Recent logs - Gran Turismo®

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Game title Version Latest Report Message
Gran Turismo® v1.11.3 2021-07-23 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCUS98632-GAMEINST/CONTENTS.DAT, 09a6a2d0, 00000002)
Gran Turismo® v1.11.3 2021-07-14 UNTESTED sceNetAdhocPollSocket(09d37c30, 2, 0, 1) at 08b47398
Gran Turismo® v1.11.3 2021-07-04 sceMp3Init: invalid data: not MPEG v1
Gran Turismo® v1.11.3 2021-06-05 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCUS98632-GAMEINST/CONTENTS.DAT, 09a7f6d0, 00000002)
Gran Turismo® v1.11.3 2021-04-13 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
Gran Turismo® v1.11.3 2021-04-13 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Gran Turismo® v1.11.3 2021-04-13 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
Gran Turismo® v1.11.2 2021-02-16 __KernelStopThread: thread 418 does not exist
Gran Turismo® v1.11.1 2021-02-14 __KernelStopThread: thread 413 does not exist
Gran Turismo® v1.11.3 2021-06-08 UNTESTED sceNetAdhocPollSocket(09d38230, 2, 0, 1) at 08b47398
Gran Turismo® v1.10.3 2020-12-19 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
Gran Turismo® v1.10.3 2021-08-30 80630006=sceAtracSetDataAndGetID(08f20d40, 00020000): invalid RIFF header
Gran Turismo® v1.10.3 2021-08-30 80630006=sceAtracSetDataAndGetID(08f483c0, 00020000): invalid RIFF header
Gran Turismo® v1.10.3 2021-03-05 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/UCUS98632-GAMEINST/CONTENTS.DAT, 09a8c1d0, 00000002)
Gran Turismo® v1.8.0 2020-02-18 Render to texture with different strides 512 != 64
Gran Turismo® v1.8.0 2020-02-18 Unsupported RGB mask: r=ff g=7f b=00
Gran Turismo® v1.8.0 2020-02-18 Render to texture using CLUT with different strides 512 != 64
Gran Turismo® v1.9.3 2019-12-10 FBO created from existing depthbuffer as color, 04000000/04088000 and 04044000/04000000
Gran Turismo® v1.9.4 2021-07-04 Unknown GetPointer 00000000 PC 08b5a330 LR 08000020
Gran Turismo® v1.8.0 2020-08-07 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Gran Turismo® v1.7.5 2019-06-09 Attempting to texture from target (src=00044000 / target=00044000 / flags=7)
Gran Turismo® v1.5.4 2018-03-12 VTYPE with morph used: THRU=0 TC=2 COL=6 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=2
Gran Turismo® v1.7.5 2019-04-18 Attempting to texture from target (src=00000000 / target=00000000 / flags=7)
Gran Turismo® v1.5.4 2018-03-30 Using texture with rendered CLUT: texfmt=4, clutfmt=3
Gran Turismo® v1.4.2 2017-08-05 FBO created from existing depthbuffer as color, 00000000/00088000 and 00044000/00000000
Gran Turismo® v1.4.2 2017-08-05 FBO created from existing depthbuffer as color, 00000000/00088000 and 00154000/00000000
Gran Turismo® v1.8.0 2019-05-14 80630006=sceAtracSetDataAndGetID(08e99940, 00020000): invalid RIFF header
Gran Turismo® v1.8.0 2019-06-28 80630006=sceAtracSetDataAndGetID(08ec0fc0, 00020000): invalid RIFF header
Gran Turismo® v1.4.2 2017-07-23 Render to texture with incompatible formats 8 != 1 at 000cc000
Gran Turismo® v1.9.3 2021-07-06 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08d68dc8, 4, 00000000, 0)
Gran Turismo® v1.9.4 2021-08-24 Render to texture with different formats 1 != 3
Gran Turismo® v1.8.0 2021-04-23 Render to texture using CLUT with different strides 256 != 512
Gran Turismo® v1.9.4 2021-09-13 VTYPE with morph used: THRU=0 TC=2 COL=0 POS=2 NRM=1 WT=0 NW=1 IDX=0 MC=2
Gran Turismo® v1.9.4 2021-07-21 Render to texture with incompatible formats 8 != 1 at 040cc000
Gran Turismo® v1.9.4 2021-07-21 Render to texture using CLUT with different strides 128 != 512
Gran Turismo® v1.9.4 2021-09-27 VTYPE with morph used: THRU=0 TC=3 COL=4 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=2
Gran Turismo® v1.9.4 2021-09-23 Render to texture using CLUT with different strides 32 != 512
Gran Turismo® v1.9.4 2021-08-29 Render to texture using CLUT with different strides 64 != 512
Gran Turismo® v1.9.4 2021-09-23 4 and 8-bit CLUT format not supported for framebuffers
Gran Turismo® v1.9.4 2021-09-23 Render to texture with incompatible formats 4 != 1 at 040cc000
Gran Turismo® v1.5.2 2021-05-13 Loading module scePsmf_library with version 0101, devkit 05050010
Gran Turismo® v1.5.2 2021-05-13 Loading module sceFont_Library with version 0101, devkit 05050010
Gran Turismo® v1.9.4 2021-09-28 VTYPE with morph used: THRU=0 TC=2 COL=4 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=2