Kind #970: Error in shader compilation: info: %s
%s
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Game: Star Wars : Lethal Alliance (ULUS10188_1.02)
Error in shader compilation: info: 0:20: L0002: Undeclared variable 'u_proj'
0:25: L0002: Undeclared variable 'outPos'
01010000:0000011a THR HWX C Tex Light: MatUp:1
#version 300 es
precision highp float;
in vec3 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
vec4 outPos = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * color0 + vec4(u_matemissive, 0.0);
mediump float ldot;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(u_uvscaleoffset.zw, 0.0);
gl_Position = outPos;
}
Status: new. 3 hits from 2020-05-13 19:54:05 to 2020-07-07 19:04:13 UTC. Message #1548720.
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