Message #278562 - Decoding texture from VRAM mirror at %08x swizzle=%d

Kind #644: Decoding texture from VRAM mirror at %08x swizzle=%d

Game: Harry Potter and the Order of the Phoenix™ (ULUS10261_1.00)

Decoding texture from VRAM mirror at 04710000 swizzle=0

Status: new. 8,004 hits from 2015-01-05 16:25:44 to 2026-10-30 20:44:37 UTC. Message #278562.

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