Message #2440132 - Render to texture using CLUT with different strides %d != %d

Kind #643: Render to texture using CLUT with different strides %d != %d

Game: DRAGON BALL Z SPARKING STAR (ULUSDBZSSTVPSP_1.0)

Render to texture using CLUT with different strides 512 != 64

Status: new. 7 hits from 2024-01-17 23:04:54 to 2026-03-15 18:00:05 UTC. Message #2440132.

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