Message #2254196 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Need for Speed™ Shift (ULES01275_1.00)

Ignoring possible texturing from framebuffer at 04176000 +0x135 / 512x272

Status: new. 4 hits from 2023-01-03 22:23:13 to 2023-01-07 14:49:29 UTC. Message #2254196.

Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.