Message #2212173 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: SONIC RIVALS 2 (ULES00940_1.01)

Ignoring possible texturing from framebuffer at 04154000 +0x136 / 256x272

Status: new. 796 hits from 2022-11-19 18:12:39 to 2025-08-28 15:01:12 UTC. Message #2212173.

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