Message #2309216 - Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Kind #1083: Ignoring possible texturing from framebuffer at %08x +%dx%d / %dx%d

Game: Silent Hill: Shattered Memories (ULUS10450_1.00)

Ignoring possible texturing from framebuffer at 08bb4780 +128x-12011 / 64x256

Status: new. 1 hits from 2023-03-29 23:07:04 to 2023-03-29 23:07:04 UTC. Message #2309216.

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