Message #2260876 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Need for Speed™ Shift (ULES01275_1.00)

Ignoring possible texturing from framebuffer at 04176000 +384x223 / 512x272

Status: new. 1 hits from 2023-01-09 17:07:17 to 2023-01-09 17:07:17 UTC. Message #2260876.

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