Message #2253920 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Need for Speed™ Shift (ULES01275_1.00)

Ignoring possible texturing from framebuffer at 04176000 +512x127 / 512x272

Status: new. 2 hits from 2023-01-03 18:36:14 to 2023-01-10 14:44:45 UTC. Message #2253920.

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