Message #1472211 - D3D error in shader compilation: info: %s / code: %s

Kind #687: D3D error in shader compilation: info: %s / code: %s

Game: Dragon Ball Z: Tenkaichi Tag Team (ULUS10537_1.00)

D3D error in shader compilation: info: No hay suficientes recursos de memoria disponibles para completar esta operación.
 / code: sampler tex : register(s0);
struct PS_IN {
  float3 v_texcoord: TEXCOORD0;
  float4 v_color0: COLOR0;
};
float4 main( PS_IN In ) : COLOR {
  float4 t = tex2D(tex, In.v_texcoord.xy).bgra;
  float4 p = In.v_color0;
  float4 v = float4(t.rgb * p.rgb, p.a);
  v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0);
  v.rgb = v.rgb * float3(v.a * 2.0, v.a * 2.0, v.a * 2.0);
  v.a = v.a * 2.0;
  return v;
}

Status: new. 1 hits from 2020-01-26 04:59:01 to 2020-01-26 04:59:01 UTC. Message #1472211.

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