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| Game title |
Version |
Latest Report |
Message |
| EA-Sports FC PC-V |
v1.19.3 |
2026-04-12 |
Error in shader compilation: info: ERROR: 0:176: 'premature EOF' : Syntax error: syntax error
ERROR: 1 compilation errors. No code generated.
01000000:80000b00 HWX T N Light: LightUberShader
#version 320 es
// Driver: Adreno (TM) 530 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b00 HWX T N Light: LightUberShader
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
uint comp; uint type; float attenuation;
if ((u_lightControl & 0x1u) != 0x0u) {
comp = (u_lightControl >> 0x04u) & 0x3u;
type = (u_lightControl >> 0x06u) & 0x3u;
toLight = u_lightpos0;
if (type != 0x0u) {
toLight -= worldpos;
distance = length(toLight);
toLight /= distance;
attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
if (type == 0x01u) {
lightScale = attenuation;
} else {
angle = dot(u_lightdir0, toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
}
} else {
lightScale = 1.0;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0;
}
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (comp == 0x1u && ldot >= 0.0) {
if (u_matspecular.a > 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
ldot = pow(max(ldot, 0.0), u_matspecular.a);
} else {
ldot = 1.0;
}
lightSum1 += u_lightspecular0 * specularColor * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScal |
| Disney•Pixar UP |
v1.19.3 |
2026-04-12 |
__KernelStopThread: thread 580 does not exist (helper deleted) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
An uneaten prefix at end of block: 09c4f744 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a958 in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2aa50 in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a910 in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a9f0 in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2aa60 in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a9a0 in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2aa70 in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a97c in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a8c8 in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2aa04 in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a8ec in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a934 in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a7d0 in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a810 in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a840 in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a850 in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a8a4 in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a7e0 in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a790 in block starting at 08e2a728 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2abf0 in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2aaa0 in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2abb0 in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2abe0 in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2abd0 in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2aa84 in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2aa60 in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2aa90 in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2aa80 in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2aa70 in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a9f0 in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2aa50 in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2aa04 in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a97c in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a958 in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a9a0 in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a8c8 in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a8a4 in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2a910 in block starting at 08e29dc8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2abd0 in block starting at 08e29d80 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2abf0 in block starting at 08e29d80 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2aa84 in block starting at 08e29d80 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.20.3 |
2026-04-12 |
Branch in Jump delay slot at 08e2abb0 in block starting at 08e29d80 |
| eFootball PC - V. |
v1.18.1 |
2026-04-12 |
ReadFromHardware: Invalid address 1397c498 near PC 08863d90 LR 08849a58 |
| EA FC 26 PPSSPP |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08000034 in block starting at 08000020 |
| EA FC 26 PPSSPP |
v1.19.3 |
2026-04-12 |
Branch in RSZeroComp delay slot at 08000100 in block starting at 08000034 |
| EA FC 26 PPSSPP |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08000038 in block starting at 08000020 |
| EA FC 26 PPSSPP |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08000034 in block starting at 0800002c |
| EA FC 26 PPSSPP |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 0800002c in block starting at 08000020 |
| EA FC 26 PPSSPP |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08000028 in block starting at 08000020 |
| EA FC 26 PPSSPP |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 0800002c in block starting at 0800002c |
| EA FC 26 PPSSPP |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08000038 in block starting at 08000034 |
| EA FC 26 PPSSPP |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08000038 in block starting at 0800002c |
| EA FC 26 PPSSPP |
v1.19.3 |
2026-04-12 |
Branch in RSZeroComp delay slot at 08000100 in block starting at 0800002c |
| EA FC 26 PPSSPP |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08000034 in block starting at 08000034 |
| EA FC 26 PPSSPP |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08000030 in block starting at 08000020 |
| EA FC 26 PPSSPP |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08000030 in block starting at 0800002c |
| EA FC 26 PPSSPP |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08000024 in block starting at 08000020 |
| Hexyz Force™ |
v1.9.0 |
2026-04-12 |
sceDmacMemcpy(dest=096c6080, src=08453bc0, size=23152): overlapping read |
| eFootball SM - V. |
v1.18.1 |
2026-04-12 |
ReadFromHardware: Invalid address 00000008 near PC 0886a7e0 LR 0886a7e0 |
| eFootball JOELAND |
v1.9.4 |
2026-04-12 |
Unimplemented HLE function sceKernelFindModuleByUID |
| eFootball JOELAND |
v1.9.4 |
2026-04-12 |
Unimplemented HLE function sceKernelDcacheWritebackAll |
| eFootball JOELAND |
v1.9.4 |
2026-04-12 |
Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a |
| eFootball JOELAND |
v1.9.4 |
2026-04-12 |
Unknown syscall in known module 'LoadExecForKernel': 0x05572a5f |
| eFootball JOELAND |
v1.9.4 |
2026-04-12 |
Unknown syscall in known module 'ThreadManForKernel': 0x809ce29b |
| eFootball SM - V. |
v1.18.1 |
2026-04-12 |
ReadFromHardware: Invalid address 1397dcd8 near PC 08849a4c LR 08849a58 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08e222d0 in block starting at 08e21580 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08e22204 in block starting at 08e21580 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08e222c0 in block starting at 08e21580 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08e222e0 in block starting at 08e21580 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08e22290 in block starting at 08e21580 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08e221e0 in block starting at 08e21580 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08e22200 in block starting at 08e21580 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08e22270 in block starting at 08e21580 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08e22210 in block starting at 08e21580 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08e222a0 in block starting at 08e21580 |
| DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.19.3 |
2026-04-12 |
Branch in Jump delay slot at 08e222f0 in block starting at 08e21580 |
| Silent Hill: Shattered Memories |
v1.20.3 |
2026-04-12 |
Unexpected mpeg first timestamp: 55c743f79cc / 5894645447116 |
| eFootball Lop - Play |
v1.14.1 |
2026-04-12 |
UI scissor out of bounds in GamePauseScreen: 80,26-340,1586 / 1612,720 |
| eFootball PC - V. |
v1.9.4 |
2026-04-12 |
ReadFromHardware: Invalid address ef18046f near PC ef18046f LR 08000018 |
| 現代大戦略 ~一触即発・軍事バランス崩壊~ |
v1.9.0 |
2026-04-12 |
Unknown GE command : fbf468c9 |
| EFOOTBALL 26 PPSSPP BY SPARTAN |
v1.12.3 |
2026-04-12 |
Unknown GetPointer 00000000 PC 08816154 LR 0881615c |
| eFootball Chelito 19 |
v1.18.1 |
2026-04-12 |
MIPSCompileOp: Invalid instruction 00000375 |
| PES MODIFICADO POR NEANDERTAL |
v1.20.3 |
2026-04-12 |
Savedata version requested: 3 |
| WWE - 2K25 AURA EDITION by |
v1.18.1 |
2026-04-12 |
80630007=sceAtracSetData(2, 08d13140, 000034e0): atracID uses different codec type than data |
| WWE - 2K25 AURA EDITION by |
v1.18.1 |
2026-04-12 |
80630007=sceAtracSetData(2, 08d13140, 000033c8): atracID uses different codec type than data |
| WWE - 2K25 AURA EDITION by |
v1.18.1 |
2026-04-12 |
80630007=sceAtracSetData(3, 08d13140, 00038000): atracID uses different codec type than data |
| WWE - 2K25 AURA EDITION by |
v1.18.1 |
2026-04-12 |
Unknown GetPointerWrite 00000000 PC 08bf4030 LR 08bf4038 |
| WWE - 2K25 AURA EDITION by |
v1.18.1 |
2026-04-12 |
Unknown GetPointer 00000000 PC 08bf6838 LR 08bf6840 |
| ソードアート・オンライン -インフィニティ・モーメント- |
v1.9.0 |
2026-04-12 |
sceDmacMemcpy(dest=041c2c00, src=08d0d8a0, size=250880): overlapping read |
| EFOOTBALL 26 PPSSPP BY SPARTAN |
v1.9.4 |
2026-04-12 |
Unknown GetPointer 00000000 PC 08a02a0c LR 0881615c |
| Daxter |
v1.18.1 |
2026-04-12 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09eb5930, 4, 00000000, 0) |
| eFootball CESAR - PATCH |
v1.11.3 |
2026-04-12 |
Jump to invalid address: 0bb27b70 |
| eFootball CESAR - PATCH |
v1.11.3 |
2026-04-12 |
Jump to invalid address: 0bb27870 |
| eFootball CESAR - PATCH |
v1.11.3 |
2026-04-12 |
Jump to invalid address: 0bb27770 |
| eFootball CESAR - PATCH |
v1.11.3 |
2026-04-12 |
Jump to invalid address: 07027460 |
| eFootball CESAR - PATCH |
v1.11.3 |
2026-04-12 |
Jump to invalid address: 0bb27670 |
| eFootball CESAR - PATCH |
v1.11.3 |
2026-04-12 |
MIPSCompileOp: Invalid instruction 71e0aff4 |