Message #1252317 - Render to texture using CLUT with different strides %d != %d

Kind #643: Render to texture using CLUT with different strides %d != %d

Game: DISSIDIA duodecim prologus FINAL FANTASY (NPEH00108_1.00)

Render to texture using CLUT with different strides 512 != 64

Status: new. 8 hits from 2018-10-29 01:26:58 to 2020-06-30 14:18:01 UTC. Message #1252317.

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