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Game title |
Version |
Latest Report |
Message |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-25 |
Unimplemented HLE function sceUtilityGetNetParam |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-25 |
Unknown GetPointer 00000068 PC 0880b118 LR 0880b120 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.5 |
2024-04-24 |
ReadFromHardware: Invalid address 3718ae8f near PC 088ecc8c LR 088eccb4 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-16 |
__KernelStopThread: thread 705 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-13 |
sceKernelCreateThread(name=creature_vajra): unsupported attributes 00000006 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2024-04-13 |
Error in shader compilation: info: Compile failed.
WARNING: 0:62: 'function_call_constructor@vec4_vec4@12' : used without being initialised
WARNING: 0:86: 'function_call_constructor@vec3_vec3@105' : used without being initialised
WARNING: 0:102: 'function_call_constructor@float_float@147' : used without being initialised
WARNING: 3 compilation warnings.
01000000:80000928 HWX C T Light: LightUberShader Cull
#version 130
// Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130
#define gl_VertexIndex gl_VertexID
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000928 HWX C T Light: LightUberShader Cull
in vec3 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha;
vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse;
vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
uint comp; uint type; float attenuation;
if ((u_lightControl & 0x1u) != 0x0u) {
comp = (u_lightControl >> 0x04u) & 0x3u;
type = (u_lightControl >> 0x06u) & 0x3u;
toLight = u_lightpos0;
if (type != 0x0u) {
toLight -= worldpos;
distance = length(toLight);
toLight /= distance;
attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
if (type == 0x01u) {
lightScale = attenuation;
} else {
angle = dot(u_lightdir0, toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
}
} else {
lightScale = 1.0;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0;
}
diffuse = (u_lightdiffu |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.15.4 |
2024-04-11 |
__KernelStopThread: thread 397 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-08 |
MIPSCompileOp: Invalid instruction 001800c5 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-08 |
MIPSCompileOp: Invalid instruction 000100c5 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-08 |
Branch in Jump delay slot at c8020400 in block starting at c8018a90 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17 |
2024-04-08 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000001, pos=0, access=1, data=2, text=2 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-03 |
Error in shader program link: info: Error: Uniform u_texelDelta precision mismatch with other stage.
Error: Linking failed.
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
bvec4 _and_(bvec4 A, bvec4 B)
{
return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w);
}
vec4 df(vec4 A, vec4 B)
{
return abs(A - B);
}
bvec4 close(vec4 A, vec4 B)
{
vec4 param = A;
vec4 param_1 = B;
return lessThan(df(param, param_1), vec4(15.0));
}
bvec4 _or_(bvec4 A, bvec4 B)
{
return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w);
}
vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h)
{
vec4 param = a;
vec4 param_1 = b;
vec4 param_2 = a;
vec4 param_3 = c;
vec4 param_4 = d;
vec4 param_5 = e;
vec4 param_6 = d;
vec4 param_7 = f;
vec4 param_8 = g;
vec4 param_9 = h;
return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0);
}
vec3 processxBR(vec3 color)
{
vec2 pS = vec2(1.0) / u_texelDelta;
vec2 fp = fract(v_texcoord0 * pS);
vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta);
vec2 dx = vec2(u_texelDelta.x, 0.0);
vec2 dy = vec2(0.0, u_texelDelta.y);
vec2 y2 = dy + dy;
vec2 x2 = dx + dx;
vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz;
vec3 B = texture(sampler0, TexCoord_0 - dy).xyz;
vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz;
vec3 D = texture(sampler0, TexCoord_0 - dx).xyz;
vec3 E = texture(sampler0, TexCoord_0).xyz;
vec3 F = texture(sampler0, TexCoord_0 + dx).xyz;
vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz;
vec3 H = texture(sampler0, TexCoord_0 + dy).xyz;
vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz;
vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz;
vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz;
vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz;
vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz;
vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz;
vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz;
vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz;
vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz;
vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz;
vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz;
vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz;
vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz;
vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 d = vec4(b.y, b.z, b.w, b.x);
vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 f = vec4(b.w, b.x, b.y, b.z);
vec4 g = vec4(c.z, c.w, c.x, c.y);
vec4 h = vec4(b.z, b.w, b.x, b.y);
vec4 i = vec4(c.w, c.x, c.y, c.z);
vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.4771995544 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-29 |
__KernelStopThread: thread 335 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-27 |
__KernelStopThread: thread 561 does not exist (ApctlThread stopped) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-24 |
80630006=sceAtracSetDataAndGetID(08b89880, 00253000): invalid RIFF header |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.12.3 |
2024-03-24 |
sceDmacMemcpy(dest=040cc000, src=0964b1d0, size=20032): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-22 |
WriteToHardware: Invalid address 000003e4 near PC 0881a000 LR 0881a1f4 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-22 |
WriteToHardware: Invalid address 000003e4 near PC 08000000 LR 08000000 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17-13-gf9fff4227 |
2024-03-22 |
Unknown GetPointer 78cf7823 PC 0880c088 LR 088eb95c |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-18 |
Unknown GetPointer 00000068 PC 088107f4 LR 0880b120 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-16 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 089184e4 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-16 |
MIPSCompileOp: Invalid instruction b38cbe8a |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-16 |
MIPSCompileOp: Invalid instruction 751da20a |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-16 |
MIPSCompileOp: Invalid instruction 6ba20982 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-13 |
__KernelStopThread: thread 394 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-13 |
__KernelStopThread: thread 394 does not exist (ApctlThread stopped) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-05 |
__KernelStopThread: thread 323 does not exist (ApctlThread stopped) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-04 |
Jump to invalid address: 0713d400 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-04 |
Branch in Jump delay slot at 09c4f3f0 in block starting at 09c4b0ec |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-04 |
Branch in Jump delay slot at 09c4f3a0 in block starting at 09c4b0ec |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-04 |
Jump to invalid address: 027ead10 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-04 |
Jump to invalid address: 027eac80 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-04 |
MIPSCompileOp: Invalid instruction 002900fd |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-04 |
Jump to invalid address: 027e9cd0 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-04 |
Branch in Jump delay slot at 09c4f2ac in block starting at 09c4b0ec |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-04 |
Jump to invalid address: 027eabf0 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-04 |
Jump to invalid address: 027e9c70 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-04 |
Branch in Jump delay slot at 09c4f25c in block starting at 09c4b0ec |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-04 |
Jump to invalid address: 027eab60 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-04 |
MIPSCompileOp: Invalid instruction 004200bf |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-04 |
MIPSCompileOp: Invalid instruction 002d00b5 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-04 |
MIPSCompileOp: Invalid instruction 0000003b |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-04 |
MIPSCompileOp: Invalid instruction 454b81f5 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-04 |
MIPSCompileOp: Invalid instruction 454f5471 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-04 |
MIPSCompileOp: Invalid instruction 6585d87f |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-03 |
80630006=sceAtracSetDataAndGetID(08b89440, 001f5000): invalid RIFF header |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-03 |
Unknown GetPointer 4febe202 PC 0880c088 LR 09cf3cec |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-02-26 |
Jump to invalid address: 02616a90 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-02-25 |
Unknown GetPointer 6c133285 PC 0880c088 LR 088eb95c |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-03-31 |
__KernelStopThread: thread 373 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-02-25 |
__KernelStopThread: thread 390 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-02-24 |
__KernelStopThread: thread 487 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-02-23 |
sceDmacMemcpy(dest=04101000, src=09e70fd0, size=20448): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-02-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=2, text=2 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-02-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=08c734c4, pos=0, access=1, data=1, text=1 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2024-02-13 |
Rendering to framebuffer offset at 04161800 +64x0 (stride 1024) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.5 |
2024-02-10 |
MIPSCompileOp: Invalid instruction 00128001 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.5 |
2024-02-10 |
MIPSCompileOp: Invalid instruction 00004901 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2024-02-10 |
Unknown GetPointer c78e958c PC 0880b114 LR 0880b120 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-02-09 |
Unknown GetPointerWrite 10eb3730 PC 0880c088 LR 088652ac |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17-81-g64c95f700 |
2024-02-07 |
__KernelStopThread: thread 428 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2024-02-07 |
Unknown GetPointer c5948aab PC 0880b114 LR 0880b120 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17 |
2024-02-06 |
WriteToHardware: Invalid address ffffffff near PC 08af300c LR 088c13dc |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17 |
2024-02-06 |
Branch in branch delay slot at 08af3000 with different target |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17 |
2024-02-06 |
Branch in branch delay slot at 08af2ffc with different target |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17-108-g79da1832e |
2024-02-03 |
__KernelStopThread: thread 348 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2024-02-03 |
__KernelStopThread: thread 349 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17 |
2024-02-03 |
Nonsense glyph bitmap direction flag |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2024-02-01 |
Error in shader compilation: info: Compile failed.
00180000:0000f402 Tex TexAlpha TFuncMod AlphaTest >=
#version 130
// Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 00180000:0000f402 Tex TexAlpha TFuncMod AlphaTest >=
uniform sampler2D tex;
uniform uint u_alphacolorref;
uniform uint u_alphacolormask;
in lowp vec4 v_color0;
in mediump float v_fogdepth;
in mediump vec3 v_texcoord;
int roundAndScaleTo255i(in float x) { return int(floor(x * 255.0 + 0.5)); }
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
if ((roundAndScaleTo255i(v.a) & int(u_alphacolormask >> 0x18u)) < int(u_alphacolorref >> 0x18u)) DISCARD;
fragColor0 = v;
}
|
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.11.3 |
2024-01-30 |
sceDmacMemcpy(dest=040cc000, src=0964b150, size=19920): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.2 |
2024-01-26 |
UI scissor out of bounds in GameSettingsScreen: 210,0-616,544 / 712,544 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.12.2 |
2024-01-25 |
sceDmacMemcpy(dest=040e6800, src=09e845d0, size=17104): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.17.1 |
2024-04-23 |
80630006=sceAtracSetDataAndGetID(08bb0e80, 00039000): invalid RIFF header |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2024-01-17 |
ReadFromHardware: Invalid address 0d32bcf5 near PC 088c7ee8 LR 088c5530 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2024-01-17 |
ReadFromHardware: Invalid address 0d32bcfd near PC 088c7ee8 LR 088c5530 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2024-01-16 |
MIPSCompileOp: Invalid instruction 00056039 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2024-01-16 |
MIPSCompileOp: Invalid instruction 00056029 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2024-01-16 |
MIPSCompileOp: Invalid instruction 00055b78 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2024-01-16 |
MIPSCompileOp: Invalid instruction 0005593f |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2024-01-16 |
MIPSCompileOp: Invalid instruction 0005593e |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.12.2 |
2024-01-16 |
sceDmacMemcpy(dest=040e6800, src=09e844d0, size=16576): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2024-01-16 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10515DATA/DATA, 09fc4550, 00000002) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.5 |
2024-01-14 |
sceDmacMemcpy(dest=040e6800, src=09e84540, size=20272): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2024-01-13 |
Error in shader program link: info: L0001 The fragment shader uniform floating-point u_texelDelta does not match the vertex shader uniform floating-point u_texelDelta.
The precision does not match.
fs: postshader
#version 310 es
precision mediump float;
precision highp int;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
float overlay(float base, float blend)
{
float result = 0.0;
if (base < 0.5)
{
result = (2.0 * base) * blend;
}
else
{
result = 1.0 - ((1.0 - (2.0 * (base - 0.5))) * (1.0 - blend));
}
return result;
}
void main()
{
SEPIA = 0;
GRAYSCALE = 0;
NEGATIVE = 0;
PSPCOLORS = 1;
vec3 color = texture(sampler0, v_texcoord0).xyz;
vec3 colorB = color;
mediump int hatsu = 0;
vec3 blur = color * 1.2252061367034912109375;
float param = color.x;
float param_1 = blur.x;
float param_2 = color.y;
float param_3 = blur.y;
float param_4 = color.z;
float param_5 = blur.z;
vec3 newcolor = vec3(overlay(param, param_1), overlay(param_2, param_3), overlay(param_4, param_5));
color = mix(color, newcolor, vec3(0.5));
vec4 sum = vec4(0.0);
mediump int diffx = -1;
mediump int diffy = 0;
mediump int _109 = -diffy;
for (mediump int i = _109; i < diffy; i++)
{
mediump int _120 = -diffx;
for (mediump int j = _120; j < diffx; j++)
{
sum += (texture(sampler0, v_texcoord0 + (vec2(float(j), float(i)) * 0.00200000009499490261077880859375)) * 0.25);
}
}
bool _151 = color.x < 0.300000011920928955078125;
bool _157;
if (_151)
{
_157 = color.y < 0.300000011920928955078125;
}
else
{
_157 = _151;
}
bool _163;
if (_157)
{
_163 = color.z < 0.300000011920928955078125;
}
else
{
_163 = _157;
}
vec3 bloom;
if (_163)
{
bloom = ((sum.xyz * sum.xyz) * 0.01200000010430812835693359375) + color;
}
else
{
bool _179 = color.x < 0.5;
bool _185;
if (_179)
{
_185 = color.y < 0.5;
}
else
{
_185 = _179;
}
bool _191;
if (_185)
{
_191 = color.z < 0.5;
}
else
{
_191 = _185;
}
if (_191)
{
bloom = ((sum.xyz * sum.xyz) * 0.0089999996125698089599609375) + color;
}
else
{
bloom = ((sum.xyz * sum.xyz) * 0.0074999998323619365692138671875) + color;
}
}
color = mix(color, bloom, vec3(0.5));
if (hatsu == 1)
{
color = mix(colorB, color, vec3(0.5));
}
float sat = 1.7000000476837158203125;
float brt = 1.10000002384185791015625;
float con = 1.10000002384185791015625;
float AvgLumR = 1.10000002384185791015625;
float AvgLumG = 1.2999999523162841796875;
float AvgLumB = 1.2000000476837158203125;
if (SEPIA == 1)
{
sat = 0.00999999977648258209228515625;
brt = 1.75;
con = 1.0;
AvgLumR = 0.439999997615814208984375;
AvgLumG = 0.2599999904632568359375;
AvgLumB = 0.07999999821186065673828125;
}
if (GRAYSCALE == 1)
{
sat = 0.0;
brt = 1.0;
con = 1.0;
AvgLumR = 1.0;
AvgLumG = 1.0;
AvgLumB = 1.0;
}
if (NEGATIVE == 1)
{
sat = 1.0;
brt = 1.0;
con = -1.0;
AvgLumR = 1.0;
AvgLumG = 1.0;
AvgLumB = 1.0;
}
if (PSPCOLORS == 1)
{
sat = 1.0;
brt = 1.0;
con = 1.0;
AvgLumR = 0.959299981594085693359375;
AvgLumG = 1.0738999843597412109375;
AvgLumB = 1.46039998531341552734375;
}
vec3 AvgLumin = vec3(AvgLumR, AvgLumG, AvgLumB);
vec3 conRGB = ve |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.5 |
2024-01-11 |
Unknown GetPointer 720e2ff2 PC 0880c088 LR 088eb95c |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.2 |
2024-01-11 |
UI scissor out of bounds in GamePauseScreen: 5,669-550,40 / 960,544 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.2 |
2024-01-11 |
UI scissor out of bounds in GamePauseScreen: 5,365-550,294 / 960,544 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2024-01-06 |
__KernelStopThread: thread 450 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2023-12-30 |
__KernelStopThread: thread 391 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.13.2 |
2023-12-29 |
Unknown GetPointer 6f0a4488 PC 0880c088 LR 088eb95c |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2023-12-27 |
sceDmacMemcpy(dest=040e6800, src=09e84530, size=20384): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2023-12-26 |
__KernelStopThread: thread 3736 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2023-12-26 |
sceDmacMemcpy(dest=040cc000, src=0964b140, size=21104): overlapping read |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2023-12-29 |
ReadFromHardware: Invalid address 2ea3973c near PC 088d3bd0 LR 088d1cc0 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2023-12-29 |
WriteToHardware: Invalid address 3eb92441 near PC 0882b24c LR 088d1dc4 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2023-12-29 |
ReadFromHardware: Invalid address 1219acc0 near PC 0889d724 LR 0895ab74 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2023-12-29 |
ReadFromHardware: Invalid address 1219acaa near PC 0895ab48 LR 0895ab40 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.16.6 |
2023-12-22 |
__KernelStopThread: thread 828 does not exist (ApctlThread deleted) |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2023-12-18 |
Bad bounding box data: 001464 |
MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2023-12-18 |
Unknown GE command : 5900439f |