Message #281279 - Render to texture using CLUT with different strides %d != %d

Kind #643: Render to texture using CLUT with different strides %d != %d

Game: DISSIDIA duodecim prologus FINAL FANTASY (NPJH00069_1.00)

Render to texture using CLUT with different strides 512 != 128

Status: new. 6 hits from 2015-03-18 01:53:18 to 2026-01-27 01:28:31 UTC. Message #281279.

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