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Game title Version Latest Report Message
Game Sepak Bola PPSSPP v1.9.4 2026-01-23 Unknown GetPointer 00000000 PC 088287f0 LR 08828800
eFootball Chelito 19 v1.11.3 2026-01-23 Jump to invalid address: 070eb760
eFootball Chelito 19 v1.11.3 2026-01-23 MIPSCompileOp: Invalid instruction 71e79bd4
Colin McRae Rally 2005 Plus v1.19.2 2026-01-23 sceKernelCreateThread(name=sceNetAdhocctl_Library): unsupported attributes 00000006, ignoring
eFootball Chelito 19 v1.11.3 2026-01-23 Jump to invalid address: 0bbd8c70
eFootball Chelito 19 v1.11.3 2026-01-23 MIPSCompileOp: Invalid instruction 71f01468
Colin McRae Rally 2005 Plus v1.19.2 2026-01-23 sceKernelCreateThread(name=sceNetAdhoc_Library): unsupported attributes 00000006, ignoring
Colin McRae Rally 2005 Plus v1.19.2 2026-01-23 sceKernelCreateThread(name=sceNet_Library): unsupported attributes 00000006, ignoring
Colin McRae Rally 2005 Plus v1.19.2 2026-01-23 sceKernelCreateThread(name=sceMpeg_library): unsupported attributes 00000006, ignoring
eFootball RB - V. v1.11.3 2026-01-23 ReadFromHardware: Invalid address fffdf5f2 near PC fffdf5f2 LR 08a3c194
eFootball Lop - Play v1.18.1 2026-01-23 Unknown GetPointerWrite 00000140 PC 088113d4 LR 088113dc
Def Jam® Fight For NY™: The Takeover v1.18.1 2026-01-23 Unexpected mpeg first timestamp: df2ef9ee4e7 / 15337053414631
EA FC 2024 BY SPARTAN JR 11 v1.14.3 2026-01-23 Replacement rowPitch=256, but w=2048 (level=0)
Game Sepak Bola PPSSPP v1.18.1 2026-01-23 Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4
Mortal Kombat: Unchained v1.13.1 2026-01-23 sceDmacMemcpy(dest=04000000, src=092875c0, size=557056): overlapping read
eFootball 2025 by MP v1.11.3 2026-01-23 Error in shader program link: info: (unknown reason) fs: 00000000:0001d002 Tex TFuncMod AlphaTest0 > #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball 2025 by MP v1.11.3 2026-01-23 Error in shader program link: info: (unknown reason) fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 > #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; uniform sampler2D testtex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) DISCARD; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball 2025 by MP v1.11.3 2026-01-23 Error in shader program link: info: (unknown reason) fs: 00000000:00000002 Tex TFuncMod #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball 2025 by MP v1.11.3 2026-01-23 Error in shader program link: info: (unknown reason) fs: 00000000:00000022 Tex TexAlpha TFuncMod #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-G57 MC2 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 00000000:00000938 HWX C T Tex Cull #version 320 es // Mali-G57 MC2 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball 2024 By RH12 Official v1.19.3 2026-01-23 Branch in branch delay slot at 080299ac with different target
eFootball PC - V. v1.7.5 2026-01-23 Unknown GetPointer 10beddf7 PC 0884d7b4 LR 0884d7d4
eFootball Chelito 19 v1.6.3 2026-01-23 Error in shader program link: info: Link failed because of missing vertex shader. fs: 00000000:00000002 Tex TFuncMod #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 00000000:00000918 HWX C T Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
eFootball Chelito 19 v1.6.3 2026-01-23 Error in shader program link: info: Link failed because of missing fragment shader. fs: 00000000:0001d022 Tex TexAlpha TFuncMod AlphaTest0 > #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform sampler2D testtex; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; if (v.a < 0.002) discard; fragColor0 = v; } vs: 04000000:40c00918 HWX C T Tex Bones:4 WScale 2 #version 300 es precision highp float; in mediump vec4 w1; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { mat4 skinMatrix = w1.x * u_bone0 + w1.y * u_bone1 + w1.z * u_bone2 + w1.w * u_bone3; vec3 skinnedpos = (skinMatrix * vec4(position, 1.0)).xyz * 1.999969482421875; vec3 worldpos = (u_world * vec4(skinnedpos, 1.0)).xyz; mediump vec3 skinnednormal = (skinMatrix * vec4(0.0, 0.0, 1.0, 0.0)).xyz * 1.999969482421875; mediump vec3 worldnormal = normalize((u_world * vec4(skinnednormal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
NBA LIVE 06 v1.10.3 2026-01-23 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
NBA LIVE 06 v1.10.3 2026-01-23 80630007=sceAtracSetData(2, 08d4b180, 00002d38): atracID uses different codec type than data
WWE'12 v1.10.3 2026-01-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147280608
WWE'12 v1.10.3 2026-01-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 148617832
WWE'12 v1.10.3 2026-01-23 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 149422080
WWE'12 v1.10.3 2026-01-23 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149557360
WWE'12 v1.10.3 2026-01-23 sceKernelLoadModuleByID: unsupported options size=00000014, flags=7f800001, pos=0, access=1, data=1, text=1
EAFC 26 By Komo Valeri v1.17.1 2026-01-23 Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4
eFootball CESAR - PATCH v1.18.1 2026-01-23 Unknown GetPointerWrite 00000492 PC 08872bb4 LR 08872c1c
eFootball 2025 By Komo Valeri v1.8.0 2026-01-23 sceDmacMemcpy(dest=086ce8c0, src=040cc000, size=1251136): overlapping read
真・三國無双6 Special v1.4.2-425-g7a7ccee5e 2026-01-23 Error in shader program link: info: The fragment shader uses varying v_color1, but previous shader does not write to it. / fs: #version 330 #define lowp #define mediump #define highp in vec4 v_color0; in vec3 v_color1; out vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; fragColor0 = v; } / vs: #version 330 #define lowp #define mediump #define highp in vec4 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
真・三國無双6 Special v1.4.2-425-g7a7ccee5e 2026-01-23 Error in shader program link: info: The fragment shader uses varying v_color1, but previous shader does not write to it. / fs: #version 330 #define lowp #define mediump #define highp in vec4 v_color0; in vec3 v_color1; out vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; fragColor0 = v; } / vs: #version 330 #define lowp #define mediump #define highp in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
eFootball Edicion Mundial de Clubes By T. Bendezu v1.10.3 2026-01-23 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
Crash™ Tag Team Racing v1.16.6 2026-01-23 80630006=sceAtracSetDataAndGetID(094d9180, 00014000): invalid RIFF header
WWE'12 v1.19.3 2026-01-23 Branch in branch delay slot at 0900a454 with different target
Crash™ Tag Team Racing v1.16.6 2026-01-23 80630006=sceAtracSetDataAndGetID(0961ac40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.16.6 2026-01-23 80630006=sceAtracSetDataAndGetID(096dfd40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.16.6 2026-01-23 80630006=sceAtracSetDataAndGetID(096cbcc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.16.6 2026-01-23 80630006=sceAtracSetDataAndGetID(09b10200, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.16.6 2026-01-23 80630006=sceAtracSetDataAndGetID(09afc180, 00014000): invalid RIFF header
God of War: Chains of Olympus v1.11.3 2026-01-23 WriteToHardware: Invalid address 0000004c near PC 08000000 LR 08000000
Resistance: Retribution™ v1.19.3-787-g5aa0856280 2026-01-23 Unexpected mpeg first timestamp: 4f209090000 / 5437580181504
Dragon Ball Z: Tenkaichi Tag Team v1.19.3-787-g5aa0856280 2026-01-23 Branch in Jump delay slot at 08e2209c in block starting at 08e215c8
Crash™ Tag Team Racing v1.16.6 2026-01-23 80630006=sceAtracSetDataAndGetID(09e01440, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.16.6 2026-01-23 80630006=sceAtracSetDataAndGetID(09a2fdc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.16.6 2026-01-23 80630006=sceAtracSetDataAndGetID(09ded3c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.16.6 2026-01-23 80630006=sceAtracSetDataAndGetID(09ac4c00, 00014000): invalid RIFF header
Game Sepak Bola PPSSPP v1.10.3 2026-01-23 Savedata version requested on save: 3
FCM26 v1.19.3 2026-01-23 Savedata version requested: 3
Crash™ Tag Team Racing v1.16.6 2026-01-23 80630006=sceAtracSetDataAndGetID(09baaa40, 00014000): invalid RIFF header
Juiced 2: Hot Import Nights v1.19.3 2026-01-23 An uneaten prefix at end of block: 0881b92c
Crash™ Tag Team Racing v1.16.6 2026-01-23 80630006=sceAtracSetDataAndGetID(098d1d00, 00014000): invalid RIFF header
MONSTER HUNTER FREEDOM UNITE™ v1.17.1 2026-01-23 sceDmacMemcpy(dest=0414e000, src=0946c090, size=249584): overlapping read
EFOOTBALL AMERICANO 2025 v1.19.3 2026-01-23 Game install with no files / data
MONSTER HUNTER FREEDOM UNITE™ v1.17.1 2026-01-23 sceDmacMemcpy(dest=0414e000, src=09506830, size=162400): overlapping read
Dragon Ball Z: Tenkaichi Tag Team v1.19.3-679-gc7aa2bcd01 2026-01-23 Invalid replacement op 6a910f10 at 08a61354
Dragon Ball Z: Tenkaichi Tag Team v1.19.3-679-gc7aa2bcd01 2026-01-23 An uneaten prefix at end of block: 0883d0a4
PES eFOOTBALL 2026 JRplay v1.8.0 2026-01-22 Unknown GetPointer 00000000 PC 08a1b77c LR 08000030
eFootball v1.6.3 2026-01-22 Savedata version requested: 3
MLB 07 The Show v1.19.3 2026-01-22 sceKernelLoadModule: unsupported options size=00000014, flags=0000067c, pos=1, access=64, data=0, text=0
PES eFOOTBALL 2026 JRplay v1.10.3 2026-01-22 Unknown GetPointer 00000000 PC 08824ce4 LR 088113c4
MLB 07 The Show v1.19.3 2026-01-22 sceKernelLoadModule: unsupported options size=00000014, flags=00000660, pos=1, access=-80, data=0, text=0
MLB 07 The Show v1.19.3 2026-01-22 sceKernelLoadModule: unsupported options size=00000014, flags=0000058e, pos=1, access=-80, data=0, text=0
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2026-01-22 sceDmacMemcpy(dest=09d63100, src=08476800, size=1408): overlapping read
PES 2019 GLGM PATCHS v1.17.1-334-g1786a4ddb 2026-01-22 Unknown GetPointer f8d06800 PC 0884a920 LR 0884a940
Spectral Souls -Resurrection of the Ethereal Empires- v1.18.1 2026-01-22 sceDmacMemcpy(dest=093121a0, src=08b2e1a0, size=16384): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.18.1 2026-01-22 WriteToHardware: Invalid address 0000012c near PC 08890de8 LR 09ff805c
EA-Sports FC PC-V v1.9.4 2026-01-22 Unknown GetPointer 10bedc77 PC 0884d5b0 LR 0884d7d4
eFootball Chelito 19 v1.19.3 2026-01-22 Branch in branch delay slot at 0803e9cc with different target
eFootball Chelito 19 v1.9.4 2026-01-22 Jump to invalid address: 0bb4f970
eFootball Chelito 19 v1.9.4 2026-01-22 Jump to invalid address: 0bb4f870
eFootball Chelito 19 v1.9.4 2026-01-22 Jump to invalid address: 0704f560
eFootball Chelito 19 v1.9.4 2026-01-22 Jump to invalid address: 0bb4f770
eFootball Chelito 19 v1.9.4 2026-01-22 MIPSCompileOp: Invalid instruction 71e15034
Silent Hill: Shattered Memories v1.19.3 2026-01-22 __KernelStopThread: thread 973 does not exist (helper deleted)
EA-Sports FC Lop-Play v1.9.4 2026-01-22 ReadFromHardware: Invalid address e598a1ed near PC e598a1ed LR e598a1ed
SBK® Superbike World Championship v1.18.1 2026-01-22 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 099a8c70): duplicate handler
SBK® Superbike World Championship v1.18.1 2026-01-22 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09915e20): duplicate handler
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.17.1 2026-01-22 00000000=sceUtilityScreenshotInitStart(09a776e8)
MASTERPES UFL25 v1.18.1 2026-01-22 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
MASTERPES UFL25 v1.18.1 2026-01-23 sceNetAdhocMatchingInit(32768) at 08a719b8
eFootball Lop - Play v1.18.1 2026-01-22 Unknown GetPointer 0000ab20 PC 08815fc8 LR 08815fd4
FL26 BY VXGAMINGV2.0 v1.10.2 2026-01-22 BREAK instruction hit
FL26 BY VXGAMINGV2.0 v1.10.2 2026-01-22 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628
FL26 BY VXGAMINGV2.0 v1.10.2 2026-01-22 Render to texture with incompatible formats 3 != 1 at 04000000
eFootball 2024 Beta By Tutoriales Bendezu v1.19.3 2026-01-22 Branch in Jump delay slot at 09d32640 in block starting at 09d32610
eFootball 2024 Beta By Tutoriales Bendezu v1.19.3 2026-01-22 Branch in Jump delay slot at 09d3263c in block starting at 09d32610
eFootball 2024 Beta By Tutoriales Bendezu v1.19.3 2026-01-22 Branch in Jump delay slot at 09d32638 in block starting at 09d32610
eFootball 2024 Beta By Tutoriales Bendezu v1.19.3 2026-01-22 Branch in Jump delay slot at 09d32760 in block starting at 09d32610
eFootball 2024 Beta By Tutoriales Bendezu v1.19.3 2026-01-22 Branch in Jump delay slot at 09d32764 in block starting at 09d32610
eFootball 2024 Beta By Tutoriales Bendezu v1.19.3 2026-01-22 Branch in Jump delay slot at 09d3262c in block starting at 09d32610
eFootball 2024 Beta By Tutoriales Bendezu v1.19.3 2026-01-22 Branch in Jump delay slot at 09d32634 in block starting at 09d32610
eFootball 2024 Beta By Tutoriales Bendezu v1.19.3 2026-01-22 Branch in Jump delay slot at 09d32650 in block starting at 09d32610
eFootball 2024 Beta By Tutoriales Bendezu v1.19.3 2026-01-22 Branch in Jump delay slot at 09d3264c in block starting at 09d32610
eFootball 2024 Beta By Tutoriales Bendezu v1.19.3 2026-01-22 Branch in RSZeroComp delay slot at 09d3277c in block starting at 09d32610
eFootball 2024 Beta By Tutoriales Bendezu v1.19.3 2026-01-22 Branch in Jump delay slot at 09d32768 in block starting at 09d32610
eFootball 2024 Beta By Tutoriales Bendezu v1.19.3 2026-01-22 Branch in Jump delay slot at 09d32644 in block starting at 09d32610