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Game title |
Version |
Latest Report |
Message |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417d940, src=0942a300, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417d0c0, src=09429b40, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417c7c0, src=09429340, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417d200, src=09429c00, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417d180, src=09429bc0, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417cfc0, src=09429a40, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417cf40, src=09429a00, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417ce00, src=09429880, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417ce80, src=09429980, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417ca80, src=09429540, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417d280, src=09429d00, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417d040, src=09429a80, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417d340, src=09429d80, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417cb00, src=09429600, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417cd80, src=09429840, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417cd00, src=09429800, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417ca00, src=09429500, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417cb80, src=094296c0, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417c940, src=09429400, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417c8c0, src=094293c0, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417c840, src=09429380, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417c080, src=09428e00, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417c280, src=09428f00, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417c480, src=09429180, size=128): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417c6c0, src=094292c0, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417c380, src=09428f80, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417c540, src=09429200, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417c400, src=09428fc0, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417c740, src=09429300, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417c100, src=09428e40, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417c200, src=09428ec0, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417c180, src=09428e80, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417c000, src=09428dc0, size=64): overlapping read |
NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.1.1-203-g452ed71 |
2016-02-23 |
sceDmacMemcpy(dest=0417c640, src=09429280, size=64): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.8.0 |
2021-03-31 |
ReadFromHardware: Invalid address 3cccf3db near PC 0a0031a8 LR 0a0031a8 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.8.0 |
2021-03-31 |
ReadFromHardware: Invalid address 1cbc30be near PC 08876a24 LR 08845ad0 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.8.0 |
2021-03-31 |
ReadFromHardware: Invalid address 1cbc30da near PC 08876a38 LR 08845ad0 |
SEGA Rally Revo |
v1.7.5 |
2024-03-13 |
Render to texture with incompatible formats 3 != 1 at 000cc000 |
Brandish: The Dark Revenant |
v1.1.1-203-g452ed71 |
2015-11-04 |
sceDmacMemcpy(dest=08400000, src=04000000, size=278528): overlapping read |
Silent Hill: Shattered Memories |
v1.9.3 |
2023-03-18 |
Unsupported alpha/stencil mask: fe |
Silent Hill: Shattered Memories |
v1.9.3 |
2023-03-18 |
Unsupported RGB mask: r=07 g=e3 b=ff |
Silent Hill: Shattered Memories |
v1.9.4 |
2024-03-10 |
Render to texture using CLUT with offset at 04000000 +0x152 |
SEGA Rally Revo |
v1.9.4 |
2024-05-05 |
Render to texture with different strides 512 != 128 |
GODS EATER BURST |
v1.1.1-77-gf7fa0a0 |
2017-11-26 |
__sceSasSetVoiceATRAC3(08a95840, 31, 08220e00) |
Need for Speed™ Shift |
v1.9.4 |
2024-05-07 |
Render to area containing texture at 04110000 +464x0 |
Grand Theft Auto: Vice City Stories |
v1.9.4 |
2024-05-08 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.5.2 |
2020-11-01 |
Loading module scePsmfP_library with version 0101, devkit 00000000 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.5.2 |
2020-11-01 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.5.2 |
2020-11-01 |
Loading module scePsmf_library with version 0101, devkit 00000000 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.9.4 |
2024-05-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.5.2 |
2020-11-01 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.5.2 |
2020-11-01 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.5.2 |
2020-11-01 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.5.2 |
2020-11-01 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.5.2 |
2020-11-01 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.5.2 |
2020-11-01 |
Loading module sceSAScore with version 0103, devkit 00000000 |
METAL GEAR SOLID DIGITAL GRAPHIC NOVEL |
v1.9.4 |
2024-05-06 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
SEGA Rally Revo |
v1.9.3-998-gc739d4e16 |
2024-05-05 |
Unsupported RGB mask: r=ff g=ff b=0f |
Silent Hill: Shattered Memories |
v1.9.4 |
2024-04-07 |
Render to texture using CLUT with different strides 512 != 1024 |
Silent Hill: Shattered Memories |
v1.7.5 |
2024-04-07 |
Render to texture with incompatible formats 7 != 0 at 0004c000 |
Silent Hill: Shattered Memories |
v1.9.4 |
2024-04-07 |
Render to texture with different strides 512 != 1024 |
Silent Hill: Shattered Memories |
v1.7.5 |
2024-04-07 |
Render to area containing texture at 00000000 +0x152 |
Silent Hill: Shattered Memories |
v1.7.5 |
2024-05-05 |
Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0 |
Silent Hill Zero |
v1.8.0-570-g088901324 |
2023-08-01 |
Unsupported alpha/stencil mask: fe |
Midnight Club 3: DUB Edition |
v1.7.5 |
2024-05-04 |
Render to area containing texture at 00088000 +128x32 |
ソードアート・オンライン -インフィニティ・モーメント- |
v1.9.4 |
2024-04-22 |
Ignoring possible render to texture at 04194700 +192x216 / 256x272 |
SNK Arcade Classics Vol. 1 |
v1.9.4 |
2024-04-13 |
Render to texture with incompatible formats 0 != 3 at 0414c000 |
SNK Arcade Classics Vol. 1 |
v1.5 |
2023-10-24 |
Loading module sceNetApDialogDummy_Library with version 0102, devkit 03070010 |
SNK Arcade Classics Vol. 1 |
v1.5.2 |
2023-10-24 |
Loading module scePsmf_library with version 0101, devkit 03070010 |
SNK Arcade Classics Vol. 1 |
v1.5.2 |
2023-10-24 |
Loading module scePsmfP_library with version 0101, devkit 03070010 |
SNK Arcade Classics Vol. 1 |
v1.5.2 |
2023-10-24 |
Loading module sceFont_Library with version 0101, devkit 03070010 |
SNK Arcade Classics Vol. 1 |
v1.5.2 |
2023-10-24 |
Loading module sceCcc_Library with version 0101, devkit 03070010 |
Silent Hill Zero |
v1.7.5 |
2023-07-24 |
Rendering to framebuffer offset: 00170000 +256x0 |
Silent Hill Zero |
v1.8.0-570-g088901324 |
2023-08-01 |
Unsupported RGB mask: r=07 g=e3 b=ff |
Silent Hill Zero |
v1.9.4 |
2024-03-20 |
Render to texture with different strides 512 != 1024 |
Silent Hill Zero |
v1.9.4 |
2024-03-20 |
Render to texture using CLUT with different strides 512 != 1024 |
Silent Hill Zero |
v1.7.5 |
2023-07-24 |
Render to texture with incompatible formats 7 != 0 at 0004c000 |
God of War®: Ghost of Sparta |
v1.7.5 |
2024-05-04 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
God of War®: Ghost of Sparta |
v1.7.5 |
2024-05-04 |
Rendering to framebuffer offset: 00162000 +256x0 |
Midnight Club 3: DUB Edition |
v1.5.2 |
2024-02-01 |
Loading module sceNetAdhoc_Library with version 0102, devkit 00000000 |
Midnight Club 3: DUB Edition |
v1.5.2 |
2024-02-01 |
Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000 |
Midnight Club 3: DUB Edition |
v1.5.2 |
2024-02-01 |
Loading module sceNet_Library with version 0101, devkit 00000000 |
Midnight Club 3: DUB Edition |
v1.5.2 |
2024-02-01 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
Midnight Club 3: DUB Edition |
v1.5.2 |
2024-02-01 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
Midnight Club 3: DUB Edition |
v1.5.2 |
2024-02-01 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
Midnight Club 3: DUB Edition |
v1.5.2 |
2024-02-01 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
Midnight Club 3: DUB Edition |
v1.5.2 |
2024-02-01 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
Midnight Club 3: DUB Edition |
v1.5.2 |
2024-02-01 |
Loading module sceSAScore with version 0101, devkit 00000000 |
God of War®: Ghost of Sparta |
v1.7.5 |
2024-05-06 |
Render to area containing texture at 00162000 +256x0 |
God of War®: Ghost of Sparta |
v1.7.5 |
2024-05-06 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
God of War®: Ghost of Sparta |
v1.7.5 |
2024-05-06 |
Rendering to framebuffer offset: 00162000 +256x0 |
Silent Hill: Shattered Memories |
v1.7.5 |
2024-04-26 |
Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0 |
ソードアート・オンライン -インフィニティ・モーメント- |
v1.7.5 |
2024-03-16 |
Render to area containing texture at 00194700 +0x18 |
ソードアート・オンライン -インフィニティ・モーメント- |
v1.7.5 |
2024-03-16 |
Ignoring possible render to texture at 00175d00 +0x140 / 256x272 |
ダンボール戦機W |
v1.9.4 |
2023-09-04 |
Render to texture with different strides 512 != 256 |
Daxter |
v1.7.5 |
2024-05-01 |
Render to area containing texture at 00000000 +112x8 |
Dante's Inferno™ |
v1.7.5 |
2024-05-05 |
Render to area containing texture at 00110000 +256x0 |
Silent Hill Zero |
v1.7.5 |
2024-05-04 |
Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0 |
Les Simpson™ Le Jeu |
v1.9.4 |
2024-04-12 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
God of War®: Ghost of Sparta |
v1.9.4 |
2024-05-08 |
Render to texture with different strides 1024 != 512 |