Kind #970: Error in shader compilation: info: %s
%s
%s
Game: (homebrew) (_)
Error in shader compilation: info: 0:1(10): error: GLSL 4.40 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.40, 1.50, 3.30, 4.00, 4.10, 4.20, 4.30, 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES
thin3d
#version 440
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
precision lowp float;
#endif
#if __VERSION__ >= 130
#define varying in
#define gl_FragColor fragColor0
out vec4 fragColor0;
#endif
varying vec4 oColor0;
void main() { gl_FragColor = oColor0; }
Status: new. 1 hits from 2018-07-05 13:18:30 to 2018-07-05 13:18:30 UTC. Message #1194690.
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