Message #2433640 - Error in shader compilation: info: %s %s %s

Kind #970: Error in shader compilation: info: %s %s %s

Game: Silent Hill: Shattered Memories (ULUS10450_1.00)

Error in shader compilation: info: WARNING: 0:2: varying deprecated in version 130; may be removed in future release
ERROR: 0:2: 'varying' : no longer supported in core profile; removed in version 420
ERROR: 0:2: '' : compilation terminated 
ERROR: 2 compilation errors.  No code generated.


depal
#version 460
varying vec2 v_texcoord0;
uniform sampler2D tex;
uniform sampler2D pal;
void main() {
  vec4 index = texture2D(tex, v_texcoord0);
  float coord = (mod(index.r * 31.990000, 256.0) * 0.003906) + 0.001953;
  gl_FragColor = texture2D(pal, vec2(coord, 0.0));
}

Status: new. 1 hits from 2024-01-02 01:55:54 to 2024-01-02 01:55:54 UTC. Message #2433640.

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