Kind #970: Error in shader compilation: info: %s
%s
%s
Game: (homebrew) (_)
Error in shader compilation: info: 0:1(10): error: GLSL 1.50 is not supported. Supported versions are: 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES
thin3d
#version 150
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
precision lowp float;
#endif
#if __VERSION__ >= 130
#define varying in
#define gl_FragColor fragColor0
out vec4 fragColor0;
#endif
varying vec4 oColor0;
void main() { gl_FragColor = oColor0; }
Status: new. 9 hits from 2018-09-04 07:14:24 to 2018-09-04 13:56:36 UTC. Message #1226572.
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