Message #2230478 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: WipEout® Pulse (UCAS40179_1.00)

Ignoring possible texturing from framebuffer at 04132000 +0x136 / 256x272

Status: new. 8 hits from 2022-12-21 16:45:58 to 2023-03-28 15:40:47 UTC. Message #2230478.

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