Message #2239017 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Split/Second Velocity (ULES01402_1.00)

Ignoring possible texturing from framebuffer at 041b8000 +0x64 / 256x256

Status: new. 19 hits from 2022-12-26 15:22:53 to 2025-05-23 15:32:37 UTC. Message #2239017.

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