Message #1116470 - Ignoring possible render to texture at %08x +%dx%d / %dx%d

Kind #647: Ignoring possible render to texture at %08x +%dx%d / %dx%d

Game: DISSIDIA 012[duodecim] FINAL FANTASY (ULES01505_1.00)

Ignoring possible render to texture at 0415c000 +128x62 / 256x128

Status: new. 1 hits from 2017-12-06 23:19:21 to 2017-12-06 23:19:21 UTC. Message #1116470.

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