Message #2239940 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Split/Second Velocity (ULES01402_1.00)

Ignoring possible texturing from framebuffer at 041ba000 +0x64 / 256x256

Status: new. 16 hits from 2022-12-27 03:49:04 to 2023-10-24 15:09:39 UTC. Message #2239940.

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