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| Game title |
Version |
Latest Report |
Message |
| eFootball JOELAND |
v1.11.3 |
2026-03-23 |
Jump to invalid address: 0733ab40 |
| eFootball JOELAND |
v1.11.3 |
2026-03-23 |
Jump to invalid address: 073e2000 |
| EA |
v1.13.1 |
2026-03-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
| はじめの一歩 PORTABLE VICTORIOUS SPIRITS |
v1.18.1 |
2026-03-23 |
sceDmacMemcpy(dest=097a5d80, src=097a4d80, size=4096): overlapping read |
| EA-Sports FC PC-V |
v1.11.3 |
2026-03-23 |
Unknown GetPointer 10bed877 PC 0884d5b0 LR 0884d7d4 |
| NETWORK UTILITY DISC |
v1.18.1 |
2026-03-23 |
__KernelStopThread: thread 411 does not exist (ApctlThread stopped) |
| NETWORK UTILITY DISC |
v1.18.1 |
2026-03-23 |
__KernelStopThread: thread 411 does not exist (ApctlThread deleted) |
| EA-Sports FC PC-V |
v1.14.4 |
2026-03-23 |
Unknown GetPointer 00000030 PC 08816090 LR 08816098 |
| EA-Sports FC Lop-Play |
v1.11.3 |
2026-03-23 |
Jump to invalid address: 0bb26f70 |
| EA-Sports FC Lop-Play |
v1.11.3 |
2026-03-23 |
Jump to invalid address: 0bb26c70 |
| EA-Sports FC Lop-Play |
v1.11.3 |
2026-03-23 |
Jump to invalid address: 0bb26b70 |
| EA-Sports FC Lop-Play |
v1.11.3 |
2026-03-23 |
Jump to invalid address: 07026860 |
| EA-Sports FC Lop-Play |
v1.11.3 |
2026-03-23 |
Jump to invalid address: 0bb26a70 |
| EA-Sports FC Lop-Play |
v1.11.3 |
2026-03-23 |
MIPSCompileOp: Invalid instruction 71e7292c |
| eFootball RB - V. |
v1.11.3 |
2026-03-23 |
Error in shader program link: info: L0001 Invalid shader type loaded
fs: thin3d
#version 320 es
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
precision lowp float;
#endif
#if __VERSION__ >= 130
#define varying in
#define texture2D texture
#define gl_FragColor fragColor0
out vec4 fragColor0;
#endif
varying vec4 oColor0;
varying vec2 oTexCoord0;
uniform sampler2D Sampler0;
void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0).zyxw * oColor0; }
vs: thin3d
#version 320 es
#if __VERSION__ >= 130
#define attribute in
#define varying out
#endif
attribute vec3 Position;
attribute vec4 Color0;
attribute vec2 TexCoord0;
varying vec4 oColor0;
varying vec2 oTexCoord0;
uniform mat4 WorldViewProj;
void main() {
gl_Position = WorldViewProj * vec4(Position, 1.0);
oColor0 = Color0;
oTexCoord0 = TexCoord0;
}
|
| eFootball RB - V. |
v1.11.3 |
2026-03-23 |
Error in shader program link: info: L0001 Invalid shader type loaded
fs: thin3d
#version 320 es
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
precision lowp float;
#endif
#if __VERSION__ >= 130
#define varying in
#define texture2D texture
#define gl_FragColor fragColor0
out vec4 fragColor0;
#endif
varying vec4 oColor0;
varying vec2 oTexCoord0;
uniform sampler2D Sampler0;
void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0) * oColor0; }
vs: thin3d
#version 320 es
#if __VERSION__ >= 130
#define attribute in
#define varying out
#endif
attribute vec3 Position;
attribute vec4 Color0;
attribute vec2 TexCoord0;
varying vec4 oColor0;
varying vec2 oTexCoord0;
uniform mat4 WorldViewProj;
void main() {
gl_Position = WorldViewProj * vec4(Position, 1.0);
oColor0 = Color0;
oTexCoord0 = TexCoord0;
}
|
| EA-Sports FC PC-V |
v1.14.4 |
2026-03-23 |
Unknown GetPointer 68705102 PC 08816090 LR 08816098 |
| EA-Sports FC PC-V |
v1.14.4 |
2026-03-23 |
Unknown GetPointerWrite 00000000 PC 08816090 LR 08816098 |
| EA-Sports FC Lop-Play |
v1.9.4 |
2026-03-23 |
ReadFromHardware: Invalid address 00000004 near PC 08863d6c LR 088a69f4 |
| EA-Sports FC Lop-Play |
v1.9.4 |
2026-03-23 |
ReadFromHardware: Invalid address 00000002 near PC 08815fa0 LR 08815f88 |
| eFootball RB - V. |
v1.9.4 |
2026-03-23 |
sceDmacMemcpy(dest=040cc000, src=095171c0, size=557056): overlapping read |
| Silent Hill® Origins |
v1.16.5 |
2026-03-23 |
sceDmacMemcpy(dest=0982f840, src=0971f800, size=557056): overlapping read |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.11 |
2026-03-23 |
Unknown GetPointer 0bd79ef0 PC 0881c428 LR 0881c438 |
| eFootball Lop - Play |
v1.19.3 |
2026-03-23 |
Error in shader program link: info: Link failed because of missing fragment shader.
fs: 10180000:0001d002 Tex FragUber TFuncMod AlphaTest0 >
vs: 01000000:80000b20 HWX T N Light: LightUberShader Cull
#version 320 es
// Driver: Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b20 HWX T N Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
uint comp; uint type; float attenuation;
if ((u_lightControl & 0x1u) != 0x0u) {
comp = (u_lightControl >> 0x04u) & 0x3u;
type = (u_lightControl >> 0x06u) & 0x3u;
toLight = u_lightpos0;
if (type != 0x0u) {
toLight -= worldpos;
distance = length(toLight);
toLight /= distance;
attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
if (type == 0x01u) {
lightScale = attenuation;
} else {
angle = dot(u_lightdir0, toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
}
} else {
lightScale = 1.0;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0;
}
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (comp == 0x1u && ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
lightSum1 += u_lightspecular0 * specularColor * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * l |
| eFootball Lop - Play |
v1.19.3 |
2026-03-23 |
Error in shader program link: info: Link failed because of missing fragment shader.
fs: 10180000:0001d002 Tex FragUber TFuncMod AlphaTest0 >
vs: 00000000:0000000a THR C
#version 320 es
// Driver: Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:0000000a THR C
in vec4 position;
in highp float fog;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform lowp float u_rotation;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = fog;
vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0));
gl_Position = outPos;
}
|
| eFootball Lop - Play |
v1.19.3 |
2026-03-23 |
Error in shader program link: info: Link failed because of missing fragment shader.
fs: 10180000:0001d002 Tex FragUber TFuncMod AlphaTest0 >
vs: 00000000:00000928 HWX C T Cull
#version 320 es
// Driver: Mali-G57 MC2 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00000000:00000928 HWX C T Cull
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
v_color0 = color0;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| eFootball - BM v2 |
v1.19.3 |
2026-03-23 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
| PQ |
v1.20.3 |
2026-03-23 |
__KernelStopThread: thread 291 does not exist (ApctlThread stopped) |
| PQ |
v1.20.3 |
2026-03-23 |
__KernelStopThread: thread 291 does not exist (ApctlThread deleted) |
| ダンボール戦機W |
v1.20.3 |
2026-03-23 |
Branch in Jump delay slot at 09427530 in block starting at 094274f4 |
| ダンボール戦機W |
v1.20.3 |
2026-03-23 |
Branch in Jump delay slot at 09427524 in block starting at 094274f4 |
| ダンボール戦機W |
v1.20.3 |
2026-03-23 |
Branch in Jump delay slot at 094274f4 in block starting at 094274f4 |
| ダンボール戦機W |
v1.20.3 |
2026-03-23 |
Branch in Jump delay slot at 0942752c in block starting at 094274f4 |
| ダンボール戦機W |
v1.20.3 |
2026-03-23 |
Branch in Jump delay slot at 09427528 in block starting at 094274f4 |
| EA-Sports FC PC-V |
v1.8.0 |
2026-03-23 |
Unknown GetPointer 10bedeb7 PC 0884d5b0 LR 0884d7d4 |
| eFootball Lop - Play |
v1.11.3 |
2026-03-23 |
Unknown GetPointer 10bef077 PC 0884d5b0 LR 0884d7d4 |
| EFOOTBALL PES FL 2026 |
v1.20.3 |
2026-03-23 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0 |
| FIFA 14 |
v1.11.3 |
2026-03-23 |
Unknown GetPointer 00000000 PC 08b59ad8 LR 08b59aec |
| Tomb Raider: Legend™ |
v1.6.3 |
2026-03-23 |
sceDmacMemcpy(dest=041ae800, src=0928de10, size=5120): overlapping read |
| LEGO® Batman™: The Videogame |
v1.10.3 |
2026-03-23 |
An uneaten prefix at end of block: 0896ce3c |
| Tom Clancy's Ghost Recon® Predator |
v1.20.2 |
2026-03-23 |
__KernelStopThread: thread 670 does not exist (helper deleted) |
| Syphon Filter®: Logan's Shadow |
v1.11.3 |
2026-03-23 |
MIPSCompileOp: Invalid instruction 42ad5c1b |
| Syphon Filter®: Logan's Shadow |
v1.11.3 |
2026-03-23 |
MIPSCompileOp: Invalid instruction 42ad00d6 |
| Tom Clancy's Ghost Recon® Predator |
v1.20.2 |
2026-03-23 |
__KernelStopThread: thread 651 does not exist (helper deleted) |
| Toy Story 3 |
v1.20.3 |
2026-03-23 |
__KernelStopThread: thread 2419 does not exist (helper deleted) |
| ダンボール戦機W |
v1.20.3 |
2026-03-23 |
Branch in Jump delay slot at 0941afb4 in block starting at 0941afb4 |
| Syphon Filter®: Logan's Shadow |
v1.11.3 |
2026-03-23 |
MIPSCompileOp: Invalid instruction 4181b610 |
| Syphon Filter®: Logan's Shadow |
v1.11.3 |
2026-03-23 |
MIPSCompileOp: Invalid instruction 418159a8 |
| Syphon Filter®: Logan's Shadow |
v1.11.3 |
2026-03-23 |
MIPSCompileOp: Invalid instruction 418195d8 |
| Syphon Filter®: Logan's Shadow |
v1.11.3 |
2026-03-23 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 088dba00 |
| Ape Academy™ 2 |
v1.20.3 |
2026-03-23 |
sceKernelCreateThread(name=ID0925_sharing): unsupported attributes 00000006, ignoring |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-03-23 |
MIPSCompileOp: Invalid instruction 00787878 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-03-23 |
MIPSCompileOp: Invalid instruction 78787878 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-03-23 |
MIPSCompileOp: Invalid instruction 78788bfe |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-03-23 |
MIPSCompileOp: Invalid instruction d0a7aace |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-03-23 |
MIPSCompileOp: Invalid instruction eebfc143 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-03-23 |
Jump to invalid address: 075fbb40 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-03-23 |
Jump to invalid address: 07605080 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-03-23 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.20.3 |
2026-03-23 |
__KernelStopThread: thread 2631 does not exist (ApctlThread deleted) |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.20.3 |
2026-03-23 |
__KernelStopThread: thread 2631 does not exist (ApctlThread stopped) |
| EA-Sports FC Lop-Play |
v1.10.3 |
2026-03-23 |
Unknown syscall in known module 'ThreadManForKernel': 0x39810265 |
| PES 2019 BY CHELITO 19 |
v1.11.3 |
2026-03-23 |
Unknown GetPointer 2cd1cd14 PC 0884d7a4 LR 0884d7c4 |
| eFootball 2026 StaR Patch |
v1.20.3 |
2026-03-23 |
PerformMemorySet with invalid range: 041a2980, size 1016087033 |
| FIFA 09 |
v1.19.3 |
2026-03-23 |
__KernelStopThread: thread 538 does not exist (ApctlThread stopped) |
| FIFA 09 |
v1.19.3 |
2026-03-23 |
__KernelStopThread: thread 538 does not exist (ApctlThread deleted) |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.20.3 |
2026-03-23 |
PerformMemorySet with invalid range: 041a2980, size -1163132423 |
| eFootball 2024 |
v1.20.3 |
2026-03-23 |
PerformMemorySet with invalid range: 041a2980, size 1580191671 |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.16.6 |
2026-03-23 |
Unknown GetPointer fcc42820 PC 0881c428 LR 0881c438 |
| Ben 10 Ultimate Alien Cosmic Destruction |
v1.19.3 |
2026-03-23 |
Branch in JumpReg delay slot at 04233f58 in block starting at 04233e00 |
| Ben 10 Ultimate Alien Cosmic Destruction |
v1.19.3 |
2026-03-23 |
Branch in Jump delay slot at 08df6638 in block starting at 08df6634 |
| UFC® Undisputed™ 2010 |
v1.20.3 |
2026-03-23 |
SCE_KERNEL_ERROR_SCE_SAS_ERROR_INVALID_PARAMETER=__sceSasCore(08d6e580, bb255c00): invalid address |
| eFootball Libertadores StaR PatcH 2025 By L_S eDits |
v1.16.6 |
2026-03-22 |
Unknown GetPointer 85d22c55 PC 0881c428 LR 0881c438 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
MIPSCompileOp: Invalid instruction 428bc4c4 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Branch in Jump delay slot at 09d8da48 in block starting at 09d8d7e8 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
MIPSCompileOp: Invalid instruction 42886168 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
MIPSCompileOp: Invalid instruction cf7b9a2c |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Jump to invalid address: 050ffc00 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Jump to invalid address: 0760ab80 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
MIPSCompileOp: Invalid instruction 41f00000 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
MIPSCompileOp: Invalid instruction 42f00000 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Branch in Jump delay slot at 09d83e14 in block starting at 09d83ad0 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Jump to invalid address: 06f897e0 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Branch in Jump delay slot at 09d83df0 in block starting at 09d83ad0 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Jump to invalid address: 072b7300 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Jump to invalid address: 0760aac0 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Branch in Jump delay slot at 09d83d30 in block starting at 09d83ad0 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Branch in Jump delay slot at 09d83d8c in block starting at 09d83ad0 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Jump to invalid address: 070b60a0 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Branch in Jump delay slot at 09d83d88 in block starting at 09d83ad0 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Branch in Jump delay slot at 09d83d40 in block starting at 09d83ad0 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
MIPSCompileOp: Invalid instruction 000000e9 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Jump to invalid address: 070b6000 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Jump to invalid address: 0762f400 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Jump to invalid address: 0760f000 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Jump to invalid address: 0704c400 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Jump to invalid address: 06f897a0 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Branch in Jump delay slot at 09ce48c8 in block starting at 09ce4668 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
MIPSCompileOp: Invalid instruction 44a15c00 |
| Crash® of the Titans |
v1.18.1-572-g49a18086e3 |
2026-03-22 |
Jump to invalid address: 07380000 |