Message #481664 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: Split/Second Velocity (ULES01402_1.00)

Ignoring possible render to texture at 041b8000 +0x128 / 256x256

Status: new. 108 hits from 2016-05-16 00:38:15 to 2023-11-09 18:41:38 UTC. Message #481664.

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