Kind #970: Error in shader compilation: info: %s
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Game: (homebrew) (_)
Error in shader compilation: info: 0:1(10): error: GLSL 4.40 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.40, 1.50, 3.30, 4.00, 4.10, 4.20, 4.30, 1.00 ES, and 3.00 ES
thin3d
#version 440
#if __VERSION__ >= 130
#define attribute in
#define varying out
#endif
attribute vec3 Position;
attribute vec4 Color0;
varying vec4 oColor0;
uniform mat4 WorldViewProj;
void main() {
gl_Position = WorldViewProj * vec4(Position, 1.0);
oColor0 = Color0;
}Status: new. 4 hits from 2019-02-28 06:28:25 to 2019-08-01 01:26:16 UTC. Message #1317039.
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