Message #2269224 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Secret Agent Clank™ (UCET01101_0.01)

Ignoring possible texturing from framebuffer at 04154000 +0x144 / 256x272

Status: new. 3 hits from 2023-01-21 17:26:54 to 2023-04-09 02:50:23 UTC. Message #2269224.

Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.