Message #2229196 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: WipEout® Pulse (UCUS98712_1.00)

Ignoring possible texturing from framebuffer at 04132000 +0x136 / 256x272

Status: new. 153 hits from 2022-12-20 02:33:01 to 2023-09-28 14:47:28 UTC. Message #2229196.

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