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Game title |
Version |
Latest Report |
Message |
PES MY 2024 |
v1.17.1-334-g1786a4ddb |
2024-05-03 |
sceDmacMemcpy(dest=092ed040, src=086ce8c0, size=1251136): overlapping read |
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.17.1-334-g1786a4ddb |
2024-05-03 |
sceKernelLoadModule: unsupported options size=00000014, flags=0892b680, pos=0, access=1, data=2, text=2 |
PES FL 2022 |
v1.17.1-334-g1786a4ddb |
2024-05-03 |
Unknown GetPointer 00000000 PC 0881c410 LR 0881c420 |
PES 2018 GLGM PATCHS |
v1.17.1-334-g1786a4ddb |
2024-05-02 |
MIPSCompileOp: Invalid instruction 00000d77 |
PES 2018 GLGM PATCHS |
v1.17.1-334-g1786a4ddb |
2024-05-02 |
MIPSCompileOp: Invalid instruction 00000078 |
PES 2018 GLGM PATCHS |
v1.17.1-334-g1786a4ddb |
2024-05-02 |
MIPSCompileOp: Invalid instruction 0000123d |
TALES OF THE WORLD RADIANT MYTHOLOGY 2 |
v1.17.1-334-g1786a4ddb |
2024-05-01 |
80020190=sceKernelStartModule(000010c2, 00000000, 00000000, 09f909d0, 00000000): out of memory, 00040000 stack requested |
PES MY 2024 |
v1.17.1-334-g1786a4ddb |
2024-05-03 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header |
Mega Man Powered Up |
v1.17.1-334-g1786a4ddb |
2024-05-01 |
Can't draw: No current render step. Step count: 0 |
Crash™ Tag Team Racing |
v1.17.1-334-g1786a4ddb |
2024-05-01 |
ReadFromHardware: Invalid address 216d6546 near PC 0896e138 LR 0896e138 |
Crash™ Tag Team Racing |
v1.17.1-334-g1786a4ddb |
2024-05-01 |
WriteToHardware: Invalid address 00000059 near PC 089a1268 LR 089c6ce4 |
Crash™ Tag Team Racing |
v1.17.1-334-g1786a4ddb |
2024-05-01 |
ReadFromHardware: Invalid address 216d65c0 near PC 0896bb14 LR 0896bb14 |
Crash™ Tag Team Racing |
v1.17.1-334-g1786a4ddb |
2024-05-01 |
ReadFromHardware: Invalid address 000051ca near PC 08a7b688 LR 08a7b664 |
Crash™ Tag Team Racing |
v1.17.1-334-g1786a4ddb |
2024-05-01 |
WriteToHardware: Invalid address 00000008 near PC 08b88834 LR 08b888a8 |
Crash™ Tag Team Racing |
v1.17.1-334-g1786a4ddb |
2024-05-01 |
ReadFromHardware: Invalid address 000000bc near PC 08a23150 LR 08a1a8a8 |
Crash™ Tag Team Racing |
v1.17.1-334-g1786a4ddb |
2024-05-01 |
WriteToHardware: Invalid address 0000000c near PC 08a6f634 LR 08b888a8 |
DBZ BUDOKAI TENKAICHI 3 LATINO |
v1.17.1-334-g1786a4ddb |
2024-05-03 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
PES FL 2022 |
v1.17.1-334-g1786a4ddb |
2024-04-30 |
sceDmacMemcpy(dest=040cc000, src=09517240, size=557056): overlapping read |
NASCAR® |
v1.17.1-334-g1786a4ddb |
2024-04-29 |
Unknown GetPointer 00000000 PC 08aef124 LR 08807cb4 |
Def Jam® Fight For NY™: The Takeover |
v1.17.1-334-g1786a4ddb |
2024-04-29 |
sceDmacMemcpy(dest=0982e880, src=08400000, size=203968): overlapping read |
PES MY 2024 |
v1.17.1-334-g1786a4ddb |
2024-04-29 |
Unknown GetPointer 00000000 PC 0884d7a4 LR 0884d7c4 |
PES MY 2024 |
v1.17.1-334-g1786a4ddb |
2024-04-29 |
Unknown GetPointer 12f7eba0 PC 0881606c LR 08816080 |
FIFA STREET 2 |
v1.17.1-334-g1786a4ddb |
2024-04-27 |
Error in shader compilation: info: Compile failed.
WARNING: 0:63: 'function_call_constructor@vec4_vec4@12' : used without being initialised
WARNING: 0:87: 'function_call_constructor@vec3_vec3@99' : used without being initialised
WARNING: 0:103: 'function_call_constructor@float_float@141' : used without being initialised
WARNING: 3 compilation warnings.
01000000:80000b28 HWX C T N Light: LightUberShader Cull
#version 130
// Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130
#define gl_VertexIndex gl_VertexID
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b28 HWX C T N Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha;
vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse;
vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
uint comp; uint type; float attenuation;
if ((u_lightControl & 0x1u) != 0x0u) {
comp = (u_lightControl >> 0x04u) & 0x3u;
type = (u_lightControl >> 0x06u) & 0x3u;
toLight = u_lightpos0;
if (type != 0x0u) {
toLight -= worldpos;
distance = length(toLight);
toLight /= distance;
attenuation = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
if (type == 0x01u) {
lightScale = attenuation;
} else {
angle = dot(u_lightdir0, toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = attenuation * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
}
} else {
lightScale = 1.0;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
ldot = u_matspecular.a > 0.0 ? pow(max(ldot, 0.0), u_matspecular.a) : 1.0;
}
dif |
EA-Sports FC PC-V |
v1.17.1-334-g1786a4ddb |
2024-04-30 |
807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 000d |
EA-Sports FC PC-V |
v1.17.1-334-g1786a4ddb |
2024-04-30 |
807f00fd=sceMp3Init(00000000): invalid sample rate v2 l2 rate 03 |
EA-Sports FC PC-V |
v1.17.1-334-g1786a4ddb |
2024-04-30 |
sceMp3Init: invalid data: not MPEG v1 |
PES MY 2024 |
v1.17.1-334-g1786a4ddb |
2024-05-02 |
sceNetAdhocMatchingInit(32768) at 08a71984 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.17.1-334-g1786a4ddb |
2024-04-27 |
sceKernelCreateThread(name=god_m000_Boot): unsupported attributes 00000006 |
BLEACH ~ヒート・ザ・ソウル7~ |
v1.17.1-334-g1786a4ddb |
2024-04-25 |
sceKernelCreateThread(name=god_menu): unsupported attributes 00000006 |
NASCAR® |
v1.17.1-334-g1786a4ddb |
2024-04-24 |
VTYPE with morph used: THRU=0 TC=1 COL=6 POS=1 NRM=3 WT=2 NW=7 IDX=0 MC=2 |
EA-Sports FC PC-V |
v1.17.1-334-g1786a4ddb |
2024-05-03 |
sceMp3Init: invalid data: not layer 3 |
SPORTS FC24 DL EDITION |
v1.17.1-334-g1786a4ddb |
2024-04-24 |
807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 000d |
SPORTS FC24 DL EDITION |
v1.17.1-334-g1786a4ddb |
2024-04-24 |
sceMp3Init: invalid data: not MPEG v1 |
SPORTS FC24 DL EDITION |
v1.17.1-334-g1786a4ddb |
2024-04-24 |
sceMp3Init: invalid data: not layer 3 |
SPORTS FC24 DL EDITION |
v1.17.1-334-g1786a4ddb |
2024-04-24 |
807f00fd=sceMp3Init(00000000): invalid sample rate v2 l2 rate 03 |
AFTER BURNER: BLACK FALCON |
v1.17.1-334-g1786a4ddb |
2024-04-23 |
Unknown GetPointerWrite b4000075 PC 08ab6874 LR 0899e9dc |
FIFA STREET 2 |
v1.17.1-334-g1786a4ddb |
2024-04-22 |
ReadFromHardware: Invalid address 00000004 near PC 08a57714 LR 08a76158 |
FIFA STREET 2 |
v1.17.1-334-g1786a4ddb |
2024-04-22 |
ReadFromHardware: Invalid address 0000653a near PC 08a7619c LR 08a76158 |
FIFA STREET 2 |
v1.17.1-334-g1786a4ddb |
2024-04-22 |
MIPSCompileOp: Invalid instruction f3d33126 |
FIFA STREET 2 |
v1.17.1-334-g1786a4ddb |
2024-04-22 |
MIPSCompileOp: Invalid instruction 715dcbe7 |
FIFA STREET 2 |
v1.17.1-334-g1786a4ddb |
2024-04-22 |
Invalid replacement op 6a8f67d9 at 08a76178 |
FIFA STREET 2 |
v1.17.1-334-g1786a4ddb |
2024-04-22 |
MIPSCompileOp: Invalid instruction ee780740 |
FIFA STREET 2 |
v1.17.1-334-g1786a4ddb |
2024-04-22 |
ReadFromHardware: Invalid address 000014c1 near PC 08a76160 LR 08a76158 |
FIFA STREET 2 |
v1.17.1-334-g1786a4ddb |
2024-04-22 |
MIPSCompileOp: Invalid instruction ee5194bf |
FIFA STREET 2 |
v1.17.1-334-g1786a4ddb |
2024-04-22 |
WriteToHardware: Invalid address 00000000 near PC 08a66ce0 LR 08a66cf0 |
Resistance: Retribution™ |
v1.17.1-334-g1786a4ddb |
2024-04-21 |
Unexpected mpeg first timestamp: 1000000459 / 68719477849 |
Resistance: Retribution™ |
v1.17.1-334-g1786a4ddb |
2024-04-21 |
Bad vertex address 0588a93a! |
Resistance: Retribution™ |
v1.17.1-334-g1786a4ddb |
2024-04-21 |
Bad vertex address 05555828! |
Resistance: Retribution™ |
v1.17.1-334-g1786a4ddb |
2024-04-21 |
Bad vertex address 05faffa3! |
Resistance: Retribution™ |
v1.17.1-334-g1786a4ddb |
2024-04-21 |
Bad bounding box data: 005522 |
Resistance: Retribution™ |
v1.17.1-334-g1786a4ddb |
2024-04-21 |
Bad vertex address 0a0d5a4d! |
Resistance: Retribution™ |
v1.17.1-334-g1786a4ddb |
2024-04-21 |
Bad vertex address 0b2e474e! |
Resistance: Retribution™ |
v1.17.1-334-g1786a4ddb |
2024-04-21 |
VTYPE with morph used: THRU=0 TC=3 COL=4 POS=2 NRM=1 WT=1 NW=1 IDX=0 MC=5 |
Resistance: Retribution™ |
v1.17.1-334-g1786a4ddb |
2024-04-21 |
Drawing region rate add non-zero: 0210, 03cc of 01df, 010f |
Resistance: Retribution™ |
v1.17.1-334-g1786a4ddb |
2024-04-21 |
Bad vertex address 0cfe399b! |
Resistance: Retribution™ |
v1.17.1-334-g1786a4ddb |
2024-04-21 |
Unknown GE command : 11033758 |
PES FL 2022 |
v1.17.1-334-g1786a4ddb |
2024-05-02 |
Unknown GetPointer 00000000 PC 0884a908 LR 0884a928 |
Syphon Filter®: Logan's Shadow |
v1.17.1-375-g51889b668 |
2024-05-03 |
WriteToHardware: Invalid address 00000078 near PC 088e29a8 LR 08b80f88 |
Syphon Filter®: Logan's Shadow |
v1.17.1-375-g51889b668 |
2024-05-03 |
ReadFromHardware: Invalid address 00000000 near PC 08869558 LR 08869574 |
Syphon Filter®: Logan's Shadow |
v1.17.1-375-g51889b668 |
2024-05-03 |
WriteToHardware: Invalid address 0000007c near PC 088e3ba4 LR 088e3c04 |
Syphon Filter®: Logan's Shadow |
v1.17.1-375-g51889b668 |
2024-05-03 |
WriteToHardware: Invalid address 00000074 near PC 088e3ba4 LR 088e3c04 |
Syphon Filter®: Logan's Shadow |
v1.17.1-375-g51889b668 |
2024-05-03 |
ReadFromHardware: Invalid address 0000001a near PC 088e9084 LR 08b7fa58 |
Syphon Filter®: Logan's Shadow |
v1.17.1-375-g51889b668 |
2024-05-03 |
ReadFromHardware: Invalid address 0000000c near PC 089341d0 LR 08934228 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1-377-g0506adb65 |
2024-05-03 |
AT3 header map lacks entry for bpf: 0 channels: 0 |
EA-Sports FC PC-V |
v1.9.4 |
2024-05-03 |
Savedata version requested: 3 |
SPORTS FC24 DL EDITION |
v1.17.1-334-g1786a4ddb |
2024-05-02 |
Savedata version requested: 3 |
Manhunt2 |
v1.17.1-334-g1786a4ddb |
2024-05-02 |
sceKernelCreateThread(name=ManhuntUnlock): unsupported attributes 00001007 |
PES FL 2022 |
v1.17.1-334-g1786a4ddb |
2024-05-02 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
PES MY 2024 |
v1.17.1-334-g1786a4ddb |
2024-05-03 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
PES MY 2024 |
v1.17.1-334-g1786a4ddb |
2024-05-03 |
Savedata version requested: 3 |
PES FL 2022 |
v1.9.4 |
2024-05-03 |
Savedata version requested: 3 |
LEGO® Batman™: The Videogame |
v1.17.1-334-g1786a4ddb |
2024-04-28 |
Unaligned icache invalidation of 086215f8 (086215f8 + 0) at PC=089741fc |
LEGO® Batman™: The Videogame |
v1.17.1-334-g1786a4ddb |
2024-05-03 |
Unaligned icache invalidation of 086e14f8 (086e14f8 + 0) at PC=089741fc |
Pursuit Force |
v1.17.1-334-g1786a4ddb |
2024-04-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffabcd, pos=0, access=1, data=2, text=2 |
Pursuit Force |
v1.17.1-334-g1786a4ddb |
2024-04-27 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffabcd, pos=0, access=1, data=1, text=1 |
PES FL 2022 |
v1.9.4 |
2024-05-03 |
Savedata version requested: 3 |
PES FL 2022 |
v1.9.4 |
2024-05-03 |
Savedata version requested: 3 |
LUCIANOÇÕES 2023 |
v1.17.1-334-g1786a4ddb |
2024-05-01 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
Red Dead Redemption 2 |
v1.17.1-334-g1786a4ddb |
2024-05-03 |
Unexpected mpeg first timestamp: 0 / 0 |
EFOOTBALL NEW PATCH SEASON 2024 |
v1.9.4 |
2024-05-03 |
Savedata version requested: 3 |
LUCIANOÇÕES 2023 |
v1.9.4 |
2024-05-03 |
Savedata version requested: 3 |
God of War: Chains of Olympus |
v1.17.1-334-g1786a4ddb |
2024-05-03 |
Can't draw: No current render step. Step count: 0 |
The Secret Saturdays: Beasts of the Fifth Sun |
v1.17.1-334-g1786a4ddb |
2024-05-02 |
ELF relocation HI16/1(16) pair (instead of LO16) at 08891bcc / 08891bd0 |
The Secret Saturdays: Beasts of the Fifth Sun |
v1.17.1-334-g1786a4ddb |
2024-05-02 |
ELF relocation HI16/1(16) pair (instead of LO16) at 08891a58 / 08891a5c |
The Secret Saturdays: Beasts of the Fifth Sun |
v1.17.1-334-g1786a4ddb |
2024-05-02 |
ELF relocation HI16/1(16) pair (instead of LO16) at 08884424 / 08884428 |
The Secret Saturdays: Beasts of the Fifth Sun |
v1.17.1-334-g1786a4ddb |
2024-05-02 |
ELF relocation HI16/1(16) pair (instead of LO16) at 0888414c / 08884150 |
The Secret Saturdays: Beasts of the Fifth Sun |
v1.17.1-334-g1786a4ddb |
2024-05-02 |
ELF relocation HI16/1(16) pair (instead of LO16) at 08883fbc / 08883fc0 |
The Secret Saturdays: Beasts of the Fifth Sun |
v1.17.1-334-g1786a4ddb |
2024-05-02 |
ELF relocation HI16/1(16) pair (instead of LO16) at 08883f30 / 08883f34 |
Diabolik: The Original Sin |
v1.17.1-334-g1786a4ddb |
2024-05-02 |
ELF relocation HI16/4 pair (instead of LO16) at 08916310 / 08916320 |
Diabolik: The Original Sin |
v1.17.1-334-g1786a4ddb |
2024-05-02 |
ELF relocation HI16/1(16) pair (instead of LO16) at 088c8e28 / 088c8e2c |
eFootball Chelito 19 |
v1.17.1-334-g1786a4ddb |
2024-05-03 |
Unknown GetPointer 00000000 PC 0884a918 LR 0884a938 |
eFootball Chelito 19 |
v1.17.1-334-g1786a4ddb |
2024-05-03 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
eFootball Chelito 19 |
v1.17.1-74-g39fdba4f6 |
2024-05-03 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
eFootball Chelito 19 |
v1.9.4 |
2024-05-03 |
Savedata version requested: 3 |
EFOOTBALL PSP OFFICIAL GAMEPLAY PATCH 2024 NEW SEASON |
v1.17.1-334-g1786a4ddb |
2024-05-03 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
EFOOTBALL PSP OFFICIAL GAMEPLAY PATCH 2024 NEW SEASON |
v1.9.4 |
2024-05-03 |
Savedata version requested: 3 |
Red Dead Redemption 2 |
v1.9.4 |
2024-05-03 |
Video out requested, not supported: mode=0 size=0,0 |
eFootball Libertadores 2K23 by lasso y total G |
v1.9.4 |
2024-05-03 |
Savedata version requested: 3 |
eFootball 2024 Beta By Tutoriales Bendezu |
v1.17.1-334-g1786a4ddb |
2024-05-03 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
eFootball Play-C |
v1.9.4 |
2024-05-03 |
Savedata version requested: 3 |