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| Game title |
Version |
Latest Report |
Message |
| EA-Sports FC PC-V |
v1.6.3 |
2026-02-05 |
Error in shader program link: info: Link Error: Vertex shader is missing.
fs: 00000000:00200022 Tex TexAlpha Fog TFuncMod
#version 300 es
#extension GL_EXT_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
uniform vec3 u_fogcolor;
in highp float v_fogdepth;
in highp vec3 v_texcoord;
inout vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
fragColor0 = v;
}
vs: 00000000:0000001c C Fog Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
out highp float v_fogdepth;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
v_fogdepth = position.w;
gl_Position = u_proj * vec4(position.xyz, 1.0);
}
|
| EA-Sports FC Lop-Play |
v1.11.3 |
2026-02-05 |
Unknown GetPointer 00000000 PC 0881120c LR 0882bc04 |
| eFootball Lop - Play |
v1.9.4 |
2026-02-05 |
Unknown GetPointer 10b6d6f7 PC 0884d5b0 LR 0884d7d4 |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-05 |
80630006=sceAtracSetDataAndGetID(09562140, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-05 |
80630006=sceAtracSetDataAndGetID(09562180, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-05 |
80630006=sceAtracSetDataAndGetID(0965fa00, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-05 |
80630006=sceAtracSetDataAndGetID(0964b980, 00014000): invalid RIFF header |
| WWE 2K25 PSP by LETSKIMODS |
v1.7.1 |
2026-02-05 |
Unknown GetPointer 00000000 PC 08900d68 LR 08900d7c |
| WWE 2K25 PSP by LETSKIMODS |
v1.7.1 |
2026-02-05 |
Render to area containing texture at 00044000 +112x0 |
| WWE 2K25 PSP by LETSKIMODS |
v1.7.1 |
2026-02-05 |
Rendering to framebuffer offset: 00000000 +480x0 |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-05 |
80630006=sceAtracSetDataAndGetID(097c2a80, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-05 |
80630006=sceAtracSetDataAndGetID(097a69c0, 00014000): invalid RIFF header |
| eFootball Lop - Play |
v1.18.1 |
2026-02-05 |
sceDmacMemcpy(dest=086ce900, src=092ed040, size=1251072): overlapping read |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-05 |
80630006=sceAtracSetDataAndGetID(09288980, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-05 |
80630006=sceAtracSetDataAndGetID(09756f00, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-05 |
80630006=sceAtracSetDataAndGetID(09c45d80, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-05 |
80630006=sceAtracSetDataAndGetID(096cf5c0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-05 |
__KernelStopThread: thread 498 does not exist (helper deleted) |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-05 |
80630006=sceAtracSetDataAndGetID(096c3540, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-05 |
80630006=sceAtracSetDataAndGetID(096af4c0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-05 |
80630006=sceAtracSetDataAndGetID(09d8a4c0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.16.6 |
2026-02-05 |
80630006=sceAtracSetDataAndGetID(09d76440, 00014000): invalid RIFF header |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.12.3-999-g97bc7a1ae |
2026-02-05 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c06e04, 4, 00000000, 0) |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.12.3-999-g97bc7a1ae |
2026-02-05 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c06e04, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.19.2 |
2026-02-05 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09e46484, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.19.2 |
2026-02-05 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e46484, 4, 00000000, 0) |
| Colin McRae™ DiRT® 2™ |
v1.19.3 |
2026-02-05 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 10180000:0020f000 Fog FragUber AlphaTest >=
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// Driver: Mali-G720 MC7 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 10180000:0020f000 Fog FragUber AlphaTest >=
uniform uint u_alphacolorref;
uniform uint u_alphacolormask;
in lowp vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); }
out vec4 fragColor0;
void main() {
vec4 v = v_color0;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 0x18u)) < int(u_alphacolorref >> 0x18u)) DISCARD;
fragColor0 = v;
}
vs: 00000000:00000128 HWX C Cull
|
| Colin McRae™ DiRT® 2™ |
v1.19.3 |
2026-02-05 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 10190000:0020f000 Fog FragUber AlphaTest >= TestDiscardToZero
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// Driver: Mali-G720 MC7 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 10190000:0020f000 Fog FragUber AlphaTest >= TestDiscardToZero
uniform uint u_alphacolorref;
uniform uint u_alphacolormask;
in lowp vec4 v_color0;
uniform vec3 u_fogcolor;
in mediump float v_fogdepth;
int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); }
out vec4 fragColor0;
void main() {
vec4 v = v_color0;
float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 0x18u)) < int(u_alphacolorref >> 0x18u)) v.a = 0.0;
fragColor0 = v;
}
vs: 00000000:00000128 HWX C Cull
|
| Colin McRae™ DiRT® 2™ |
v1.19.3 |
2026-02-05 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 10180000:0000f000 FragUber AlphaTest >=
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// Driver: Mali-G720 MC7 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 10180000:0000f000 FragUber AlphaTest >=
uniform uint u_alphacolorref;
uniform uint u_alphacolormask;
in lowp vec4 v_color0;
in mediump float v_fogdepth;
int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); }
out vec4 fragColor0;
void main() {
vec4 v = v_color0;
if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 0x18u)) < int(u_alphacolorref >> 0x18u)) DISCARD;
fragColor0 = v;
}
vs: 00000000:00000128 HWX C Cull
|
| Colin McRae™ DiRT® 2™ |
v1.19.3 |
2026-02-05 |
Error in shader program link: info: Link failed because of missing vertex shader.
fs: 10190000:0000f000 FragUber AlphaTest >= TestDiscardToZero
#version 320 es
#extension GL_EXT_shader_framebuffer_fetch : require
// Driver: Mali-G720 MC7 - GLSL 320
#define DISCARD discard
precision lowp float;
precision highp int;
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 10190000:0000f000 FragUber AlphaTest >= TestDiscardToZero
uniform uint u_alphacolorref;
uniform uint u_alphacolormask;
in lowp vec4 v_color0;
in mediump float v_fogdepth;
int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); }
out vec4 fragColor0;
void main() {
vec4 v = v_color0;
if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 0x18u)) < int(u_alphacolorref >> 0x18u)) v.a = 0.0;
fragColor0 = v;
}
vs: 00000000:00000128 HWX C Cull
|
| Pro Evolution Soccer By Luis24 |
v1.15.4 |
2026-02-05 |
Unknown GetPointer 00000000 PC 0881c2d8 LR 0881c2e8 |
| Pro Evolution Soccer By Luis24 |
v1.15.4 |
2026-02-05 |
Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4 |
| Pro Evolution Soccer By Luis24 |
v1.15.4 |
2026-02-05 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| Pro Evolution Soccer By Luis24 |
v1.15.4 |
2026-02-05 |
Savedata version requested: 3 |
| Pro Evolution Soccer By Luis24 |
v1.15.4 |
2026-02-05 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Pro Evolution Soccer By Luis24 |
v1.15.4 |
2026-02-05 |
Texture cache ran out of GPU memory; switching to low memory mode |
| LP FOOTBALL BY LP ESTUDIOS |
v1.18.1 |
2026-02-05 |
Savedata version requested: 3 |
| WWE - 2K25 AURA EDITION by |
v1.10.2 |
2026-02-05 |
80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data |
| 真・三國無雙 MULTI RAID |
v1.12.3-232-gb6e7fe1aa |
2026-02-04 |
Unknown GE command : 29040004 |
| BLEACH ヒート・ザ・ソウル2 |
v1.19.3 |
2026-02-04 |
Unexpected mpeg first timestamp: 2e3b / 11835 |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.19.3 |
2026-02-04 |
__KernelStopThread: thread 376 does not exist (ApctlThread deleted) |
| NETWORK UTILITY DISC CHINESE Ver. 1.00C |
v1.19.3 |
2026-02-04 |
__KernelStopThread: thread 376 does not exist (ApctlThread stopped) |
| eFootball 2026 StaR Patch |
v1.17.1 |
2026-02-04 |
ReadFromHardware: Invalid address 1397dd1c near PC 0884a8b0 LR 08849a64 |
| eFootball Play-C |
v1.8.0 |
2026-02-04 |
An uneaten prefix at end of block: 08a19a68 |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.9.4 |
2026-02-04 |
Unknown GetPointer 00000000 PC 08843b38 LR 08000020 |
| eFootball Edicion Mundial de Clubes By T. Bendezu |
v1.14.2 |
2026-02-04 |
UI scissor out of bounds in GameSettingsScreen: 533,0-1864,1139 / 2417,1088 |
| EA FC 2024 BY SPARTAN JR 11 |
v1.19.3 |
2026-02-04 |
An uneaten prefix at end of block: 08030c8c |
| EA FC 2024 BY SPARTAN JR 11 |
v1.11.3 |
2026-02-04 |
Unknown GetPointer 2985b0d4 PC 0881c2d8 LR 0881c2e8 |
| FIFA 14 - It |
v1.12.3 |
2026-02-04 |
Unknown GetPointer 00000010 PC 08de3eb0 LR 08de3eb8 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3 |
2026-02-04 |
Branch in Jump delay slot at 09d9570c in block starting at 09d90000 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3 |
2026-02-04 |
Branch in Jump delay slot at 09d95854 in block starting at 09d90000 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3 |
2026-02-04 |
Branch in Jump delay slot at 09d95754 in block starting at 09d90000 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3 |
2026-02-04 |
Branch in Jump delay slot at 09d95794 in block starting at 09d90000 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3 |
2026-02-04 |
Branch in Jump delay slot at 09d957d4 in block starting at 09d90000 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3 |
2026-02-04 |
Branch in Jump delay slot at 09d95710 in block starting at 09d90000 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3 |
2026-02-04 |
Branch in Jump delay slot at 09d95814 in block starting at 09d90000 |
| WWE - 2K25 AURA EDITION by |
v1.10.2 |
2026-02-05 |
80630007=sceAtracSetData(2, 08d4b180, 00004100): atracID uses different codec type than data |
| MONSTER HUNTER FREEDOM 2 |
v1.19.3 |
2026-02-04 |
__KernelStopThread: thread 360 does not exist (ApctlThread stopped) |
| MONSTER HUNTER FREEDOM 2 |
v1.19.3 |
2026-02-04 |
__KernelStopThread: thread 360 does not exist (ApctlThread deleted) |
| MONSTER HUNTER FREEDOM 2 |
v1.19.3 |
2026-02-04 |
UNTESTED sceHttpCreateTemplate(Capcom Portable Browser v1.2 for MH2nd_Portable, 1, 1) |
| WWE 2K25 V1.00 BY MANIASVR |
v1.8.0 |
2026-02-04 |
80630007=sceAtracSetData(2, 08d4b180, 0000bc60): atracID uses different codec type than data |
| WWE 2K25 V1.00 BY MANIASVR |
v1.8.0 |
2026-02-04 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Star Wars Battlefront II |
v1.12.3 |
2026-02-04 |
__KernelStopThread: thread 682 does not exist |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(f8efe2f5, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(125b9fd4, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(0beff0d4, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(9fd08377, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(7dc51b96, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(6e74fbc5, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(10c9d7c6, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(1e7549b3, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(ef9d0d5c, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(73302fa7, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(a7dff58c, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(af6d033e, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(4cb7dc05, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(001420f2, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(be7757b1, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(a0f13cbe, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(5e06dbdd, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(2aeedae1, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(0dcb1eec, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630006=sceAtracSetDataAndGetID(04409f29, 9e004438): invalid RIFF header |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(d8914097, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(fa7ea638, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(2aeeda62, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(0dcb1e6d, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(e0047cda, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(6c137906, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(4d0b1222, 00000000): buffer too small |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.17.1 |
2026-02-04 |
80630011=sceAtracSetDataAndGetID(7e987245, 00000000): buffer too small |
| EA FC 2024 BY FUMA GOONERS |
v1.10.3 |
2026-02-04 |
Unknown GetPointer 00000000 PC 08a02a0c LR 08808460 |
| eFootball Play-C |
v1.9.4 |
2026-02-04 |
ReadFromHardware: Invalid address f150a638 near PC f150a638 LR 08000018 |
| MYFP26 ENGLISH |
v1.9.4 |
2026-02-04 |
MFIC instruction hit (70020024) at 08933650 |
| BLACK★ROCK SHOOTER THE GAME |
v1.17.1 |
2026-02-04 |
Failed decrypting the PRX (ret = -4, size = 1939573, psp_size = 1939920)! |
| WWE - 2K25 AURA EDITION by |
v1.10.2 |
2026-02-04 |
Bad vertex address 00005d08! |
| WWE - 2K25 AURA EDITION by |
v1.10.2 |
2026-02-04 |
Bad vertex address 00005730! |
| WWE - 2K25 AURA EDITION by |
v1.10.2 |
2026-02-04 |
Bad vertex address 00004fb0! |
| WWE - 2K25 AURA EDITION by |
v1.10.2 |
2026-02-04 |
Bad vertex address 00004170! |
| eFootball Chelito 19 * BETEGAMING |
v1.18.1 |
2026-02-04 |
Unknown GetPointer 00000020 PC 08815fc8 LR 08815fd4 |