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Game title Version Latest Report Message
Dragon Ball Z: Tenkaichi Tag Team v1.11.2-917-g89e70c319 2026-04-06 Branch in Jump delay slot at 09fca7d4 in block starting at 09fca7c0
Dragon Ball Z: Tenkaichi Tag Team v1.11.2-917-g89e70c319 2026-04-06 MIPSCompileOp: Invalid instruction 426d42ba
Dragon Ball Z: Tenkaichi Tag Team v1.11.2-917-g89e70c319 2026-04-06 Branch in Jump delay slot at 09fc9a70 in block starting at 09fc9a40
Dragon Ball Z: Tenkaichi Tag Team v1.11.2-917-g89e70c319 2026-04-06 MIPSCompileOp: Invalid instruction edfdf26a
Dragon Ball Z: Tenkaichi Tag Team v1.11.2-917-g89e70c319 2026-04-06 MIPSCompileOp: Invalid instruction ed9df025
Dragon Ball Z: Tenkaichi Tag Team v1.11.2-917-g89e70c319 2026-04-06 MIPSCompileOp: Invalid instruction ef7af032
Dragon Ball Z: Tenkaichi Tag Team v1.11.2-917-g89e70c319 2026-04-06 MIPSCompileOp: Invalid instruction 040500d2
Dragon Ball Z: Tenkaichi Tag Team v1.11.2-917-g89e70c319 2026-04-06 00000000=sceAtracLowLevelDecode(0, 09fce660, 09fce8c0[00000130], 2f00ff00, 09fce8c4[00001000]): invalid pointers
Dragon Ball Z: Tenkaichi Tag Team v1.11.2-917-g89e70c319 2026-04-06 80420014=__sceSasCoreWithMix(08b65a00, 2f00ff00, 4096, 4096): invalid address
Dragon Ball Z: Tenkaichi Tag Team v1.11.2-917-g89e70c319 2026-04-06 00000000=sceAtracLowLevelDecode(0, 09fce660, 09fce8c0[09ffe770], 2f00ff00, 09fce8c4[2f00ff00]): invalid pointers
Dragon Ball Z: Tenkaichi Tag Team v1.11.2-917-g89e70c319 2026-04-06 WriteToHardware: Invalid address 2f00ff00 near PC 0883c798 LR 0883c798
Syphon Filter™: Logan's Shadow v1.20.3 2026-04-06 Unexpected mpeg first timestamp: 67f52bcfe15 / 7143918730773
Tom Clancy's Ghost Recon® Predator v1.20.3 2026-04-06 __KernelStopThread: thread 385 does not exist (helper deleted)
eFootball 2024 By Komo Valeri v1.16.6 2026-04-06 Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800
真・三國無双 MULTI RAID 2 スペシャル体験版 v1.18.1 2026-04-06 UNIMPLsceNetUpnpInit 14336,100
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2026-04-06 __KernelStopThread: thread 389 does not exist (ApctlThread deleted)
METAL SLUG Anthology v1.20.3 2026-04-06 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI6cba, 88:c7:4d:4f:6c:ba, 20000000, 0) at 088e683c
SplinterCell v1.16.6 2026-04-06 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
SplinterCell v1.16.6 2026-04-06 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
eFootball Lop - Play v1.9.4 2026-04-06 Unknown GetPointer 752f0002 PC 0884d7b4 LR 0884d7d4
eFootball Lop - Play v1.9.4 2026-04-05 MIPSCompileOp: Invalid instruction 71e19a74
Pursuit Force v1.16.6 2026-04-05 WriteToHardware: Invalid address 00000014 near PC 08000000 LR 08000000
Pursuit Force v1.16.6 2026-04-05 WriteToHardware: Invalid address bcbcbec0 near PC 08000000 LR 08000000
eFootball Lop - Play v1.9.4 2026-04-05 Jump to invalid address: 0bb62170
eFootball Lop - Play v1.9.4 2026-04-05 Jump to invalid address: 0bb62070
eFootball Lop - Play v1.9.4 2026-04-05 MIPSCompileOp: Invalid instruction 71e6f320
eFootball Lop - Play v1.9.4 2026-04-05 Jump to invalid address: 07061e60
Pro Evolution Soccer 2010 v1.10.2 2026-04-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
eFootball Chelito 19 v1.20.3 2026-04-05 PerformMemorySet with invalid range: 041c9880, size -48
WWE SmackDown vs. RAW 2007 v1.16.6 2026-04-05 __KernelStopThread: thread 690 does not exist (helper deleted)
Def Jam® Fight For NY™: The Takeover v1.19.3 2026-04-05 UNTESTED sceNetAdhocctlJoinEnterGameMode(13e309f, 00:31:27:ea:b5:73, 20000000, 0) at 0897ed90
Def Jam® Fight For NY™: The Takeover v1.19.3 2026-04-05 UNTESTED sceNetAdhocctlCreateEnterGameMode(55cdf54, 1, 2, 09fbf960, 20000000, 0) at 0897eb28
Tom Clancy's Ghost Recon® Predator v1.20.3 2026-04-05 __KernelStopThread: thread 514 does not exist (helper deleted)
MONSTER HUNTER PORTABLE 2nd G v1.9.0 2026-04-05 Jump to invalid address: 01080028
eFootball Chelito 19 v1.8.0 2026-04-05 Branch in JumpReg delay slot at 090706f8 in block starting at 090706f8
eFootball 2024 BRO GAME ID NEW PATCH SEASON v1.18.1 2026-04-05 WriteToHardware: Invalid address 00000004 near PC 08856f24 LR 08856f30
eFootball 2024 BRO GAME ID NEW PATCH SEASON v1.18.1 2026-04-05 ReadFromHardware: Invalid address 00000004 near PC 08856f24 LR 08856f30
Pro Evolution Soccer 2014 v1.20.3 2026-04-06 PerformMemorySet with invalid range: 041a2980, size 1862134291
Yu-Gi-Oh! GX Tag Force 3 v1.17.1 2026-04-05 __KernelStopThread: thread 1041 does not exist (helper deleted)
EFOOTBALL NEW PATCH SEASON 2024 v1.18.1 2026-04-05 ReadFromHardware: Invalid address 00000000 near PC 08a47880 LR 08a3fbb0
魔法少女リリカルなのはA's PORTABLE-THE GEARS OF DESTINY- v1.17.1-1143-g0f909051ee 2026-04-05 Failed to truncate file.
eFootball 2025 by MP v1.17.1 2026-04-05 Unknown GetPointer 00000088 PC 08815fcc LR 08815fd4
ナルティメットアクセル3 v1.9.4 2026-04-05 00000000=sceUtilityScreenshotInitStart(09a7d688)
ナルティメットアクセル3 v1.9.4 2026-04-05 00000000=sceUtilityScreenshotInitStart(09a7c8c8)
eFootball CESAR - PATCH v1.18.1 2026-04-05 Unknown GetPointer 0000d4f0 PC 0884d7cc LR 0884d7d4
Grand Theft Auto: Vice City Stories v1.9.0 2026-04-05 WriteToHardware: Invalid address 0000186c near PC 08988848 LR 08988848
Grand Theft Auto: Vice City Stories v1.9.0 2026-04-05 WriteToHardware: Invalid address 000004ef near PC 08aaf828 LR 08aaf828
Samurai Warriors®: State of War v1.11.3 2026-04-05 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2
(untitled homebrew) v1.8.0 2026-04-05 Savedata version requested: 3
eFootball Lop - Play v1.20.3 2026-04-05 Invalid replacement op 6a91d59f at 080d96d8
eFootball Lop - Play v1.20.3 2026-04-05 MIPSCompileOp 69483ec1 failed
Assassin's Creed: Bloodlines™ v1.20.3 2026-04-05 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b79514, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.20.3 2026-04-05 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b79514, 4, 00000000, 0)
Pro Evolution Soccer 2013 v1.11.2 2026-04-05 Unknown GetPointer 2985a8a1 PC 0881c410 LR 0881c420
eFootball Chelito 19 * BETEGAMING v1.12.3 2026-04-05 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
eFootball Chelito 19 * BETEGAMING v1.12.3 2026-04-05 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
eFootball RB - V. v1.9.4 2026-04-05 Unknown GE command : fcf102d7
eFootball RB - V. v1.9.4 2026-04-05 CALL to illegal address 001b8420 - ignoring! data=1b8422
EA-Sports FC Lop-Play v1.7.5 2026-04-05 Unknown GetPointer 0000001b PC 08872bb4 LR 08872c1c
Seen in Liberty City v1.20.3 2026-04-06 sceKernelLoadModuleByID: unsupported options size=00000014, flags=089d5494, pos=0, access=1, data=2, text=2
Seen in Liberty City v1.20.3 2026-04-06 Unexpected mpeg first timestamp: 0 / 0
Seen in Liberty City v1.20.3 2026-04-06 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08aa3278, pos=0, access=1, data=1, text=1
Seen in Liberty City v1.20.3 2026-04-06 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Seen in Liberty City v1.20.3 2026-04-06 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000137, pos=0, access=1, data=2, text=2
Resistance: Retribution™ v1.19.3 2026-04-05 Could not setup streams, unexpected stream count: 16583
Resistance: Retribution™ v1.19.3 2026-04-05 Unexpected mpeg first timestamp: 100000444b / 68719494219
EA FC 2024 BY SPARTAN JR 11 v1.17.1 2026-04-05 Unknown GetPointer 00000020 PC 08815fcc LR 08815fd4
Pro Evolution Soccer 2014 v1.16.6 2026-04-05 Unknown GetPointer 00000002 PC 0884a920 LR 0884a928
イース -フェルガナの誓い- v1.4.2-425-g7a7ccee5e 2026-04-05 sceDmacMemcpy(dest=041ea600, src=08e5bb50, size=4096): overlapping read
Medal of Honor Heroes™ 2 v1.10.1 2026-04-05 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145634952
Medal of Honor Heroes™ 2 v1.10.1 2026-04-05 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488
Medal of Honor Heroes™ 2 v1.10.1 2026-04-05 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143963980
イース -フェルガナの誓い- v1.4.2-425-g7a7ccee5e 2026-04-05 sceDmacMemcpy(dest=041ea600, src=08e3e5b0, size=4096): overlapping read
イース -フェルガナの誓い- v1.4.2-425-g7a7ccee5e 2026-04-05 sceDmacMemcpy(dest=041f7600, src=08d9f1d0, size=4096): overlapping read
イース -フェルガナの誓い- v1.4.2-425-g7a7ccee5e 2026-04-05 sceDmacMemcpy(dest=041fe600, src=08d9cd70, size=2048): overlapping read
イース -フェルガナの誓い- v1.4.2-425-g7a7ccee5e 2026-04-05 sceDmacMemcpy(dest=041a7900, src=08d7ba70, size=2048): overlapping read
イース -フェルガナの誓い- v1.4.2-425-g7a7ccee5e 2026-04-05 sceDmacMemcpy(dest=041a7900, src=08f21570, size=4096): overlapping read
イース -フェルガナの誓い- v1.4.2-425-g7a7ccee5e 2026-04-05 sceDmacMemcpy(dest=0417f900, src=08f09b90, size=4096): overlapping read
イース -フェルガナの誓い- v1.4.2-425-g7a7ccee5e 2026-04-05 sceDmacMemcpy(dest=0417f900, src=08f09b90, size=8192): overlapping read
イース -フェルガナの誓い- v1.4.2-425-g7a7ccee5e 2026-04-05 sceDmacMemcpy(dest=0417f900, src=08f0ab90, size=8192): overlapping read
Grand Theft Auto®: Chinatown Wars™ v1.16.6 2026-04-05 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-01rel0 [Revision 96995]. 01f35551:00000921 HWX T LM Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:1 3: c:1 t:1 MatUp:3 Cull #version 100 // Driver: Mali-450 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f35551:00000921 HWX T LM Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:1 3: c:1 t:1 MatUp:3 Cull attribute vec3 position; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular0 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular1 * specularColor * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(
イース -フェルガナの誓い- v1.4.2-425-g7a7ccee5e 2026-04-05 sceDmacMemcpy(dest=041bc900, src=08e99090, size=4096): overlapping read
Tom Clancy's Ghost Recon® Predator v1.20.3 2026-04-05 __KernelStopThread: thread 469 does not exist (helper deleted)
イース -フェルガナの誓い- v1.4.2-425-g7a7ccee5e 2026-04-05 sceDmacMemcpy(dest=04191900, src=08de1d30, size=4096): overlapping read
イース -フェルガナの誓い- v1.4.2-425-g7a7ccee5e 2026-04-05 sceDmacMemcpy(dest=0419d900, src=08e796b0, size=4096): overlapping read
イース -フェルガナの誓い- v1.4.2-425-g7a7ccee5e 2026-04-05 sceDmacMemcpy(dest=040ed400, src=08db6430, size=2048): overlapping read
イース -フェルガナの誓い- v1.4.2-425-g7a7ccee5e 2026-04-05 sceDmacMemcpy(dest=0419d900, src=08de1d30, size=4096): overlapping read
イース -フェルガナの誓い- v1.4.2-425-g7a7ccee5e 2026-04-05 sceDmacMemcpy(dest=041e4900, src=08de8d50, size=4096): overlapping read
イース -フェルガナの誓い- v1.4.2-425-g7a7ccee5e 2026-04-05 sceDmacMemcpy(dest=041f1900, src=08d8e7b0, size=8192): overlapping read
イース -フェルガナの誓い- v1.4.2-425-g7a7ccee5e 2026-04-05 sceDmacMemcpy(dest=041f1900, src=08d8e7b0, size=4096): overlapping read
FIFA 07 v1.19.3 2026-04-05 __KernelStopThread: thread 497 does not exist (ApctlThread stopped)
FIFA 07 v1.19.3 2026-04-05 __KernelStopThread: thread 497 does not exist (ApctlThread deleted)
はじめの一歩 PORTABLE VICTORIOUS SPIRITS v1.18.1 2026-04-05 sceDmacMemcpy(dest=0955c8d0, src=0954c8d0, size=65536): overlapping read
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.11.3 2026-04-05 Jump to invalid address: 0219d1b0
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.11.3 2026-04-05 Jump to invalid address: 0219d0c0
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.11.3 2026-04-05 Jump to invalid address: 022b10e0
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.11.3 2026-04-05 Jump to invalid address: 0229d520
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.11.3 2026-04-05 Jump to invalid address: 02d37990
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.11.3 2026-04-05 Jump to invalid address: 0219d0a0
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.11.3 2026-04-05 Jump to invalid address: 0219d080