Message #2423800 - Render to texture using CLUT with different strides %d != %d

Kind #643: Render to texture using CLUT with different strides %d != %d

Game: DRAGON BALL Z SPARKING ZERO (ULUSDBZSZEVPSP_1.0)

Render to texture using CLUT with different strides 512 != 64

Status: new. 40 hits from 2023-12-09 07:59:26 to 2025-10-28 09:01:03 UTC. Message #2423800.

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