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Game title Version Latest Report Message
EFOOTBALL NEW PATCH SEASON 2025.... v1.19.3 2026-03-01 Unexpected mpeg first timestamp: 15001472111 / 1443130450193
MYFP26 ENGLISH v1.19.3 2026-03-01 Branch in RSZeroComp delay slot at 0803592c in block starting at 0803560c
eFootball ZG - V. v1.11.3 2026-03-01 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
EFOOTBALL NEW PATCH SEASON 2025.... v1.19.3 2026-03-01 Unexpected mpeg first timestamp: 7fa056a78a6 / 8770414082214
EA SPORTS FC26 BY Charly v1.19.3 2026-03-01 Savedata version requested: 3
Pro Evolution Soccer 2011 v1.9.4 2026-03-01 Unknown GetPointer 00000000 PC 08a37eec LR 08000030
EA v1.8.0 2026-03-01 Unknown GetPointer 00000000 PC 08a1b7b0 LR 08000030
eFootball Lop - Play v1.9.4 2026-03-01 Unknown GetPointer 00000000 PC 088112d8 LR 088113dc
Daxter v1.17.1 2026-03-01 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08d9f4b0, 4, 00000000, 0)
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f9c4 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fd8c in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f9b8 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fe50 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f9b0 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f990 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fa04 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fa00 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fbb0 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fe80 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f9d0 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fbb4 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fd9c in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fa64 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fe54 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fda0 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fa20 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d203a4 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d2030c in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fca0 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fc0c in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fe30 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fe34 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d203a8 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fa14 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f9d8 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d20310 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d202fc in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d203c4 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f9b4 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d202e0 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d203f0 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fbfc in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fd70 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d203f4 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f9cc in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f9c8 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fca4 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fa30 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fcd0 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f940 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f9f0 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f9f4 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f9ac in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d203c0 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f9bc in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fa24 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f9a8 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f9c0 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fbe0 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f9d4 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d203a0 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fa10 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fe38 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f9a0 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1f9a4 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fc10 in block starting at 09d1f940
EA-Sports FC PC-V v1.19.3 2026-03-01 Branch in Jump delay slot at 09d1fa60 in block starting at 09d1f940
EFOOTBALL NEW PATCH SEASON 2025.... v1.19.3 2026-03-01 Unexpected mpeg first timestamp: 46a00000004 / 4853313044484
Crash™ Tag Team Racing v1.18.1 2026-03-01 80630006=sceAtracSetDataAndGetID(09bd3940, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.18.1 2026-03-01 80630006=sceAtracSetDataAndGetID(09bbf8c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.18.1 2026-03-01 80630006=sceAtracSetDataAndGetID(09ba3800, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.18.1 2026-03-01 80630006=sceAtracSetDataAndGetID(09b87740, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.18.1 2026-03-01 80630006=sceAtracSetDataAndGetID(09b5f180, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.18.1 2026-03-01 80630006=sceAtracSetDataAndGetID(09b736c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.18.1 2026-03-01 80630006=sceAtracSetDataAndGetID(0969f880, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.18.1 2026-03-01 80630006=sceAtracSetDataAndGetID(096dcd40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.18.1 2026-03-01 80630006=sceAtracSetDataAndGetID(096c8cc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.18.1 2026-03-01 80630006=sceAtracSetDataAndGetID(09420600, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.18.1 2026-03-01 80630006=sceAtracSetDataAndGetID(09410580, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.18.1 2026-03-01 80630006=sceAtracSetDataAndGetID(093fc500, 00014000): invalid RIFF header
SBK®09 Superbike World Championship v1.18.1 2026-03-01 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0964d8b0): duplicate handler
SBK®09 Superbike World Championship v1.18.1 2026-03-01 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096af040): duplicate handler
NARUTO Shippuden: Legends: Akatsuki Rising v1.10.3 2026-03-01 sceKernelLoadModuleByID: unsupported options size=00000014, flags=08bc68c0, pos=0, access=1, data=2, text=2
eFootball v1.19.3 2026-03-01 Savedata version requested: 3
Pro Evolution Soccer 2014 v1.6.3 2026-03-01 Error in shader program link: info: Link Error: Fragment shader is missing. fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; fragColor0 = v; } vs: 01770000:00000b10 HWX T N Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:7 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos2; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
Pro Evolution Soccer 2014 v1.6.3 2026-03-01 Error in shader program link: info: Link Error: Fragment shader is missing. fs: 00000000:00000002 Tex TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 01770000:00000b10 HWX T N Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:7 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos2; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
Pro Evolution Soccer 2014 v1.6.3 2026-03-01 Error in shader program link: info: Link Error: Fragment shader is missing. fs: 00004000:0001d022 Tex TexAlpha Flat TFuncMod AlphaTest0 > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; flat in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; fragColor0 = v; } vs: 40000000:00000910 HWX T Tex Flat #version 300 es precision highp float; in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; flat out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
Pro Evolution Soccer 2014 v1.6.3 2026-03-01 Error in shader program link: info: Link Error: Vertex shader is missing. Link Error: Fragment shader is missing. fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in highp vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; fragColor0 = v; } vs: 00000000:00000918 HWX C T Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out highp vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
WWE'12 v1.11.3 2026-03-01 sceDmacMemcpy(dest=04147020, src=096a4bb0, size=65552): overlapping read
Grand Theft Auto: Vice City Stories v1.11.3 2026-03-01 Jump to invalid address: 0ecc0080
EA v1.10.3 2026-03-01 Unknown GetPointer 00000000 PC 08a02a0c LR 0881615c
EA-Sports FC Lop-Play v1.10.3 2026-03-01 80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header
God of War®: Chains of Olympus v1.11.3 2026-03-01 80631003=sceAtracSetAA3DataAndGetID(08b705c0, 0001e000, 00040f70, 09fbca6c[ffffffff]): invalid ea3 magic bytes
Army of TWO™: The 40th Day v1.10.3 2026-03-01 sceDmacMemcpy(dest=0419c400, src=09758e60, size=9216): overlapping read
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.19.3 2026-03-01 __KernelStopThread: thread 1199 does not exist (ApctlThread stopped)
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.19.3 2026-03-01 __KernelStopThread: thread 1199 does not exist (ApctlThread deleted)
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.12.3 2026-03-01 MIPSCompileOp: Invalid instruction 46800499
eFootball Chelito 19 * BETEGAMING v1.11.3 2026-03-01 Unknown GetPointer 00000000 PC 08a1b7b0 LR 08000030
eFooTBall Play Cesar Patch v1.12.3 2026-03-01 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145269936
EA-Sports FC Lop-Play v1.11.3 2026-03-01 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f