Recent logs - eFootball PC - V.

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Game title Version Latest Report Message
eFootball PC - V. v1.11.3 2025-12-13 Unknown GetPointer 10bee0b7 PC 0884d5b0 LR 0884d7d4
eFootball PC - V. v1.14.2 2025-12-12 UI scissor out of bounds in GameSettingsScreen: 0,64-480,662 / 800,480
eFootball PC - V. v1.12.3-1071-g830420f0c 2025-12-12 Failed to read valid video stream data from header
eFootball PC - V. v1.14.4 2025-12-12 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:125: 'comp' : redefinition ERROR: 0:126: 'type' : redefinition ERROR: 0:174: 'comp' : redefinition ERROR: 0:175: 'type' : redefinition ERROR: 0:223: 'comp' : redefinition ERROR: 0:224: 'type' : redefinition ERROR: 6 compilation errors. No code generated. 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull #version 300 es // Driver: Adreno (TM) 320 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0x0u) { uint comp = (u_lightControl >> 0x04u) & 0x3u; uint type = (u_lightControl >> 0x06u) & 0x3u; if (type == 0x0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } switch (int(type)) { case 1: lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); break; case 2: angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } break; default: lightScale = 1.0; break; } diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (comp == 0x1u) { if (
eFootball PC - V. v1.10.3 2025-12-12 Jump to invalid address: 0bbbe370
eFootball PC - V. v1.10.3 2025-12-12 Jump to invalid address: 0bbbe270
eFootball PC - V. v1.10.3 2025-12-12 Jump to invalid address: 070bdf60
eFootball PC - V. v1.10.3 2025-12-12 Jump to invalid address: 0bbbe170
eFootball PC - V. v1.10.3 2025-12-12 MIPSCompileOp: Invalid instruction 71f3cc34
eFootball PC - V. v1.6.3 2025-12-12 Unknown GetPointer 10bf27f7 PC 0884d7b4 LR 0884d7d4
eFootball PC - V. v1.11.3 2025-12-12 Savedata version requested: 3 --NATIVE-DATA-BOUNDARY-32bf5b92>b95064b-0 Content-Disposition: form-data; name="verify" Content-Length: 59 Content-Transfer-Encoding: binary Savedata version requested: %dSavedata version requested: 3
eFootball PC - V. v1.11.3 2025-12-11 ReadFromHardware: Invalid address ffd8d8d9 near PC ffd8d8d9 LR 08a3c194
eFootball PC - V. v1.9.4 2025-12-10 Unknown GetPointer 10bf2937 PC 0884d5b0 LR 0884d7d4
eFootball PC - V. v1.18 2025-12-10 Unknown GetPointer f6ed93fb PC 08a02a0c LR 0881c438
eFootball PC - V. v1.14.1 2025-12-09 UI scissor out of bounds in GameSettingsScreen: 245,0-1664,1201 / 1920,1158
eFootball PC - V. v1.9.4 2025-12-06 Jump to invalid address: 0bbba970
eFootball PC - V. v1.9.4 2025-12-06 Jump to invalid address: 070ba560
eFootball PC - V. v1.9.4 2025-12-06 MIPSCompileOp: Invalid instruction 71e92720
eFootball PC - V. v1.9.4 2025-12-06 Jump to invalid address: 0bbc0d70
eFootball PC - V. v1.9.4 2025-12-06 Jump to invalid address: 0bbc0c70
eFootball PC - V. v1.9.4 2025-12-06 MIPSCompileOp: Invalid instruction 71eb4b58
eFootball PC - V. v1.9.4 2025-12-06 Jump to invalid address: 0bbc0b70
eFootball PC - V. v1.9.4 2025-12-06 Jump to invalid address: 070c0960
eFootball PC - V. v1.9.4 2025-12-06 MIPSCompileOp: Invalid instruction 71e8a538
eFootball PC - V. v1.9.4 2025-12-06 Jump to invalid address: 0bbbe570
eFootball PC - V. v1.9.4 2025-12-12 Jump to invalid address: 0bbbe670
eFootball PC - V. v1.9.4 2025-12-06 Jump to invalid address: 0bbbe470
eFootball PC - V. v1.9.4 2025-12-06 Jump to invalid address: 070be260
eFootball PC - V. v1.9.4 2025-12-06 MIPSCompileOp: Invalid instruction 71e301f4
eFootball PC - V. v1.9.4 2025-12-06 Jump to invalid address: 0bbbc070
eFootball PC - V. v1.9.4 2025-12-06 Jump to invalid address: 070bbc60
eFootball PC - V. v1.9.4 2025-12-06 Jump to invalid address: 0bbbbe70
eFootball PC - V. v1.9.4 2025-12-05 ReadFromHardware: Invalid address bf800000 near PC bf800000 LR 0880da70
eFootball PC - V. v1.11.3 2025-12-03 Jump to invalid address: 0bbbf170
eFootball PC - V. v1.11.3 2025-12-03 Jump to invalid address: 0bbbee70
eFootball PC - V. v1.11.3 2025-12-03 Jump to invalid address: 0bbbed70
eFootball PC - V. v1.11.3 2025-12-03 Jump to invalid address: 070bea60
eFootball PC - V. v1.11.3 2025-12-03 MIPSCompileOp: Invalid instruction 71ef5c9c
eFootball PC - V. v1.11.3 2025-12-03 Jump to invalid address: 0bbdbe70
eFootball PC - V. v1.11.3 2025-12-03 Jump to invalid address: 0bbdbb70
eFootball PC - V. v1.11.3 2025-12-03 Jump to invalid address: 0bbdba70
eFootball PC - V. v1.11.3 2025-12-03 Jump to invalid address: 070db760
eFootball PC - V. v1.11.3 2025-12-03 Jump to invalid address: 0bbdb970
eFootball PC - V. v1.11.3 2025-12-03 MIPSCompileOp: Invalid instruction 71e49998
eFootball PC - V. v1.14.2 2025-12-03 UI scissor out of bounds in GameSettingsScreen: 238,0-1191,721 / 1440,720
eFootball PC - V. v1.13.2 2025-12-02 ReadFromHardware: Invalid address 1397cb98 near PC 08849a4c LR 08849a58
eFootball PC - V. v1.16.6 2025-12-02 Unknown GetPointer 0000008b PC 0881c430 LR 0881c438
eFootball PC - V. v1.13.2 2025-12-02 Unknown GetPointer 051c0901 PC 08811368 LR 088113dc
eFootball PC - V. v1.8.0 2025-12-01 ReadFromHardware: Invalid address ef1616e5 near PC ef1616e5 LR 08000018
eFootball PC - V. v1.18.1 2025-11-30 Unknown GetPointer 00b61800 PC 0884a918 LR 0884a938
eFootball PC - V. v1.16.6 2025-11-30 Unknown GetPointer 00000002 PC 0884d7cc LR 0884d7d4
eFootball PC - V. v1.8.0 2025-11-29 Unknown GetPointer 2985799a PC 0881c2d8 LR 0881c2e8
eFootball PC - V. v1.5.2 2025-11-29 Error in shader program link: info: L0007 Fragment shader uses a varying v_color1 that has not been declared in the vertex shader. / fs: #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; in vec4 v_color0; in vec3 v_color1; inout vec4 fragColor0; void main() { vec4 s = vec4(v_color1, 0.0); vec4 v = v_color0 + s; fragColor0 = v; } / vs: #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
eFootball PC - V. v1.5.4-917-g9610be2c5 2025-11-27 ReadFromHardware: Invalid address b9e4929b near PC b9e4929b LR b9e4929b
eFootball PC - V. v1.9.4 2025-11-27 Unknown GetPointer 24040001 PC 0884d7b4 LR 0884d7d4
eFootball PC - V. v1.12.2 2025-11-26 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=0, data=2, text=2
eFootball PC - V. v1.14.2 2025-11-26 Unknown GetPointer 00008b96 PC 0881c0fc LR 0881c10c
eFootball PC - V. v1.14.2 2025-11-25 UI scissor out of bounds in GamePauseScreen: 433,26-267,1318 / 1344,720
eFootball PC - V. v1.14.2 2025-11-25 UI scissor out of bounds in GamePauseScreen: 0,26-420,1318 / 1344,720
eFootball PC - V. v1.14.2 2025-11-25 UI scissor out of bounds in GamePauseScreen: 924,26-400,694 / 720,1344
eFootball PC - V. v1.14.2 2025-11-25 UI scissor out of bounds in GamePauseScreen: 0,26-911,694 / 720,1344
eFootball PC - V. v1.8.0 2025-11-24 Unknown GetPointer 10b554b7 PC 0884d5b0 LR 0884d7d4
eFootball PC - V. v1.9.4 2025-11-24 Unknown GetPointer 7b67c109 PC 0884d7b4 LR 0884d7d4
eFootball PC - V. v1.17.1 2025-11-22 Unknown GetPointer 2c5c08c2 PC 0884d5b0 LR 0884d7d4
eFootball PC - V. v1.19.3 2025-11-21 Branch in Jump delay slot at 08af1a04 in block starting at 08af19ac
eFootball PC - V. v1.19.3 2025-11-21 Branch in Jump delay slot at 08af19e0 in block starting at 08af19ac
eFootball PC - V. v1.19.3 2025-11-21 Branch in Jump delay slot at 08af1a28 in block starting at 08af19ac
eFootball PC - V. v1.17.1 2025-11-21 80420014=__sceSasCore(08bb3ac0, 0cb66980): invalid address
eFootball PC - V. v1.6.3 2025-11-20 Error in shader program link: info: fs: 00000000:00200022 Tex TexAlpha Fog TFuncMod #version 300 es precision lowp float; uniform sampler2D tex; in vec4 v_color0; uniform vec3 u_fogcolor; in mediump float v_fogdepth; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); fragColor0 = v; } vs: 00000000:0000091c HWX C T Fog Tex #version 300 es precision highp float; in vec3 position; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; v_color0 = color0; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; }
eFootball PC - V. v1.18.1 2025-11-20 Unknown GetPointer 000001f0 PC 0884d5b0 LR 0884d7d4
eFootball PC - V. v1.5.2 2025-11-19 Error in shader program link: info: Error: input v_texcoord not declared in output from previous stage. Error: Linking failed. / fs: #version 300 es #extension GL_EXT_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; uniform vec3 u_texenv; in vec4 v_color0; in mediump vec3 v_texcoord; inout vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(mix(p.rgb, u_texenv.rgb, t.rgb), p.a); fragColor0 = v; } / vs: #version 300 es precision highp float; in vec4 position; in lowp vec4 color0; uniform mat4 u_proj_through; out lowp vec4 v_color0; void main() { v_color0 = color0; gl_Position = u_proj_through * vec4(position.xyz, 1.0); }
eFootball PC - V. v1.18.1 2025-11-17 Unknown GetPointer f01240d0 PC 0884a918 LR 0884a938
eFootball PC - V. v1.8.0 2025-11-16 Unknown GetPointer ab9c8188 PC 08000018 LR 08000018
eFootball PC - V. v1.17.1 2025-11-16 Jump to invalid address: 074231d0
eFootball PC - V. v1.17.1 2025-11-16 Branch in Jump delay slot at 09d08ab8 in block starting at 09d08aa0
eFootball PC - V. v1.17.1 2025-11-16 Jump to invalid address: 07423080
eFootball PC - V. v1.17.1 2025-11-16 Branch in Jump delay slot at 09d08ab4 in block starting at 09d08aa0
eFootball PC - V. v1.17.1 2025-11-16 Branch in Jump delay slot at 09d08ab0 in block starting at 09d08aa0
eFootball PC - V. v1.17.1 2025-11-16 Jump to invalid address: 07422fc0
eFootball PC - V. v1.17.1 2025-11-16 Branch in Jump delay slot at 09d08aac in block starting at 09d08aa0
eFootball PC - V. v1.17.1 2025-11-16 Jump to invalid address: 07422f80
eFootball PC - V. v1.6.3 2025-11-15 Unknown GetPointer 10bf2af7 PC 0884d5b0 LR 0884d7d4
eFootball PC - V. v1.11.3 2025-11-15 Error in shader program link: info: (unknown reason) fs: 00004000:00000022 Tex TexAlpha Flat TFuncMod #version 320 es #extension GL_ARM_shader_framebuffer_fetch : require // Mali-T820 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; flat in lowp vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = p * t; fragColor0 = v; } vs: 40000000:00000930 HWX T Tex Flat Cull #version 320 es // Mali-T820 - GLSL 320 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) in vec3 position; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; flat out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); v_color0 = u_matambientalpha; v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); vec3 projPos = outPos.xyz / outPos.w; if (u_cullRangeMin.w <= 0.0 || (projPos.z >= u_cullRangeMin.z && projPos.z <= u_cullRangeMax.z)) { if (projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y || projPos.z < u_cullRangeMin.z || projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = outPos; }
eFootball PC - V. v1.9.4 2025-11-14 ReadFromHardware: Invalid address eb19a380 near PC eb19a380 LR 08000018
eFootball PC - V. v1.16.6 2025-11-14 Unknown GetPointer 0001da54 PC 0884d7cc LR 0884d7d4
eFootball PC - V. v1.9.4 2025-11-12 Unknown GetPointer 10bee3f7 PC 0884d5b0 LR 0884d7d4
eFootball PC - V. v1.18.1 2025-11-11 Unknown GetPointer 00411e19 PC 0884a918 LR 0884a938
eFootball PC - V. v1.6.3 2025-11-10 Error in shader program link: info: Link failed because of missing shader. fs: 00000000:00000002 Tex TFuncMod #version 300 es #extension GL_ARM_shader_framebuffer_fetch : require precision lowp float; uniform sampler2D tex; in vec4 v_color0; in mediump vec3 v_texcoord; out vec4 fragColor0; void main() { vec4 t = texture(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); fragColor0 = v; } vs: 01770000:00000b10 HWX T N Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:7 #version 300 es precision highp float; in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; out lowp vec4 v_color0; out mediump vec3 v_texcoord; void main() { vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz; mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz); vec4 viewPos = u_view * vec4(worldpos, 1.0); gl_Position = u_proj * viewPos; lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos1; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse); toLight = u_lightpos2; ldot = max(dot(toLight, worldnormal), 0.0); diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot; lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); }
eFootball PC - V. v1.12.2 2025-11-09 Unknown GetPointer 1774f3a6 PC 0888d3fc LR 0888d40c
eFootball PC - V. v1.16.4 2025-11-09 Unknown GetPointer 2c5dc842 PC 0884d5b0 LR 0884d7d4
eFootball PC - V. v1.11.3 2025-11-08 Unknown GetPointer 0a0bf875 PC 0888d3fc LR 0888d40c
eFootball PC - V. v1.9.4 2025-11-08 Unknown GetPointer 320b4120 PC 0884d7b4 LR 0884d7d4
eFootball PC - V. v1.9.4 2025-11-07 Unknown GetPointer 2c5c4602 PC 0884d5b0 LR 0884d7d4
eFootball PC - V. v1.11.3 2025-11-06 Unknown GetPointer 00000000 PC 0880de28 LR 088258ec
eFootball PC - V. v1.9.4 2025-11-05 ReadFromHardware: Invalid address f77fe997 near PC f77fe997 LR 08000018
eFootball PC - V. v1.13.2 2025-11-04 Unknown GetPointer 051e1f01 PC 08811368 LR 088113dc
eFootball PC - V. v1.9.4 2025-11-04 Unknown GetPointer 2985a295 PC 0881c2d8 LR 0881c2e8
eFootball PC - V. v1.9.4 2025-11-03 __KernelStopThread: thread 406 does not exist
eFootball PC - V. v1.13.1 2025-11-02 __KernelStopThread: thread 308 does not exist
eFootball PC - V. v1.18.1 2025-11-02 Unknown GetPointerWrite 0000068f PC 0881c428 LR 0881c438