Message #2002635 - Render to texture using CLUT with different strides %d != %d

Kind #643: Render to texture using CLUT with different strides %d != %d

Game: DBZINFINITE W: ISO DE 3RTMO BITE (ISO DBZ INFINITE)

Render to texture using CLUT with different strides 512 != 64

Status: new. 44 hits from 2021-12-18 15:16:51 to 2023-03-02 17:47:20 UTC. Message #2002635.

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