Message #1914281 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Split/Second Velocity (ULES01402_1.00)

Ignoring possible texturing from framebuffer at 041b8000 +0x128 / 256x256

Status: new. 4 hits from 2021-08-14 20:56:20 to 2021-08-16 12:14:58 UTC. Message #1914281.

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