Message #2725667 - Render to texture using CLUT with different strides %d != %d

Kind #643: Render to texture using CLUT with different strides %d != %d

Game: Dragon Ball Xenoverse Absalon (ABXV10537_1.00)

Render to texture using CLUT with different strides 512 != 64

Status: new. 3 hits from 2025-09-27 00:27:57 to 2025-10-21 03:33:24 UTC. Message #2725667.

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