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| Game title |
Version |
Latest Report |
Message |
| eFootball PC - V. |
v1.18.1 |
2026-01-12 |
Unknown GetPointer 2c660402 PC 0884d7b4 LR 0884d7d4 |
| eFootball PC - V. |
v1.18.1 |
2026-01-12 |
Unknown GetPointer 00505050 PC 0884a918 LR 0884a938 |
| eFootball PC - V. |
v1.8.0 |
2026-01-11 |
Unknown GetPointer 2c5dd602 PC 0884d5b0 LR 0884d7d4 |
| eFootball PC - V. |
v1.10.3 |
2026-01-10 |
Unknown GetPointer 2c5c7b42 PC 0884d7b4 LR 0884d7d4 |
| eFootball PC - V. |
v1.10.3 |
2026-01-10 |
Unknown GetPointer 2c5bfa02 PC 0884d5b0 LR 0884d7d4 |
| eFootball PC - V. |
v1.18 |
2026-01-08 |
Unknown GetPointer 00005800 PC 08a02a0c LR 0884d7d4 |
| eFootball PC - V. |
v1.18.1-1076-g87cf0be961 |
2026-01-08 |
ReadFromHardware: Invalid address 00000008 near PC 08857db8 LR 08857bb8 |
| eFootball PC - V. |
v1.19.3 |
2026-01-07 |
Branch in Jump delay slot at 09cd4a14 in block starting at 09cd4980 |
| eFootball PC - V. |
v1.19.3 |
2026-01-07 |
Branch in Jump delay slot at 09cd4a1c in block starting at 09cd4980 |
| eFootball PC - V. |
v1.19.3 |
2026-01-07 |
Branch in Jump delay slot at 09cd4a18 in block starting at 09cd4980 |
| eFootball PC - V. |
v1.19.3 |
2026-01-07 |
Branch in Jump delay slot at 09cd4990 in block starting at 09cd4980 |
| eFootball PC - V. |
v1.19.3 |
2026-01-07 |
Branch in Jump delay slot at 09cd4a44 in block starting at 09cd4980 |
| eFootball PC - V. |
v1.19.3 |
2026-01-07 |
Branch in Jump delay slot at 09cd4994 in block starting at 09cd4980 |
| eFootball PC - V. |
v1.19.3 |
2026-01-07 |
Branch in Jump delay slot at 09cd4998 in block starting at 09cd4980 |
| eFootball PC - V. |
v1.18.1 |
2026-01-07 |
Unknown GetPointer 2c664882 PC 0884d5b0 LR 0884d7d4 |
| eFootball PC - V. |
v1.14.2 |
2026-01-07 |
UI scissor out of bounds in GameSettingsScreen: 54,64-486,1070 / 1208,540 |
| eFootball PC - V. |
v1.14.2 |
2026-01-07 |
UI scissor out of bounds in GameSettingsScreen: 210,54-988,486 / 540,1208 |
| eFootball PC - V. |
v1.18.1 |
2026-01-07 |
Unknown GetPointer 2c5d3042 PC 0884d5b0 LR 0884d7d4 |
| eFootball PC - V. |
v1.11.3 |
2026-01-05 |
Unknown GE command : b6040000 |
| eFootball PC - V. |
v1.9.4 |
2026-01-05 |
Unknown GetPointer 2986448a PC 0881c2d8 LR 0881c2e8 |
| eFootball PC - V. |
v1.11.3 |
2026-01-04 |
ReadFromHardware: Invalid address 927568a5 near PC 927568a5 LR 08a3c194 |
| eFootball PC - V. |
v1.11.3 |
2026-01-04 |
ReadFromHardware: Invalid address 00000001 near PC 00000001 LR 00000001 |
| eFootball PC - V. |
v1.10.3 |
2025-12-31 |
Render to texture with different strides 1024 != 512 |
| eFootball PC - V. |
v1.19.3 |
2025-12-31 |
Unknown instruction 01010101 at 08000048 |
| eFootball PC - V. |
v1.19.3 |
2025-12-31 |
Unknown instruction 01010101 at 08000198 |
| eFootball PC - V. |
v1.11.3 |
2025-12-30 |
WriteToHardware: Invalid address 00000004 near PC 08863d74 LR 08849a58 |
| eFootball PC - V. |
v1.19.3 |
2025-12-30 |
Error in shader program link: info: Link Error: Fragment shader is missing.
fs: 10184000:0021d002 Tex Fog Flat FragUber TFuncMod AlphaTest0 >
vs: 40000000:00000920 HWX T Flat Cull
#version 320 es
// Driver: PowerVR Rogue GE8322 - GLSL 320
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 40000000:00000920 HWX T Flat Cull
in vec3 position;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
flat out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
v_color0 = u_matambientalpha;
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position = outPos;
}
|
| eFootball PC - V. |
v1.10.3 |
2025-12-29 |
Unknown GetPointer 10bedbf7 PC 0884d7b4 LR 0884d7d4 |
| eFootball PC - V. |
v1.10.3 |
2025-12-28 |
Unknown GetPointer 10bedbf7 PC 0884d5b0 LR 0884d7d4 |
| eFootball PC - V. |
v1.11.3 |
2025-12-28 |
ReadFromHardware: Invalid address 8c000000 near PC 8c000000 LR 08a3c17c |
| eFootball PC - V. |
v1.8.0 |
2025-12-28 |
Unknown GetPointer 10b53577 PC 0884d5b0 LR 0884d7d4 |
| eFootball PC - V. |
v1.11.3 |
2025-12-27 |
FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000 |
| eFootball PC - V. |
v1.11.3 |
2025-12-27 |
FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000 |
| eFootball PC - V. |
v1.9.4 |
2025-12-25 |
Jump to invalid address: 0782f080 |
| eFootball PC - V. |
v1.11.3 |
2025-12-24 |
Unknown GetPointer 00000000 PC 08efb6e0 LR 08efb6f0 |
| eFootball PC - V. |
v1.9.4 |
2025-12-24 |
Unknown GetPointer 10bee2f7 PC 0884d5b0 LR 0884d7d4 |
| eFootball PC - V. |
v1.11.2 |
2025-12-23 |
Unknown GetPointer ddb29000 PC 0884d7b4 LR 0884d7d4 |
| eFootball PC - V. |
v1.11.3 |
2025-12-22 |
Unknown GetPointer 2c5b1302 PC 0884d5b0 LR 0884d7d4 |
| eFootball PC - V. |
v1.9.4 |
2025-12-22 |
ReadFromHardware: Invalid address eae4a9f3 near PC eae4a9f3 LR 08000018 |
| eFootball PC - V. |
v1.16.6 |
2025-12-19 |
Unknown GetPointer 7f7f4040 PC 0884a930 LR 0884a938 |
| eFootball PC - V. |
v1.11.3 |
2025-12-19 |
ReadFromHardware: Invalid address fffcfcfd near PC fffcfcfd LR 08a3c194 |
| eFootball PC - V. |
v1.18.1 |
2025-12-18 |
Unknown GetPointer 002c0300 PC 0884a918 LR 0884a938 |
| eFootball PC - V. |
v1.7.5 |
2025-12-17 |
ReadFromHardware: Invalid address f0a979f3 near PC f0a979f3 LR 08000018 |
| eFootball PC - V. |
v1.10.3 |
2025-12-16 |
Unknown GetPointer 10bf2a37 PC 0884d5b0 LR 0884d7d4 |
| eFootball PC - V. |
v1.7.1 |
2025-12-16 |
ReadFromHardware: Invalid address d7844548 near PC d7844548 LR 08000018 |
| eFootball PC - V. |
v1.7.1 |
2025-12-15 |
Unknown GetPointer 00000020 PC 0884d5b0 LR 0884d7d4 |
| eFootball PC - V. |
v1.11.3 |
2025-12-15 |
Jump to invalid address: 0729f0c0 |
| eFootball PC - V. |
v1.11.3 |
2025-12-15 |
Jump to invalid address: 0745a100 |
| eFootball PC - V. |
v1.11.3 |
2025-12-15 |
Branch in Jump delay slot at 09ca7be0 in block starting at 09ca7be0 |
| eFootball PC - V. |
v1.11.3 |
2025-12-15 |
Jump to invalid address: 0729f180 |
| eFootball PC - V. |
v1.11.3 |
2025-12-15 |
Unknown GetPointer 10bee637 PC 0884d5b0 LR 0884d7d4 |
| eFootball PC - V. |
v1.19.3 |
2025-12-15 |
Branch in branch delay slot at 083ee67c with different target |
| eFootball PC - V. |
v1.9.4 |
2025-12-14 |
Unknown GetPointer 00000009 PC 08872bb4 LR 08872c1c |
| eFootball PC - V. |
v1.9.4 |
2025-12-14 |
ReadFromHardware: Invalid address f01d5a74 near PC f01d5a74 LR 08000018 |
| eFootball PC - V. |
v1.11.3 |
2025-12-27 |
Unknown GetPointer 00000000 PC 088a69c4 LR 088a69f4 |
| eFootball PC - V. |
v1.11.3 |
2025-12-13 |
Unknown GetPointer 10bee0b7 PC 0884d5b0 LR 0884d7d4 |
| eFootball PC - V. |
v1.14.2 |
2025-12-12 |
UI scissor out of bounds in GameSettingsScreen: 0,64-480,662 / 800,480 |
| eFootball PC - V. |
v1.12.3-1071-g830420f0c |
2025-12-12 |
Failed to read valid video stream data from header |
| eFootball PC - V. |
v1.14.4 |
2025-12-12 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:125: 'comp' : redefinition
ERROR: 0:126: 'type' : redefinition
ERROR: 0:174: 'comp' : redefinition
ERROR: 0:175: 'type' : redefinition
ERROR: 0:223: 'comp' : redefinition
ERROR: 0:224: 'type' : redefinition
ERROR: 6 compilation errors. No code generated.
01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
#version 300 es
// Driver: Adreno (TM) 320 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0x0u) {
uint comp = (u_lightControl >> 0x04u) & 0x3u;
uint type = (u_lightControl >> 0x06u) & 0x3u;
if (type == 0x0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
}
switch (int(type)) {
case 1:
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
break;
case 2:
angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
break;
default:
lightScale = 1.0;
break;
}
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (comp == 0x1u) {
if ( |
| eFootball PC - V. |
v1.10.3 |
2025-12-12 |
Jump to invalid address: 0bbbe370 |
| eFootball PC - V. |
v1.10.3 |
2025-12-12 |
Jump to invalid address: 0bbbe270 |
| eFootball PC - V. |
v1.10.3 |
2025-12-12 |
Jump to invalid address: 070bdf60 |
| eFootball PC - V. |
v1.10.3 |
2025-12-12 |
Jump to invalid address: 0bbbe170 |
| eFootball PC - V. |
v1.10.3 |
2025-12-12 |
MIPSCompileOp: Invalid instruction 71f3cc34 |
| eFootball PC - V. |
v1.6.3 |
2025-12-12 |
Unknown GetPointer 10bf27f7 PC 0884d7b4 LR 0884d7d4 |
| eFootball PC - V. |
v1.11.3 |
2025-12-12 |
Savedata version requested: 3
--NATIVE-DATA-BOUNDARY-32bf5b92>b95064b-0
Content-Disposition: form-data; name="verify"
Content-Length: 59
Content-Transfer-Encoding: binary
Savedata version requested: %dSavedata version requested: 3 |
| eFootball PC - V. |
v1.11.3 |
2025-12-11 |
ReadFromHardware: Invalid address ffd8d8d9 near PC ffd8d8d9 LR 08a3c194 |
| eFootball PC - V. |
v1.9.4 |
2025-12-10 |
Unknown GetPointer 10bf2937 PC 0884d5b0 LR 0884d7d4 |
| eFootball PC - V. |
v1.18 |
2025-12-10 |
Unknown GetPointer f6ed93fb PC 08a02a0c LR 0881c438 |
| eFootball PC - V. |
v1.14.1 |
2025-12-09 |
UI scissor out of bounds in GameSettingsScreen: 245,0-1664,1201 / 1920,1158 |
| eFootball PC - V. |
v1.9.4 |
2025-12-06 |
Jump to invalid address: 0bbba970 |
| eFootball PC - V. |
v1.9.4 |
2025-12-06 |
Jump to invalid address: 070ba560 |
| eFootball PC - V. |
v1.9.4 |
2025-12-06 |
MIPSCompileOp: Invalid instruction 71e92720 |
| eFootball PC - V. |
v1.9.4 |
2025-12-06 |
Jump to invalid address: 0bbc0d70 |
| eFootball PC - V. |
v1.9.4 |
2025-12-06 |
Jump to invalid address: 0bbc0c70 |
| eFootball PC - V. |
v1.9.4 |
2025-12-06 |
MIPSCompileOp: Invalid instruction 71eb4b58 |
| eFootball PC - V. |
v1.9.4 |
2025-12-06 |
Jump to invalid address: 0bbc0b70 |
| eFootball PC - V. |
v1.9.4 |
2025-12-06 |
Jump to invalid address: 070c0960 |
| eFootball PC - V. |
v1.9.4 |
2025-12-06 |
MIPSCompileOp: Invalid instruction 71e8a538 |
| eFootball PC - V. |
v1.9.4 |
2025-12-06 |
Jump to invalid address: 0bbbe570 |
| eFootball PC - V. |
v1.9.4 |
2025-12-12 |
Jump to invalid address: 0bbbe670 |
| eFootball PC - V. |
v1.9.4 |
2025-12-06 |
Jump to invalid address: 0bbbe470 |
| eFootball PC - V. |
v1.9.4 |
2025-12-06 |
Jump to invalid address: 070be260 |
| eFootball PC - V. |
v1.9.4 |
2025-12-06 |
MIPSCompileOp: Invalid instruction 71e301f4 |
| eFootball PC - V. |
v1.9.4 |
2025-12-06 |
Jump to invalid address: 0bbbc070 |
| eFootball PC - V. |
v1.9.4 |
2025-12-06 |
Jump to invalid address: 070bbc60 |
| eFootball PC - V. |
v1.9.4 |
2025-12-06 |
Jump to invalid address: 0bbbbe70 |
| eFootball PC - V. |
v1.9.4 |
2025-12-05 |
ReadFromHardware: Invalid address bf800000 near PC bf800000 LR 0880da70 |
| eFootball PC - V. |
v1.11.3 |
2025-12-03 |
Jump to invalid address: 0bbbf170 |
| eFootball PC - V. |
v1.11.3 |
2025-12-03 |
Jump to invalid address: 0bbbee70 |
| eFootball PC - V. |
v1.11.3 |
2025-12-03 |
Jump to invalid address: 0bbbed70 |
| eFootball PC - V. |
v1.11.3 |
2025-12-03 |
Jump to invalid address: 070bea60 |
| eFootball PC - V. |
v1.11.3 |
2025-12-03 |
MIPSCompileOp: Invalid instruction 71ef5c9c |
| eFootball PC - V. |
v1.11.3 |
2025-12-03 |
Jump to invalid address: 0bbdbe70 |
| eFootball PC - V. |
v1.11.3 |
2025-12-03 |
Jump to invalid address: 0bbdbb70 |
| eFootball PC - V. |
v1.11.3 |
2025-12-03 |
Jump to invalid address: 0bbdba70 |
| eFootball PC - V. |
v1.11.3 |
2025-12-03 |
Jump to invalid address: 070db760 |
| eFootball PC - V. |
v1.11.3 |
2025-12-03 |
Jump to invalid address: 0bbdb970 |
| eFootball PC - V. |
v1.11.3 |
2025-12-03 |
MIPSCompileOp: Invalid instruction 71e49998 |
| eFootball PC - V. |
v1.14.2 |
2025-12-03 |
UI scissor out of bounds in GameSettingsScreen: 238,0-1191,721 / 1440,720 |