Message #2190387 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: WipEout® Pulse (UCES00465_1.01)

Ignoring possible texturing from framebuffer at 04132000 +0x136 / 256x272

Status: new. 159 hits from 2022-10-16 11:32:30 to 2026-07-06 19:03:47 UTC. Message #2190387.

Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.