Kind #970: Error in shader compilation: info: %s
%s
%s
Game: (homebrew) (_)
Error in shader compilation: info: ERROR: 0:18: Invalid call of undeclared identifier 'texture2D'
ERROR: 0:19: Use of undeclared identifier 'color'
ERROR: 0:21: Use of undeclared identifier 'color'
thin3d
#version 410
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
precision lowp float;
#endif
#if __VERSION__ >= 130
#define varying in
#define gl_FragColor fragColor0
out vec4 fragColor0;
#endif
varying vec4 oColor0;
varying vec2 oTexCoord0;
uniform sampler2D Sampler0;
void main() {
vec4 color = texture2D(Sampler0, oTexCoord0) * oColor0;
if (color.a <= 0.0)
discard;
gl_FragColor = color;
}Status: new. 1 hits from 2019-09-01 16:25:01 to 2019-09-01 16:25:01 UTC. Message #1403102.
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