Message #2260991 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Need for Speed™ Shift (ULES01275_1.00)

Ignoring possible texturing from framebuffer at 04176000 +1024x106 / 512x272

Status: new. 1 hits from 2023-01-09 19:49:08 to 2023-01-09 19:49:08 UTC. Message #2260991.

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