Message #1102015 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA™ FINAL FANTASY® (ULUS10437_1.00)

Ignoring possible render to texture at 0418a000 +144x50 / 256x128

Status: new. 3 hits from 2017-11-21 23:20:31 to 2019-02-09 05:15:11 UTC. Message #1102015.

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