Recent logs - v1.17.1-334-g1786a4ddb

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Game title Version Latest Report Message
PES MY 2024 v1.17.1-334-g1786a4ddb 2024-05-03 sceDmacMemcpy(dest=092ed040, src=086ce8c0, size=1251136): overlapping read
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.17.1-334-g1786a4ddb 2024-05-03 sceKernelLoadModule: unsupported options size=00000014, flags=0892b680, pos=0, access=1, data=2, text=2
PES FL 2022 v1.17.1-334-g1786a4ddb 2024-05-03 Unknown GetPointer 00000000 PC 0881c410 LR 0881c420
PES 2018 GLGM PATCHS v1.17.1-334-g1786a4ddb 2024-05-02 MIPSCompileOp: Invalid instruction 00000d77
PES 2018 GLGM PATCHS v1.17.1-334-g1786a4ddb 2024-05-02 MIPSCompileOp: Invalid instruction 00000078
PES 2018 GLGM PATCHS v1.17.1-334-g1786a4ddb 2024-05-02 MIPSCompileOp: Invalid instruction 0000123d
TALES OF THE WORLD RADIANT MYTHOLOGY 2 v1.17.1-334-g1786a4ddb 2024-05-01 80020190=sceKernelStartModule(000010c2, 00000000, 00000000, 09f909d0, 00000000): out of memory, 00040000 stack requested
PES MY 2024 v1.17.1-334-g1786a4ddb 2024-05-03 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header
Mega Man Powered Up v1.17.1-334-g1786a4ddb 2024-05-01 Can't draw: No current render step. Step count: 0
Crash™ Tag Team Racing v1.17.1-334-g1786a4ddb 2024-05-01 ReadFromHardware: Invalid address 216d6546 near PC 0896e138 LR 0896e138
Crash™ Tag Team Racing v1.17.1-334-g1786a4ddb 2024-05-01 WriteToHardware: Invalid address 00000059 near PC 089a1268 LR 089c6ce4
Crash™ Tag Team Racing v1.17.1-334-g1786a4ddb 2024-05-01 ReadFromHardware: Invalid address 216d65c0 near PC 0896bb14 LR 0896bb14
Crash™ Tag Team Racing v1.17.1-334-g1786a4ddb 2024-05-01 ReadFromHardware: Invalid address 000051ca near PC 08a7b688 LR 08a7b664
Crash™ Tag Team Racing v1.17.1-334-g1786a4ddb 2024-05-01 WriteToHardware: Invalid address 00000008 near PC 08b88834 LR 08b888a8
Crash™ Tag Team Racing v1.17.1-334-g1786a4ddb 2024-05-01 ReadFromHardware: Invalid address 000000bc near PC 08a23150 LR 08a1a8a8
Crash™ Tag Team Racing v1.17.1-334-g1786a4ddb 2024-05-01 WriteToHardware: Invalid address 0000000c near PC 08a6f634 LR 08b888a8
DBZ BUDOKAI TENKAICHI 3 LATINO v1.17.1-334-g1786a4ddb 2024-05-03 AT3 header map lacks entry for bpf: 0 channels: 0
PES FL 2022 v1.17.1-334-g1786a4ddb 2024-04-30 sceDmacMemcpy(dest=040cc000, src=09517240, size=557056): overlapping read
NASCAR® v1.17.1-334-g1786a4ddb 2024-04-29 Unknown GetPointer 00000000 PC 08aef124 LR 08807cb4
Def Jam® Fight For NY™: The Takeover v1.17.1-334-g1786a4ddb 2024-04-29 sceDmacMemcpy(dest=0982e880, src=08400000, size=203968): overlapping read
PES MY 2024 v1.17.1-334-g1786a4ddb 2024-04-29 Unknown GetPointer 00000000 PC 0884d7a4 LR 0884d7c4
PES MY 2024 v1.17.1-334-g1786a4ddb 2024-04-29 Unknown GetPointer 12f7eba0 PC 0881606c LR 08816080
FIFA STREET 2 v1.17.1-334-g1786a4ddb 2024-04-27 Error in shader compilation: info: Compile failed. WARNING: 0:63: 'function_call_constructor@vec4_vec4@12' : used without being initialised WARNING: 0:87: 'function_call_constructor@vec3_vec3@99' : used without being initialised WARNING: 0:103: 'function_call_constructor@float_float@141' : used without being initialised WARNING: 3 compilation warnings. 01000000:80000b28 HWX C T N Light: LightUberShader Cull #version 130 // Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130 #define gl_VertexIndex gl_VertexID #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b28 HWX C T N Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha; vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse; vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; uint comp; uint type; float attenuation; if ((u_lightControl & 0x1u) != 0x0u) { comp = (u_lightControl >> 0x04u) & 0x3u; type = (u_lightControl >> 0x06u) & 0x3u; toLight = u_lightpos0; if (type != 0x0u) { toLight -= worldpos; distance = length(toLight); toLight /= distance; attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); if (type == 0x01u) { lightScale = attenuation; } else { angle = dot(u_lightdir0, toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } } } else { lightScale = 1.0; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0; } dif
EA-Sports FC PC-V v1.17.1-334-g1786a4ddb 2024-04-30 807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 000d
EA-Sports FC PC-V v1.17.1-334-g1786a4ddb 2024-04-30 807f00fd=sceMp3Init(00000000): invalid sample rate v2 l2 rate 03
EA-Sports FC PC-V v1.17.1-334-g1786a4ddb 2024-04-30 sceMp3Init: invalid data: not MPEG v1
PES MY 2024 v1.17.1-334-g1786a4ddb 2024-05-02 sceNetAdhocMatchingInit(32768) at 08a71984
BLEACH ~ヒート・ザ・ソウル7~ v1.17.1-334-g1786a4ddb 2024-04-27 sceKernelCreateThread(name=god_m000_Boot): unsupported attributes 00000006
BLEACH ~ヒート・ザ・ソウル7~ v1.17.1-334-g1786a4ddb 2024-04-25 sceKernelCreateThread(name=god_menu): unsupported attributes 00000006
NASCAR® v1.17.1-334-g1786a4ddb 2024-04-24 VTYPE with morph used: THRU=0 TC=1 COL=6 POS=1 NRM=3 WT=2 NW=7 IDX=0 MC=2
EA-Sports FC PC-V v1.17.1-334-g1786a4ddb 2024-05-03 sceMp3Init: invalid data: not layer 3
SPORTS FC24 DL EDITION v1.17.1-334-g1786a4ddb 2024-04-24 807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 000d
SPORTS FC24 DL EDITION v1.17.1-334-g1786a4ddb 2024-04-24 sceMp3Init: invalid data: not MPEG v1
SPORTS FC24 DL EDITION v1.17.1-334-g1786a4ddb 2024-04-24 sceMp3Init: invalid data: not layer 3
SPORTS FC24 DL EDITION v1.17.1-334-g1786a4ddb 2024-04-24 807f00fd=sceMp3Init(00000000): invalid sample rate v2 l2 rate 03
AFTER BURNER: BLACK FALCON v1.17.1-334-g1786a4ddb 2024-04-23 Unknown GetPointerWrite b4000075 PC 08ab6874 LR 0899e9dc
FIFA STREET 2 v1.17.1-334-g1786a4ddb 2024-04-22 ReadFromHardware: Invalid address 00000004 near PC 08a57714 LR 08a76158
FIFA STREET 2 v1.17.1-334-g1786a4ddb 2024-04-22 ReadFromHardware: Invalid address 0000653a near PC 08a7619c LR 08a76158
FIFA STREET 2 v1.17.1-334-g1786a4ddb 2024-04-22 MIPSCompileOp: Invalid instruction f3d33126
FIFA STREET 2 v1.17.1-334-g1786a4ddb 2024-04-22 MIPSCompileOp: Invalid instruction 715dcbe7
FIFA STREET 2 v1.17.1-334-g1786a4ddb 2024-04-22 Invalid replacement op 6a8f67d9 at 08a76178
FIFA STREET 2 v1.17.1-334-g1786a4ddb 2024-04-22 MIPSCompileOp: Invalid instruction ee780740
FIFA STREET 2 v1.17.1-334-g1786a4ddb 2024-04-22 ReadFromHardware: Invalid address 000014c1 near PC 08a76160 LR 08a76158
FIFA STREET 2 v1.17.1-334-g1786a4ddb 2024-04-22 MIPSCompileOp: Invalid instruction ee5194bf
FIFA STREET 2 v1.17.1-334-g1786a4ddb 2024-04-22 WriteToHardware: Invalid address 00000000 near PC 08a66ce0 LR 08a66cf0
Resistance: Retribution™ v1.17.1-334-g1786a4ddb 2024-04-21 Unexpected mpeg first timestamp: 1000000459 / 68719477849
Resistance: Retribution™ v1.17.1-334-g1786a4ddb 2024-04-21 Bad vertex address 0588a93a!
Resistance: Retribution™ v1.17.1-334-g1786a4ddb 2024-04-21 Bad vertex address 05555828!
Resistance: Retribution™ v1.17.1-334-g1786a4ddb 2024-04-21 Bad vertex address 05faffa3!
Resistance: Retribution™ v1.17.1-334-g1786a4ddb 2024-04-21 Bad bounding box data: 005522
Resistance: Retribution™ v1.17.1-334-g1786a4ddb 2024-04-21 Bad vertex address 0a0d5a4d!
Resistance: Retribution™ v1.17.1-334-g1786a4ddb 2024-04-21 Bad vertex address 0b2e474e!
Resistance: Retribution™ v1.17.1-334-g1786a4ddb 2024-04-21 VTYPE with morph used: THRU=0 TC=3 COL=4 POS=2 NRM=1 WT=1 NW=1 IDX=0 MC=5
Resistance: Retribution™ v1.17.1-334-g1786a4ddb 2024-04-21 Drawing region rate add non-zero: 0210, 03cc of 01df, 010f
Resistance: Retribution™ v1.17.1-334-g1786a4ddb 2024-04-21 Bad vertex address 0cfe399b!
Resistance: Retribution™ v1.17.1-334-g1786a4ddb 2024-04-21 Unknown GE command : 11033758
PES FL 2022 v1.17.1-334-g1786a4ddb 2024-05-02 Unknown GetPointer 00000000 PC 0884a908 LR 0884a928
Syphon Filter®: Logan's Shadow v1.17.1-375-g51889b668 2024-05-03 WriteToHardware: Invalid address 00000078 near PC 088e29a8 LR 08b80f88
Syphon Filter®: Logan's Shadow v1.17.1-375-g51889b668 2024-05-03 ReadFromHardware: Invalid address 00000000 near PC 08869558 LR 08869574
Syphon Filter®: Logan's Shadow v1.17.1-375-g51889b668 2024-05-03 WriteToHardware: Invalid address 0000007c near PC 088e3ba4 LR 088e3c04
Syphon Filter®: Logan's Shadow v1.17.1-375-g51889b668 2024-05-03 WriteToHardware: Invalid address 00000074 near PC 088e3ba4 LR 088e3c04
Syphon Filter®: Logan's Shadow v1.17.1-375-g51889b668 2024-05-03 ReadFromHardware: Invalid address 0000001a near PC 088e9084 LR 08b7fa58
Syphon Filter®: Logan's Shadow v1.17.1-375-g51889b668 2024-05-03 ReadFromHardware: Invalid address 0000000c near PC 089341d0 LR 08934228
Dragon Ball Z: Tenkaichi Tag Team v1.17.1-377-g0506adb65 2024-05-03 AT3 header map lacks entry for bpf: 0 channels: 0
EA-Sports FC PC-V v1.9.4 2024-05-03 Savedata version requested: 3
SPORTS FC24 DL EDITION v1.17.1-334-g1786a4ddb 2024-05-02 Savedata version requested: 3
Manhunt2 v1.17.1-334-g1786a4ddb 2024-05-02 sceKernelCreateThread(name=ManhuntUnlock): unsupported attributes 00001007
PES FL 2022 v1.17.1-334-g1786a4ddb 2024-05-02 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
PES MY 2024 v1.17.1-334-g1786a4ddb 2024-05-03 sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read
PES MY 2024 v1.17.1-334-g1786a4ddb 2024-05-03 Savedata version requested: 3
PES FL 2022 v1.9.4 2024-05-03 Savedata version requested: 3
LEGO® Batman™: The Videogame v1.17.1-334-g1786a4ddb 2024-04-28 Unaligned icache invalidation of 086215f8 (086215f8 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.17.1-334-g1786a4ddb 2024-05-03 Unaligned icache invalidation of 086e14f8 (086e14f8 + 0) at PC=089741fc
Pursuit Force v1.17.1-334-g1786a4ddb 2024-04-27 sceKernelLoadModule: unsupported options size=00000014, flags=ffffabcd, pos=0, access=1, data=2, text=2
Pursuit Force v1.17.1-334-g1786a4ddb 2024-04-27 sceKernelLoadModule: unsupported options size=00000014, flags=ffffabcd, pos=0, access=1, data=1, text=1
PES FL 2022 v1.9.4 2024-05-03 Savedata version requested: 3
PES FL 2022 v1.9.4 2024-05-03 Savedata version requested: 3
LUCIANOÇÕES 2023 v1.17.1-334-g1786a4ddb 2024-05-01 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
Red Dead Redemption 2 v1.17.1-334-g1786a4ddb 2024-05-03 Unexpected mpeg first timestamp: 0 / 0
EFOOTBALL NEW PATCH SEASON 2024 v1.9.4 2024-05-03 Savedata version requested: 3
LUCIANOÇÕES 2023 v1.9.4 2024-05-03 Savedata version requested: 3
God of War: Chains of Olympus v1.17.1-334-g1786a4ddb 2024-05-03 Can't draw: No current render step. Step count: 0
The Secret Saturdays: Beasts of the Fifth Sun v1.17.1-334-g1786a4ddb 2024-05-02 ELF relocation HI16/1(16) pair (instead of LO16) at 08891bcc / 08891bd0
The Secret Saturdays: Beasts of the Fifth Sun v1.17.1-334-g1786a4ddb 2024-05-02 ELF relocation HI16/1(16) pair (instead of LO16) at 08891a58 / 08891a5c
The Secret Saturdays: Beasts of the Fifth Sun v1.17.1-334-g1786a4ddb 2024-05-02 ELF relocation HI16/1(16) pair (instead of LO16) at 08884424 / 08884428
The Secret Saturdays: Beasts of the Fifth Sun v1.17.1-334-g1786a4ddb 2024-05-02 ELF relocation HI16/1(16) pair (instead of LO16) at 0888414c / 08884150
The Secret Saturdays: Beasts of the Fifth Sun v1.17.1-334-g1786a4ddb 2024-05-02 ELF relocation HI16/1(16) pair (instead of LO16) at 08883fbc / 08883fc0
The Secret Saturdays: Beasts of the Fifth Sun v1.17.1-334-g1786a4ddb 2024-05-02 ELF relocation HI16/1(16) pair (instead of LO16) at 08883f30 / 08883f34
Diabolik: The Original Sin v1.17.1-334-g1786a4ddb 2024-05-02 ELF relocation HI16/4 pair (instead of LO16) at 08916310 / 08916320
Diabolik: The Original Sin v1.17.1-334-g1786a4ddb 2024-05-02 ELF relocation HI16/1(16) pair (instead of LO16) at 088c8e28 / 088c8e2c
eFootball Chelito 19 v1.17.1-334-g1786a4ddb 2024-05-03 Unknown GetPointer 00000000 PC 0884a918 LR 0884a938
eFootball Chelito 19 v1.17.1-334-g1786a4ddb 2024-05-03 sceNetAdhocMatchingInit(32768) at 08a719b8
eFootball Chelito 19 v1.17.1-74-g39fdba4f6 2024-05-03 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
eFootball Chelito 19 v1.9.4 2024-05-03 Savedata version requested: 3
EFOOTBALL PSP OFFICIAL GAMEPLAY PATCH 2024 NEW SEASON v1.17.1-334-g1786a4ddb 2024-05-03 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
EFOOTBALL PSP OFFICIAL GAMEPLAY PATCH 2024 NEW SEASON v1.9.4 2024-05-03 Savedata version requested: 3
Red Dead Redemption 2 v1.9.4 2024-05-03 Video out requested, not supported: mode=0 size=0,0
eFootball Libertadores 2K23 by lasso y total G v1.9.4 2024-05-03 Savedata version requested: 3
eFootball 2024 Beta By Tutoriales Bendezu v1.17.1-334-g1786a4ddb 2024-05-03 Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800
eFootball Play-C v1.9.4 2024-05-03 Savedata version requested: 3