Recent logs

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
Killzone™: Liberation v1.18.1 2026-04-26 sceDmacMemcpy(dest=04110000, src=095eaa20, size=2112): overlapping read
遊戯王デュエルモンスターズGX タッグフォース 3 v1.13.2 2026-04-26 __KernelStopThread: thread 430 does not exist
eFootball Chelito 19 v1.17.1-980-gabaea0197b 2026-04-26 MIPSCompileOp: Invalid instruction 705100ff
eFootball Chelito 19 v1.17.1-980-gabaea0197b 2026-04-26 MIPSCompileOp: Invalid instruction 00e02029
eFootball Chelito 19 v1.17.1 2026-04-25 Unknown GetPointer 0000a6a6 PC 0881c428 LR 0881c438
eFootball RB - V. v1.8.0 2026-04-25 Unknown GetPointer 00000009 PC 08872bb4 LR 08872c1c
EA SPORTS FC26 BY Charly v1.20.3 2026-04-25 Savedata version requested: 3
eFootball Edicion Mundial de Clubes By T. Bendezu v1.10 2026-04-25 ReadFromHardware: Invalid address 00000010 near PC 08815204 LR 0881bf88
eFootball Edicion Mundial de Clubes By T. Bendezu v1.10 2026-04-25 WriteToHardware: Invalid address 00000004 near PC 08863d6c LR 08849a58
eFootball Edicion Mundial de Clubes By T. Bendezu v1.10 2026-04-25 ReadFromHardware: Invalid address 00000004 near PC 08863d6c LR 08849a58
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e312c0 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e313c0 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e31230 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e312c4 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e313c4 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e312f0 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e311f0 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e31208 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e31310 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e31320 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e31284 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e31220 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e31084 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e313bc in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e31050 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e312cc in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e313e0 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e312c8 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e31250 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e31110 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e2afd0 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e31098 in block starting at 08e21580
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-25 Branch in Jump delay slot at 08e313e4 in block starting at 08e21580
eFOOTBALL 2020 v1.20.3 2026-04-25 Error in shader program link: info: Link failed because of missing fragment shader. fs: 10184000:00000000 Flat FragUber vs: 40000000:00000002 THR Flat #version 320 es // Driver: Mali-T820 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 40000000:00000002 THR Flat in vec4 position; in highp float fog; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; uniform lowp float u_rotation; uniform highp vec2 u_fogcoef; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; v_fogdepth = fog; vec4 outPos = mul(u_proj_through, vec4(position.xyz, 1.0)); gl_Position = outPos; }
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-04-25 80630007=sceAtracSetData(2, 08d13140, 000378f8): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-04-25 80630007=sceAtracSetData(2, 08d4b180, 000028d8): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-04-25 80630007=sceAtracSetData(2, 08d4b180, 00012e40): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-04-25 80630007=sceAtracSetData(2, 08d4b180, 00004e08): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-04-25 80630007=sceAtracSetData(2, 08d4b180, 0000f9c0): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-04-25 80630007=sceAtracSetData(2, 08d13140, 00029ca8): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-04-25 80630007=sceAtracSetData(2, 08d4b180, 000035f8): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-04-25 80630007=sceAtracSetData(2, 08d4b180, 00005268): atracID uses different codec type than data
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-04-25 80630007=sceAtracSetData(2, 08d4b180, 00007108): atracID uses different codec type than data
eFootball PC - V. v1.8.0 2026-04-25 ReadFromHardware: Invalid address f1f92e08 near PC f1f92e08 LR 08000018
WWE 2K25 V1.00 BY MANIASVR v1.9.4 2026-04-25 80630007=sceAtracSetData(2, 08d13140, 00004430): atracID uses different codec type than data
EA-Sports FC Lop-Play v1.20.3 2026-04-25 Branch in branch delay slot at 090af040 with different target
eFootball PC - V. v1.17.1 2026-04-25 Unknown GetPointer 00280800 PC 0884a918 LR 0884a938
eFootball SM - V. v1.9.4 2026-04-25 Jump to invalid address: 078b6240
eFootball SM - V. v1.9.4 2026-04-25 Jump to invalid address: 0736b7c0
eFootball SM - V. v1.9.4 2026-04-25 MIPSCompileOp: Invalid instruction 06f5c098
PES 2013 v1.20.3 2026-04-25 SCE_AVCODEC_ERROR_INVALID_DATA=sceMp3Init(00000000): invalid bitrate v3 l3 rate 0000
eFootball SM - V. v1.9.4 2026-04-25 Unknown GetPointer d3673136 PC 0884d5b0 LR 0884d7d4
eFooTBall Play Cesar Patch v1.10.3 2026-04-25 80020001=sceKernelCreateSema(): invalid name
EA-Sports FC Lop-Play v1.4.2 2026-04-25 sceDmacMemcpy(dest=040cc000, src=086ce900, size=1251072): overlapping read
PES eFOOTBALL 2026 JRplay - Rizzkiik v1.9.4 2026-04-25 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 08a1e50c
PES eFOOTBALL 2026 JRplay - Rizzkiik v1.9.4 2026-04-25 MIPSCompileOp: Invalid instruction cdc50196
PES eFOOTBALL 2026 JRplay - Rizzkiik v1.9.4 2026-04-25 Jump to invalid address: 0748a180
PES eFOOTBALL 2026 JRplay - Rizzkiik v1.9.4 2026-04-25 Unknown GetPointer 00000000 PC 0881c410 LR 0881c420
PES eFOOTBALL 2026 JRplay - Rizzkiik v1.9.4 2026-04-25 Jump to invalid address: 074d4100
EA FC 2024 BY SPARTAN JR 11 v1.20.3 2026-04-25 PerformMemorySet with invalid range: 041a2980, size 1016087033
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-04-25 Branch in Jump delay slot at 09925588 in block starting at 09920000
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-04-25 Branch in Jump delay slot at 099255d0 in block starting at 09920000
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-04-25 Branch in Jump delay slot at 099254e0 in block starting at 09920000
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-04-25 Branch in Jump delay slot at 09925280 in block starting at 09920000
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-04-25 Branch in Jump delay slot at 099255a8 in block starting at 09920000
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-04-25 Branch in Jump delay slot at 09925568 in block starting at 09920000
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-04-25 Branch in Jump delay slot at 09925804 in block starting at 09920000
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-04-25 Branch in Jump delay slot at 09925528 in block starting at 09920000
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-04-25 Branch in Jump delay slot at 09925548 in block starting at 09920000
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-04-25 Branch in Jump delay slot at 09925610 in block starting at 09920000
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-04-25 Branch in Jump delay slot at 09925800 in block starting at 09920000
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-04-25 Branch in Jump delay slot at 09925190 in block starting at 09920000
eFootball RB - V. v1.12.3 2026-04-25 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
eFootball RB - V. v1.12.3 2026-04-25 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
eFootball SM - V. v1.9.4 2026-04-25 Unknown GetPointer 40b88724 PC 0884a918 LR 0884a938
WWE - 2K25 AURA EDITION by v1.8.0 2026-04-25 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
ソードアート・オンライン -インフィニティ・モーメント- v1.9.0 2026-04-25 sceDmacMemcpy(dest=08402440, src=09da78c0, size=259152): overlapping read
EA-Sports FC PC-V v1.9.4 2026-04-25 ReadFromHardware: Invalid address e34a2bd8 near PC e34a2bd8 LR 08000018
EA-Sports FC PC-V v1.16.6 2026-04-25 ReadFromHardware: Invalid address 00000000 near PC 08813380 LR 088133a8
EA-Sports FC PC-V v1.16.6 2026-04-25 Unknown GetPointerWrite 00000000 PC 088113d4 LR 088113dc
Gran Turismo® v1.17.1 2026-04-25 sceKernelLoadModule: unsupported options size=00000014, flags=08beaac0, pos=0, access=1, data=2, text=2
Gran Turismo® v1.17.1 2026-04-25 sceKernelLoadModule: unsupported options size=00000014, flags=08beaac0, pos=0, access=1, data=1, text=1
NASCAR® v1.20.3 2026-04-25 Block transfer invalid: b2000000/b0 -> 08ea0b80/b8, 190x29x2 (0,0)->(0,0)
FIFA 11 v1.9.4 2026-04-25 Render to texture with different strides 256 != 128
eFootball Lop - Play v1.9.3-601-g31f4caeb2 2026-04-25 __KernelStopThread: thread 384 does not exist
eFootball Chelito 19 * BETEGAMING v1.20.3 2026-04-25 Branch in branch delay slot at 0804c538 with different target
NASCAR® v1.20.3 2026-04-25 Block transfer invalid: b2000000/b0 -> 08ea0b80/a8, 174x29x2 (0,0)->(0,0)
EA FC 2024 BY SPARTAN JR 11 v1.19.3 2026-04-25 Branch in branch delay slot at 08030eec with different target
EA FC 2024 BY SPARTAN JR 11 v1.20.3 2026-04-25 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 10180000:0021d002 Tex Fog FragUber TFuncMod AlphaTest0 > #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: PowerVR Rogue GE8320 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 10180000:0021d002 Tex Fog FragUber TFuncMod AlphaTest0 > uniform sampler2D tex; uniform vec2 u_texNoAlphaMul; uniform uint u_alphacolorref; in lowp vec4 v_color0; uniform vec3 u_fogcolor; in highp float v_fogdepth; in highp vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 00000000:00000928 HWX C T Cull
EA FC 2024 BY SPARTAN JR 11 v1.20.3 2026-04-25 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 10180000:0001d002 Tex FragUber TFuncMod AlphaTest0 > #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: PowerVR Rogue GE8320 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 10180000:0001d002 Tex FragUber TFuncMod AlphaTest0 > uniform sampler2D tex; uniform vec2 u_texNoAlphaMul; uniform uint u_alphacolorref; in lowp vec4 v_color0; in highp float v_fogdepth; in highp vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb *= u_texNoAlphaMul.y; if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 00000000:00000928 HWX C T Cull
EA FC 2024 BY SPARTAN JR 11 v1.20.3 2026-04-25 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 10180000:00000002 Tex FragUber TFuncMod #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: PowerVR Rogue GE8320 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 10180000:00000002 Tex FragUber TFuncMod uniform sampler2D tex; uniform vec2 u_texNoAlphaMul; in lowp vec4 v_color0; in highp float v_fogdepth; in highp vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb *= u_texNoAlphaMul.y; fragColor0 = v; } vs: 00000000:00000928 HWX C T Cull
EA FC 2024 BY SPARTAN JR 11 v1.20.3 2026-04-25 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 10180000:00200002 Tex Fog FragUber TFuncMod #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: PowerVR Rogue GE8320 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 10180000:00200002 Tex Fog FragUber TFuncMod uniform sampler2D tex; uniform vec2 u_texNoAlphaMul; in lowp vec4 v_color0; uniform vec3 u_fogcolor; in highp float v_fogdepth; in highp vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; t.a = max(t.a, u_texNoAlphaMul.x); vec4 v = p * t; v.rgb = clamp(v.rgb * u_texNoAlphaMul.y, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 00000000:00000928 HWX C T Cull
WWE - 2K25 AURA EDITION by v1.8.0 2026-04-25 80630007=sceAtracSetData(2, 08d4b180, 00002018): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.8.0 2026-04-25 80630007=sceAtracSetData(2, 08d4b180, 0000b5f0): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.8.0 2026-04-25 80630007=sceAtracSetData(2, 08d4b180, 0000f218): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.8.0 2026-04-25 80630007=sceAtracSetData(2, 08d4b180, 000061b8): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.8.0 2026-04-25 80630007=sceAtracSetData(2, 08d4b180, 00010280): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.8.0 2026-04-25 80630007=sceAtracSetData(2, 08d4b180, 0001f898): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.8.0 2026-04-25 80630007=sceAtracSetData(2, 08d4b180, 00003828): atracID uses different codec type than data
WWE - 2K25 AURA EDITION by v1.8.0 2026-04-25 80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data