Message #1397723 - Render to texture using CLUT with different strides %d != %d

Kind #643: Render to texture using CLUT with different strides %d != %d

Game: Dragon Ball Z TAG VS (MikelKnight ISO_1.)

Render to texture using CLUT with different strides 64 != 512

Status: new. 2 hits from 2019-08-18 20:04:18 to 2019-10-04 21:48:06 UTC. Message #1397723.

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