026-02-07 |
__KernelStopThread: thread 1170 does not exist |
| eFootball Play-C |
v1.16.1 |
2026-02-07 |
Savedata version requested: 3 |
| eFootball Lop - Play |
v1.18.1 |
2026-02-07 |
Unknown GetPointerWrite 00000000 PC 08808458 LR 08808460 |
| eFootball Edicion Mundial de Clubes By GASPER AS7 PATCH |
v1.11.3 |
2026-02-07 |
sceDmacMemcpy(dest=086ce8c0, src=040cc000, size=1251136): overlapping read |