Message #2719397 - Render to texture using CLUT with different strides %d != %d

Kind #643: Render to texture using CLUT with different strides %d != %d

Game: Dragon Ball : Sparking Zero (DBSparkingZero_1.1)

Render to texture using CLUT with different strides 512 != 64

Status: new. 127 hits from 2025-08-28 14:45:00 to 2026-10-25 08:26:39 UTC. Message #2719397.

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