Message #923032 - Render to texture using CLUT with different strides %d != %d

Kind #643: Render to texture using CLUT with different strides %d != %d

Game: DISSIDIA duodecim prologus FINAL FANTASY (NPHH00303_1.00)

Render to texture using CLUT with different strides 512 != 128

Status: new. 10 hits from 2017-08-03 17:37:17 to 2022-07-27 03:38:05 UTC. Message #923032.

Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.