Message #1040201 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 041ac000 +128x37 / 256x128

Status: new. 5 hits from 2017-10-10 02:59:59 to 2022-05-06 01:00:32 UTC. Message #1040201.

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