Kind #970: Error in shader compilation: info: %s
%s
%s
Game: (homebrew) (_)
Error in shader compilation: info: (7) : error C0105: Syntax error in #if
(7) : error C0105: Syntax error in #if
(11) : error C1004: in and out only apply to formal parameters "fragColor0"
(13) : error C1004: in and out only apply to formal parameters "oColor0"
(14) : error C1004: in and out only apply to formal parameters "oTexCoord0"
thin3d
#ifdef GL_ES
precision mediump float;
#endif
#ifdef GL_ES
precision lowp float;
#endif
#if __VERSION__ >= 130
#define varying in
#define texture2D texture
#define gl_FragColor fragColor0
out vec4 fragColor0;
#endif
varying vec4 oColor0;
varying vec2 oTexCoord0;
uniform sampler2D Sampler0;
void main() { gl_FragColor = texture2D(Sampler0, oTexCoord0) * oColor0; }
Status: new. 14 hits from 2019-10-24 13:40:36 to 2020-08-31 15:34:32 UTC. Message #1426863.
Individual reports are stored since 2026-11-12, the newest 100 per message; none for this message yet. Older hits only exist as the counters above. Hover a cell for details.