Recent logs - Dragon Ball Z TAG VS
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Game title |
Version |
Latest Report |
Message |
Dragon Ball Z TAG VS |
v1.6.3 |
2022-05-06 |
Error in shader program link: info: Link failed because of missing shader.
fs: 00001d83:00800022 Tex TexAlpha 2x ReplaceBlend_3A:6_B:7_Eq:0 TFuncMod
#version 300 es
#extension GL_ARM_shader_framebuffer_fetch : require
precision lowp float;
uniform sampler2D tex;
in vec4 v_color0;
in mediump vec3 v_texcoord;
out vec4 fragColor0;
void main() {
vec4 t = texture(tex, v_texcoord.xy);
vec4 p = v_color0;
vec4 v = p * t;
v.rgb = v.rgb * 2.0;
v.rgb = v.rgb * vec3(v.a * 2.0);
v.a = v.a * 2.0;
fragColor0 = v;
}
vs: 00000000:0000001a THR C Tex
#version 300 es
precision highp float;
in vec4 position;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj_through;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
v_texcoord = vec3(texcoord, 1.0);
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
Dragon Ball Z TAG VS |
v1.6.3 |
2022-01-29 |
Attempting to texture from target (src=00000000 / target=00000000 / flags=7) |
Dragon Ball Z TAG VS |
v1.11.3 |
2021-09-20 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=2, text=2 |
Dragon Ball Z TAG VS |
v1.10.3 |
2021-07-16 |
MIPSCompileOp: Invalid instruction 4c000c01 |
Dragon Ball Z TAG VS |
v1.10.3 |
2021-07-16 |
Jump to invalid address: 00003004 |
Dragon Ball Z TAG VS |
v1.10.3 |
2021-07-16 |
Jump to invalid address: 0003800c |
Dragon Ball Z TAG VS |
v1.11.3 |
2021-05-19 |
An uneaten prefix at end of block: 09fffed4 |
Dragon Ball Z TAG VS |
v1.11.3 |
2021-05-19 |
MIPSCompileOp: Invalid instruction 475f5053 |
Dragon Ball Z TAG VS |
v1.11.3 |
2021-05-19 |
MIPSCompileOp: Invalid instruction 63736964 |
Dragon Ball Z TAG VS |
v1.11.3 |
2021-05-19 |
Jump to invalid address: 000000c0 |
Dragon Ball Z TAG VS |
v1.11.3 |
2021-05-19 |
Unknown GetPointer 00000000 PC 00000000 LR 00000000 |
Dragon Ball Z TAG VS |
v1.10.3 |
2021-07-16 |
BREAK instruction hit |
Dragon Ball Z TAG VS |
v1.10.3 |
2020-10-19 |
Branch in Jump delay slot at 08000000 in block starting at 08000000 |
Dragon Ball Z TAG VS |
v1.9.4 |
2020-05-25 |
Decoding texture from VRAM mirror at 04444440 swizzle=1 |
Dragon Ball Z TAG VS |
v1.4-2-g648bc5d |
2019-10-04 |
Render to texture using CLUT with different strides 64 != 512 |
Dragon Ball Z TAG VS |
v1.9.4 |
2022-04-24 |
WriteToHardware: Invalid address 00000000 near PC 0887d15c LR 0887d15c |
Dragon Ball Z TAG VS |
v1.4-2-g648bc5d |
2019-06-19 |
FBO reusing depthbuffer, 00000000/00110000 and 00088000/00110000 |
Dragon Ball Z TAG VS |
v1.4-2-g648bc5d |
2019-06-19 |
FBO reusing depthbuffer, 00088000/00110000 and 00000000/00110000 |
Dragon Ball Z TAG VS |
v1.9.3 |
2021-04-26 |
Unknown GetPointer 00000000 PC 08804040 LR 08000030 |
Dragon Ball Z TAG VS |
v1.8.0 |
2022-03-21 |
sceGeListEnqueue: invalid address 40000000 |
Dragon Ball Z TAG VS |
v1.9.4 |
2021-05-28 |
Unknown GetPointer 00000000 PC 08000000 LR 08000000 |
Dragon Ball Z TAG VS |
v1.9.4 |
2020-09-16 |
GL ran out of GPU memory; switching to low memory mode |
Dragon Ball Z TAG VS |
v1.9.4 |
2022-03-28 |
WriteToHardware: Invalid address 0000002c near PC 0880dcc8 LR 0880dcc8 |
Dragon Ball Z TAG VS |
v1.9.4 |
2022-05-15 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
Dragon Ball Z TAG VS |
v1.9.3 |
2021-08-31 |
Unsupported RGB mask: r=ef g=ff b=ff |
Dragon Ball Z TAG VS |
v1.6.3 |
2019-07-09 |
DL PC = 00000000 WTF!!!! |
Dragon Ball Z TAG VS |
v1.9.4 |
2022-05-25 |
Render to texture using CLUT with different strides 512 != 64 |
Dragon Ball Z TAG VS |
v1.9.4 |
2022-05-26 |
0 depal unsupported: shift=5 mask=ff offset=0 |